Search the Community

Showing results for tags 'partymember'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Kotor Modding
    • Mod Releases
    • General Kotor/TSL Modding
    • Modding Tools
    • Work In Progress
    • Tutorials
    • Game Saves
  • Mod Projects
    • TSLRCM
    • M4-78 Enhancement Project
    • KotOR1 Restoration (K1R)
    • Revenge of Revan
    • KotOR Toolset
  • Jedi Knight Series
    • General Discussion
    • Mod Releases
  • Other Games
    • Other Games
    • Dantooine Theater Company
  • General
    • News
    • Knights of the Old Republic General
    • Star Wars
    • The Old Republic
    • Site Feedback
    • General Discussion

Blogs

There are no results to display.

There are no results to display.

Categories

  • Knights of The Old Republic
    • Media
    • Mods
    • Skins
    • Modder's Resources
  • The Sith Lords
    • Media
    • Mods
    • Skins
    • Modder's Resources
  • Jedi Knight Series
    • Maps
    • Mods
    • Skins
    • Other
  • Game Saves
  • Other Games
  • Modding Tools

Product Groups

  • Premium Membership
  • Modders Account

Calendars

  • Community Calendar

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


AIM


MSN


Website URL


ICQ


Yahoo


Jabber


Skype


Location


Interests

Found 11 results

  1. Recruitable Corporal 1st Class Dak Benkins - Soldier of the Endar Spire (A Request Recruitable Mod for KOTOR I). Since I have not talked about Dak Benkins for years above end I have been talking about the potential of introducing Dak Benkins to KOTOR I, he would have a Revan Head like this guy with fair skin and dark hair but the pc head could get his eyes browned or you can keep it blue upto you, Corporal 1st Class Dak Benkins is a Republic Soldier a Corellian from Coronet City who would join you as the player of Revan PC on the run to Carth Onasi like the idea of Revan's Choice - Endar Spire Mod you are joined by Regin so like how Regin joins you the idea would be Corporal 1st Class Dak Benkins joins up with you in the corridor he is the sole survivor of 2nd Battalion Alpha after he tried to save his comrade friend from his childhood Corporal 1st Class Aidus Denlin, He joins in the Playable Recruitment Mod in the role of Juhani's place replacing Juhani, The character would travel with you to Carth Onasi at the escape pod and alongside Revan accompanies you on Taris and with the choice of Mission Vao, Zaalbar, or the choice of Bastila or T3-M4 and can join for Davik Kang's estate alongside Canderous Ordo, Side Quests they are 2 for the story on Manaan he, Revan and whatever party member is with you will assist Benkins alongside his Smuggler Friends who he knew from his childhood from Corellia, Arod 'Arrow' Renning the Male Rodian and Captain of the Ebon Hawk's sister ship New Controller and the Chandra-Fan Male First Mate Vyrr Wezz, with him are few crew members of New Controller they are the Male Nikto Navigator named Salsose Vec, the Muscles Gunner the Human Male Mandalorian Neo-Crusader War Veteran Rokis Zuhl from Clan Zuhl a old comrade in arms and friend of Canderous Ordo during the Mandalorian Wars, the Ships Cook and Gunner Male Trandoshan named Tshossork Augri, and the Human Female Ships Medical Officer named Lea Stryder, Dak's Mission would be to kill a corrupt GenoHaradan Bounty Hunter at the Visitors Hotel named Room Moks he and several thugs have stolen goods from shops on Manaan and kept some hostages preventing New Controller's crew from buying supplies, Moks' wants revenge for the