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Found 69 results

  1. View File Kreia's Neck Cushion Removed Description: I've never liked how Kreia has a thing covering her whole neck, and it looks kind of weird and unnecessary. I don't know what it's called, so I will just refer to it as her "neck cushion." I tried my best to make it look like skin on her neck. Some areas may look weird or unusual in the corners of her head model. Textures are 2048 x 2048 Installation: Copy the "Override" folder found in the folder found inside the mod archive to your TSL game directory and overwrite if prompted. Check for any .tpc or .txi that have the same name as the textures in this mod and delete those. UnInstalling: Delete the 2 files in your Override folder that are in the mods override folder Compatability: Compatible with everything but mods that change Kreia's regular textures. It will work with any mod that changes how she looks in her dark side outfit. Credits: Kotor Tool GIMP Blender Permissions: You can use this in your own mod if you'd like as long as I am credited. Do not reupload this mod as it's whole like this to any other sites without my permission (If I wanted it on another site though, I'd just upload it there myself.) Do not claim this mod as your own. Legal: THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE-MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE. Submitter Lewok2007 Submitted 09/20/2023 Category Skins TSLRCM Compatible Yes  
  2. Version 1.1.0

    52 downloads

    Description: I've never liked how Kreia has a thing covering her whole neck, and it looks kind of weird and unnecessary. I don't know what it's called, so I will just refer to it as her "neck cushion." I tried my best to make it look like skin on her neck. Some areas may look weird or unusual in the corners of her head model. Textures are 2048 x 2048 Installation: Copy the "Override" folder found in the folder found inside the mod archive to your TSL game directory and overwrite if prompted. Check for any .tpc or .txi that have the same name as the textures in this mod and delete those. UnInstalling: Delete the 2 files in your Override folder that are in the mods override folder Compatability: Compatible with everything but mods that change Kreia's regular textures. It will work with any mod that changes how she looks in her dark side outfit. Credits: Kotor Tool GIMP Blender Permissions: You can use this in your own mod if you'd like as long as I am credited. Do not reupload this mod as it's whole like this to any other sites without my permission (If I wanted it on another site though, I'd just upload it there myself.) Do not claim this mod as your own. Legal: THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE-MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
  3. Greetings. Russian Kotor fan here who would like some help with mod installment since I have been running into a few issues recently : 1) small sized map when using widescreen fix and UI fix for white screen. 2) Bolook's "Murdered Setler" quest on Dantooine gets stuck on the first round no matter what I would do and how many reloads I would make beforehand. My mod combination is starting with kotor editable executable. https://www.nexusmods.com/kotor/mods/1281 For UI https://www.nexusmods.com/kotor/mods/1443 https://www.nexusmods.com/kotor/mods/1446 https://www.nexusmods.com/kotor/mods/1548 For videos https://www.nexusmods.com/kotor/mods/1145 Along with a few Dark Hope mods on HD textures for chars, Logical Datapads mod, Marius Fett Sith armors and aditional armor packs, effects, heads and other stuff installed after it, plus a weapon pack combo I found working quite well together. And also K1 Legends combo of mods As of now, I figures that first I should keep the armor related mods being downloaded last in this case (since for some reason installing armors first would result in some npcs dissapearing) and using any droid skins after K1 Legends Januce Nall mod as well, in order to avoid her dissapearing. Everything else works fine, but the map and Bolook quest are the only issue not progressing further. Could anyone help with that? My current weapon pack is: https://www.nexusmods.com/kotor/mods/1096 https://www.nexusmods.com/kotor/mods/1228 https://www.nexusmods.com/kotor/mods/8 https://www.nexusmods.com/kotor/mods/104 https://www.nexusmods.com/kotor/mods/1218 https://www.nexusmods.com/kotor/mods /1209 Along with https://deadlystream.com/topic/9461-modksr-2022/
  4. View File K1 Melee Texture Enhancement **While most of the screenshots are in K2, all of the stuff shown is what is in the download, and the screenshots are just used for the sake of me not having to retake all the screenshot.** *NOTHING QUALITY WISE IS CHANGED IN THE TEXTURE FILES* Description: The swords, axes, and stun batons in Vanilla K1 aren't the most prettiest things you could look at in the game. I have decided to make a texture enhancement for the swords since Snigaroo put a request for a skin to do something like this on the mod build request thread for TSL and K1. I also wanted to make this eventually, so why not do it now? The vanilla K1 swords have been upscaled to 2048 x 2048 from 64 x 64. I then used KotorBlender and GIMP to make the swords look better. Likewise for the axes and the stun batons. These are texture re-used from the TSL Melee Texture Enhancement I uploaded, but just the files K1 has. Person-who-wouldn't-wish-to-be-credited also provided an alternate stun baton texture for the 004 stun baton in a discussion with him, and button textures I used on the stun batons and swords. The alternate stun baton texture has a wood and leather appearance. I haven't changed the animated "zappy" texture on the stun batons, nor have I changed the third stun baton texture (re-used 2nd Stun Baton texture for this K1 version) , since none of the stun batons in the game use it. Screenshots are provided in the "Screeshots" folder. Installation: 1. Extract the .zip 2. Copy all of the .tpc files from "override" 3. Paste them into the override folder in the K1 directory 4. *Optionally* Copy w_Stunbaton_004.tpc from Alternate 4th Stun Baton folder and copy that into the override folder in your K1 directory, overwrite when prompted. Credits: Person-who-wouldn't-wish-to-be-credited for the button and Alternate 4th Stun Baton Texture GIMP Kotor Tool KotorBlender Use of Mod: Do not upload to any other file hosting sites without my permission (like NexusMods, GameBanana, etc.) You can re-use one of these textures in your own mod, as long as you have my permission. This mod should be compatible with any mods as long as they don't change or edit the melee textures used in this mod. This does not change or edit any new melee textures used in other mods, it is simply a vanilla add-on, and does not require anything but the download to use. 🙂 Submitter Lewok2007 Submitted 06/04/2023 Category Skins K1R Compatible Yes  
  5. Version 1.1.0

