Thanks for the report! Turns out I missed some conditional scripts, but I’ve now re-added them to the archive. I’ve uploaded an updated version, and the changes are retroactive, even if you’ve already trained your companions.
Just pulled an update based on your reports. The issue has been fixed, please download the new version.
Hey! I’m glad you like the mod. Yes, I plan to make a HoloPatcher version once I’m done with the stuff I’m working on right now, since it’s long overdue.
As for the double-bladed red lightsaber, I removed it because I couldn’t give it to Traya without conflicting with several other files of the same name, which soft-locked the game. I pulled it after I got a report that someone near the end of the game couldn’t progress past the Telos Academy. Back then, I didn’t fully understand how Override files interact with same-named files in each module. That would’ve been avoided if I’d used HoloPatcher from the start, but skill issue.
Since then I’ve learned how to handle it properly, and I’ll re-include the red lightsaber as an optional install.