death of his college Davik Kang from the Exchange on Taris, Revan who you control Dak has to also stick for the mission and one party member you got the choice of Bastila, Carth, Mission, Zaalbar, Jolee, Canderous, T3-M4 or HK-47 to assist 'Arrow's crew to stop Moks on Manaan they face him down and literally kill Moks at the Visitor's Hotel, A music for the mission of the objective is from a Lucio Fulci Horror Film City of the Living Dead with the them playing halfway Lucio Fulci City Of The Living Dead(1980)Theme - YouTube but at the scene of 0:40 verse going like it's chilled action, to 1:51 verse only. After eliminating Room Moks the Male Duros Bounty Hunter and his thugs the Visitor's Hotel is Liberated and 'Arrow's Crew takes the goods and 'Arrow' bids Dak farewell and the gang and he hopes to see him again after the war ends, 2nd Side Quest on Manaan for Dak is when he goes to sees a Junior Sith Officer named Ellabelle Blenlin a Junior Lieutenant from the Sith Empire at the Sith Cantina where Duan and Viglo are, Dak meets Blenlin and her friend Junior Lieutenant Gareth Carplin whom they exchange their true colors and they're on good terms with the republic add don't like the Sith' that well since they're like a fulcrum agent or Sith Splinter Cell who give Roland Wann vital information, Romance between Ellabelle and Dak occurs and he takes her on a date and after wards she promises a second date for him again when the war has ended since Dak has to do his own stuff, Leviathan Capture well apparently that will just be like Juhani going invisiable so that part can remain how she slipped undetected, (or have a scene where he is in the cell but convinces a Sith Guard to give up and defect fight the right cource since he is following the SIth Properganda the wrong side) Since Dak is not among the three prisoners with Revan, Carth and Bastila well Dak is a lucky man and a great guy who can slip past anything, he would rescue the others and he join Canderous and the rest to the Ebon Hawk, They're isn't much we can mention for Rakata Prime but he wishes Revan luck before the big battle that's about it, and he will appear at the Cross of Glory Ceremony as well with Admiral Forn Dodonna. So the Mod Should be a good creation and if your looking for a voice actor I can voice Dak Benkins for you since I am always avaliable remember to contact my details through Discord or Gmail to do it if I want to send Audio Files through as I like to voice the character in KOTOR Mod Iteself, Also The Mod will be a free for all uses whoever not likes to use Juhani it's entirely upto them and weather your into soldiers of the republic or jedi of the republic but those who don't wish to use jedi and smugglers or whatever whoever is a military fan your welcome to create Recruitable Corporal Dak Benkins for use since I have always liked the idea of a unknown Republic Soldier suriviving Endar Spire. Dak Benkins is equipped with a Baragwin Assault Rifle and two blaster pistols and a long sword. Regular Soldier Clothing for Revan and Republic Armor included or smugglers clothing maybe a Atton Rand outfit or upto you. Currently Dak Benkins is going to be a character for a Turkish KOTOR Machinima creator in the future who plans to do KOTOR I in future years as I am the users Writer for the story itself a long on going story. Thank you all and yes this is an update for Dak Benkins and possible future activition feel free to create the character when the time comes. Regards The Owner Colby James.
  2. jc2

