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Found 36 results

  1. View File Quarterstaff Replacement Pack for K1 A Mod for Star Wars Knights of The Old Republic Author: N-DReW25 1.0.0 Release Date: 04.01.2023 Installation: Copy & Paste the files inside the "For Override" folder and place them into the "Override" folder inside your "swkotor" directory. Description: Since the 2010s, there have been many attempts at creating high quality models and textures for the weapons found in the Kotor games, however, there are several types of weapons which don't have any HD mods in 2023: Gamorrean Battleaxes, Stun Batons and Quarterstaffs. But some of you might recall DeadMan's Quarterstaff Replacement Pack from 2012 which replaced the Quarterstaff models with high quality models and textures... this mod was made for Kotor 2 though and was never ported for K1 players to enjoy... until now! 10 years after the release of the original, the Quarterstaff Replacement Pack has now been ported to K1 replacing the Quarterstaff and the Massassi Battle Staff. Quarterstaffs can either be bought from merchants or wielded by NPCs as weapons (such as the Black Vulkars and Outcast NPCs on Taris) Known Bugs: This mod shouldn't have bugs but if there is Just PM me on Deadlystream. It should be noted that the Massassi Battle Staff sometimes doesn't extend if equipped when the player is doing the "battle pose" animation. The weapon will be able to extend once this animation stops. Incompatibilities: Report any unknown incompatibilities to me on Deadlystream.com Permissions: You are free to use this models as you like as long as you give proper credit to DeadMan. Under NO CIRCUMSTANCES CAN ASSETS OF THIS MOD TO BE UPLOADED TO STEAM WORKSHOP. Special Thanks to: DeadMan: For the original mod! SithSpecter, RevanDark and AshuraDX: Assets used in the original mod by DeadMan! Bioware: For such an amazing game! Fred Tetra: For Kotor Tool! Stoffee: For TSLPatcher! Everyone who downloads the mod! Legal: THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE-MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE. Submitter N-DReW25 Submitted 01/03/2023 Category Skins K1R Compatible Yes  
  2. Version 1.0.0

    5,585 downloads

    A Mod for Star Wars Knights of The Old Republic Author: N-DReW25 1.0.0 Release Date: 04.01.2023 Installation: Copy & Paste the files inside the "For Override" folder and place them into the "Override" folder inside your "swkotor" directory. Description: Since the 2010s, there have been many attempts at creating high quality models and textures for the weapons found in the Kotor games, however, there are several types of weapons which don't have any HD mods in 2023: Gamorrean Battleaxes, Stun Batons and Quarterstaffs. But some of you might recall DeadMan's Quarterstaff Replacement Pack from 2012 which replaced the Quarterstaff models with high quality models and textures... this mod was made for Kotor 2 though and was never ported for K1 players to enjoy... until now! 10 years after the release of the original, the Quarterstaff Replacement Pack has now been ported to K1 replacing the Quarterstaff and the Massassi Battle Staff. Quarterstaffs can either be bought from merchants or wielded by NPCs as weapons (such as the Black Vulkars and Outcast NPCs on Taris) Known Bugs: This mod shouldn't have bugs but if there is Just PM me on Deadlystream. It should be noted that the Massassi Battle Staff sometimes doesn't extend if equipped when the player is doing the "battle pose" animation. The weapon will be able to extend once this animation stops. Incompatibilities: Report any unknown incompatibilities to me on Deadlystream.com Permissions: You are free to use this models as you like as long as you give proper credit to DeadMan. Under NO CIRCUMSTANCES CAN ASSETS OF THIS MOD TO BE UPLOADED TO STEAM WORKSHOP. Special Thanks to: DeadMan: For the original mod! SithSpecter, RevanDark and AshuraDX: Assets used in the original mod by DeadMan! Bioware: For such an amazing game! Fred Tetra: For Kotor Tool! Stoffee: For TSLPatcher! Everyone who downloads the mod! Legal: THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE-MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
