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  1. View File [K2] Droid Companion for Mira [K2] Droid Companion for Mira ========================================================= Description: This mod allows You to get an Astromech Droid companion for Mira. It will appear when You have Mira in Your active party and will follow her around, also fighting along with her. It behaves just like Bao Dur's Remote drone. It makes sense for a bounty huntress like Mira to have a top of the line Astromech Droid along with her, as it can help her with Computers, Doors, and Loot Crates slicing / hacking! It has been tested and works fine. This mod is compatible with TSLRCM, M4-78 and the Mira Romance Mod! Player Guide: In order to get the Astromech Droid, talk to Mira after recruiting her in Your Party, choose the „I was hoping we could talk.” line, then You will see a new dialogue line hinting at the Droid („Nice Astromech Droid you got there.”). When triggering this dialogue line the Droid will appear and accompany Mira. I hope You enjoy it. ----------------------------------------------------------------------------------------------------------------- Installation: It is recommended to install this mod after installing other mods like TSLRCM, M4-78 and Mira Romance Mod. To install, just run the TSLPatcher installer and point it to Your KOTOR II install dir! You should have the following files inside your swkotor/Override folder: mira.dlg mira_puppet.utc pup_droid.ncs st_ai_puppethb.ncs ----------------------------------------------------------------------------------------------------------------- Uninstallation: To uninstall the mod, just delete the following files from your Override folder: mira.dlg mira_puppet.utc pup_droid.ncs st_ai_puppethb.ncs ----------------------------------------------------------------------------------------------------------------- Redistribution and Use: You may re-upload this mod on other websited or here (if you have a copy of it and it is no longer hosted online), with proper credit given. You may use this mod and associated files to include in Your own mod without asking permission, it is only required that You give credit for my mod! It is not permitted to re-upload this mod or use it as part of your mod claiming it is your work and without giving credit. ----------------------------------------------------------------------------------------------------------------- Many Thanks To: DarthParametric, AmanoJyaku, Deadlystream Community, Kotor Tool Creators, Modding Tutorials Creators K1R Compatibility: Yes ========================================================= Version: 1.0.0 - Original Release Submitter JediArchivist Submitted 04/16/2020 Category Mods TSLRCM Compatible Yes  
  2. Version 2.0

    3,182 downloads

    Mira Romance Mod – v 2.0 ========================================================= Description: When KOTOR II TSL came out in 2004, it was a brilliant game but lacking a feature: You could romance Your party members, however sadly You could not romance the hotest girl in the game! This mod is intended to fix that, enabling the male exile to romance Mira. It has been tested and works fine. This mod is compatible with TSLRCM and M4-78 EP! Important: - You must install this mod after TSLRCM and M4-78 EP, because it updates the mira.dlg and global.jrl files! - This mod works only with the English version of KOTOR II TSL! If You install it on another language version it will display black screens instead of the dialogues! Player Guide: In order to trigger Mira’s romance dialogue, You must have 100% influence with her, and have her fully trained as a Jedi! I hope You will enjoy this mod! ----------------------------------------------------------------------------------------------------------------- Credit: - Credit goes to Effix for allowing me to use the files “"pfbam.mdl" and "pfbam.mdx" from his mod "Effixian's Alternative Female Underwear 2019"! - Credit goes to Empeor Devon for the Twin Suns outfit texture file, from his mod “Five Twin Suns-esque Outfits For Female PCs”! - The "get_close.ncs" and "kiss_mira.ncs" files were also bundled with the “Bastila Romance Enhacement” mod by Swfan28, which can be found here: Gamefront.com I believe the files are KOTOR proprietary as only the k_hbas_dialog.dlg file was altered in that mod... The Author also implies something similar in his Mod Description: "PERMISSIONS: This mod may be used without the explicit permission of the author WITH ONE EXCEPTION. If you want to use the file "k_hbas_dialog.dlg" from To Override (Allronix Dlg-Pack 2.0) you have to ask Allronix for permission." Since he clearly stated that only the "k_hbas_dialog.dlg" file requires permission, and he is nowhere to be found anyway since this is a 2008 mod that was reuploaded to other sites several times, i believe it is ok to include the files even if they were mod-proprietary (which they appear not to be!)