    228 downloads

    **While most of the screenshots are in K2, all of the stuff shown is what is in the download, and the screenshots are just used for the sake of me not having to retake all the screenshot.** *NOTHING QUALITY WISE IS CHANGED IN THE TEXTURE FILES* Description: The swords, axes, and stun batons in Vanilla K1 aren't the most prettiest things you could look at in the game. I have decided to make a texture enhancement for the swords since Snigaroo put a request for a skin to do something like this on the mod build request thread for TSL and K1. I also wanted to make this eventually, so why not do it now? The vanilla K1 swords have been upscaled to 2048 x 2048 from 64 x 64. I then used KotorBlender and GIMP to make the swords look better. Likewise for the axes and the stun batons. These are texture re-used from the TSL Melee Texture Enhancement I uploaded, but just the files K1 has. Person-who-wouldn't-wish-to-be-credited also provided an alternate stun baton texture for the 004 stun baton in a discussion with him, and button textures I used on the stun batons and swords. The alternate stun baton texture has a wood and leather appearance. I haven't changed the animated "zappy" texture on the stun batons, nor have I changed the third stun baton texture (re-used 2nd Stun Baton texture for this K1 version) , since none of the stun batons in the game use it. Screenshots are provided in the "Screeshots" folder. Installation: 1. Extract the .zip 2. Copy all of the .tpc files from "override" 3. Paste them into the override folder in the K1 directory 4. *Optionally* Copy w_Stunbaton_004.tpc from Alternate 4th Stun Baton folder and copy that into the override folder in your K1 directory, overwrite when prompted. Credits: Person-who-wouldn't-wish-to-be-credited for the button and Alternate 4th Stun Baton Texture GIMP Kotor Tool KotorBlender Use of Mod: Do not upload to any other file hosting sites without my permission (like NexusMods, GameBanana, etc.) You can re-use one of these textures in your own mod, as long as you have my permission. This mod should be compatible with any mods as long as they don't change or edit the melee textures used in this mod. This does not change or edit any new melee textures used in other mods, it is simply a vanilla add-on, and does not require anything but the download to use. 🙂
  6. View File TSL Melee Texture Enhancement Description: The swords, axes, and stun batons in Vanilla TSL aren't the most prettiest things you could look at in the game. I have decided to make a texture enhancement for the swords since Snigaroo put a request for a skin to do something like this on the mod build request thread for TSL. I also wanted to make this eventually, so why not do it now? The vanilla TSL swords have been upscaled to 2048 x 2048 from 64 x 64. I then used KotorBlender and GIMP to make the swords look better. Likewise for the axes and the stun batons. Person-who-wouldn't-wish-to-be-credited also provided an alternate stun baton texture for the 004 stun baton in a discussion with him, and button textures I used on the stun batons and swords. The alternate stun baton texture has a wood and leather appearance. I haven't changed the animated "zappy" texture on the stun batons, nor have I changed the third stun baton texture, since none of the stun batons in the game use it. Screenshots are provided in the "Screeshots" folder. Installation: 1. Extract the .zip 2. Copy all of the .tpc files from "override" 3. Paste them into the override folder in the TSL directory 4. *Optionally* Copy w_Stunbaton_004.tpc from Alternate 4th Stun Baton folder and copy that into the override folder in your TSL directory, overwrite when prompted. Credits: Person-who-wouldn't-wish-to-be-credited for the button and Alternate 4th Stun Baton Texture GIMP Kotor Tool KotorBlender Use of Mod: Do not upload to any other file hosting sites without my permission (like NexusMods, GameBanana, Steam Workshop. etc.) You can re-use one of these textures in your own mod, as long as you have my permission. Submitter Lewok2007 Submitted 05/21/2023 Category Skins TSLRCM Compatible Yes  
