Sith Holocron

Inquiries on Mod Compatibility List for TSLRCM 1.8.5

63 posts in this topic

Mod Compatibility List for TSLRCM 1.8.4

Check here for the known list of working and non-working mods.

If the one you wonder about isn't listed, feel free to ask here if anyone knows it's (in)compatible. And we'll add them to the list later.

 

Please provide links to mods you are inquiring about. (Yes, even if the mod is available on this site.)

Instructions for linking - in case anyone needs a refresher.

 

Hyperlink%20Instructions_zpsvoe9ilrm.png

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Is the Extended Enclave modification still compatible? According to the notes and comments it was compatible with TSLRCM 1.8.3, but I don't know about 1.8.3B either.

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Don't worry about 1.8.3b, worry about 1.8.4. But yeah I don't know, though I don't think I've touched too many areas they altered.

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So is "Handmaiden 4 Females - Disciple 4 Males (for TSLRCM 1.8.3) 1.8.3" still compatible or should I wait for an updated version?

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You should wait for an updated version. It's pretty much done but TSLPatcher has some issues with the Workshop that need to be resolved :/

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Why was Kreia's Assorted Robe Collection deemed incompatible? I recently played through 1.8.3B + M4-78EP 1.1B with it and didn't encounter any issues.

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Ah I thought so. Well then I can report that you can fix that by installing the extended enclave mod after the robe collection.

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Everything found on TSLRCMs moddb page is, so is everything that says that it is TSLRCM compatible here on DS (check under File Information, it's listed there).

Coruscant Jedi Temple, Invisible Headgear, HQ Ravager Backdrop, Hide weapons, Peragus Asteroid Fields and HQ Stars and Nebulas are compatible as well. Everything that's not covered in what I said, I don't know.

 

And about HQ Stars and Nebulas. None of the files you removed conflicts with Peragus Asteroid Fields and I highly recommend to use them together.

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Are all of these compatible with TSLCRM?

I see you've made only 2 posts so you're new here. Welcome. At the very top of this thread, there's a link to the Compatibility List. I see mods on your list that - had you visited that link - you wouldn't have included. Please consult it now and before each new mod you add. (The list updated as more mods are tested and/or brought to the creator's attention.)

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Everything found on TSLRCMs moddb page is, so is everything that says that it is TSLRCM compatible here on DS (check under File Information, it's listed there).

Coruscant Jedi Temple, Invisible Headgear, HQ Ravager Backdrop, Hide weapons, Peragus Asteroid Fields and HQ Stars and Nebulas are compatible as well. Everything that's not covered in what I said, I don't know.

 

And about HQ Stars and Nebulas. None of the files you removed conflicts with Peragus Asteroid Fields and I highly recommend to use them together.

What about the Ravager backdrop and HQ Stars and Nebulas? Do they conflict when used together?

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What about the Ravager backdrop and HQ Stars and Nebulas? Do they conflict when used together?

 

No, they don't.

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I'm most of the way through a run using Enhanced AI, and while it works well, I have had some broken scripts at a few points. These were usually remedied by reloading, however.

 

As far as I can tell, it works well, but just be sure to save often.

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does anyone know if there is a way to make the mira hanharr choice mo compatible with tslrcm or is it a lost cause by now?

http://deadlystream.com/forum/files/file/108-choose-mira-or-hanharr/

 

 

and are there any issues between the female twilek head mod and tslrcm

can't find this one but here is my install log

 

\bullet  Installation started 8/25/2015 1:40:28 AM...
\par  \bullet  Installing unmodified files...
\par  \bullet  Copying file P_TwiJedi01.tga to the override folder...
\par  \bullet  Copying file P_TwiJedi01.txi to the override folder...
\par  \bullet  Copying file P_TwiJediH1.mdl to the override folder...
\par  \bullet  Copying file P_TwiJediH1.mdx to the override folder...
\par  \bullet  Copying file P_TwiJediSH.tga to the override folder...
\par  \bullet  Copying file P_TwiJediSH.txi to the override folder...
\par  \bullet  Copying file p_twilekjedi.mdl to the override folder...
\par  \bullet  Copying file p_twilekjedi.mdx to the override folder...
\par  \bullet  Copying file PFBI63.tga to the override folder...
\par  \bullet  Copying file PFBI63.txi to the override folder...
\par  \bullet  Copying file pfbvm.mdl to the override folder...
\par  \bullet  Copying file pfbvm.mdx to the override folder...
\par  \bullet  Copying file po_twilekjedi.tga to the override folder...
\par  \bullet  Copying file st_exilerobe01.uti to the override folder...
\par  \bullet  Copying file ia_JediRobe_063.tga to the override folder...
\par  \bullet  Copying file pftl.mdl to the override folder...
\par  \bullet  Copying file pftl.mdx to the override folder...
\par  \bullet  Copying file TwiJediL01.tga to the override folder...
\par  \bullet  Copying file TwiJediL01.txi to the override folder...
\par  \bullet  Modifying file "heads.2da" found in Override folder...
\par  \bullet  Updated 2DA file C:\\Program Files (x86)\\LucasArts\\SWKotOR2\\override\\heads.2da.
\par  \bullet  Modifying file "appearance.2da" found in Override folder...
\par  \bullet  Updated 2DA file C:\\Program Files (x86)\\LucasArts\\SWKotOR2\\override\\appearance.2da.
\par  \bullet  Modifying file "portraits.2da" found in Override folder...
\par  \bullet  Updated 2DA file C:\\Program Files (x86)\\LucasArts\\SWKotOR2\\override\\portraits.2da.
\par  \bullet  Copying file animations.2da to Override folder...
\par  \bullet  Updated 2DA file C:\\Program Files (x86)\\LucasArts\\SWKotOR2\\override\\animations.2da.
\par  \bullet  Modifying file "itemcreate.2da" found in Override folder...
\par  \bullet  Updated 2DA file C:\\Program Files (x86)\\LucasArts\\SWKotOR2\\override\\itemcreate.2da.
\par  \bullet  Modifying file "itemcreatemira.2da" found in Override folder...
\par  \bullet  Updated 2DA file C:\\Program Files (x86)\\LucasArts\\SWKotOR2\\override\\itemcreatemira.2da.
\par \cf1\b  \bullet  Done. All changes have been applied.

