KiraYamato56

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About KiraYamato56

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    Jedi Initiate
  1. The funny thing is I pretty much only used mods from the mod compatibility list located here: http://deadlystream.com/forum/topic/393-mod-compatibility-list-for-tslrcm-17/ The only mods that I have that wouldn't be on that list are mainly textures and stuff... nothing to actually do with modules or .2da files. This problem has been resolved for now anyways since I just reinstalled KOTOR TSL and mods that have been confirmed to work with tslrcm. Thanks for the reply though!
  2. So I finally get to the room that Darth Sion is in, but I can't interact with him, nor is there an auto cutscene that initiates. I am using tslrcm 1.7 with the unofficial patch, and some other mods. I chose to free my party members from their prison cells, but I couldn't interact with the party members. Not sure if that is normal... Worse comes to worse, I guess I'll just warp to trayus core and defeat darth traya... Any help would be appreciated! Thanks!
  3. KiraYamato56

    HK Factory

    i remember in one playthrough I had to fight a lot of hk's with the hk-51's as my allies. This time's playthrough didn't generate that... I think its because of me destroying all the HK 51's in their manufacturing control center. Is that why that battle I talked about didn't happen?