  3. View File K1 Movie-Style Jedi Master Robes K1 Movie-Style Jedi Master Robes A Mod for Star Wars Knights of The Old Republic Author: N-DReW25 1.1.0 Release Date: 16.02.2022 Installation: Version 1.1.0 adds another variant of the K1 Movie-Style Jedi Master Robes mod, you can now pick between the original "Replace ALL Jedi Robes" variant or the brand new "Replace the Master Robes ONLY" variant. You can only pick ONE variant, you CANNOT have both. * How to install "Replace ALL Jedi Robes" variant. Install JC's Fashion Line I: Cloaked Jedi Robes for K1 1.4 mod first (This mod REQUIRES Cloaked Jedi Robes for K1 to work properly): https://deadlystream.com/files/file/1378-jcs-fashion-line-i-cloaked-jedi-robes-for-k1/ Once you've installed JC's mod, copy the contents of the "For Override" folder and paste it into your swkotor Override folder, overwrite files if necessary. * How to install "Replace Jedi Master Robes ONLY" variant. JC's Cloaked Jedi Robes is NOT required for this variant to work, however, if you do choose to install JC's mod (Or any Jedi Robe mod) then it is recommended to install them BEFORE this variant (And DON’T install the gloveless version of JC’s Cloaked Robes for this one either!). I personally recommend you install the Kotor Prequel Replacement Mod by Kainzorus Prime: https://deadlystream.com/files/file/412-kotor-prequel-robe-replacement/ The way this variant works is that it replaces the Revan Robes 2DA slot with the Movie-Style Robes, this allows players to use the Prequel Replacement mod/JC's Cloaked Jedi Robes or even the vanilla Jedi Robe model ALONGSIDE the Movie-Style Jedi Master Robes. To install this variant, double click the TSLPatcher.exe and let the TSLPatcher do its magic! Afterwards, you can also install "Revan patch" to replace the Star Forge/Revan Robes with disguise items that convert the player into Revan, this is a temporary fix until a proper fix can be made in the future. Description: This mod is a K1 port of DeadMan's "Movie-style Jedi Master robes 1.5" mod from TSL. In version 1.1.0, the robe textures are styled as they are in vanilla (Padawan, Knight and Masters robes all having the same Brown, Blue, Red or Black color). This might change in later versions of the mod depending on the demand for such. The Qel-Droma Robes recieve a unique texture whilst the Revan/Star Forge Robes do not. If you chose the gloveless installation for JC's Cloaked Jedi Robes mod, then the K1 Movie-Style Jedi Master Robes shall also be gloveless. In version 1.1.0, an alternative installation was added. This installation can be found within "Replace Jedi Master Robes ONLY" and will only give the Jedi Master Robe items a unique Movie-Style Jedi Master Robe model whereas the Jedi Robe/Jedi Knight Robes maintain their vanilla models unscathed. If you install JC's Cloaked Jedi Robes or the Kotor Prequel Replacement Mod beforehand, you could have TSL Padawan robes or Prequel Replacement Robes alongside the Movie-Style JEdi Master Robes! Known Bugs: This mod shouldn't have bugs but if there is Just PM me on Deadlystream. Incompatibilities: Would be incompatible with any mods which: * Alter the Jedi robe texture and/or models. ("Replace ALL Jedi Robes") * Alter the Revan robe texture, models and/or the 2DA slot ("Replace Jedi Master Robes ONLY") * Use S_Female and S_Male files (unless the other mods utilize JCarter's Supermodel Port assets. These edits are necessary to give the player supermodels the bones required for the cloaks to animate.) Permissions: Do NOT claim credit for this mod and do not use assets from this mod without my permission. If you'd like to use assets from DeadMan's mods then he has given permission to every modder to do so, you'll need to ask permission for anything made by Kainzorus Prime. Thanks to: DeadMan for making the original mod for K2 HapSlash for the awesome ep3 Obi-Wan and Anakin models which he made for Jedi Academy Spanki for some great textures which are partially used in this mod Don Kain for allowing DeadMan to include his Movie Jedi Robes Kainzorus Prime for allowing me to use assets from his Prequel Replacement mod for the textures of this mod Bioware for such an amazing game Stoffee for TSLPatcher Fred Tetra for Kotor Tool and everyone who downloads the mod. Legal: THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE-MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE. Submitter N-DReW25 Submitted 11/19/2021 Category Skins K1R Compatible Yes  
  4. Version 1.1.0