  7. Version 1.1.0

    203 downloads

    Description: The swords, axes, and stun batons in Vanilla TSL aren't the most prettiest things you could look at in the game. I have decided to make a texture enhancement for the swords since Snigaroo put a request for a skin to do something like this on the mod build request thread for TSL. I also wanted to make this eventually, so why not do it now? The vanilla TSL swords have been upscaled to 2048 x 2048 from 64 x 64. I then used KotorBlender and GIMP to make the swords look better. Likewise for the axes and the stun batons. Person-who-wouldn't-wish-to-be-credited also provided an alternate stun baton texture for the 004 stun baton in a discussion with him, and button textures I used on the stun batons and swords. The alternate stun baton texture has a wood and leather appearance. I haven't changed the animated "zappy" texture on the stun batons, nor have I changed the third stun baton texture, since none of the stun batons in the game use it. Screenshots are provided in the "Screeshots" folder. Installation: 1. Extract the .zip 2. Copy all of the .tpc files from "override" 3. Paste them into the override folder in the TSL directory 4. *Optionally* Copy w_Stunbaton_004.tpc from Alternate 4th Stun Baton folder and copy that into the override folder in your TSL directory, overwrite when prompted. Credits: Person-who-wouldn't-wish-to-be-credited for the button and Alternate 4th Stun Baton Texture GIMP Kotor Tool KotorBlender Use of Mod: Do not upload to any other file hosting sites without my permission (like NexusMods, GameBanana, Steam Workshop. etc.) You can re-use one of these textures in your own mod, as long as you have my permission.
  8. View File Playable Nightsister Characters REDONE 1.0 Nightsister Playable Character REDONE by Lewok (For TSL) Description: A bit ago, I made a mod called “Nightsister Playable Character,” but I wanted to recreate it. I used heads from Kotor 1 and created a Nightsister Texture on them and added them as new heads. (They will not overwrite any preexisting heads, so you can play with the rest without the texture changed.) Head Descriptions: PFHS01: Medium long hair, some tattoos, and a ponytail. PFHS02: Short Hair and few face tattoos. PFHS03: Medium Long Hair, Lots of face tattoos, and a ponytail. PFHS01 and PFHS03 are re-used heads from Kotor 2, PFHS02 is a re-used head from Kotor 1. Installation: 1. Unzip Nightsister Playable Character Redone 1.0.zip 2. Open up the Nightsister Playable Character REDONE Folder 3. Start TSLPatcher and go through the installation process by directing it to the folder where the Override folder is. (Not the override folder itself though, where the .exe is located.) 4. Let TSLPatcher do its thing. Credits: Fred Tetra for Kotor tool GIMP Stoffe for TSLPatcher Effix for helping me figure out how to set up the TSLPatcher for this and letting me use the changes.ini from his Zabrak Player mod as a base for this. Unused Modules for TSL (Used for taking screenshots) Bugs: PFHS03 has pink on the eyelids. No other bugs, please report to me for anymore. Permissions: You can re-use the textures from this mod in your own, as long as I am properly credited and you do not claim them for your own. I do not want this to be uploaded to Nexusmods, Moddb, Steam Workshop, or any other platforms. THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS. Submitter Lewok2007 Submitted 01/21/2023 Category Mods TSLRCM Compatible Yes  
  9. Version 1.0.1

