You will need to go into swkotor2.ini in the main game folder and under 'Graphics Options', change "DisableVertexBufferObjects=1" to read "Disable Vertex Buffer Options=1".
After doing this to fix the hilt textures my game keeps crashing. I noticed that when I change it back to "DisableVertexBufferObjects=1" the crashing stops. Is there any way to fix this or have I missed something? Thank you in advance!