... Anyway, in all eventuality and just to be on the safe side, I hereby give full credit to Swfan28 / Allronix for the "get_close.ncs" and "kiss_bastila.ncs" (that has been renamed to "kiss_mira.ncs" for this mod) files and menetion that they are only used in my mod as auxiliary / aiding files with this mod and should no be considered mod content or my work! As a matter of fact, thay do not even work as intended and produce a very different effect from the original, intended effect! In the eventuality of any sort of issues these files will be removed from the mod! ----------------------------------------------------------------------------------------------------------------- Installation: - TSLPatcher Install (recommended): Important: You must install this mod after TSLRCM and M4-78 EP, because it updates the mira.dlg and global.jrl files. If You have the 1.0 or 1.1 version of the mod already installed, just delete get_close.ncs from Your Override folder, then run the TSLPatcher installer, it will overwrite the old version and update to version 2.0! Run TSLPatcher.exe, click the “Install Mod” button, then point it to your KOTOR II TSL install directory and wait for the mod to install. The TSLPatcher will automatically backup your global.jrl file in the mod installer folder (Mira Romance Mod/Backup), You must copy it from there into a safe location (You can make a Backup folder into Your KOTOR or Override folder)! - Manual Install: Backup your global.jrl file in the Override folder, if there is any (in case You have TSLRCM and / or M4-78 EP or other mods that affect this file installed)! Unzip the archive, then copy the files in the tslpatchdata folder from the Mira Romance Mod folder to the "Override" and “Movies” folders inside Your KOTOR II TSL install directory (Default: C:/Program Files/Lucas Arts/swkotor2 or C:/Program Files/Star Wars - Kotor 2 for GOG version). You should have the following files inside your swkotor2/Override folder: mira.dlg global.jrl kiss_mira.ncs pfbam.mdl pfbam.mdx pfbamc01.tga And in the Movies folder: MiraRomance.bik ----------------------------------------------------------------------------------------------------------------- Uninstallation: To uninstall the mod, just delete the following files from your Override folder: mira.dlg global.jrl kiss_mira.ncs pfbam.mdl pfbam.mdx pfbamc01.tga And from the Movies folder: MiraRomance.bik And then restore Your backup of global.jrl. If You forgot to backup global.jrl before installation, then just leave the modded global.jrl inside the Override folder instead of deleting it! ----------------------------------------------------------------------------------------------------------------- Redistribution and Use: You may re-upload this mod on other websited or here (if You have a copy of it and it is no longer hosted online), with proper credit given. You may use this mod and associated files to include in Your own mod without asking permission, it is only required that You give credit for my mod! It is not permitted to re-upload this mod or use it as part of Your mod claiming it is your work and without giving credit. ----------------------------------------------------------------------------------------------------------------- Many Thanks To: Effix, AmanoJyaku, JCarter426, JC2, DarthParametric for the great advice and support! Deadlystream Community, Kotor Tool Creators, K-GIFF Creators, Modding Tutorials Creators ========================================================= TSLRCM Compatibility: Yes Current Version: 2.0.0 – Major Update 1.1.0 - Original Release, First Update Update 1.1.0 (Original Release, First Update) features: - Added a TSLPatcher installer to the mod, for easy and optimized installation. 2.0.0 – Major Update Update 2.0.0 (Major Update) features: - Updated the global.jrl file to be completely compatible with TSLRCM and M4-78 Enhancement Project. Now the global.jrl file in the override folder can be safely overwritten by the mod’s file without causing any issues! - Fixed a bug caused by the “get_close.ncs” script, where the Player Character would teleport to another area after ending the dialogue. - Added a movie with an animation that replaces the broken “get_close.ncs” script. - Added a new outfit for Mira inspired by the Twin Suns outfit. To equip it You must unequip all clothes / robes / armours, the outfit basically replaces the underwear model! Please install the Mira Romance mod after You have installed the TSLRCM and M4-78 EP mods! It is also compatible with Cathalan, as long as You install TSLRCM, M4-78 EP and the Mira Romance mod first, then Cathalan last, because it updates the global.jrl file! The mod should be compatible with any other mod, as long as it does not alter Mira's dialogue file (mira.dlg) or the Journal file (global.jrl)! This mod works only with the English version of KOTOR II TSL! If You install it on another language version it will display black screens instead of the dialogues! Here is a savegame made before the Mira romance scene, so you can try the mod right away without having to play through the whole game, just drop it into Your Saves folder: Before Mira Romance.rar