    35 downloads

    Nightsister Playable Character REDONE by Lewok (For TSL) Description: A bit ago, I made a mod called “Nightsister Playable Character,” but I wanted to recreate it. I used heads from Kotor 1 and created a Nightsister Texture on them and added them as new heads. (They will not overwrite any preexisting heads, so you can play with the rest without the texture changed.) Head Descriptions: PFHS01: Medium long hair, some tattoos, and a ponytail. PFHS02: Short Hair and few face tattoos. PFHS03: Medium Long Hair, Lots of face tattoos, and a ponytail. PFHS01 and PFHS03 are re-used heads from Kotor 2, PFHS02 is a re-used head from Kotor 1. Installation: 1. Unzip Nightsister Playable Character Redone 1.0.zip 2. Open up the Nightsister Playable Character REDONE Folder 3. Start TSLPatcher and go through the installation process by directing it to the folder where the Override folder is. (Not the override folder itself though, where the .exe is located.) 4. Let TSLPatcher do its thing. Credits: Fred Tetra for Kotor tool GIMP Stoffe for TSLPatcher Effix for helping me figure out how to set up the TSLPatcher for this and letting me use the changes.ini from his Zabrak Player mod as a base for this. Unused Modules for TSL (Used for taking screenshots) Bugs: PFHS03 has pink on the eyelids. No other bugs, please report to me for anymore. Permissions: You can re-use the textures from this mod in your own, as long as I am properly credited and you do not claim them for your own. I do not want this to be uploaded to Nexusmods, Moddb, Steam Workshop, or any other platforms. THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.
  10. View File Atton Re-Textured (From Lewok) Description: This Mod Gives Atton's Clothing A New Look And Also Changed His Dark Side Transitions To Look Better. ------------- Installation: 1. Extract Atton Re-Textured 1.0.0.Zip with any program that can open a .Zip file. 2. Open Attons Re-Textured and select all files (click the top file and shift click the bottom file.) 3. Copy them and Paste them in the Kotor 2 Override folder. For Steam users you need right click the game in your library, click on "Manage" and click on the option that allows you to view the games files. For Retail Users and Mobile Users it will be much more difficult and I do not know how to. I recommend searching up a guide on Deadly Stream or YouTube on how to. ------------ Credits: Fred Tetra for Kotor Tool GNU Image Manipulation Program aka GIMP ------------ Permissions: It can be uploaded to any other site, as long as it has all the files that are in this and if I am credited. If it is uploaded to the Steam Workshop and there are problems with it, I will not be responsible for it and it's issues as the Workshop is already pretty buggy. ------------ Compatibilites: - TSLRCM? Compatible. - No Party Member Dark Side Transitions? Compatible if this is installed after and all files that ask to be overwrited must be. - Any Other Mods? Should be as long as you install and overwrite these files after the mods, but will not have these textures from my mod if a mod overwrites these. Submitter Lewok2007 Submitted 11/24/2022 Category Skins TSLRCM Compatible Yes  
  11. Version 1.0.0

