Hey,
I've always liked KOTOR 1 & 2. But I've always had a lot of reservations about 1. It's good the first time you play it, but lacks in depth the second time around. I really feel like TSL added a lot of replayability by letting you shift the ailgnments of your party.
Recently I scoped out some tutorials on modding. It doesn't seem all that bad on paper; I'm an experienced programmer and photoshopper. Though, KOTOR1 is old and buggy as sin and the framework from which to mod with doesn't look so adorable... so I'd like to ask the general community here for their experience thoughts.
How hard would it be, to implement a similar alignment shift system in KOTOR1? For at least some of the NPCs? I'm thinking the turning point would be the Leviathan. After that point in the game, you could open up additional dialogue choices, minor quest lines, and ability unlocks (depending on alignment). The story would have to change slightly in a few places, to accomodate this sort of thing, and you'd have some added complexity by having reactions from certain party members to the alignment shift...
It sounds like a lot of work. And the thing really turning me off from even further investigating the idea is the annoyance that I'd either have to splice voice lines together painstakingly by hand to make a polished-seeming mod that adds new voice options (is there anything that makes this less painful?)... That sounds awful. Almost makes me wish the party members weren't voiced.
So yeah. How much work does everyone think it would be to pull off decently well?