    1,936 downloads

    K1 Movie-Style Jedi Master Robes A Mod for Star Wars Knights of The Old Republic Author: N-DReW25 1.1.0 Release Date: 16.02.2022 Installation: Version 1.1.0 adds another variant of the K1 Movie-Style Jedi Master Robes mod, you can now pick between the original "Replace ALL Jedi Robes" variant or the brand new "Replace the Master Robes ONLY" variant. You can only pick ONE variant, you CANNOT have both. * How to install "Replace ALL Jedi Robes" variant. Install JC's Fashion Line I: Cloaked Jedi Robes for K1 1.4 mod first (This mod REQUIRES Cloaked Jedi Robes for K1 to work properly): https://deadlystream.com/files/file/1378-jcs-fashion-line-i-cloaked-jedi-robes-for-k1/ Once you've installed JC's mod, copy the contents of the "For Override" folder and paste it into your swkotor Override folder, overwrite files if necessary. * How to install "Replace Jedi Master Robes ONLY" variant. JC's Cloaked Jedi Robes is NOT required for this variant to work, however, if you do choose to install JC's mod (Or any Jedi Robe mod) then it is recommended to install them BEFORE this variant (And DON’T install the gloveless version of JC’s Cloaked Robes for this one either!). I personally recommend you install the Kotor Prequel Replacement Mod by Kainzorus Prime: https://deadlystream.com/files/file/412-kotor-prequel-robe-replacement/ The way this variant works is that it replaces the Revan Robes 2DA slot with the Movie-Style Robes, this allows players to use the Prequel Replacement mod/JC's Cloaked Jedi Robes or even the vanilla Jedi Robe model ALONGSIDE the Movie-Style Jedi Master Robes. To install this variant, double click the TSLPatcher.exe and let the TSLPatcher do its magic! Afterwards, you can also install "Revan patch" to replace the Star Forge/Revan Robes with disguise items that convert the player into Revan, this is a temporary fix until a proper fix can be made in the future. Description: This mod is a K1 port of DeadMan's "Movie-style Jedi Master robes 1.5" mod from TSL. In version 1.1.0, the robe textures are styled as they are in vanilla (Padawan, Knight and Masters robes all having the same Brown, Blue, Red or Black color). This might change in later versions of the mod depending on the demand for such. The Qel-Droma Robes recieve a unique texture whilst the Revan/Star Forge Robes do not. If you chose the gloveless installation for JC's Cloaked Jedi Robes mod, then the K1 Movie-Style Jedi Master Robes shall also be gloveless. In version 1.1.0, an alternative installation was added. This installation can be found within "Replace Jedi Master Robes ONLY" and will only give the Jedi Master Robe items a unique Movie-Style Jedi Master Robe model whereas the Jedi Robe/Jedi Knight Robes maintain their vanilla models unscathed. If you install JC's Cloaked Jedi Robes or the Kotor Prequel Replacement Mod beforehand, you could have TSL Padawan robes or Prequel Replacement Robes alongside the Movie-Style JEdi Master Robes! Known Bugs: This mod shouldn't have bugs but if there is Just PM me on Deadlystream. Incompatibilities: Would be incompatible with any mods which: * Alter the Jedi robe texture and/or models. ("Replace ALL Jedi Robes") * Alter the Revan robe texture, models and/or the 2DA slot ("Replace Jedi Master Robes ONLY") * Use S_Female and S_Male files (unless the other mods utilize JCarter's Supermodel Port assets. These edits are necessary to give the player supermodels the bones required for the cloaks to animate.) Permissions: Do NOT claim credit for this mod and do not use assets from this mod without my permission. If you'd like to use assets from DeadMan's mods then he has given permission to every modder to do so, you'll need to ask permission for anything made by Kainzorus Prime. Thanks to: DeadMan for making the original mod for K2 HapSlash for the awesome ep3 Obi-Wan and Anakin models which he made for Jedi Academy Spanki for some great textures which are partially used in this mod Don Kain for allowing DeadMan to include his Movie Jedi Robes Kainzorus Prime for allowing me to use assets from his Prequel Replacement mod for the textures of this mod Bioware for such an amazing game Stoffee for TSLPatcher Fred Tetra for Kotor Tool and everyone who downloads the mod. Legal: THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE-MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
  5. View File Sith Stalkers [K1] A Mod for Star Wars Knights of The Old Republic Author: N-DReW25 1.3.0 Release Date: 25.02.2023 Installation: Please install the K1 Community Patch FIRST before this mod! If you intend to play with DarthParametric's Dark Jedi Wear Robes then you'll have to install that mod BEFORE Sith Stalkers [K1]. To install Sith Stalkers [K1], simply click on this mod's TSLPatcher.exe, click install, sit back and watch the TSLPatcher do its magic. Description: In 2012, on a modding forum not so far away, the modder "reapper" made a mod that added the Sith Stalker Armor from the 2008 video game "Star Wars: The Force Unleashed". Not long after this, a modder by the name of "DeadMan" ported reapper's mod to K1. In 2014, another modder named "Constar" made a mod called "proper Sith Assassins" that essentially converted the Sith Assassins in TSL into Sith Stalkers from TFU. In 2017, a modder called "N-DReW25" made a parody of Constar's "Proper Sith Assassins" by replacing the Dark Jedi NPCs with DeadMan's Sith Stalkers. Now, in 2022, 10 years after reapper's original Sith Stalker release and 5 years after the release of the K1 Proper Sith Assassin's mod, N-DReW25 has reorganized the Proper Sith Assassin's mod into the FIRST GALACTIC- *Cough*- into the Sith Stalkers [K1] mod. This mod will no longer replace ALL of the Dark Jedi NPCs as the old mod did, instead, you will now find Sith Stalkers alongside the Dark Jedi NPCs across the galaxy in places such as: * Tatooine * Kashyyyk * Manaan * Korriban * Lehon * The Leviathan * The Star Forge The only difference between the Sith Stalker NPCs and the usual Dark Jedi NPCs is that their names are now "Sith Stalker" and their soundsets have been switched to the Sith Soldier soundset. As of version 1.2.0, the Sith Stalkers are exactly the same as their vanilla counterparts in terms of difficulty. Perhaps in future updates I may choose to make the Sith Stalker NPCs a tad harder then the Dark Jedi NPCs. Known Bugs: This mod shouldn't have bugs but if there is Just PM me on Deadlystream.com Incompatibilities: Will be compatible with Dark Jedi mods if you install them BEFORE Sith Stalkers [K1]. If your mod modifies the Dark Jedi NPCs modified in my mod, feel free to leave a comment and I will tell you if that mod is compatible or not. DarthParametric's Dark Jedi Wear Robes mod, for example, is compatible with my mod as I only replace a small handful of Dark Jedi with Sith Stalkers, thus meaning if you install DP's mod first and mine second then you'll see Dark Jedi in Robes alongside Sith Stalkers. Report any unknown incompatibilities to me on Deadlystream.com Permissions: Do NOT claim credit for this mod and do not use assets from this mod without my permission. Special Thanks to: Reapper: For rigging the Sith Stalker model for TSL. Shiftee: For making the original Sith Stalker model. Deadman: For porting the Sith Stalker to K1 and helping with the original TSL mod. UberBlack: For creating the texture. Bioware: For such an amazing game! Fred Tetra: For Kotor Tool Stoffee: For TSLPatcher! And everyone who downloads the mod. Legal: THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE-MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE. Submitter N-DReW25 Submitted 06/18/2017 Category Skins K1R Compatible Yes  
  6. Version 1.3.0