    37 downloads

    Description: This Mod Gives Atton's Clothing A New Look And Also Changed His Dark Side Transitions To Look Better. ------------- Installation: 1. Extract Atton Re-Textured 1.0.0.Zip with any program that can open a .Zip file. 2. Open Attons Re-Textured and select all files (click the top file and shift click the bottom file.) 3. Copy them and Paste them in the Kotor 2 Override folder. For Steam users you need right click the game in your library, click on "Manage" and click on the option that allows you to view the games files. For Retail Users and Mobile Users it will be much more difficult and I do not know how to. I recommend searching up a guide on Deadly Stream or YouTube on how to. ------------ Credits: Fred Tetra for Kotor Tool GNU Image Manipulation Program aka GIMP ------------ Permissions: It can be uploaded to any other site, as long as it has all the files that are in this and if I am credited. If it is uploaded to the Steam Workshop and there are problems with it, I will not be responsible for it and it's issues as the Workshop is already pretty buggy. ------------ Compatibilites: - TSLRCM? Compatible. - No Party Member Dark Side Transitions? Compatible if this is installed after and all files that ask to be overwrited must be. - Any Other Mods? Should be as long as you install and overwrite these files after the mods, but will not have these textures from my mod if a mod overwrites these.
  12. View File Neutral Kreia Asthetic Robes (By Lewok) For someone like Kreia who stays COMPLETELY Neutral throughout the entirety of her being in your party for most of the game, she sure doesn't look Neutral. This gives her an Asthetic reskin to make her robes more Neutral. Due to the way Gimp is, the Grey for the robes looks a bit bad. May try and make this look nice later. To install just: 1. Unzip "Neutral Kreia Asthetic Robes (Reskin) 1.0.zip" (You can use things like WinRAR to open it, or if you are on windows you may be able to just unzip it with FileExplorer.) 2. Once it has been unzipped, open up "Neutral Kreia Athetic Robes (Reskin)" 3. Copy P_KreiaA.tga into the override folder in the TSL Directory (For Steam users just right click on TSL in your Library, click on manage and then "Browse Local Files." For Retail users, it probably will be in a folder somewhere in your device called "LucasArts" on your pc/laptop. May be different though, as I don't use the retail copy.) If you need any assistance with mods, I recommend going to the Kotor Discord server for help in #Tech_Support. You can upload to this mod to really anywhere else as long as you credit me. You can even upload it to the Steam Workshop if you feel like it, just give me credit. HOWERVER I WILL NOT be held resposible for any glitches/bugs/incompatibilities on the Steam Workshop, because I would not be the original uploader and it is not intended for this to be on the Steam Workshop. Compatibilites: Should Be Compatible with most things, as long as it doesn't edit P_KreiaA.tga. It is Compatible with TSLRCM, I don't know about Kreia's Assorted Robes, I doubt it though. Submitter Lewok2007 Submitted 11/06/2022 Category Skins TSLRCM Compatible Yes  
  13. Version 1.1.0