  3. This mod is intended to enable the male Exile in K2 to romance Mira. It is comprised of: - Modifications to Mira's dialogue file (dialogs.bif/Dialog/mira.dlg) --- 95% Done Romance dialog lines added, the game only allows the Exile to pursue the romance if gender=male. - Porting the animation from K1 where Revan and Bastila kiss - and have that scene in K2 with the male Exile and Mira! --- Done I am working at identifying that script in K1, but i have no programming . scripting skills and i unfortunately have no idea how to port / make that scene trigger in K2. Thanks to DarthParametric, i found out that the kiss scene was faked using a mod, i studied the bastila.dlg file from the mod and applied the same animations as there to get that effect. I got a totally different effect as intended, but that will do for now... Many thanks to DarthParametric for explaining where to find Bastila's dialogue file! - Adding an entry in the Quests Log about the pursued romance with Mira --- Done I will need to study the Quest Log Modding Tutorial. Many thanks to LucasForums user Darth333 for his brilliant Tutorial, that can be found here: https://web.archive.org/web/20151010221351/http://www.lucasforums.com/showthread.php?s=&threadid=143372 This Tutorial was used to make this mod. So far i have encountered some problems preventing me from finishing this mod: - My edited .dlg file seems to break Mira's dialogue and i have no idea why... i opened and edited the file in Kotor Tool's Conversation Editor, i also re-opened and altered it in the standalone DlgEditor. Basically only part of the conversation is activated, and the conversation crashes when the conversation option which adds my custom replies is triggered and the conversation ends. I have no idea what is causing this, according to all dialog tutorials it should have no problems but id doesn't... I'm uploading my modded file here for you to test and see for yourselves what i mean. Just copy the mira.dlg file into your K2 Override folder! This was solved using the standalone DLG Editor instead of the one bundled with Kotor Tool. Many thanks to JCarter426 and JC2 ,who helped greatly by pointing out the issues with the bundled dialog editor in Kotor Tool (it seems to corrupt the .dlg files) and recommending the standalone DLG Editor! - I have no scripting knowledge and can't wrap my head around binding some scripts to the conversation: 1. Once the "Kiss me..." dialog line is triggered, the romance must be considered "enabled" and new dialogues should reflect that instead of just re-tracing the steps that "enabled" the romance. 2. Porting the animation / script from K1 where Revan and Bastila kiss - and have that scene in K2 with the male Exile and Mira - Done! 3. Modding the Quest Log, in order for it to reflect that the Exile is romancing Mira. - Done! 4. Optional: Have the other romanceable characters (Visas and the Handmaiden) somehow acknowledge the male Exile's romance with Mira - this requires scripting as well as editing their dialogue files (that I can do myself, but not the scripting and triggers). I am looking for modders with Scripting and Dialog Editing skills to help me out wih this endevour...as in order for this to become a great mod i will need lots of help... If you know how to solve this please take a look at the bugged file, any help / advice is welcome! UPDATE: Good News! I made a new mira.dlg file with DlgEditor and this one works perfectly! Status update: I finished modding the .dlg file. I also used the same animations as in the K1 Bastila romance mod, although it had different results, but it works fine nonetheless! The only thing i need help with now is if anyone knows how to edit a conversation to pop up a different line of dialogue after an event happened, as i have no scripting knowledge and can't wrap my head around the tutorials... UPDATE 2: I am now working on the 2.0 version of this mod. It will include: a remade global.jrl file fully compatible with TSLRCM and M4-78 EP, a movie animation that will replace the broken kiss script and a Twin Suns outfit for Mira. Many thanks go to: Efix, AmanoJyaku, JCarter426, JC2, DarthParametric for the great advice and support! *I'm uploading my modded dialogue file here for you to test for yourselves. Just download and copy the mira.dlg file into your K2 Override folder, and start a dialog with Mira in-game! If You need a savegame for K2 where you have Mira on the Ebon Hawk to be able to talk to her, i also included that below! mira.dlg global.jrl K2_Mira_EbonHawk_Savegame.zip
  4. Can someone please help me make a mod that takes Mira's clothes from K2 and ports them to K1, and replace Bastila's default clothes with Mira's? I know something like this has already been made for Mission Vao... I have tried porting Mira's entire model from K2 to K1 and replace Bastila's default model with it using a tutorial from this site, but got it glitched, resulting in the head being semi-transparent and brown, and the clothes having an odd brown-orange texture instead of their intended look! Please help me out with this...I am very thankful and have a lot of gratitude for whoever can lend me a helping hand!
  5. Version 1.0.0

    598 downloads

    *************************** Knights of the Old Republic *************************** TITLE: Effixian's Mira Outfit for Bastila AUTHOR: Effix(ian) CONTACT: PM me on the forums or find me on Steam ************ DESCRIPTION ************ This mod changes Bastila's default clothing to that of KotOR 2's Mira. Not compatible with other mods that change her default clothing. Requested by JediArchivist. ************* INSTALLATION ************* Unzip. Copy the files from the folder to the your game's Override folder. ***** BUGS ***** None. ************* UNINSTALLING ************* Remove from the Override folder: - p_bastilabb.mdl - p_bastilabb.mdx - P_bastilaBB01.tga ******************* DISTRIBUTION NOTES ******************* You may not: Use the material from this mod in your own mod without giving me credit, implying it was your creation. You might: Use the material from this mod in your own mods if simply you ask me. ********* THANKS TO ********* Fred Tetra for KotOR Tool ------------------- THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.
