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Found 6 results

  1. So I was using the the mod fett style mandolorians for k1 and when I tried taking canderous' armor off it stayed on. So I unistalled the mod but I didn't have the file s backed up so I screwed it up and removed canderous entirely by mistake some how. If you could help me with canderous' base game files or how to fix this it would be much appreciated. I attached the fett style mandolarian mod I was using. Disclaimer (IDK if this is necessary but I dont want to get in trouble) I didn't make this mod or modify it in any way. fett-style-mandalorians-for-k1.zip
  2. I am trying to edit the .mod files in the game, at least some of them. I know that many of the files in the game, whether they are dialogue, .utc, ,uti, or etc, share the same name. This can create an issue when you want to edit one in particular. I want to be shown how to edit the .mod files so I can rename a particular dialogue, .utc, .uti, and etc file and edit it with aspects like scripts or adjusting inventory or saying I want so the game will recognize it as a separate file and provide them. I have already tried everything in KOTOR Tool and Mod Project Tool. Can someone please tell me what I need to do and which program I need to use. Please provide step-by-step instructions. For an example I will use the dialogue file sc16_converse. There are two of them. One is located in 10. ebo_m40aa_s.rim and the other in STUNT_16_s.rim. I need to rename one of the copies so they will be recognized as separate for the TSLPatcher and the Override Folder. I was told to use the K-Giff program to locate but I cannot find them after using the program. I download all the mod files (the ARE, GIT, and IFO Files) from both s.rim modules with KOTOR Tool but then when I searched for the sc16_converse file there was nothing there. I have included a screenshot of the search I have tried looking at topics from others who faced the same issue but could not understand them. I may have made a topic about this myself once but was not getting any replies so I wanted to try again. I ask to please be shown how to locate the files I am looking for and how to edit the labels and values to what I want. That way I can rename one of the dialogue files then change the value in the .mod to match it. That way I can place both all the files in the Override Folder and be able to use them both at once with the changes I made. Please provide step-by-step instructions. Thank you in advance.
  3. I am trying to edit the .mod files in the game, at least some of them. I know that many of the files in the game, whether they are dialogue, .utc, ,uti, or etc, share the same name. This can create an issue when you want to edit one in particular. I want to be shown how to edit the .mod files so I can rename a particular dialogue, .utc, .uti, and etc file and edit it with aspects like scripts or adjusting inventory or saying I want so the game will recognize it as a seperate file and provide them. I have already tried everything in KOTOR Tool and Mod Project Tool. Can someone please tell me what I need to do and which program I need to use. Please provide step-by-step instructions For example I want to insert tar02_carth023 to be used in the first Taris Apartment Scene and leave the second tar02_carth023 file alone. You can view it yourself below. Please provide step-by-step instructions. The files I want to edit are attached below. The numbers are only to tell them apart here. In the game they are completely identical. Thank you in advance. Duplicate Files.zip
  4. I am having trouble with some of the dialogue files for Star Wars: Knights Of The Old Republic, specifically: “k_sta_darthmalak”, at the moment. The problem is that some lines of text are not appearing in certain dialogue editors. The line that I am specifically looking for is: “I was saved from the darkness, Malak. You can be too, if you wish.”. As you can see in the enclosed image I could easily find that line when I used the Conversation Editor that is built into KOTOR Tool. But when I open it in the Dialogue Editor the line is not available even after I have opened all the options like show orphan lines. I have attached images of the Conversation Editor and Dialogue Editor with the “k_sta_darthmalak” file opened to show what I mean. I ask for help in getting ALL lines to show up. I want to edit dialogue with my own scripts as I am modding the game to extra enjoyment. I may be having the same problem with multiple dialogue files so I want to get it resolved so I can edit the files that I want. Thank you in advance.
  5. I am having a problem with 2 mods that did not come with the TSLPatcher. I understand that you need that in order to install a mod into your override folder but it did not come with one. I also understand that you can setup the TSLPatcher to work with a mod but the problem is that I cannot tell it to install into my override file. When I run the TSLPatcher it just installs as is. I am asking for help to be shown how to get the mod to install to the override folder so it will actually work in the game. Furthermore I want their spells.2da files to merge with the one in the game to add their force powers to the game so none will be replaced. I have attached the mods I need help with all the progress I have made so far. I ask to please be shown how to set the TSLPatcher and its instructions to install the mods to the KOTOR override folder and merge their spells.2da files with the one in the game so all the force powers will be present. Mind_Trick2.1.zip Replication.zip
  6. I am having a huge problem with Star Wars Knights Of The Old Republic. I understand that you can edit the featgain.2da and classpowergain.2da files to edit how many feats and force powers you gain at each level-up. However the problem for me is that whenever I try to use the recommend button to get a suggestion of which to go with the game freezes and crashes. That is not a large problem as I can easily get around it by just selecting the desired for powers myself. The main problem that I have is this. Say I have 10 feats to select but there are only 5 left available. When I have selected those 5 and try to move on the game tells me to select five more and will not let me proceed until I have selected all 10. But I cannot do that when there are no more feats available. That means I cannot go any further in the game. The same thing happens when I try to select force powers. I cannot fix this problem myself no matter how many times I edit the featgain.2da and classpowergain.2da files as my other party members automatically have specific feats and/or force powers when they join my party. Therefore there is no way that I can set the .2da files to grant exactly all the feats and force powers at the level 20 level-up because what will work for one party member including myself will not work for them all. I used to not have this problem. When I had selected all the feats and/or force powers I would be able to proceed to the next step of the level-up even if I had more numbers to select. I want to be able to do this again so I can actually play the entire game. I have tried everything to get it work now, such as reinstalling the game: changing the compatibility settings, everything and I have had absolutely no success. I ask anyone who can help me with this to please do so as soon as possible. Please help me with both problems including a way to make the recommend button again as well as let me move on no matter what once all feats and/or force powers have been selected. In case the issue may come from any of the .2da files that I use in my override folder I have attached them below. If you find a problem with them please let me know right away. Thank you in advance. .2da Files.zip