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Found 9 results

  1. View File Redhawke's Correction Armband Author : RedHawke 03/01/05 Version 1.1 ============================================================================ This simple armband mod gives you an armband, that can give you Lightside or Darkside points at will, also it will allow you to gain or lose influence with the NPC's currently in your party, this function works outside the Ebon Hawk only. New in Version 1.1: Added the ability to Increase or Decrease Main PC's Attributes (One or Two points at a time), and Increase or Decrease the Main PC's Skills (One, Two, or Five points at a time). The reason I did this is to ease in Workbench and Item mod testing. I created this armband, my first by the way, because I grew tired of all the LS or DS hits I had to take in conversations to gain influence with a particular NPC, or to complete cartain quests... basically I wanted to be able to play the Lightside or the Darkside my way... and I didn't want to edit a thousand dialog files to do so, this was the easiest solution. You will have to use the giveitem cheat to get it, this is a purely cheating/testing device after all. Installation Instructions: ----------------------------- Run tslpatcher. Un-installation Instructions: ----------------------------- Simply delete these files from your override directory, and use backup folder to replace spells.2da. Giveitem Item Cheat Console Codes: --------------------------------------------------- rh_correction - Correction Armband Acknowledgements: ------------------------------------------------ A boatload of thanks to Fred Tetra for creating the awesome and simple to use kotor editing tool. And Darth333 for without her Whereami armband this would have not been possible... Also a very appreciative thanks to the many friendly and informative people at the Lucasforums Holowan Laboratories board who have shown and or helped me to learn how to do stuff like this. Bug Notes: ------------------------------------------------ Bug reports, if any, can be directed to the Holowan Labs, to the appropriate thread for this mod. Most likey a thread titled... "TSL Mod: Correction Armband now up at my site" http://www.lucasforums.com/forumdisplay.php?s=&forumid=324 Submitter JumpStationZ Submitted 03/16/2020 Category Mods TSLRCM Compatible No  
  2. Version 1.0.0

    309 downloads

    Author : RedHawke 03/01/05 Version 1.1 ============================================================================ This simple armband mod gives you an armband, that can give you Lightside or Darkside points at will, also it will allow you to gain or lose influence with the NPC's currently in your party, this function works outside the Ebon Hawk only. New in Version 1.1: Added the ability to Increase or Decrease Main PC's Attributes (One or Two points at a time), and Increase or Decrease the Main PC's Skills (One, Two, or Five points at a time). The reason I did this is to ease in Workbench and Item mod testing. I created this armband, my first by the way, because I grew tired of all the LS or DS hits I had to take in conversations to gain influence with a particular NPC, or to complete cartain quests... basically I wanted to be able to play the Lightside or the Darkside my way... and I didn't want to edit a thousand dialog files to do so, this was the easiest solution. You will have to use the giveitem cheat to get it, this is a purely cheating/testing device after all. Installation Instructions: ----------------------------- Run tslpatcher. Un-installation Instructions: ----------------------------- Simply delete these files from your override directory, and use backup folder to replace spells.2da. Giveitem Item Cheat Console Codes: --------------------------------------------------- rh_correction - Correction Armband Acknowledgements: ------------------------------------------------ A boatload of thanks to Fred Tetra for creating the awesome and simple to use kotor editing tool. And Darth333 for without her Whereami armband this would have not been possible... Also a very appreciative thanks to the many friendly and informative people at the Lucasforums Holowan Laboratories board who have shown and or helped me to learn how to do stuff like this. Bug Notes: ------------------------------------------------ Bug reports, if any, can be directed to the Holowan Labs, to the appropriate thread for this mod. Most likey a thread titled... "TSL Mod: Correction Armband now up at my site" http://www.lucasforums.com/forumdisplay.php?s=&forumid=324
  3. I want to know how to add items to containers in KOTOR. Specifically I want to add items from other mods and custom items that I created to the first footlocker on the Endire Spire. I cannot get them to appear in the custom items in the Inventory Editor of KOTOR Tool as shown in the image below. This way I can get them in the game itself without having to use a cheat code or the Save Game Editor. Please help me do this and provide all details. Thank you in advance.
  4. Pazaak Wizard for K1 View File ############################ # DESCRIPTION ############################ The "Pazaak Wizard" mod replaces all pazaak card deck of other players by 0. This mod has been made for KotOR. ############################ # REQUIREMENTS ############################ - Kotor1 installed (Retail/Gog/Steam version) ############################ # COMPATIBILITY ############################ - Should be compatible with any mod that does not affect pazaak decks. ############################ # HOW TO INSTALL ############################ Recommended Method : TSLPatcher Method. Go to the TSLPatcher/ folder and execute "TSLPatcher.exe". This method will only modify few lines in "pazaakdecks.2da", preserving compatibility with other mods that already have modified this file. Alternative Method : Override Method. Copy the content of the override folder in the override/ folder of Kotor1. Feel free to leave a comment/question/request bellow. Cheers, aazlm THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS. Submitter aazlm Submitted 04/15/2018 Category Mods K1R Compatible  
  5. Version 1.0