    Train The Disciple

    Version 1.0.0

    1,882 downloads

    Train the Disciple By jc2 Atton can be trained to use the force forms and lightsaber techniques that the PC learns on his/her journey, however, the Disciple cannot. At a loss for why this would not be, jc2 has undertaken an effort to rebalance this issue. Keeping in mind the sister mod, Train the Handmaiden, which set out in 2017, nearly 2 years prior to address the same issue for the Handmaiden, jc2 has come full circle. Therefore, it is the entire effort of this mod to allow the PC to train the Disciple in all 7 of the lightsaber forms, four force forms, and three force techniques. Lightsaber techniques: Ataru Form -Juyo Form - Shii Cho Form - Soresu Form - Makashi Form - Niman Form - Shien Form Force forms: Force Potency Form- Force Mastery Form -Force Focus Form - Force Affinity Force techniques: Breath Control - Beast Trick -- Force Sight The PC must have learned these techniques in order to train the Disciple on them. Incompatibilities: None so far. Compatible with Party Swap & any mod that edits disciple.dlg, because Train the Disciple does not edit disciple.dlg in any way. Files used: jc2_coms.uti, deadmerc_cont.utp (Dantooine corpses within Enclave next to Statue), jc2_disciple.dlg, spells.2da & globalcat.2da (correctly patched with tslpatcher). Installation: Run Tslpatcher See Readme for further details and information, before installing. Credits: Sith Holocron for VO splicing Deadlystream for hosting & Tyvokka for hosting deadlystream! ZYBL2 for quick explanation of lips files stoffe for the tslpatcher Jesus the Christ Feedback is always appreciated, regardless of its nature. I hope you enjoy!
  3. View File Train The Disciple Train the Disciple By jc2 Atton can be trained to use the force forms and lightsaber techniques that the PC learns on his/her journey, however, the Disciple cannot. At a loss for why this would not be, jc2 has undertaken an effort to rebalance this issue. Keeping in mind the sister mod, Train the Handmaiden, which set out in 2017, nearly 2 years prior to address the same issue for the Handmaiden, jc2 has come full circle. Therefore, it is the entire effort of this mod to allow the PC to train the Disciple in all 7 of the lightsaber forms, four force forms, and three force techniques. Lightsaber techniques: Ataru Form -Juyo Form - Shii Cho Form - Soresu Form - Makashi Form - Niman Form - Shien Form Force forms: Force Potency Form- Force Mastery Form -Force Focus Form - Force Affinity Force techniques: Breath Control - Beast Trick -- Force Sight The PC must have learned these techniques in order to train the Disciple on them. Incompatibilities: None so far. Compatible with Party Swap & any mod that edits disciple.dlg, because Train the Disciple does not edit disciple.dlg in any way. Files used: jc2_coms.uti, deadmerc_cont.utp (Dantooine corpses within Enclave next to Statue), jc2_disciple.dlg, spells.2da & globalcat.2da (correctly patched with tslpatcher). Installation: Run Tslpatcher See Readme for further details and information, before installing. Credits: Sith Holocron for VO splicing Deadlystream for hosting & Tyvokka for hosting deadlystream! ZYBL2 for quick explanation of lips files stoffe for the tslpatcher Jesus the Christ Feedback is always appreciated, regardless of its nature. I hope you enjoy! Submitter jc2 Submitted 08/31/2019 Category Mods TSLRCM Compatible Yes  
  4. I took a crack at trying to make Deadeye Duncan a party member, but it turns out it's a lot harder then it seems. This is a request/help hybrid, not just one or the other. I don't think I'm able to make him a full-fledged party member, I don't care about voice-acting, or repeating phrases or whatnot. I just want him to actually follow me and be able to speak to him in any location in the game, I don't even care if he just repeats his dialogue the whole time. I used Darth333's Spawning Armband to first spawn him in my party, then added a dialogue option that allowed him to play pazaak, problem is, once my party leaves the cantina he stops following me and won't speak to me anymore. He'll join me in combat, he gets revived if he dies, his stats seem about what you'd expect from Duncan. I am absolutely no good at hex editing, I discovered kotor tool yesterday. If I could figure out how to make triggers I feel this would be easier. If I am unable to make him a party member, I'd ask, if at all possible, if someone else could make him a party member? This seemed a lot easier at first and I figured 1 .dlg file what follow him through-out the game, but it seems I need to script him so he'll have this responses anywhere in the game. If I need to actually make a super long script in tons of areas through-out the game, then I'd give up already, because the only way I made the first dialogue option was through kotor tool, and the only way I recruited him was with this mod: https://deadlystream.com/files/file/1660-darth333s-spawning-armband/ If it's easier then I'm making it out to be, please help, if there's some magic script I can put into my override folder that will allow all his conversations to work anywhere in the game AND have him follow me through-out the game, that would be great. Please and thanks. PS... Mods this was a lot of writing, so if this is in the wrong place, please move the topic instead of deleting it, thanks.
  5. Version 1.0.0