    1,210 downloads

    A Mod for Star Wars Knights of The Old Republic Author: N-DReW25 1.3.0 Release Date: 25.02.2023 Installation: Please install the K1 Community Patch FIRST before this mod! If you intend to play with DarthParametric's Dark Jedi Wear Robes then you'll have to install that mod BEFORE Sith Stalkers [K1]. To install Sith Stalkers [K1], simply click on this mod's TSLPatcher.exe, click install, sit back and watch the TSLPatcher do its magic. Description: In 2012, on a modding forum not so far away, the modder "reapper" made a mod that added the Sith Stalker Armor from the 2008 video game "Star Wars: The Force Unleashed". Not long after this, a modder by the name of "DeadMan" ported reapper's mod to K1. In 2014, another modder named "Constar" made a mod called "proper Sith Assassins" that essentially converted the Sith Assassins in TSL into Sith Stalkers from TFU. In 2017, a modder called "N-DReW25" made a parody of Constar's "Proper Sith Assassins" by replacing the Dark Jedi NPCs with DeadMan's Sith Stalkers. Now, in 2022, 10 years after reapper's original Sith Stalker release and 5 years after the release of the K1 Proper Sith Assassin's mod, N-DReW25 has reorganized the Proper Sith Assassin's mod into the FIRST GALACTIC- *Cough*- into the Sith Stalkers [K1] mod. This mod will no longer replace ALL of the Dark Jedi NPCs as the old mod did, instead, you will now find Sith Stalkers alongside the Dark Jedi NPCs across the galaxy in places such as: * Tatooine * Kashyyyk * Manaan * Korriban * Lehon * The Leviathan * The Star Forge The only difference between the Sith Stalker NPCs and the usual Dark Jedi NPCs is that their names are now "Sith Stalker" and their soundsets have been switched to the Sith Soldier soundset. As of version 1.2.0, the Sith Stalkers are exactly the same as their vanilla counterparts in terms of difficulty. Perhaps in future updates I may choose to make the Sith Stalker NPCs a tad harder then the Dark Jedi NPCs. Known Bugs: This mod shouldn't have bugs but if there is Just PM me on Deadlystream.com Incompatibilities: Will be compatible with Dark Jedi mods if you install them BEFORE Sith Stalkers [K1]. If your mod modifies the Dark Jedi NPCs modified in my mod, feel free to leave a comment and I will tell you if that mod is compatible or not. DarthParametric's Dark Jedi Wear Robes mod, for example, is compatible with my mod as I only replace a small handful of Dark Jedi with Sith Stalkers, thus meaning if you install DP's mod first and mine second then you'll see Dark Jedi in Robes alongside Sith Stalkers. Report any unknown incompatibilities to me on Deadlystream.com Permissions: Do NOT claim credit for this mod and do not use assets from this mod without my permission. Special Thanks to: Reapper: For rigging the Sith Stalker model for TSL. Shiftee: For making the original Sith Stalker model. Deadman: For porting the Sith Stalker to K1 and helping with the original TSL mod. UberBlack: For creating the texture. Bioware: For such an amazing game! Fred Tetra: For Kotor Tool Stoffee: For TSLPatcher! And everyone who downloads the mod. Legal: THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE-MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
  7. File Name: Damaged Ebon Hawk mod File Submitter: FF97 File Submitted: 24 Apr 2014 File Category: Mods TSLRCM Compatible: Yes Due the lack of replacement parts and good repair skills, the Ebon Hawk can't be repaired in a few hours by just 3C-FD and T3-M4. They didn't have enough parts and tools, so the Droids just fixed the hole in the garage and repaired the gas leaks in the pipes. I made this mod, because I think the Ebon Hawk's damages before Peragus II were too heavy for the ship to look like in Kotor 1 after repair. I replaced almost every mdl and mdx from the default ebon hawk model with the same files from the damaged prologue model. I kekt the original cargo hold and garage, because the garage wouldn't look good, and in the cargo hold, the player would encounter many clipping errors. BUGS: in the prologue, if you enter the rooms by opening the doors, every doorframe will be black and dark, this is annoying and doesn't look very realistic, but i can't fix it by now. I will fix it in the possible next version of this mod. Click here to download this file
  8. File Name: [TSL] Clone Wars Armors File Submitter: Kainzorus Prime File Submitted: 07 Apr 2014 File Category: Mods TSLRCM Compatible: Yes Authors: Kainzorus Prime, Darth DeadMan, Fair Strides Mod Name: [TSL] Clone Wars Armor Pack ************************* Under NO circumstances is this, or any of my other, mod(s) to be posted on ANY site other than by myself. ************************* 1. Info =========== This mod will add variety of clone armors and two variants of DC-15 rifle to your game. You can either get them from the corpse of a Republic Trooper corpse aboard the Harbinger, or use the console commands. 2. Installation: ========= Run the TSL Patcher and sit back, the installer will handle everything, including compatibility with other mods. 3. Usage ========= All armors, ten DC-15A and ten DC-15S rifles can be found on a Republic Trooper corpse aboard the Harbinger, marked “Republic Quartermaster Corpse”, found in the Crew Quarters. Item codes are as follows: clone_clean - Clean Episode III Armor clone_dirty - Weathered Episode III Armor clone_blue - 501st Legion Armor clone_red - Shocktrooper Armor clone_green - 442nd Siege Battalion Armor clone_yellow - 212th Attack Battalion Armor clone_grey - 41st Elite Legion Armor clone_star - 327th Star Corps Armor clone_neyo - 91st Reconnaissance Corps Armor clone_shadow - Shadowtrooper Armor clone_para - Paratrooper Armor clone_marine - Galactic Marine Armor clone_gree - Commander Gree’s Armor clone_cody - Commander Cody’s Armor clone_bacara - Commander Bacara’s Armor clone_bly - Commander Bly’s Armor clone_deviss - Captain Deviss’s Armor clone_commando - Commando Armor clone_boss - Delta-38’s Armor clone_sev - Delta 07’s Armor clone_fixer - Delta 40’s Armor clone_scorch - Delta 62’s Armor clone_classic - Clean Episode II Armor clone_captain - Clone Captain Armor clone_commander - Clone Commander Armor clone_sergeant - Clone Sergeant Armor clone_lieutenant - Clone Lieutenant Armor arc_basic - ARC Trooper Armor arc_red - ARC Captain Armor arc_blue - ARC Lieutenant Armor arc_yellow - ARC Commander Armor dc_15a - DC-15A Blaster Rifle dc_15s - DC-15S Blaster Carbine 4. Credits: =========== Special thanks to: MarcusLeCoy - Original 501st Legion texture. Dark_Cuillere - Original Commander Cody texture. Ruku - Most of original Episode III Clone textures. Pahricida - Original DC-15A model and textures. SoM3 - Original DC-15s model and textures. Holowan Laboratories - For all the great resources. 5. DISCLAIMER: =============== This Mod is not supported by LucasArts, Bioware or Obsidian. Please do not contact them for support of this mod. Copyright: Star Wars: Knights of the Old Republic, characters, items, etc. are trademarks and copyrights owned by their respective trademark and copyright holders. Star Wars: Knights of the Old Republic: The Sith Lords, characters, items, etc. are trademarks and copyrights owned by their respective trademark and copyright holders. Bioware and the Odyssey Engine are trademarks of Bioware Corp. Obsidian are trademarks of Obsidian Entertainment. All trademarks and copyrights contained in this document are owned by their respective trademark and copyright holders. Click here to download this file
  9. Version 2.2

