Casper

Members
  • Content Count

    4
  • Joined

  • Last visited

Posts posted by Casper


  1. Would be pretty stupid if I made it incompatible. But I've done stupider things.

    Still, would assume more people would have mentioned if it was My Dantooine Statue, so it's probably not.

    Yes I see your point. To be honest, that playthrough seemed to have (at least) one mod that clashed with TSLRCM in bad ways overall, because a few bizzare things happened that was clearly not a normal bug. So probably Khoonda issues simply comes from this :)

     

    Make that 3 whole fixes for 1.8.3 XD

    Glad I could help :) I'm soon finished with another playthrough, light side this time, with not even half the mods installed (but with M4-78EP), and I'll report what I find on that run as well.


  2. On one side (Queen Talis) after killing the enemies the friendlies and Ponlar dissapear. On the other side (Vaklu) they stay around though. Not quite sure why it was done that way. I found the dissapearing kinda awkward so if it gets tweaked I probably remove the dissapearance on the Queens side instead of adding it to Vaklu.

    Anyway, it does work as intended.

    Gotcha :) Well, it's only my personal opinion but I would think it looks better with them dissapearing. I mean, it's jarring sure, but when they keep standing around, non interactable and not saying anything, I think it kinda makes it seem like the quest bugged out or something like that. Anyways.

     

    Where is that? I can't find said line inside Khoonda, nor at the cave... :/

    It was not a direct quote. I don't remember the exact line but the Exile is saying how she killed X, and X, and because of that, she can kill Vrook too. (X being the names of other Jedi's killed before him). Maybe the line came from one of my mods. I guess the main suspect is "Extended Rebuilt Enclave Scene(Unofficial TSLRCM PATCH)" because it's supposed to alter dialogue with the masters (and it alters more places than just the Enclave). But it's too late to check this for me now.

     

    None of the bik movies should play during the battle, only ingame movies. If they do, it's a pretty clear indication one of your mod messes stuff up.

    I suspected as much. The only mods I can think of that affected that part of the game is yours :P (My Dantooine Statue)

     

    There was an issue in 1.7 where if you killed everyone but Zherron Zherron would dissapear and you'd get stuck. 1.8 fixed that though, by requiring you to kill Zherron too to count "everyone"...

    Do you have a npc_zherron.ncs in your override? If so it probably overrides our 601 zherron, while not having the script to increment the global leading to said issue.

    Well, I thought it was a simple engine glitch because the reloading worked, but indeed as you say I could just have killed everyone in a different order between the reload. Sadly, I can't verify if that file was in the override or not, as I reinstalled the game and I am on another playthrough now.

     

    Nope, that's pretty much the Dark Side version of the Khoonda battle.

    Vrook is a lot harder than the LS fight though ;).

    Gotcha :)

     

    [Delete memory that shutting down reactor can harm the HK units.]

    ?

    I suppose it could use a "the" before reactor instead of before HK units.

    [Delete memory that shutting down the reactor can harm HK units.]

    Better?

    Yes better :cool:

     

    And thank you Rtas Vadum. The Remote scene makes more sense now :)


  3. Hello :) I'm nearing the end of a playthrough of TSL with TSLRCM, and I just figured I would help you guys out the little I can, by listing some bugs I found on the way. I don't know if they are vanilla bugs or TSLRCM bugs, but I guess it's good if they are fixed either way :)

     

    Info:

    English language KOTOR

    Patch 1.0b applied.

    TSLRCM version 1.82

    M4-78EP addon installed: No.

     

    Character is Female, Dark Side.

     

    Mods used:

    Ultimate Appearance Mod

    New Bounty Hunters on Onderon

    New Onderon merchant

    Extended Rebuilt Enclave Scene(Unofficial TSLRCM PATCH)

    Quarterstaff Replacement Pack

    Nihilus Zombie's Death

    Peragus Sith Troops To Sith Assassins

    Vao Armband Drop

    Darksword

    Saber&Melee Weapon Sound Mod

    My Dantooine Statue

    Kreia's Assorted Robe Collection

    Handsister Fix

    Kill Disciple Mod by Mandalore

    Trayus Rank Reform

    Kill The Ithorian

    Peragus Tweak

    Full Force Mod

    High Level Force Powers by Stoffe (AKA RevanAnt)

    Darth Nihilus Animation Fix

    (all of these mods were listed as compatible, and, if available, I downloaded them from deadlystream)

     

    On to the bugs.

     

    1. On Onderon, if one choose to help Ponlar persuade the people to rebel against the queen, you are supposed to fight the guards. However, both the guards and some of the people (all but 2, I think) turns hostile in this case, and you are forced to kill both sides. Afterwards, Ponlar can't be interacted with. Thus this quest can not be completed. Reloading did not help.

     

    2. When confronted with Master Vrook for the first time, one of the hostile lines (the "I have killed the others" one) closes the conversation, but Vrook does not go hostile and he can't be interacted with. Reloading did not help. Picking the other hostile line works fine.

     

    3. On the Battle for Khoonda (on the mercenary side), several things seemed a bit weird, but some could be intended I suppose:

    a) The turrets exploding were now rendered as a cutscene - however, afterwards the usual video of the same thing played.

    B) I killed everyone at the front and the back, but nothing happened. Reloading helped.

    c) After I got passed "B)", I got teleported straight to Vrook - I thought there was more to this battle?

     

    4. Some time towards the end of the game, when I entered the Ebon Hawk, I got a cutscene with G0-T0 exploding the Remote. However, Remote was still alive afterwards. The whole thing seemed pretty random.

     

    5. In the HK Factory, there is a line with (imo) a kinda strange english wording. I don't remember the exact line anymore, but it was the line which you choose to delete the memory of HK-47. Personally, my eyes stopped at this line and I read it a couple of times. It kinda stood out.

     

    6. When facing Nihilus in battle, if one choose to sacrifice Visas to become an apprentice, and subsequently kills her, Nihilus attacks anyway. Is this supposed to happen? Also, he goes down to his knees before he attacks. Intended?

     

    I hope some of this is useful information. If I find more strange things, I will be sure to post them here :)