    95 downloads

    Author : RedHawke 09/10/04 Version 1.2 ============================================================================ This is a reskin to turn our Cathar Jedi friend, Juhani into a nice Siberian Tigress motif, so I modified her skins accordingly, I hope you enjoy the new Juhani. This mod is also fully compatable with all of My Mods and just about everyone else's mods as well, unless you have some that change Juhani's appearance. A .kmm file is included to use with Cchargin's KMM or KOTOR Mod Manager program. I hope you all enjoy the Mod! Installation Instructions: ----------------------------- Just extract everything to your KOTOR override, or activate it with KMM. Uninstallation Instructions: ----------------------------- Simply delete all these .tga files from your override directory, or Deactivate it with KMM. This Mod Does: ----------------------------- Changes Juhani into a Siberian Tiger themed character. Her Head, Underwear, Clothes, Portrait, and Party Selection Screen Image textures have all been altered. Her Clothes also have a little additional skin/fur showing, I hated the blue parts, I thought it looked better this way. Acknowledgements: ------------------------------------------------ A boatload of thanks to Fred Tetra for creating the awesome and simple to use kotor editing tool. And Thanks to Cchargin for the cool Kotor Mod Manager, KMM Program! Also a very appreciative nod to the many friendly and informative people at the Lucasforums Holowan Laboratories board who have shown and or helped me to learn how to do stuff like this. And have fun with the new cold weather Juhani! ;^)
  6. View File Redhawke's Caucasian Mission Author : RedHawke 08/30/04 Version 1.2 ============================================================================ This is a reskin to turn everyones favorite Twilek Street urchin, Mission Vao into a nice Caucasian skin tone, so I modified her skins accordingly, I hope you enjoy the new Mission Vao. This mod is also fully compatable with all of My Mods and just about everyone else's mods as well. A .kmm file is included to use with Cchargin's KMM or KOTOR Mod Manager program. I hope you all enjoy the Mod! Installation Instructions: ----------------------------- Just extract everything to your KOTOR override, or activate it with KMM. Uninstallation Instructions: ----------------------------- Simply delete all these .tga files from your override directory, or Deactivate it with KMM. This Mod Does: ----------------------------- Changes Mission Vao into a Caucasian Twilek. Her Head, Underwear, Clothes, Portrait, and Party Selection Screen Image textures have all been altered, Missions head tails skins are located in her clothes texture and not her head... so be careful giving her clothes from another mod it will mess up her head tails... Bioware did some wierd things with the textures. Her Clothes also have a little additional bare midriff section so she has a little Britney Spears thing going on. The standard black under shirt was so plain, I thought it looked better. Version 1.1: Lowered Missions Navel on the Clothes Texture. New In Version 1.2: Altered The Clothes Texture and Gave Mission some Cut-Off Shorts or "Daisy Dukes" for those that remember the 80's. The original 1.1 Mission clothes texture is in a subfolder so you can use whichever one you want. Acknowledgements: ------------------------------------------------ A boatload of thanks to Fred Tetra for creating the awesome and simple to use kotor editing tool. And Thanks to Cchargin for the cool Kotor Mod Manager, KMM Program! Also a very appreciative nod to the many friendly and informative people at the Lucasforums Holowan Laboratories board who have shown and or helped me to learn how to do stuff like this. And have fun with the new Mission Vao! ;^) Submitter JumpStationZ Submitted 02/29/2020 Category Skins K1R Compatible No  