    4,718 downloads

    Authors: Kainzorus Prime, Darth DeadMan, Fair Strides Mod Name: [TSL] Clone Wars Armor Pack ************************* Under NO circumstances is this, or any of my other, mod(s) to be posted on ANY site other than by myself. ************************* 1. Info =========== This mod will add variety of clone armors and two variants of DC-15 rifle to your game. You can either get them from the corpse of a Republic Trooper corpse aboard the Harbinger, or use the console commands. 2. Installation: ========= Run the TSL Patcher and sit back, the installer will handle everything, including compatibility with other mods. 3. Usage ========= All armors, ten DC-15A and ten DC-15S rifles can be found on a Republic Trooper corpse aboard the Harbinger, marked “Republic Quartermaster Corpse”, found in the Crew Quarters. Item codes are as follows: clone_clean - Clean Episode III Armor clone_dirty - Weathered Episode III Armor clone_blue - 501st Legion Armor clone_red - Shocktrooper Armor clone_green - 442nd Siege Battalion Armor clone_yellow - 212th Attack Battalion Armor clone_grey - 41st Elite Legion Armor clone_star - 327th Star Corps Armor clone_neyo - 91st Reconnaissance Corps Armor clone_shadow - Shadowtrooper Armor clone_para - Paratrooper Armor clone_marine - Galactic Marine Armor clone_gree - Commander Gree’s Armor clone_cody - Commander Cody’s Armor clone_bacara - Commander Bacara’s Armor clone_bly - Commander Bly’s Armor clone_deviss - Captain Deviss’s Armor clone_commando - Commando Armor clone_boss - Delta-38’s Armor clone_sev - Delta 07’s Armor clone_fixer - Delta 40’s Armor clone_scorch - Delta 62’s Armor clone_classic - Clean Episode II Armor clone_captain - Clone Captain Armor clone_commander - Clone Commander Armor clone_sergeant - Clone Sergeant Armor clone_lieutenant - Clone Lieutenant Armor arc_basic - ARC Trooper Armor arc_red - ARC Captain Armor arc_blue - ARC Lieutenant Armor arc_yellow - ARC Commander Armor dc_15a - DC-15A Blaster Rifle dc_15s - DC-15S Blaster Carbine 4. Credits: =========== Special thanks to: MarcusLeCoy - Original 501st Legion texture. Dark_Cuillere - Original Commander Cody texture. Ruku - Most of original Episode III Clone textures. Pahricida - Original DC-15A model and textures. SoM3 - Original DC-15s model and textures. Holowan Laboratories - For all the great resources. 5. DISCLAIMER: =============== This Mod is not supported by LucasArts, Bioware or Obsidian. Please do not contact them for support of this mod. Copyright: Star Wars: Knights of the Old Republic, characters, items, etc. are trademarks and copyrights owned by their respective trademark and copyright holders. Star Wars: Knights of the Old Republic: The Sith Lords, characters, items, etc. are trademarks and copyrights owned by their respective trademark and copyright holders. Bioware and the Odyssey Engine are trademarks of Bioware Corp. Obsidian are trademarks of Obsidian Entertainment. All trademarks and copyrights contained in this document are owned by their respective trademark and copyright holders.
  10. Version 1.0

    9,103 downloads

    Author: Kainzorus Prime, Darth DeadMan Mod Name: TSL Prequel Robes Replacement 1.0 ************************* Under NO circumstances is this, or any of my other, mod(s) to be posted on ANY site other than by myself. ************************* 1. Info =========== This mod replaces the Padawan-type robes with the styles seen in Episode I-III. Includes new icons. 2. Installation: ========= Copy the files from the Main Mod folder into the Override. Overwrite all if prompted. Install optional components from specified folders into the Override as you want. 3. Credits: =========== Special thanks to: Holowan Laboratories - For all the great resources. 4. DISCLAIMER: =============== This Mod is not supported by LucasArts, Bioware or Obsidian. Please do not contact them for support of this mod. Copyright: Star Wars: Knights of the Old Republic, characters, items, etc. are trademarks and copyrights owned by their respective trademark and copyright holders. Star Wars: Knights of the Old Republic: The Sith Lords, characters, items, etc. are trademarks and copyrights owned by their respective trademark and copyright holders. Bioware and the Odyssey Engine are trademarks of Bioware Corp. Obsidian are trademarks of Obsidian Entertainment. All trademarks and copyrights contained in this document are owned by their respective trademark and copyright holders.
  11. File Name: [KotOR] Prequel Robe Replacement File Submitter: Kainzorus Prime File Submitted: 04 Apr 2014 File Category: Mods K1R Compatible: Yes Author: Kainzorus Prime, Darth DeadMan Mod Name: KotOR Prequel Robes Replacement 1.1 ************************* Under NO circumstances is this, or any of my other, mod(s) to be posted on ANY site other than by myself. ************************* 1. Info =========== This mod replaces the default Jedi and Dark Jedi robes with the styles seen in Episode I-III. Includes new icons, texture for Qel-Droma robe, optional replacement for Jedi robes worn by NPCs, as well as optional replacement for Star Forge/Darth Revan’s robes. 2. Installation: ========= Copy the files from the Main Mod folder into the Override. Overwrite all if prompted. Install optional components from specified folders into the Override as you want. 3. Credits: =========== Special thanks to: Holowan Laboratories - For all the great resources. Varsity Puppet - Discovered the cause of model crashes on macs; fixed half the models. Fair Strides - Fixed the other half of the models; relayed information between Kainzorus and Varsity Puppet. 4. DISCLAIMER: =============== This Mod is not supported by LucasArts, Bioware or Obsidian. Please do not contact them for support of this mod. Copyright: Star Wars: Knights of the Old Republic, characters, items, etc. are trademarks and copyrights owned by their respective trademark and copyright holders. Star Wars: Knights of the Old Republic: The Sith Lords, characters, items, etc. are trademarks and copyrights owned by their respective trademark and copyright holders. Bioware and the Odyssey Engine are trademarks of Bioware Corp. Obsidian are trademarks of Obsidian Entertainment. All trademarks and copyrights contained in this document are owned by their respective trademark and copyright holders. Click here to download this file
  12. Version 1.1