  6. View File Effixian's Mira Outfit for Bastila *************************** Knights of the Old Republic *************************** TITLE: Effixian's Mira Outfit for Bastila AUTHOR: Effix(ian) CONTACT: PM me on the forums or find me on Steam ************ DESCRIPTION ************ This mod changes Bastila's default clothing to that of KotOR 2's Mira. Not compatible with other mods that change her default clothing. Requested by JediArchivist. ************* INSTALLATION ************* Unzip. Copy the files from the folder to the your game's Override folder. ***** BUGS ***** None. ************* UNINSTALLING ************* Remove from the Override folder: - p_bastilabb.mdl - p_bastilabb.mdx - P_bastilaBB01.tga ******************* DISTRIBUTION NOTES ******************* You may not: Use the material from this mod in your own mod without giving me credit, implying it was your creation. You might: Use the material from this mod in your own mods if simply you ask me. ********* THANKS TO ********* Fred Tetra for KotOR Tool ------------------- THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS. Submitter Effix Submitted 02/26/2020 Category Mods K1R Compatible Yes  
  7. View File Mira Shirt Edit Gives Mira a new top to layer with. Stylish Concerned it might ruin immersion? Don't worry, the dialogue lines referencing Mira's outfit still work: Mira's "Men are easy" -> neckline still low enough that men can still be easy Atton's "Maybe without the plunging neckline" -> Atton thinks the vanilla female underwear is hot so anything over an inch below the collarbone may as well be a plunging neckline to him Installation: Drop P_MiraA.tga and P_MiraAD01.tga into your override folder Uninstallation: Delete P_MiraA.tga and P_MiraAD01.tga from your override folder Submitter sovonight Submitted 02/24/2020 Category Skins TSLRCM Compatible Yes  
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  8. 1,638 downloads

    Includes four Mira head textures. “Eyes only” is exactly what it says: All it does is replace Mira’s eyes with a texture with more depth and highlights. “makeup 1” slightly touches up Mira’s vanilla makeup to make it more vibrant. “makeup 2” adds more pink tones to Mira’s makeup. My personal favorite- her eyes really pop. “makeup 3” adds more green tones to Mira’s makeup. Suggestions for future reskins? Feel free to PM them to me here or to contact me on tumblr.
  9. Version v1.1

    698 downloads

    ******************************************** Knights of the Old Republic - The Sith Lords ******************************************** TITLE: Effixian's Blonde Mira AUTHOR: Effix(ian) CONTACT: PM me on the forums or find me on Steam ************ INSTALLATION ************ Extract the zip and copy all files to your Override folder. *********** DESCRIPTION *********** This is a simple reskin mod that changes Mira's textures and portrait. Her shirt is light blue with a camo texture that turns red when she turns to the dark side, the rest of her outfit is mostly black. This mod is not compatible with mods that also change Mira's appearance. ***** BUGS ***** None known. ************* UNINSTALLING ************* Remove from the Override folder: P_MiraA.tga P_MiraAD01.tga P_MiraH.tga P_MiraHD1.tga P_MiraHD2.tga PO_pmira.tga po_pMirad1.tga po_pMirad2.tga ****************** DISTRIBUTION NOTES ****************** You may NOT: Use the material from this mod in your own mod without giving me credit, implying it was your creation. You might: Use the material from this mod in your own mods if you simply ask me. ********* Thanks to ********* Fred Tetra ------------------- THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.
