Sith Holocron

MOD:[K1] Darth Revan from SWTOR soundset (as performed by UnusualCharacters)

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[K1] Darth Revan from SWTOR soundset (as performed by UnusualCharacters)


AUTHOR: Sith Holocron

ORIGINAL RELEASE: 23 AUG 2019

GAMES: Star Wars Knights of the Old Republic 1. [This mod will not work in Star Wars Knights of the Old Republic 2. See Description for more details.]

 

Description:

 

So . . . have you felt that the non-descript voice actor for Knights of the Old Republic 1 male player character didn’t sound enough like Revan in SWTOR?  Here’s a new player character sound set that UnusualCharacters recorded for us in style of Revan from the SWTOR.  The lines as written are exactly the same as the original written for the most part.  When noted below, the original line was missing in the game so I asked UnusualCharacters to improvise.

 

Lock Picking: Player is making the attempt unlock the lock box or door

p_plyermw_block1            Got it.                          

p_plyermw_block2            No problem.                      

p_plyermw_block3            Right.                           

 

Critical hit achieved.

p_plyermw_crit1            Ha! He’ll feel that for sure!             

p_plyermw_crit2            That hurt I bet.                        

p_plyermw_crit3            You won’t be getting up from that any time soon!

 

Mines: Disarming.

p_plyermw_dmin1            That one’s a dud. 

p_plyermw_dmin2            OK, it’s disabled.

p_plyermw_dmin3            Mine disabled.

 

Lock Picking: Player fails the attempt unlock the lock box or door

p_plyermw_flock1            Damn!                     

p_plyermw_flock2            Didn’t work. 

p_plyermw_flock3            Damn it!

 

Mines: Arming a Mine.

p_plyermw_lmin1            One surprise trip coming up.

p_plyermw_lmin2            Whoever stands on this will get a nasty shock.

p_plyermw_lmin3            Mine placed.

 

Player has low health and needs medical attention.

p_plyermw_low1            [groan] I’m in a lot of pain right now.

p_plyermw_low2             I should get help for my wounds.

p_plyermw_low3            I’m hurt badly.

 

Player has just received medical attention.

p_plyermw_med1            [sound of relief] This should patch things up.      

p_plyermw_med2             This should help. 

p_plyermw_med3             That’s better.  [new improvised line]

 

Player has been poisoned.

p_plyermw_pois1            [groan] I think something got me sick.           

p_plyermw_pois2            [groan] I think I’ve been poisoned.          

p_plyermw_pois3            [groan] I think something is in my system.

 

The party is regrouping.

p_plyermw_rprty1            Everyone’s back again!                   

p_plyermw_rprty2            OK, let’s get going again.        

p_plyermw_rprty3            We can get back together now.   

 

Player character has been selected via the menu.

p_plyermw_slct1            Yeah?                           

p_plyermw_slct2            Yes?                          

p_plyermw_slct3            What?        

p_plyermw_slct4            Hmm?   

p_plyermw_slct5            Sure.         

p_plyermw_slct6            All right.  [new improvised line]

p_plyermw_slct7           What?

p_plyermw_slct8            Right.

 

Lock Picking: Success.

p_plyermw_slock1            Opened. 

p_plyermw_slock2            Got it.

p_plyermw_slock3            Done.

 

Main Character is going into solo mode.

p_plyermw_sprty1            I need to go alone for a bit. 

p_plyermw_sprty2            We’ll just separate for a bit.      

p_plyermw_sprty3            Let me go on alone for a bit. 

 

Player is looking out for something.

p_plyermw_srch1            I won’t miss a thing.           

p_plyermw_srch2            If there’s something there, I’ll find it.     

p_plyermw_srch3            Nothing will get by me.  

 

Stealth mode activated.

p_plyermw_stlh1            Not even a whisper.   

p_plyermw_stlh2            I’ll avoid what I can.

p_plyermw_stlh3            Silent and deadly.      

 

The weapon used by player character is either broken or inefficient in current attack.

p_plyermw_tia1            It’s not doing anything.

p_plyermw_tia2            My weapon isn’t doing anything.

p_plyermw_tia3            I need a better weapon.       

 

This mod is only for Knights of the Old Republic 1.  Knights of the Old Republic 2 - although it has the voice files for the male and female PC - that game doesn't have them activated, rendering the Exile mute. In order to use this mod in Knights of the Old Republic 2, you must install JC's Player Soundset Restoration for K2 in KotOR2 before this mod. That being said: As this mod is strictly designed for KotOR1 and not for KotOR2, any sounds that do not end of playing what you expected should not be reported to me.

 

Installation:

 

You'll not be dropping these into your Override like my usual mods.  This time you have new steps to follow.

 

1) Move the original KotOR1 files that share the file names in this mod to a place you can find them.  (I recommend you place a new folder on your desktop to make your life easier.)  Those files you're looking for will be located in the "Streamsounds" folder.

 

2) Extract the files from the 7z folder. Grab the new files from that extracted folder and put them in Streamsounds folder.

 

Note: If you're using the mod on Steam, this quote may prove helpful.

 

“I threw the files in Streamsound. I managed to fix it by verifying game files through steam and reinstalling the mod though!”

 

Uninstall:

Remove my files from the Streamsounds folder. Put the original files that you saved elsewhere back in the Streamsounds folder.

 

Special Thanks:

This mod would not have happened if not for @UnusualCharactersgenerosity of performing the voice overs,  Thanks, UC!

 

Legal Disclaimer:

 

-------------------------

 

All materials and copyrights belong to LucasArts, Bioware and Obsidian Entertainment Inc. I own none of the materials, and I'm not making any money out of this mod. It is to be distributed as-is without alteration, unless notified in writing of permission granted by me. This mod is not to be distributed for profit, either.

 

I hereby state that I specifically do NOT wish this mod to be uploaded to Steam Workshop. I may release this on NexusMods at a later date but I don't wish others to do so. Usage in other mods must be requested and approved by me in writing before your use.


 

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This seems very interesting! I'll have to check it out, is there any way to hear the lines without installing them or did you compress them so only the game (Miles Studio software) can access them?

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They are WAV files that most audio programs should be able to open with no problem.  I was considering making a video but to be honest, I have been waiting since July (when I got UC's audio) to post this. I wouldn't be surprised to see someone post a video on the download page to show off the stuff in the game. Until then, folks should be able to listen to the files in their favorite audio program and hopefully,  they'll use them in the game.

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