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^ Download the mod, and then go into the tslpatchdata folder. The files are: n_spaceman_low.tga, ia_disguise_003.tga, Legal.tga, and load_default.tga. Copy them to Override, and you're set. Don't reinstall the entire mod if you already started a playthrough with 2.0.7.

 

Edit: I updated multiple mod files and also the above mentioned files once more. Same info applies to those files listed above, just copy them to Override from tslpatchdata in the updated mod archive. The mod page and installer should have up-to-date information now, and there is a new skin and icon for the flight armor item.

Edited by 90SK

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Version 2.0.7b has some more immersion in mind with the main features (onderon merchant inventory, encounters have been modified). I also added a new type of armor to the merchant inventory, and reduced the duplicates in the inventory. If you're already playing TSL with 2.0.7b, just reinstall the mod. Features should appear normally. 

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So to clarify, I will end up with two override folders? One from tslrm and then one newly created with the baseitem.2da in it, and the rest of this files override will go into the tslrm override? Or the newly created override. Do I leave the newly created as is with just that one file in it? Or is it simply a back up and should not actually go into my .comkotor2 directory.

Edited by illeumine

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