
kb1337
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Everything posted by kb1337
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I managed to add g_sithcomm003a.utc to ChangeEdit after saving it under that name and removing the "a" in ChangeFile. I've completed my mod file. Now what? Thanks for your help.
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Hi, I have a few questions. When I use ChangeEdit, as you said, it creates an ini file with the characters I edited. So, what should I do after that? Once the ini file is created for one character, should I keep the utc of the other one with the same name to leave it in override without risk of conflict? Or should I create multiple ini files for characters with the same name but not the same module? At the moment, I have three characters from three different modules (g_sithcomm003.utc). Can I create two ini files and leave the third one alone? Does it have important dialogue?
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Hi, sorry for the private message. I'm French and I have to translate each element of the page a little and I came across the private messages before figuring out how to send you a message directly in our public chat. Hi, how do you do it?
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Hi, I also modified the utc files of characters and they conflict with other characters that have the same name but in other modules, do you have a solution?
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Questions about editing .utc files in TSL
kb1337 replied to Mellowtron11's topic in General Kotor/TSL Modding
Hi, I also modified the utc files of characters and they conflict with other characters that have the same name but in other modules. Has anyone found a solution? -
Hi, thanks for your reply. There have been changes made. I need to run a later backup to check.
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Hello, I'm looking for how to add feats to non-companion NPCs. I'll explain: During combat, I find that the generic NPCs (Republic Troopers, Onderon Royalist, Allied Mandalorian, Sith Troopers, etc.) lack feats and always use the default attack. Holocron Toolset allows me to see all of this, but doesn't apply the changes I make, or do I have to restart a new game? Do you know of a way or tool that can help me? All help is welcome.