NoblessArget

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Everything posted by NoblessArget

  1. Pretty cool idea and good job, Zbyl - Seemed really reasonable she crosses swords with him on Korriban. Back to the idea at hand, no one actually knows Obsidian's intentions. We don't have their work logs - I just went on a random guess of what seemed logical to the sequence - all I read was an interview by one or two blizz employees regarding what happened and it's been long. Like you said Hassat, i imagine Kreia had no lines for Vash in the jedi temple, since that last bit of the game was very rushed. They had just finished Onderon when all of a sudden they got completely rushed into releasing the game... They must have already decided to cut vash out. At least I would like to see Vash have a more honorable death for a rather than the other Jedi in their passivity, doing something heroic, like saving your life - proving the j. codes creed of self-sacrifice. Either way, the mod is beyond great for what it adds and stands for. Kudos.
  2. I get that... But from what I saw, her dialog has an impact on that ending as well. As far as an easter egg goes, this one is pretty huge. And I always believed Obsidian wanted to keep her alive, not kill her off, but they did it due to lack of time. They would have removed G0-T0 as well - and maybe Nar Shadda. It's just an idea... but it would be more sensible to make sense in the overall conceptualization. I really don't believe that it's just a hidden should be left out in such a way. I mean the chance for players to not visit M4-78, not to finish it, but just land on it, talk a bit and say, I need moar droads and fly away. The factory was awesome, no doubt about it. But this Mod has so much work in it, it's a big pity to leave something out like this.
  3. I see... Then indeed that would truly have been an issue. So Vash was a darkside choice from the get to go - but again, we return to the fact, that the fate of someone is decided by the random fact - such as the death of 3 previous people. Korriban is unlocked so not taking actions in a certain sequence automatically screws it up. Which is weird. I believe it needs better consideration. At least some things do. Kaah should be able to talk to the droid and find the information about the colonists - and then remain on the planet. Again he seems from the get to go, the target of a horrible execution. That's pretty moot. Saving Vash should not depend on the masters - it should be either a time based event or an action related one with the 2 planets in focus, Korriban and M4-78. True Kreia has no specific dialog for Vash, but I doubt she needs it. If all masters are alive, she could just go there and be executed saying some of her lines as well. If any master is killed, she will attack you on the droid planet. And the dark option stays. Makes more sense. An idea, she will stay as the main controller of m4-78 on the planet until all masters are assembled, and you need to talk to her, to get her to go to Dantooine. - Kaah could be on the planet, or leave with that weird droid looking for colonists. Vash can be the only one with the access codes to the front door of the conclabe - and that would make more sense... though a bit string together. Requires a lot more brain storming. In a good ending, people should survive, only to die at the end, by Kreia betrayal. That gave depth to the first gameplay I had of Kotor II. I loved Kreia. I found her unrestricted by the codes of Jedi, but I always imagined her to be deep good down. It was shocking to see her kill them all - breaking all your work to pieces. For a dark sider, yes, Vash that tried to defend you in the trial, would make more sense to be sacrificed. In an older version of this, Sion comes and kills her. That idea, was far fetched as well. This one is sound, and way better, only issue is the arbitrary play method forcing players to do Korriban last. Feel free to develop your thoughts on this. Seeing how far this mod went, it would be a real shame if the ending goes like this... Also I gotta start a petition: Be nice to Kaah.
  4. It was OK since M4-78 is a part of tsl in my opinion. It could stay there. And I did ask him in a PM, he must be busy so he never answer - or looked at the message. But thanks for taking your time on moving this thread... In my view, in the complete game, I imagined that the 4 jedi masters will be there. Not only 3. Unless you choose a more neutral path and slay one you don't like and leave 3 alive or something.
  5. This is just mind boggling. Somewhere on this forum I read that you can save Lonna Vash. Third play-through of the droid-planet she still dies. Do Archon communications have to be established prior to meeting the First Archon? That does not make a lot of sense. Also, I did the droid quests - that asks you to find Kaah, since he is the one behind the sabotage, and his help would aid to finding the true colonists - Met Kaah, could not ask him about that, Vash dies again. Weird... I will have another go, but I need a hand. It's too circumstantial. I mean unlike the rest of the game, it's ambiguous. It's similar to, hey if you do every logical thing, it would not work, but slapping that droid and making a funny face at a deranged Twi'lek gets the work done. Errr... sorry, sidetracked. My question is, how do you save Lona Vash from being shocked to death? Some people would really like to know. I asked Sith Holocron and he said I should ask you Hassat for your dedicated involvement. But then again, thumbs up for your dedication and work to this great game.