    37 downloads

    For someone like Kreia who stays COMPLETELY Neutral throughout the entirety of her being in your party for most of the game, she sure doesn't look Neutral. This gives her an Asthetic reskin to make her robes more Neutral. Due to the way Gimp is, the Grey for the robes looks a bit bad. May try and make this look nice later. To install just: 1. Unzip "Neutral Kreia Asthetic Robes (Reskin) 1.0.zip" (You can use things like WinRAR to open it, or if you are on windows you may be able to just unzip it with FileExplorer.) 2. Once it has been unzipped, open up "Neutral Kreia Athetic Robes (Reskin)" 3. Copy P_KreiaA.tga into the override folder in the TSL Directory (For Steam users just right click on TSL in your Library, click on manage and then "Browse Local Files." For Retail users, it probably will be in a folder somewhere in your device called "LucasArts" on your pc/laptop. May be different though, as I don't use the retail copy.) If you need any assistance with mods, I recommend going to the Kotor Discord server for help in #Tech_Support. You can upload to this mod to really anywhere else as long as you credit me. You can even upload it to the Steam Workshop if you feel like it, just give me credit. HOWERVER I WILL NOT be held resposible for any glitches/bugs/incompatibilities on the Steam Workshop, because I would not be the original uploader and it is not intended for this to be on the Steam Workshop. Compatibilites: Should Be Compatible with most things, as long as it doesn't edit P_KreiaA.tga. It is Compatible with TSLRCM, I don't know about Kreia's Assorted Robes, I doubt it though.
  14. View File Halloween Mission Vao K1 by Lewok 14 Year Olds still go out for Halloween..... right? This gives Mission Vao a Halloween skin. Feel free to use if you want as long as you credit me and don't claim this as your own! Installation Instructions: 1. - Unzip "Halloween Mission Vao K1 1.0" 2. - Open up "Halloween Mission Vao K1" and copy all .tga files 3. - Paste these files into the Override folder in your kotor files Also I will upload a version of Mission Vao's Jacket that is more Purple to DeadlyStream in November, when I am finished all my Halloween Retextures. Credits: Fred Tetra for Kotor Tool Should be K1R compatible Submitter LewokGuy Submitted 10/03/2022 Category Skins K1R Compatible Yes  
  15. Version 1.0.0

    19 downloads

    14 Year Olds still go out for Halloween..... right? This gives Mission Vao a Halloween skin. Feel free to use if you want as long as you credit me and don't claim this as your own! Installation Instructions: 1. - Unzip "Halloween Mission Vao K1 1.0" 2. - Open up "Halloween Mission Vao K1" and copy all .tga files 3. - Paste these files into the Override folder in your kotor files Also I will upload a version of Mission Vao's Jacket that is more Purple to DeadlyStream in November, when I am finished all my Halloween Retextures. Credits: Fred Tetra for Kotor Tool Should be K1R compatible
  16. View File Spooky Rakatan K1 - By Lewok It's the Spooky Month of the year, so there will be Spooky Mods! This changes the Rakatan to be more spooky. What their designs are meant to be like: N_Rakata01 - Supposed to be a killer cult member murdere kind of vibe. (I also put in some blood dripping details) N_Rakata02 - Supposed to look like a demon, with sharp teeth and red clothing (This one has some details I put on it, some obvious, some aren't.) N_Rakata03 - This one is the most scariest of all, it was supposed to be a ghost Rakata. (Doesn't look like it lol) Installation Directions: 1. UNZIP/Extract Spooky Rakatan K1 1.0.zip 2. Copy all of the files in Spooky Rakatan K1 into the Override Folder OPTIONAL - 3. Download and Install Kotor Save Editor if you haven't, and change your in game appearence to be one of the Rakata. - The name of the Rakata appearences should be something like "Alien_Rakata01" to "Alien_Rakata03" or just something that looks like these. Hope you enjoy my Mod ______________________ You are allowed to use these retextures in your own mods, just give me credit Should be K1R compatible. Submitter LewokGuy Submitted 10/02/2022 Category Skins K1R Compatible Yes  
  17. Version 1.0.0