  10. Hey, I am playing as Mira for the first time and im in the Space Suit in the Jekk'Jekk Tarr. I walk all the way to the Private Lounge door and try to open it. When i click the door Mira walks back and forth a couple metres forever if you dont stop her and doesn't open the door. I have TSLRCM 1.8.5 and M478EP 1.2.4 installed plus around 20 mods and the patches you need to do before TSLRCM that being 1.0a and 1.0b. Obviously i did try without the mods and with TSLRCM and M478EP, without mods and M478EP, and without anything installed with just the base game with the patches and without the patches. The same thing happens no matter what state the game is in whether that be patches or mods. I have the UK version of the game. Please do not tell me to warp through the door or use the warpband to open the door because the cut scene does not start and Visquis is not there. Although in the room, if i do warp through the door, there is a Sullustan, Sullus Nunb. I dont know what mod it is from but he is there even when there are no mods besides the warpband. He is sitting in the air and you cant talk to him. Han Harr is there but when you click on him for dialogue it doesn't go into a conversation he just says something about my "light appearance" so i believe its a glitch where the game believes it is the Main PC. You can go through the Jekk'Jekk Tarr tunnels and start the next sequence (while still in space suit) but then you are the Main PC when fighting han Harr and there no point typing more on what happens because it all ends up with you playing as Atton but stuck in Mira's hideout room and cant open the door. There is no way to Warp around modules before this sequence and during the sequence to try and pretty much cut that bit out of the game. I dont want to skip Nar Shaddaa and i want to fight all the dudes in the Jekk'Jekk Tarr with my Main PC. I also do not have any journal quest that tell me to go anywhere for Visquis or anything but i dont know if i should because i played this part of the game more than a year ago and something that specific i cant remember. I have searched for a solution and have found nothing other than people having the same problem and nobody knows wtf to do. Any suggestions ?
  11. View File Mira Look for Visas Mira Look for Visas Mod ========================================================= Description: This mod simply replaces the Visas character model with Mira in KOTOR II TSL. It has been tested and works fine. This mod is compatible with TSLRCM! This is my first mod, hope You enjoy it. ----------------------------------------------------------------------------------------------------------------- Installation: Unzip the archive, then copy the "Override" folder inside the "Mira Look for Visas" folder into your KOTOR II TSL install directory (Default: C:/Program Files/Lucas Arts/swkotor2 or C:/Program Files/Star Wars - Kotor 2 for GOG version). If the Override folder was already created earlier (by installing other mods, etc.), just overwrite the Override folder when copying the files. You should have the following files inside your swkotor2/Override folder: p_visasbb.mdl p_visasbb.mdx p_visash.mdl P_visash.mdx ----------------------------------------------------------------------------------------------------------------- Uninstallation: To uninstall the mod, just delete the following files from your Override folder: p_visasbb.mdl p_visasbb.mdx p_visash.mdl P_visash.mdx ----------------------------------------------------------------------------------------------------------------- Redistribution and Use: You may re-upload this mod on other websited or here (if you have a copy of it and it is no longer hosted online), with proper credit given. You may use this mod and associated files to include in Your own mod without asking permission, it is only required that You give credit for my mod! It is not permitted to re-upload this mod or use it as part of your mod claiming it is your work and without giving credit. ----------------------------------------------------------------------------------------------------------------- Many Thanks To: Deadlystream Community, Kotor Tool Creators, Modding Tutorials Creators TSLRCM Compatibility: Yes =========================================================  Version: 1.0.0 - Original Release Submitter JediArchivist Submitted 12/28/2018 Category Mods TSLRCM Compatible Yes  
  12. Title, was wanting to use her as a "playable" character in Kotor 1. Just wanted to know if there is a mod already out there, if not, if someone could direct me to the best tutorial for this sort of thing... or help me out with the procedure so I can give it a crack myself.
  13. Player & Party Underwear View File Underwear Mod for TSL by RedRob41 ================================================================ IF YOU ARE EVER IN ANY DOUBT ABOUT INSTALLING ANY MODS, PLEASE REMEMBER TO ALWAYS BACKUP YOUR FILES BEFORE INSTALLATION, JUST IN CASE. WARNING: THIS INSTALLER MAY REPLACE ANY FILES OF THE SAME NAME THAT ARE ALREADY PRESENT IN YOUR OVERRIDE FOLDER! ================================================================ Description: This mod includes re-skins and re-models for the player character (male & female), as well as many of the party members. It includes: - Females now have your choice of athletic, two piece with boxers, two piece with briefs, and Mass Effect style (not an exact copy). These skins should be compatible with other mods. - I've fixed the Dancer outfit model and texture so that it matches the shape and muscle tone of the underwear. These skins might not be as compatible with other