Sign in to follow this  
Beta-197

K2 Crashing at G0-T0's Yacht

Recommended Posts

Hello all. I've run into this problem numerous times in the past few years (seemingly since upgrading past Windows 7 years ago, maybe even an earlier version of Windows). When playing Kotor 2, I get to Nar Shaddaa and when I attempt to do the part where your party boards G0-T0's yacht, the game crashes. Now, to be clear, it crashes at the exact same point every time, which is just before your player character has the conversation with G0-T0's hologram (specifically at the loading screen just before this module). I've tried most of the usual suggestions, including toggling DisableVertexBufferOptions, using console commands to skip directly to that module (which crashes the game just the same as if I went through the conversation with the Sullustan and watched the setup videos), and various other options without any success. I'm hoping someone here can point me in the right direction. Now, I do have mods installed, namely TSLRCM and Heroes of the Old Republic (which, I know can conflict in minor ways, however I've been able to use the two together to get through a playthrough in the past, so I know that's not the issue). However, I have also in the past tried deleting all mods besides TSLRCM and I still get the crash at the same spot. I even think it happens without any mods installed, though I can't remember the last time I tried that. I'm currently running the Steam version, though I've used the disc version as well and gotten the same issue both times, so I don't think it's that. Anyone have any suggestions? This is literally my favorite game, and I'm tired of having it break whenever I get to this accursed planet. Thanks in advance (and sorry for the long post, brain dump after a long day).

Share this post


Link to post
Share on other sites
Guest Qui-Gon Glenn

Have you tried changing to a lower resolution before the crash point?

For something so reproduceable, I would guess the issue is hardware related, if indeed it isn't a mod conflict (which it quite easily could be).

To offer more assistance, it would be helpful to have your system specs (processor, ram, gpu) and what resolution you normally play at. What version TSLRCM is installed?

Both mods mod Nar Shadaa, and there's the problem IMO. The scope of TSLRCM is such that using mods that change NS is going to be tricky and need to be done carefully to work without a hitch. There are already a lot of vanilla triggers set there. Consider also that the latest version of HotOR that I can find with a quick search, was made for TSLRCM 1.7. That's a lot of changes,.from 1.7 to 1.86, that HotOR never accounted for.

So, if it isn't your hardware (if your machine is up-to-date and at all modern, it isn't) then remove HotOR and see what happens. The issue here is that your save already is "corrupted" by having both mods installed, so you would need to likely start the entire planet over if you want to get through this part. That is potentially a lot of backtracking.

Sorry to be long winded, and full of bad news. This is just the truth of your situation - you have done this to yourself!

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Sign in to follow this