    24,941 downloads

    Author: Kainzorus Prime, Darth DeadMan Mod Name: KotOR Prequel Robes Replacement 1.1 ************************* Under NO circumstances is this, or any of my other, mod(s) to be posted on ANY site other than by myself. ************************* 1. Info =========== This mod replaces the default Jedi and Dark Jedi robes with the styles seen in Episode I-III. Includes new icons, texture for Qel-Droma robe, optional replacement for Jedi robes worn by NPCs, as well as optional replacement for Star Forge/Darth Revan’s robes. 2. Installation: ========= Copy the files from the Main Mod folder into the Override. Overwrite all if prompted. Install optional components from specified folders into the Override as you want. 3. Credits: =========== Special thanks to: Holowan Laboratories - For all the great resources. Varsity Puppet - Discovered the cause of model crashes on macs; fixed half the models. Fair Strides - Fixed the other half of the models; relayed information between Kainzorus and Varsity Puppet. 4. DISCLAIMER: =============== This Mod is not supported by LucasArts, Bioware or Obsidian. Please do not contact them for support of this mod. Copyright: Star Wars: Knights of the Old Republic, characters, items, etc. are trademarks and copyrights owned by their respective trademark and copyright holders. Star Wars: Knights of the Old Republic: The Sith Lords, characters, items, etc. are trademarks and copyrights owned by their respective trademark and copyright holders. Bioware and the Odyssey Engine are trademarks of Bioware Corp. Obsidian are trademarks of Obsidian Entertainment. All trademarks and copyrights contained in this document are owned by their respective trademark and copyright holders.
  13. File Name: K1 - Clone Wars Armors File Submitter: Kainzorus Prime File Submitted: 08 Mar 2014 File Category: Mods K1R Compatible: Yes Authors: Kainzorus Prime, Darth DeadMan, Fair Strides, DarthParametric Mod Name: Clone Wars Armor Pack ************************* Under NO circumstances is this, or any of my other, mod(s) to be posted on ANY site other than by myself. ************************* 1. Info =========== This mod will add variety of clone armors and two variants of DC-15 rifle to your game. You can either get them from the corpse of Republic Trooper aboard the Endar Spire, or use the console commands. 2. Installation: ========= Run the TSL Patcher and sit back, the installer will handle everything, including compatibility with other mods. 3. Usage ========= All armors, ten DC-15A and ten DC-15S rifles can be found on a Republic Trooper corpse aboard the Endar Spire, marked “Republic Quartermaster Corpse”. Item codes are as follows: clone_clean - Clean Episode III Armor clone_dirty - Weathered Episode III Armor clone_blue - 501st Legion Armor clone_red - Shocktrooper Armor clone_green - 442nd Siege Battalion Armor clone_yellow - 212th Attack Battalion Armor clone_grey - 41st Elite Legion Armor clone_star - 327th Star Corps Armor clone_neyo - 91st Reconnaissance Corps Armor clone_shadow - Shadowtrooper Armor clone_para - Paratrooper Armor clone_marine - Galactic Marine Armor clone_gree - Commander Gree’s Armor clone_cody - Commander Cody’s Armor clone_bacara - Commander Bacara’s Armor clone_bly - Commander Bly’s Armor clone_deviss - Captain Deviss’s Armor clone_commando - Commando Armor clone_boss - Delta-38’s Armor clone_sev - Delta 07’s Armor clone_fixer - Delta 40’s Armor clone_scorch - Delta 62’s Armor clone_classic - Clean Episode II Armor clone_captain - Clone Captain Armor clone_commander - Clone Commander Armor clone_sergeant - Clone Sergeant Armor clone_lieutenant - Clone Lieutenant Armor arc_basic - ARC Trooper Armor arc_red - ARC Captain Armor arc_blue - ARC Lieutenant Armor arc_yellow - ARC Commander Armor dc-15a - DC-15A Blaster Rifle dc-15s - DC-15S Blaster Carbine 4. Credits: =========== Special thanks to: MarcusLeCoy - Original 501st Legion texture. Dark_Cuillere - Original Commander Cody texture. Ruku - Most of original Episode III Clone textures. Pahricida - Original DC-15A model and textures. SoM3 - Original DC-15s model and textures. Holowan Laboratories - For all the great resources. 5. DISCLAIMER: =============== This Mod is not supported by LucasArts, Bioware or Obsidian. Please do not contact them for support of this mod. Copyright: Star Wars: Knights of the Old Republic, characters, items, etc. are trademarks and copyrights owned by their respective trademark and copyright holders. Star Wars: Knights of the Old Republic: The Sith Lords, characters, items, etc. are trademarks and copyrights owned by their respective trademark and copyright holders. Bioware and the Odyssey Engine are trademarks of Bioware Corp. Obsidian are trademarks of Obsidian Entertainment. All trademarks and copyrights contained in this document are owned by their respective trademark and copyright holders. Click here to download this file
  14. Version 2.3