models, since the uvw map has been altered (especially on the arms and legs). - Updated for v2.0: The model's stance has also been narrowed, to match the underwear model's stance (previously, it looked a littl bow-legged). The skirt cloth has been adjusted so that the front does not clip with the legs as much, and the back doesn't have a gap where it attaches to the belt. Also, Force powers will now eminate from the hand, rather than from a space floating between the hand and face. The textures have been tweaked so that there is better matching at the model's seams. - I've fixed the Male's standard underwear model uvw map, and these should be compatible with most other mods. - Males now have your choice of athletic, shirtless with boxers, shirtless with briefs, and Mass Effect style. These skins won't be compatible with other mods, since the uvw map is significantly changed. - New for v2.0: Atton now has his own unique underwear instead of using the default Caucasian underwear texture. It is meant to look like the brown shirt that he wears under his white shirt and vest of his default clothes. - Bao Dur now has underwear instead of using his default clothes model & texture. - New for v2.0: The Disciple now has his own unique underwear instead of using the default Caucasian underwear texture. This set is designed to look like the black undershirt from his standard clothes, and is more like a Jedi's under tunic. - The Handmaiden's underwear, normal clothes, and dancer outfit have been altered. She will now have a figure that stays the same shape for all three models. Her skin tone and musculature will be consistent. - When wearing underwear, she will now have white lace for LS, and black stockings for DS. The model has been re-shaped so that her figure now matches her standard clothes much better. These models and skins will not be very compatible with other mods, since the uvw map has been changed a great deal. - Updated for v2.0: the white lace now has more detail, the chest skin tone is more natural, the DS lace bra has been re-done from scratch. - Her DS hooded clothes will now have stockings that match the new underwear skin. They are very subtle, and you might only see the difference when she is attacking (especially kicking). Her LS clothes have subtle changes, so that her outfit is much less bland and monotone. These skins should be compatible with other mods, as the uvw map is unchanged. There is also an optional version of the LS clothes, where the only difference from the vanilla version, is that the boots match the new underwear's boots. - When wearing the dancers outfit, she will no longer "magically" shrink to an 8 inch "wasp waist". Other changes to the skirt and Force powers are same as for the playable female dancer model (listed above). These skins might not be as compatible with other models, since the uvw map has been altered (especially on the arms and legs). - Updated for v2.0: new model; skin textures have been improved. - Mira's underwear, normal clothes, and dancer outfit have been altered. She will now have a figure that stays the same shape for all three models (for v2.0 there is even greater accuracy to a matching shape, especially upper body and collar bone). Her skin tone and musculature will be consistent. - When wearing underwear, instead of the standard "potato sack" unitard, she will now have her teal coloured tie up shirt, now with working dangly ties. This v2.0 model was compiled with MDLOps 0.7a2, and so there may be some small inconsistencies with the polygon face normals, and how the game engine renders shadows on them. Most notable is the edge seam where the torso mesh joins the arm meshes (above the bicep). Because of this, I've included short sleaves on the texture, to camoflage the edge seam (there are two optional alternatives, one with bare shoulders where the edge seam error can be easily seen). - Updated for v2.0: new underwear model and textures. - Her ballistic mesh jacket will now have smaller shoulder plates and belt pouches, as well as more texture in the jacket and pants. These models and skins should be interchangeable with other mods, as the uvw map is unchanged. - When wearing the dancers outfit, she will no longer "magically" shrink to an 8 inch "wasp waist". Other changes to the skirt and Force powers are same as for the playable female dancer model (listed above). These skins might not be as compatible with other models, since the uvw map has been altered (especially on the arms and legs). - Updated for v2.0: new underwear model and textures. - Visas Marr now has a choice of 3 Light Side & 3 Dark Side underwears to choose from. These all use the standard female underwear model, so they should be compatible with other mods (unless those mods change the model). - Updated for v2.0: The LS underwears fix a slight error on the back of the hand, where it used to have a touch of purple fabric. there is a new texture for her default clothes, where the only change is that the shoe texture matches the style of the underwear texture. ================================================================ Directions: I've separated all the different options, so that you can pick and choose (mix & match) which underwears you'd like to use. - For the player character and Visas, simply copy the contents of any folder (.mdl .mdx .tga files) into the TSL Override folder. These do not require a TSLPatcher installer. **** IMPORTANT **** the model in each of these directories has been customized & matched to the textures in that folder. For simplicity, please do NOT mix these up, since they may not be entirely compatible