TwystedPhoenix

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About TwystedPhoenix

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    Jedi Initiate
  1. Yeah, its likely less a bug and more of an oversight that the mechanics weren't working properly. If you equip a double-bladed weapon, it shows attack penalties in the equipment screen but the combat log says otherwise. Thanks for reading!
  2. Hello all. So I don't know how many people are aware of it, but there is a bug between Two-Weapon Fighting and all Double-Bladed weapons in KotOR I. The Two-Weapon Fighting feat says it should affect all double-bladed weapons, but it doesn't, meaning that using a double-bladed weapon will not incur attack penalties like they should, even if a player has none of the Two-Weapon Fighting Feats selected (this can be checked with the combat log). http://steamcommunity.com/sharedfiles/filedetails/?id=728196381 http://steamcommunity.com/sharedfiles/filedetails/?id=728196359 That shows that Blaster Rifle, a two-handed weapon, is only using the primary hand slot for its stats, whereas the Double-Bladed Saber uses both primary and off-hand slot, thus it being a two-handed weapon should not affect the fact that this perk doesn't work correctly with it (also, Two-Weapon Fighting later mentions affect double-bladed weapons in KotOR II, so this isn't an oversight by the devs). I would just like a mod that fixes this small issue, or someone to show me how to do it. I know: "Why would you want to handicap yourself when you aren't facing penalties?". I just want to play the game the way it was meant to be. Thanks for reading! ~Twysted