    6,249 downloads

    Authors: Kainzorus Prime, Darth DeadMan, Fair Strides, DarthParametric Mod Name: Clone Wars Armor Pack ************************* Under NO circumstances is this, or any of my other, mod(s) to be posted on ANY site other than by myself. ************************* 1. Info =========== This mod will add variety of clone armors and two variants of DC-15 rifle to your game. You can either get them from the corpse of Republic Trooper aboard the Endar Spire, or use the console commands. 2. Installation: ========= Run the TSL Patcher and sit back, the installer will handle everything, including compatibility with other mods. 3. Usage ========= All armors, ten DC-15A and ten DC-15S rifles can be found on a Republic Trooper corpse aboard the Endar Spire, marked “Republic Quartermaster Corpse”. Item codes are as follows: clone_clean - Clean Episode III Armor clone_dirty - Weathered Episode III Armor clone_blue - 501st Legion Armor clone_red - Shocktrooper Armor clone_green - 442nd Siege Battalion Armor clone_yellow - 212th Attack Battalion Armor clone_grey - 41st Elite Legion Armor clone_star - 327th Star Corps Armor clone_neyo - 91st Reconnaissance Corps Armor clone_shadow - Shadowtrooper Armor clone_para - Paratrooper Armor clone_marine - Galactic Marine Armor clone_gree - Commander Gree’s Armor clone_cody - Commander Cody’s Armor clone_bacara - Commander Bacara’s Armor clone_bly - Commander Bly’s Armor clone_deviss - Captain Deviss’s Armor clone_commando - Commando Armor clone_boss - Delta-38’s Armor clone_sev - Delta 07’s Armor clone_fixer - Delta 40’s Armor clone_scorch - Delta 62’s Armor clone_classic - Clean Episode II Armor clone_captain - Clone Captain Armor clone_commander - Clone Commander Armor clone_sergeant - Clone Sergeant Armor clone_lieutenant - Clone Lieutenant Armor arc_basic - ARC Trooper Armor arc_red - ARC Captain Armor arc_blue - ARC Lieutenant Armor arc_yellow - ARC Commander Armor dc-15a - DC-15A Blaster Rifle dc-15s - DC-15S Blaster Carbine 4. Credits: =========== Special thanks to: MarcusLeCoy - Original 501st Legion texture. Dark_Cuillere - Original Commander Cody texture. Ruku - Most of original Episode III Clone textures. Pahricida - Original DC-15A model and textures. SoM3 - Original DC-15s model and textures. Holowan Laboratories - For all the great resources. 5. DISCLAIMER: =============== This Mod is not supported by LucasArts, Bioware or Obsidian. Please do not contact them for support of this mod. Copyright: Star Wars: Knights of the Old Republic, characters, items, etc. are trademarks and copyrights owned by their respective trademark and copyright holders. Star Wars: Knights of the Old Republic: The Sith Lords, characters, items, etc. are trademarks and copyrights owned by their respective trademark and copyright holders. Bioware and the Odyssey Engine are trademarks of Bioware Corp. Obsidian are trademarks of Obsidian Entertainment. All trademarks and copyrights contained in this document are owned by their respective trademark and copyright holders.
  15. Quarterstaff Replacement Pack View File 1. What is this? Are you tired of awfull look of quarterstaffs? No? Hey, I know you don’t use them, but a lot of NPCs do, so this mod will replace them with better looking models. I’ve also made some interesting changes to these weapons: - Handmaiden’s staff is now double-bladed sword with retractable blades (huge thanks to SithSpecter for allowing me to use his awesome Yinchorr Dueling Sword model) and deals a bit more damage (not too much, just enough for you to keep this blade until you train her as Jedi) - Guidon Beacon, which was restored in TSLRCM will have unique model. - My favorite, Geonosian Electrostaff. It now looks more like staffs which Magnaguards used in episode 3 (electrical field will turn on and off, and it also have custom sounds) 2. Why should I install it? To make your game look better, of course! 3. How to install? Just run TSL Patcher, it will do everything for you. 4. Compatibility. Compatible with TSLRCM. Not compatible with other mods which alter ingame quarterstaff models. 5. Credits. SithSpecter - for allowing me to use his awesome Yinchorr Dueling Sword model. RevanDark and AshuraDX – I used some texture parts from their JA mods. Conditions of Use: You are free to use this models as you like as long as you give proper credit to me, except for the Handmaiden’s staff model. For that one, ask permission from SithSpecter. One more exception: Under NO CIRCUMSTANCES ANY OF MY MODS TO BE UPLOADED TO STEAM WORKSHOP. Submitter DeadMan Submitted 09/08/2012 Category Mods TSLRCM Compatible  
  16. 19,501 downloads

    1. What is this? Are you tired of awfull look of quarterstaffs? No? Hey, I know you don’t use them, but a lot of NPCs do, so this mod will replace them with better looking models. I’ve also made some interesting changes to these weapons: - Handmaiden’s staff is now double-bladed sword with retractable blades (huge thanks to SithSpecter for allowing me to use his awesome Yinchorr Dueling Sword model) and deals a bit more damage (not too much, just enough for you to keep this blade until you train her as Jedi) - Guidon Beacon, which was restored in TSLRCM will have unique model. - My favorite, Geonosian Electrostaff. It now looks more like staffs which Magnaguards used in episode 3 (electrical field will turn on and off, and it also have custom sounds) 2. Why should I install it? To make your game look better, of course! 3. How to install? Just run TSL Patcher, it will do everything for you. 4. Compatibility. Compatible with TSLRCM. Not compatible with other mods which alter ingame quarterstaff models. 5. Credits. SithSpecter - for allowing me to use his awesome Yinchorr Dueling Sword model. RevanDark and AshuraDX – I used some texture parts from their JA mods. Conditions of Use: You are free to use this models as you like as long as you give proper credit to me, except for the Handmaiden’s staff model. For that one, ask permission from SithSpecter. One more exception: Under NO CIRCUMSTANCES ANY OF MY MODS TO BE UPLOADED TO STEAM WORKSHOP.
  17. View File Modders Resource: TFU-style Darth Sion model A long time ago, in a galaxy far far away... Not SO long ago, Don Kain asked me to edit Sion model to look like his TFU skin. I added flaps and bolts to the model, modeled pauldron. He was going to make the actual skin for it (I almost didn't worked on the textures), but his mod was never released. After that, Drewton asked my permission to use this model in his Sion reskin. I allowed that, but his mod too was not released. So I release this model as a modder's resource. Use it as you like, just give credit to me. Known issues: It's possible, that his flaps will not be animated in some cutscenes. I never really tested, so it's up to you to find out. This mod is not suppored by LucasArts, BioWare, Obsidian and ME. I don't plan to work on this model anymore, so don't contact me if something is wrong. I release it 'as is', use at your own risk. gMax scene is included so you can fix everything yourself. If you can't - I don't care. Submitter DeadMan Submitted 06/16/2012 Category Skins TSLRCM Compatible Yes  
  18. 2,759 downloads