with each other. For example, if you want the female PCs to wear Two Piece with boxers; while the male PCs wear Mass Effect; and Visas wears Two Piece with briefs: simply copy the contents of only those folders into the override directory. - For Atton, Bao Dur, Disciple, Handmaiden, and Mira, you will have to run the TSLPatcher.exe file for each of these five characters on their own. This is to allow players the option of using other people's mods for some characters, if they choose to do so. For Handmaiden and Mira, after running the patcher, there are some optional textures (as mentioned in the description) which require manually copying the desired texture file into the Override folder. ================================================================ Disclaimer: By downloading and using any of my mods you agree that I will not be held responsible if anything goes wrong with your computer because of your use of my files. Use my mods and files at your own risk. ================================================================ Permissions: (or questions) If you would like to use any of my files in your own mod, please contact me at http://deadlystream.com/ by Private Message to discuss useage. This Mod should only be found at NexusMods.com or DeadlyStream.com, please contact me if hosted elsewhere. ================================================================ Star Wars Knights of the Old Republic (KotOR I) and Star Wars Knights of the Old Republic II: The Sith Lords (KotOR II) are copyright © LucasArts, Bioware and Obsidian Entertainment respectively. No copyright infringement is intended by me. My special thanks to everyone who's made a tool or program that helps out with modding KotOR, especially those found at http://www.starwarsknights.com/tools.php and http://deadlystream.com/forum/ Submitter redrob41 Submitted 10/05/2013 Category Skins TSLRCM Compatible  
  14. Hello Deadly Stream community, I (TRDR) am currently working on on a mod that restores/enhances the Mira romance for Male PCs. The entire Mira romance was cut well and truly from the game BUT there is some dialog left that suggests that there was some kind of romance. What I am looking to do is restore the romance to a POINT, to add some more content to the game. TRDR
  15. View File TSL Improved Party Outfits =TSL Improved Party Outfits= A KNIGHTS OF THE OLD REPUBLIC II: THE SITH LORDS MODIFICATION AUTHOR: Leilukin FILE NAME: TSL Improved Party Outfits.zip LATEST VERSION: 1.1 CONTACT: E-mail to contact@leilukin.com, or message to Leilukin on Deadly Stream 1. DESCRIPTION: This mod adds eight new items with unique properties and are restricted to each of the human and humanoid party members in KotOR II: TSL, including Atton, Bao-Dur, the Disciple, the Handmaiden, Kreia, Mandalore, Mira and Visas. Said party members will automatically have these unique outfits equipped when they join your party. Each of these outfits also has its own custom inventory icon and can be upgraded. If you want to see your party members appear in their default outfits and those outfits being more useful in combat throughout the course of the game, this mod is for you. This mod was intended for the party members’ unique outfits to be usable in combat throughout the entire game, especially during the sequences where you can only control the party members while the player character is not around. Therefore, the properties of these items may be overpowered, especially in the early game. I make no promises to make a “balanced” version of this mod, because I play the KotOR games for the story and characters and not combat. If gameplay and combat balance are very important to you, this mod is not for you. The idea of this mod was inspired by jonathan7's Party Clothing mod for KotOR 1. While jonathan7 had also made a similar mod for TSL as part of the Force Fashion II mod, I don't use Force Fashion II because it is not compatible with The Sith Lords Restored Content Mod (TSLRCM). Therefore, I decided to make my own version of a similar mod for TSL that is compatible with TSLRCM. Technically, this mod was my first attempt at KotOR modding. However, initially this mod was only for my personal use. Now I have decided to release this to the public. 2. USAGE NOTES: For the best experience with this mod, it's recommended to have a completely new TSL playthrough. If you want to add these improved party member outfits manually via the cheat console or KotOR Savegame Editor, here are the item codes: llk_attonjkt - Atton's Ribbed Jacket llk_baodursuit - Bao-Dur's Tech Suit llk_disgarment - Disciple's Garment llk_handgarment - Handmaiden's Garment llk_kreiarobe - Kreia's Robe llk_mandarmor - Mandalore's Armor llk_mirajkt - Mira's Ballistic Mesh Jacket llk_visasrobe - Visas' Robe 3. INSTALLATION: Extract the TSL Improved Party Outfits.zip you downloaded to anywhere you like, as long as it is not within the KoOR 2 directory. Run Install TSL Improved Party Outfits.exe, point the installer to your KotOR 2 directory and let the installer do its magic. This mod also provides an optional file that improves Handmaiden's Robe to have the same stats as the Handmaiden's default outfit from this mod. If you want to install the improved Handmaiden's Robe, go to the "Optional - Improved Handmaiden's Robe" folder, copy a_robe_x01.uti and paste it in your Override folder. NOTE: If you already have the .utc files of the humanoid party members in your Override folder (the file names are p_[party member name].utc), when you install this mod a new folder named "backup" will be created by TSLPatcher in the same folder as the TSLPatcher. Do not delete the folder or any of the files within the folder if you are planning on uninstalling this mod. 4. UNINSTALLATION: Go to your Override folder, delete ia_Class9_201.tga, the .tga files starting from ia_cloths_202.tga to ia_cloths_208.tga and the .uti files with the "llk_" prefix (without the quotation marks). If you also installed the Improved Handmaiden's Robe from this mod, go to your Override folder and delete a_robe_x01.uti. If a "backup" folder was created when you installed this mod, go to the "backup" folder, cut and paste any .utc. file(s) from the folder and paste the file(s) in your Override folder. If no backup folder was created, simply delete p_atton.utc, p_baodur.utc, p_disciple.utc, p_handmaiden.utc, p_kreia.utc, p_mand.utc, p_mira.utc and p_visas.utc from your Override folder. 