  7. View File Redhawke's Make Carth Jedi Author : RedHawke 09/17/04 V1.0 ============================================================================ This mod allows Carth Onasi to become a Jedi, through an old Quarren Jedi freind Vor Zarann, he trains him on Dantooine. This mod allows the player to pick which Jedi class they wish Carth Onasi to have, as well as giving you some special Jedi Robes, that are upgradeable, for him and His Lightsaber(s). This mod is also fully compatable with all of My Mods and just about everyone else's mods as well. I hope you all enjoy the Mod! Installation Instructions: ----------------------------- Just extract everything to your KOTOR override and start a new game, or you can add it in before going in to the Dantooine Courtyard Area (Where you talk to Nemo). Or a .kmm file is included to use with Cchargin's KMM or KOTOR Mod Manager program. Uninstallation Instructions: ----------------------------- Simply delete all these files from your override directory, or Deactivate it with KMM. This Mod Does: ----------------------------- Adds a new spawning NPC on Dantooine when you first talk to Gar and his wife Rilka (Where he says "Greetings Freind!"), Vor Zarann a Quarren Jedi will appear near the wandering Duros named Kni, Talk with Him and see! (If you don't have Carth with you he won't have much to say, until you add Carth in!) Follow the Dialogue and you can get Carth Onasi a Jedi Class of your choice. You get another Jedi in your party and you don't have to edit a thing. Warning: Like my Make Mission a Jedi Mod, there is no Dialogue Exit so once you talk to Vor Zarann, Carth is going to become a Jedi. Also be sure to have a level up saved for Carth before talking to Vor Zarann as the game can have problems with clicking on the Force Powers tab while running around a 0 level Jedi, wait until Carth levels up then talk to Vor Zarann. Adds a new item to the game... Sin-Jinn Onasi's Robes... they are upgradeable, have custom textures, and are given to Carth by Vor Zarann. Robe Giveitem Cheat Code: rh_carth_robe - Sin-Jinn Onasi's Robes (Upgradeable, Custom Texture) Adknowledgements: ------------------------------------------------ A boatload of thanks to Fred Tetra for creating the awesome and simple to use kotor editing tool. And A Big...Big Thanks to TK102 for without his many utilities this mod would have not been possible! And Another Big...Big Thanks to Darth333 for her help, without which this mod would have not been possible! And Thanks to Cchargin for the cool Kotor Mod Manager, KMM Program! Also a very appreciative nod to the many friendly and informative people at the Lucasforums Holowan Laboratories board who have shown and or helped me to learn how to do stuff like this. And lastly, Enjoy! Submitter JumpStationZ Submitted 02/29/2020 Category Mods K1R Compatible No  
  8. View File Redhawke Siberian Juhani Skin Author : RedHawke 09/10/04 Version 1.2 ============================================================================ This is a reskin to turn our Cathar Jedi friend, Juhani into a nice Siberian Tigress motif, so I modified her skins accordingly, I hope you enjoy the new Juhani. This mod is also fully compatable with all of My Mods and just about everyone else's mods as well, unless you have some that change Juhani's appearance. A .kmm file is included to use with Cchargin's KMM or KOTOR Mod Manager program. I hope you all enjoy the Mod! Installation Instructions: ----------------------------- Just extract everything to your KOTOR override, or activate it with KMM. Uninstallation Instructions: ----------------------------- Simply delete all these .tga files from your override directory, or Deactivate it with KMM. This Mod Does: ----------------------------- Changes Juhani into a Siberian Tiger themed character. Her Head, Underwear, Clothes, Portrait, and Party Selection Screen Image textures have all been altered. Her Clothes also have a little additional skin/fur showing, I hated the blue parts, I thought it looked better this way. Acknowledgements: ------------------------------------------------ A boatload of thanks to Fred Tetra for creating the awesome and simple to use kotor editing tool. And Thanks to Cchargin for the cool Kotor Mod Manager, KMM Program! Also a very appreciative nod to the many friendly and informative people at the Lucasforums Holowan Laboratories board who have shown and or helped me to learn how to do stuff like this. And have fun with the new cold weather Juhani! ;^) Submitter JumpStationZ Submitted 02/29/2020 Category Skins K1R Compatible No  
  9. Version 1.0.0