    A long time ago, in a galaxy far far away... Not SO long ago, Don Kain asked me to edit Sion model to look like his TFU skin. I added flaps and bolts to the model, modeled pauldron. He was going to make the actual skin for it (I almost didn't worked on the textures), but his mod was never released. After that, Drewton asked my permission to use this model in his Sion reskin. I allowed that, but his mod too was not released. So I release this model as a modder's resource. Use it as you like, just give credit to me. Known issues: It's possible, that his flaps will not be animated in some cutscenes. I never really tested, so it's up to you to find out. This mod is not suppored by LucasArts, BioWare, Obsidian and ME. I don't plan to work on this model anymore, so don't contact me if something is wrong. I release it 'as is', use at your own risk. gMax scene is included so you can fix everything yourself. If you can't - I don't care.
  19. View File [K1] Sith Stalker armor Sith Stalker Armor for SW:KotOR Not so long ago reapper (with my little help) have released his Sith Stalker armor mod. It’s great, but only for TSL. And many people would like to see this armor in K1. So, this mod will add TFU Sith Stalker armor to the first KotOR game. I didn’t integrated it into storyline, so you’ll have to use cheats to get it. Just type ‘giveitem dm_sith_stlk’ (without quotes) in your console and enjoy. Credits: Shiftee – original model for Jedi Academy reapper – model rigging UberBlack – texture. Permissions: Under NO CIRCUMSTANCES ANY OF MY MODS TO BE UPLOADED TO STEAM WORKSHOP. Anything else - be my guest, use like you want, just give credit to me. Submitter DeadMan Submitted 05/23/2012 Category Mods K1R Compatible Yes  
  20. Version 1.0

    3,407 downloads

    Sith Stalker Armor for SW:KotOR Not so long ago reapper (with my little help) have released his Sith Stalker armor mod. It’s great, but only for TSL. And many people would like to see this armor in K1. So, this mod will add TFU Sith Stalker armor to the first KotOR game. I didn’t integrated it into storyline, so you’ll have to use cheats to get it. Just type ‘giveitem dm_sith_stlk’ (without quotes) in your console and enjoy. Credits: Shiftee – original model for Jedi Academy reapper – model rigging UberBlack – texture. Permissions: Under NO CIRCUMSTANCES ANY OF MY MODS TO BE UPLOADED TO STEAM WORKSHOP. Anything else - be my guest, use like you want, just give credit to me.
  21. View File [k1]Vibrosword replacement pack This is just a K1 version of my Vibrosword replacement pack, so I will quote the original description: Permissions: Under NO CIRCUMSTANCES ANY OF MY MODS TO BE UPLOADED TO STEAM WORKSHOP. Anything else - be my guest, use like you want, just give credit to me. Submitter DeadMan Submitted 04/12/2012 Category Mods K1R Compatible Yes  
  22. 3,117 downloads

    This is just a K1 version of my Vibrosword replacement pack, so I will quote the original description: Permissions: Under NO CIRCUMSTANCES ANY OF MY MODS TO BE UPLOADED TO STEAM WORKSHOP. Anything else - be my guest, use like you want, just give credit to me.
  23. View File Saber&Melee Weapon Sound Mod Saber&Melee Weapon Sound Mod Author: DeadMan 1. What is this? This mod will change sounds of lightsabers and other melee weapons. Lightsaber sounds are replaced with more movie-like versions. The mod will not only replace ingame sounds, but also will add some variety. For example, all lightsaber types (normal, doublebladed and short) now have unique set of sounds (not only on/off and ‘hum’ sounds, but also swing, parry and hit sounds). Vibroblades, vibroswords, long swords, doublebladed swords and quarterstaffs also have updated soundsets. Vanilla game had only 2 (!) swing sounds for ALL melee weapons. With my mod it’s 3-4 unique sounds for a weapon type. 2. Why should I install it? Why not? 3. How to install? Just run TSL Patcher, it will do everything for you. 4. Compatibility. The mod is not compatible with other mods which alter saber sounds. 5. Credits. Shem – I used some sound files from his Ultimate Sound Mod. Conditions of Use: Under NO CIRCUMSTANCES ANY OF MY MODS TO BE UPLOADED TO STEAM WORKSHOP. Anything else - be my guest, use like you want, just give credit to me. Submitter DeadMan Submitted 02/10/2012 Category Mods TSLRCM Compatible Yes  
  24. Version 1.000001

    3,710 downloads

    Saber&Melee Weapon Sound Mod Author: DeadMan 1. What is this? This mod will change sounds of lightsabers and other melee weapons. Lightsaber sounds are replaced with more movie-like versions. The mod will not only replace ingame sounds, but also will add some variety. For example, all lightsaber types (normal, doublebladed and short) now have unique set of sounds (not only on/off and ‘hum’ sounds, but also swing, parry and hit sounds). Vibroblades, vibroswords, long swords, doublebladed swords and quarterstaffs also have updated soundsets. Vanilla game had only 2 (!) swing sounds for ALL melee weapons. With my mod it’s 3-4 unique sounds for a weapon type. 2. Why should I install it? Why not? 3. How to install? Just run TSL Patcher, it will do everything for you. 4. Compatibility. The mod is not compatible with other mods which alter saber sounds. 5. Credits. Shem – I used some sound files from his Ultimate Sound Mod. Conditions of Use: Under NO CIRCUMSTANCES ANY OF MY MODS TO BE UPLOADED TO STEAM WORKSHOP. Anything else - be my guest, use like you want, just give credit to me.
  25. View File TFU Lightsaber pikes for TSL TFU Lightsaber pikes for TSL Author: DeadMan Description: This mod adds lightsaber pikes which Shadow Guards used in The Force Unleashed. You can build them at workbench when your character reaches level 8. They deal same damage as doublebladed lightsabers, but not upgradable. Also you can optionally install them for sith assassins. Installation: Step 1: Just run the installer. Step 2 (optional): If you want sith assassins to use these pikesabers instead of the quarterstaffs, copy files from included "sith_assassins" folder to your override. Known Issues: There are currently no known issues or problems with this mod. If you do encounter any issues or problems, please let me know. Conditions of Use: Under NO CIRCUMSTANCES ANY OF MY MODS TO BE UPLOADED TO STEAM WORKSHOP. Anything else - be my guest, use like you want, just give credit to me. Special thanks to my brother for providing me a lot of hi-res TFU screenshots. No pixels were harmed during creation of this MOD... well, maybe one or two... but they were bad pixels anyway! THIS MOD IS NOT SUPPORTED BY LUCASARTS, BIOWARE OR OBSIDIAN. Submitter DeadMan Submitted 02/05/2012 Category Mods TSLRCM Compatible Yes