5. KNOWN ISSUES: When you upgrade any of the party member's outfits from this mod on the workbench, the outfit would look like a basic clothing in the workbench's interface. Unfortunately, there is nothing I can do about it since it appears to be hardcoded. If you find any other bugs or problems, please let me know. 6. MOD COMPATIBILITY: This mod will likely conflict with any other mods that modify any of the following files, especially if the other mod also modifies the party members' starting armor: p_atton.utc p_baodur.utc p_disciple.utc p_handmaiden.utc p_kreia.utc p_mand.utc p_mira.utc p_visas.utc If you want to use any other mods that modify the above files, AND the other mod is installed by putting any of the above files in Override folder, you need to install my mod AFTER the other mod. The optional Improved Handmaiden Robe component is not compatible with any other mods that modify the .uti file of Handmaiden's Robe (a_robe_x01.uti). This mod is not compatible with any other mod that modifies the party members' starting armor or clothing when they join your party. This mod should be compatible with any reskin mods for the party member's default outfits, unless they edit the armor slot in aforementioned .utc files of the party members. 7. PERMISSION: You may modify this mod for your personal use. However if you want to use any files from this mod for your own mod, please ask for my permission before releasing your mod. If I give you permission for it, I request that you credit me when you release your mod. Thank you. I do not use nor support Steam Workshop, so I do not wish any of my mods to be uploaded to Steam Workshop. 8. CREDITS: jonathan7 for the Party Clothing mod that became the inspiration of this mod Fred Tetra for the KotOR Tool tk102 for K-GFF GFF Editor Stoffe for TSLPatcher THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE THIS FILE AT YOUR OWN RISK AND NEITHER THE ABOVE MENTIONED COMPANIES NOR THE AUTHOR IS RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE. Submitter Leilukin Submitted 02/04/2017 Category Mods TSLRCM Compatible Yes  
  16. View File Effixian's Blonde Mira ******************************************** Knights of the Old Republic - The Sith Lords ******************************************** TITLE: Effixian's Blonde Mira AUTHOR: Effix(ian) CONTACT: PM me on the forums or find me on Steam ************ INSTALLATION ************ Extract the zip and copy all files to your Override folder. *********** DESCRIPTION *********** This is a simple reskin mod that changes Mira's textures and portrait. Her shirt is light blue with a camo texture that turns red when she turns to the dark side, the rest of her outfit is mostly black. This mod is not compatible with mods that also change Mira's appearance. ***** BUGS ***** None known. ************* UNINSTALLING ************* Remove from the Override folder: P_MiraA.tga P_MiraAD01.tga P_MiraH.tga P_MiraHD1.tga P_MiraHD2.tga PO_pmira.tga po_pMirad1.tga po_pMirad2.tga ****************** DISTRIBUTION NOTES ****************** You may NOT: Use the material from this mod in your own mod without giving me credit, implying it was your creation. You might: Use the material from this mod in your own mods if you simply ask me. ********* Thanks to ********* Fred Tetra ------------------- THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS. Submitter Effix Submitted 03/19/2017 Category Skins TSLRCM Compatible  
  17. File Name: Sparkling Mira File Submitter: forgetcanon File Submitted: 12 Mar 2015 File Category: Skins Includes four Mira head textures. “Eyes only” is exactly what it says: All it does is replace Mira’s eyes with a texture with more depth and highlights. “makeup 1” slightly touches up Mira’s vanilla makeup to make it more vibrant. “makeup 2” adds more pink tones to Mira’s makeup. My personal favorite- her eyes really pop. “makeup 3” adds more green tones to Mira’s makeup. Suggestions for future reskins? Feel free to PM them to me here or to contact me on tumblr. Click here to download this file
  18. Hi all! Just thought of making a badass Bastila, cause...well... why not? There's still a lot to do, especially cause this is my first TSLPatcher- and more complex reskin mod. Still need to make clothes' dark side transition, as well as her face. Getting a portrait for her, though that should be easy... I think. And assigning different clothes to each DS transition level. I have a few faces with DS transition, but they're still a work-in-progress and right now she's only usable for light siders. The dark side faces you see are more of a template, which I add more detail to, and refine it a bit more. (like veins on head and such) So right now they look a bit silly, especially the 2nd DS one. Sooo, what do you think?
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