OniYoshihiro

Registered
  • Content Count

    2
  • Joined

  • Last visited

Posts posted by OniYoshihiro


  1. 5 hours ago, DarthParametric said:

    Do you want voice over audio, or dialogue text?

    The former is in streamwaves for K1 and StreamVoice for TSL, categorised into subfolders first by module and then by a DLG-specific identifier (except for global stuff like Huttese). The audio is stored as MP3, renamed to WAV with a fake WAV header. You want to use SithCodec to convert them to something most audio players will accept.

    The latter is contained in dialog.tlk for both games, along with all other text in the game. Each DLG will identify a given line by its TLK StrRef.

    I want the voice over audio, not the text. So, I have SithCodec but I dont know how to accomplish what you have stated. And thank you for the reply! :)