    1,245 downloads

    Author : RedHawke 09/17/04 V1.0 ============================================================================ This mod allows Carth Onasi to become a Jedi, through an old Quarren Jedi freind Vor Zarann, he trains him on Dantooine. This mod allows the player to pick which Jedi class they wish Carth Onasi to have, as well as giving you some special Jedi Robes, that are upgradeable, for him and His Lightsaber(s). This mod is also fully compatable with all of My Mods and just about everyone else's mods as well. I hope you all enjoy the Mod! Installation Instructions: ----------------------------- Just extract everything to your KOTOR override and start a new game, or you can add it in before going in to the Dantooine Courtyard Area (Where you talk to Nemo). Or a .kmm file is included to use with Cchargin's KMM or KOTOR Mod Manager program. Uninstallation Instructions: ----------------------------- Simply delete all these files from your override directory, or Deactivate it with KMM. This Mod Does: ----------------------------- Adds a new spawning NPC on Dantooine when you first talk to Gar and his wife Rilka (Where he says "Greetings Freind!"), Vor Zarann a Quarren Jedi will appear near the wandering Duros named Kni, Talk with Him and see! (If you don't have Carth with you he won't have much to say, until you add Carth in!) Follow the Dialogue and you can get Carth Onasi a Jedi Class of your choice. You get another Jedi in your party and you don't have to edit a thing. Warning: Like my Make Mission a Jedi Mod, there is no Dialogue Exit so once you talk to Vor Zarann, Carth is going to become a Jedi. Also be sure to have a level up saved for Carth before talking to Vor Zarann as the game can have problems with clicking on the Force Powers tab while running around a 0 level Jedi, wait until Carth levels up then talk to Vor Zarann. Adds a new item to the game... Sin-Jinn Onasi's Robes... they are upgradeable, have custom textures, and are given to Carth by Vor Zarann. Robe Giveitem Cheat Code: rh_carth_robe - Sin-Jinn Onasi's Robes (Upgradeable, Custom Texture) Adknowledgements: ------------------------------------------------ A boatload of thanks to Fred Tetra for creating the awesome and simple to use kotor editing tool. And A Big...Big Thanks to TK102 for without his many utilities this mod would have not been possible! And Another Big...Big Thanks to Darth333 for her help, without which this mod would have not been possible! And Thanks to Cchargin for the cool Kotor Mod Manager, KMM Program! Also a very appreciative nod to the many friendly and informative people at the Lucasforums Holowan Laboratories board who have shown and or helped me to learn how to do stuff like this. And lastly, Enjoy!
  10. Version 1.0.0

    98 downloads

    Author : RedHawke 08/30/04 Version 1.2 ============================================================================ This is a reskin to turn everyones favorite Twilek Street urchin, Mission Vao into a nice Caucasian skin tone, so I modified her skins accordingly, I hope you enjoy the new Mission Vao. This mod is also fully compatable with all of My Mods and just about everyone else's mods as well. A .kmm file is included to use with Cchargin's KMM or KOTOR Mod Manager program. I hope you all enjoy the Mod! Installation Instructions: ----------------------------- Just extract everything to your KOTOR override, or activate it with KMM. Uninstallation Instructions: ----------------------------- Simply delete all these .tga files from your override directory, or Deactivate it with KMM. This Mod Does: ----------------------------- Changes Mission Vao into a Caucasian Twilek. Her Head, Underwear, Clothes, Portrait, and Party Selection Screen Image textures have all been altered, Missions head tails skins are located in her clothes texture and not her head... so be careful giving her clothes from another mod it will mess up her head tails... Bioware did some wierd things with the textures. Her Clothes also have a little additional bare midriff section so she has a little Britney Spears thing going on. The standard black under shirt was so plain, I thought it looked better. Version 1.1: Lowered Missions Navel on the Clothes Texture. New In Version 1.2: Altered The Clothes Texture and Gave Mission some Cut-Off Shorts or "Daisy Dukes" for those that remember the 80's. The original 1.1 Mission clothes texture is in a subfolder so you can use whichever one you want. Acknowledgements: ------------------------------------------------ A boatload of thanks to Fred Tetra for creating the awesome and simple to use kotor editing tool. And Thanks to Cchargin for the cool Kotor Mod Manager, KMM Program! Also a very appreciative nod to the many friendly and informative people at the Lucasforums Holowan Laboratories board who have shown and or helped me to learn how to do stuff like this. And have fun with the new Mission Vao! ;^)
  11. Hello dear forum members! I have a dream :to use other partymember on the ebon hawk to use workbench, or elswhere in the game where is my partyleader's skill needed.I know it was wanished from the internet ,and no one can find it ,but if anyone have time and will be kind to help me in this matter i will be very happy.Please make my dream come true.Thanks and looking forward to the replies.Have a nice day everyone!