    16 downloads

    It's the Spooky Month of the year, so there will be Spooky Mods! This changes the Rakatan to be more spooky. What their designs are meant to be like: N_Rakata01 - Supposed to be a killer cult member murdere kind of vibe. (I also put in some blood dripping details) N_Rakata02 - Supposed to look like a demon, with sharp teeth and red clothing (This one has some details I put on it, some obvious, some aren't.) N_Rakata03 - This one is the most scariest of all, it was supposed to be a ghost Rakata. (Doesn't look like it lol) Installation Directions: 1. UNZIP/Extract Spooky Rakatan K1 1.0.zip 2. Copy all of the files in Spooky Rakatan K1 into the Override Folder OPTIONAL - 3. Download and Install Kotor Save Editor if you haven't, and change your in game appearence to be one of the Rakata. - The name of the Rakata appearences should be something like "Alien_Rakata01" to "Alien_Rakata03" or just something that looks like these. Hope you enjoy my Mod ______________________ You are allowed to use these retextures in your own mods, just give me credit Should be K1R compatible.
  18. View File Darth Bane and Darth Zannah Playable PC Reskins 1.0 Description: This mod changes PMHC01 and PFHC06 to look like Darth Bane and Darth Zannah from the novels. Darth Zannah doesn't look like what she is described to look like in the books, but I tried my best to do what I could to make PFHC06 (Blonde Female With Hair in a Hair bun) look close to Darth Zannah. I was originally gonna use Queen Talia as a base for Darth Zannah and make the hood look more like long hair, but after a long discussion with Effix on discord on how I would make it so it doesn't change Talia, it's compatible with TSLRCM, uses TSLPatcher, etc and it just felt way too complicated for me to do right now since I am not experienced enough. Perhaps in the future I will update it to be that, but for now Darth Zannah will have to just be as she is now. Installation: Extract the .Zip and put the files in Darth Bane and Darth Zannah Playable PC Reskins into your override folder in the Kotor 2 files. Credits and Permissions: Credits: Thanks for Fred Tetra for creating Kotor tool and thanks to Gimp for it's easy and free tools. Special Thanks to Effix who told me how to set up TSLPatcher to be compatible with TSLRCM which I definitely will use in the future. Permissions: Do not upload to other sites, Do not claim as your own mod, Do not Upload to Steam Workshop, and Do not include this in your own mod without my Permission. Submitter LewokGuy Submitted 09/02/2022 Category Skins TSLRCM Compatible Yes  
  19. Version 1.0.0

    90 downloads

    Description: This mod changes PMHC01 and PFHC06 to look like Darth Bane and Darth Zannah from the novels. Darth Zannah doesn't look like what she is described to look like in the books, but I tried my best to do what I could to make PFHC06 (Blonde Female With Hair in a Hair bun) look close to Darth Zannah. I was originally gonna use Queen Talia as a base for Darth Zannah and make the hood look more like long hair, but after a long discussion with Effix on discord on how I would make it so it doesn't change Talia, it's compatible with TSLRCM, uses TSLPatcher, etc and it just felt way too complicated for me to do right now since I am not experienced enough. Perhaps in the future I will update it to be that, but for now Darth Zannah will have to just be as she is now. Installation: Extract the .Zip and put the files in Darth Bane and Darth Zannah Playable PC Reskins into your override folder in the Kotor 2 files. Credits and Permissions: Credits: Thanks for Fred Tetra for creating Kotor tool and thanks to Gimp for it's easy and free tools. Special Thanks to Effix who told me how to set up TSLPatcher to be compatible with TSLRCM which I definitely will use in the future. Permissions: Do not upload to other sites, Do not claim as your own mod, Do not Upload to Steam Workshop, and Do not include this in your own mod without my Permission.
  20. View File Brown Darth Nihilus' Robes Description: This changes Darth Nihilus' Robes to look brown instead of the black Sith robes he has in the original game. Installation: Put the files in Brown Darth Nihilus' Robes into your Override Folder in the Kotor 2 Directory For Steam Users Installation: D:\SteamLibrary\steamapps\common\Knights of the Old Republic II\Override OR C:\Program Files (x86)\Steam\steamapps\common\Knights of the Old Republic II\Override Permissions and Credits: 1. Permission. NO ONE has permission to upload this anywhere else. I will be uploading it to the Steam Workshop for those who want convenience or ease of access. 2. Credits. Thanks for Fred Tetra for Kotor tool and GIMP for it's easy and free image editing. Compatibilities: Literally should be compatible with everything besides anything that changed Darth Nihilus' Textures (HD Mods for example, although I tried to make my mod a bit HD by upscaling it) Submitter LewokGuy Submitted 08/16/2022 Category Skins TSLRCM Compatible Yes  
  21. Version 1.0.0