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does anyone know if there is a way to make the mira hanharr choice mo compatible with tslrcm or is it a lost cause by now?

http://deadlystream.com/forum/files/file/108-choose-mira-or-hanharr/

 

 

and are there any issues between the female twilek head mod and tslrcm

can't find this one but here is my install log

 

\bullet  Installation started 8/25/2015 1:40:28 AM...

\par  \bullet  Installing unmodified files...

\par  \bullet  Copying file P_TwiJedi01.tga to the override folder...

\par  \bullet  Copying file P_TwiJedi01.txi to the override folder...

\par  \bullet  Copying file P_TwiJediH1.mdl to the override folder...

\par  \bullet  Copying file P_TwiJediH1.mdx to the override folder...

\par  \bullet  Copying file P_TwiJediSH.tga to the override folder...

\par  \bullet  Copying file P_TwiJediSH.txi to the override folder...

\par  \bullet  Copying file p_twilekjedi.mdl to the override folder...

\par  \bullet  Copying file p_twilekjedi.mdx to the override folder...

\par  \bullet  Copying file PFBI63.tga to the override folder...

\par  \bullet  Copying file PFBI63.txi to the override folder...

\par  \bullet  Copying file pfbvm.mdl to the override folder...

\par  \bullet  Copying file pfbvm.mdx to the override folder...

\par  \bullet  Copying file po_twilekjedi.tga to the override folder...

\par  \bullet  Copying file st_exilerobe01.uti to the override folder...

\par  \bullet  Copying file ia_JediRobe_063.tga to the override folder...

\par  \bullet  Copying file pftl.mdl to the override folder...

\par  \bullet  Copying file pftl.mdx to the override folder...

\par  \bullet  Copying file TwiJediL01.tga to the override folder...

\par  \bullet  Copying file TwiJediL01.txi to the override folder...

\par  \bullet  Modifying file "heads.2da" found in Override folder...

\par  \bullet  Updated 2DA file C:\\Program Files (x86)\\LucasArts\\SWKotOR2\\override\\heads.2da.

\par  \bullet  Modifying file "appearance.2da" found in Override folder...

\par  \bullet  Updated 2DA file C:\\Program Files (x86)\\LucasArts\\SWKotOR2\\override\\appearance.2da.

\par  \bullet  Modifying file "portraits.2da" found in Override folder...

\par  \bullet  Updated 2DA file C:\\Program Files (x86)\\LucasArts\\SWKotOR2\\override\\portraits.2da.

\par  \bullet  Copying file animations.2da to Override folder...

\par  \bullet  Updated 2DA file C:\\Program Files (x86)\\LucasArts\\SWKotOR2\\override\\animations.2da.

\par  \bullet  Modifying file "itemcreate.2da" found in Override folder...

\par  \bullet  Updated 2DA file C:\\Program Files (x86)\\LucasArts\\SWKotOR2\\override\\itemcreate.2da.

\par  \bullet  Modifying file "itemcreatemira.2da" found in Override folder...

\par  \bullet  Updated 2DA file C:\\Program Files (x86)\\LucasArts\\SWKotOR2\\override\\itemcreatemira.2da.

\par \cf1\b  \bullet  Done. All changes have been applied.

It has always worked for me, It sometimes causes a bug for me during one of the Gotos Yacht scene and Attons scene with the assasins, but I just save than re-load it (the mira/Hanharr one)... 

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It has always worked for me, It sometimes causes a bug for me during one of the Gotos Yacht scene and Attons scene with the assasins, but I just save than re-load it (the mira/Hanharr one)... 

that has happened to me and my game crashed with the atton scene

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that has happened to me and my game crashed with the atton scene

Yea, just re-load it and you should get through eventually, you could also change your graphic setting and make them lower, it goes alot better afterwards 

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