Migck

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10 Jedi Padawan

About Migck

  • Rank
    Jedi Initiate
  • Birthday 08/26/1990
  1. Migck

    HK-51 Programming

    Indeed, I didn't charge any stations. I tried uploading the protocols before stopping the assembly lines, after stopping them, before shutting the factory, after... and always the same message.
  2. Migck

    HK-51 Programming

    I was unable to reprogram the HK-51s, when I pressed the "[core console] upload HK-47 protocols" or whatever in the HK-51 terminal, all it said was something like "Error: unable to contact with receiver". I had to setle with simply shutting down the factory, and so later at Malachor that Goto screwed me good... I was really hoping for HK to kick his round ass. I tried downloading the HK-50s protocols but that doesn't seem to give me any new options either. What chain of events at the factory would need to be followed so that either the 50s or 51s ally with 47? I'm using version 1.7 + fix and the USM installed through your patch if that is any help.
  3. Migck

    black screen on Malachor

    I had exactly the same issue. I wish I had read this before installing the USM and playing to near the end of the game. So many hours... and I'm guessing that even if I reinstall without the USM my savegames aren't really going to be usable anymore, and even if they were all the crystals and upgrades to those sabers would go down the gutter.
  4. Is there some "influence guide" updated for the mod? I know such powergaming in a game like this sounds cheap, but after beating the unmodded game five times and still missing things like Bao-dur's "jedification" I'm a little impatient to see what I'm missing (and having 100 influence with all the party sounds like a powerful thing)