    20 downloads

    Description: This changes Darth Nihilus' Robes to look brown instead of the black Sith robes he has in the original game. Installation: Put the files in Brown Darth Nihilus' Robes into your Override Folder in the Kotor 2 Directory For Steam Users Installation: D:\SteamLibrary\steamapps\common\Knights of the Old Republic II\Override OR C:\Program Files (x86)\Steam\steamapps\common\Knights of the Old Republic II\Override Permissions and Credits: 1. Permission. NO ONE has permission to upload this anywhere else. I will be uploading it to the Steam Workshop for those who want convenience or ease of access. 2. Credits. Thanks for Fred Tetra for Kotor tool and GIMP for it's easy and free image editing. Compatibilities: Literally should be compatible with everything besides anything that changed Darth Nihilus' Textures (HD Mods for example, although I tried to make my mod a bit HD by upscaling it)
  22. View File Yassified Carth Description: This Yassifies Carth. It gives him Baby Smooth Skin, Removes his facial hair, and gives him some makeup. Installation: Put the files from Yassified Carth into your Override Folder in your swkotor directory Permissions: Do not use this in your own mod without my permission. Do not Upload this anywhere else and/or take credit for it. Compatiblity: Not compatible with anything that edits Carth's head or portrait. I recommend using this mod here and choosing one of the recolored variants of Carth's Clothing to go with his newly Glammed face! https://deadlystream.com/files/file/2143-different-colors-for-carths-clothing-10/ Submitter LewokGuy Submitted 08/08/2022 Category Skins K1R Compatible Yes  
  23. View File Different Colors for Carth's Clothing 1.0 Description: This adds different colored variants of Carth's clothing in Kotor 1. YOU CAN ONLY CHOOSE AND HAVE ONE INSTALLED AT A TIME I haven't added custom portraits for them yet, will do that later. They also don't look the best, I am gonna try and make them look more like the colors later. Installation: Put the file in the selected Color Folder into your swkotor override folder. Permissions: You are allowed to use these in your own mods, just give me credit. Do not upload this on it's own on other sites and/or take credit of it. Compatiblities: Should be compatible with K1R, if not let me know and I'll update it. Not compatible with anything that changes or uses Carth's Clothing unless if you want them to be a different color. Submitter LewokGuy Submitted 08/08/2022 Category Skins K1R Compatible Yes  
  24. LewokGuy

    Yassified Carth

    Version 1.0.0

    25 downloads

    Description: This Yassifies Carth. It gives him Baby Smooth Skin, Removes his facial hair, and gives him some makeup. Installation: Put the files from Yassified Carth into your Override Folder in your swkotor directory Permissions: Do not use this in your own mod without my permission. Do not Upload this anywhere else and/or take credit for it. Compatiblity: Not compatible with anything that edits Carth's head or portrait. I recommend using this mod here and choosing one of the recolored variants of Carth's Clothing to go with his newly Glammed face! https://deadlystream.com/files/file/2143-different-colors-for-carths-clothing-10/
  25. Version 1.0.0

    29 downloads

    Description: This adds different colored variants of Carth's clothing in Kotor 1. YOU CAN ONLY CHOOSE AND HAVE ONE INSTALLED AT A TIME I haven't added custom portraits for them yet, will do that later. They also don't look the best, I am gonna try and make them look more like the colors later. Installation: Put the file in the selected Color Folder into your swkotor override folder. Permissions: You are allowed to use these in your own mods, just give me credit. Do not upload this on it's own on other sites and/or take credit of it. Compatiblities: Should be compatible with K1R, if not let me know and I'll update it. Not compatible with anything that changes or uses Carth's Clothing unless if you want them to be a different color.