rycyyn
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11 Jedi PadawanAbout rycyyn
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Jedi Initiate
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Best companions to have with you at particular times?
rycyyn replied to Darth_benson's topic in TSLRCM
Blowing up Kumus is one of the greatest conversations with HK. I can't think of any great places to take specific characters. I know HK will comment on the droid merchant on Dantooine is you decide to go hard on him. I know, have Kreia with you when you save Kavar, she's great for an INF boot when you meet the mercs afterwards. -
I just wanted to post an update on this. I deleted all the files in the override folder for USM and moved in the backup copies. From there I played from a save on the Ravager and everything works fine. It seems to be interfering with the scene where Sion informs Kreia of your arrival on Malachor. I just don't know what files are being effected or how one would go about fixing them. If you're using USM, you can also just use a warp code from that black screen to the Malachor surface and everything works fine from there, you just don't see that scene.
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Try this; delete all the files in your override folder, then reinstall whatever version of TSLRCM you have and then install any other mods you're using. Once that's done, if you have a save from the return to Dantooine load that up and go through all the scenes. It should work just fine from there as I've done this twice already at different spots as I've found other mods I wanted to try that have conflicted. If you just delete the files from the override folder it will mess your game up as it may have modified or over written a file used by TSLRCM.
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Yea, it's 1.7. Thanks, I never even considered going back to the upper level.
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Just thought I'd through my two cents in here. I'm having the same issue. I originally use the 1.6 and up USM compatibility patch and every thing worked great until Malachor and I get the black screen instead of loading onto the surface; I'm able to enter the menu's and the map is on Treyus Core. I did the same thing as the above poster and pulled the oldk_907_enter.ncs and oldk_kreiasapwn.ncs from from the orignal USM patch and I'm still getting that back screen. The only way around it is to either not have USM installed or use a warp to the Malachor surface. Not sure if I'm missing anything from warping though.
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Just have a question on how to proceed with the HK factory. So I got the data pad off the dead HK-50 that lets you reprogram the 51's. I went over to the 51's terminal but it's offline and there's no options to get it up and running. Ran over the 50 side, deactivated them and the 51 terminal becomes operational, from there though I'm unable to upload HK-47's behavioral core or make any changes to the 51's. I'm just wondering what I'm doing wrong here, or if I'm even supposed to be able to recruit the 51's anymore.
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I had this same problem just a few minutes ago. I was able to get around it by deleting my override folder and reinstalling any mods I had, then I loaded from the auto-save it makes when the exile gets back to the Ebon Hawk and finds out Handmaiden is missing and it worked form there. The only thing I can think that I had that was causing the problem was a mod that changes the Handmaiden Sisters to be identical i got from VP's forum. There's a lot of .utc and an appearance.2da file. Basically the sisters are supposed to go into an automatic stun animation when their health drops below like 75% I think. Just make sure you either get them all stunned or dead.
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Sorry, I forgot to add those. I have the 1.7 and the unofficial 1.7 fix, USM+Compatability patch, Sions arrival at Peragus, Telos Crash Fix, Vanirs Workbench, Feat/Force Power Gain, Kreia Green Fix, Realistic Visual Effects, Walk/Run Move Animation Fix, and Team Hssis Full Force Mod. I honestly don't know if any of these are causing a conflict, I think I went a little crazy with the mods.
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So, weird bug, and I don't know if it's 1.7 since this is the 1st time I've played the game on PC. When I get on the Ebon Hawk at the end of the Peragus section, I killed all the Sith with the turbo laser and get the scene where the Hawk takes off and the Harbinger is firing at her. When it's supposed to load the scene in the cockpit it loads me in but acts like everyone is still in my party and Kreia is no where to be found. From there I can have a few conversations with Atton but I can't get the game to progress to Telos and it doesn't show the scene where the Harbinger destroys the asteroid field. I used a warp code finally, but I'm not sure what else I might have missed or what could be causing the bug. I did reload a save before getting on the ship 3 times to see if it would resolve and it happened each time. Just wanted to report this and see if there's any fix or work around besides the warp. Thanks for the great mod.