    2,257 downloads

    ############################ # DESCRIPTION ############################ The "Pazaak Wizard" mod replaces all pazaak card deck of other players by 0. This mod has been made for KotOR. ############################ # REQUIREMENTS ############################ - Kotor1 installed (Retail/Gog/Steam version) ############################ # COMPATIBILITY ############################ - Should be compatible with any mod that does not affect pazaak decks. ############################ # HOW TO INSTALL ############################ Recommended Method : TSLPatcher Method. Go to the TSLPatcher/ folder and execute "TSLPatcher.exe". This method will only modify few lines in "pazaakdecks.2da", preserving compatibility with other mods that already have modified this file. Alternative Method : Override Method. Copy the content of the override folder in the override/ folder of Kotor1. Feel free to leave a comment/question/request bellow. Cheers, aazlm THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.
  6. File Name: TSLRCM XP Hssiss Glitch Bug Restored File Submitter: limpingfox File Submitted: 21 Jun 2017 File Category: Mods TSLRCM Compatible: Yes TSLRCM Hssiss Glitch Restored INSTALLATION: Place a_jedi_jrnl_fin.ncs in your Star Wars - KotOR2 Override folder. UNINSTALLATION: Delete a_jedi_jrnl_fin.ncs from your Star Wars - KotOR2 Override folder. DESCRIPTION: The Hssiss glitch was a glitch found in "Knights of the Old Republic II: The Sith Lords." It was commonly used to obtain infinite experience, as you could use it to spawn groups of Hssiss endlessly and kill them, then rinse and repeat. "The Sith Lords Restored Content Mod" restores massive amounts of gameplay. It also fixed many bugs and glitches from the original game, including the Hssiss glitch. This mod restores the Hssiss glitch to the game if you use TSLRCM, as most seem to. You can use it to gain endless experience without having to use the cheat console or a third party character editing software, but rather a glitch that came with the original game. Both the cheat console and Kotor Save Editor would be much faster/easier ways of getting "infinite" experience, but the Hssiss glitch maybe feels more fun & less cheap? I don't know... It is for me! The mod simply restores the original script, I did nothing but extract it with Kotor Tool and put it in my Override, which worked. Therefore, I did no coding or original work of any kind, thus no .nss file is included. Also, no credit or special permission is required to use or repost this elsewhere as it contains nothing original. HOW TO USE THE GLITCH: On Korriban, find the Shryak Caves just around the corner after you leave the academy. Go through the caves and at the end you will find the Secret Tomb. After the second vision (which involves landmines), follow the tunnel east to the fork and go right (you will be facing south on the map). Follow this tunnel to a room where you will find a Dead Jedi. Every time you activate the corpse, 2 Hssiss will spawn in the room. TIPS: You can examine the corpse a bunch of times in a row to fill the room with Hssiss. Area of effect powers like Force Storm and Death Field are most effective in dispatching hords of Hssiss. Light side characters do not regenerate Force Points, so consider using Master Drain Force. Once you exit the tomb, you will be unable to come back in and continue using the glitch. Click here to download this file
  7. Version 1.0

    1,880 downloads

    TSLRCM Hssiss Glitch Restored INSTALLATION: Place a_jedi_jrnl_fin.ncs in your Star Wars - KotOR2 Override folder. UNINSTALLATION: Delete a_jedi_jrnl_fin.ncs from your Star Wars - KotOR2 Override folder. DESCRIPTION: The Hssiss glitch was a glitch found in "Knights of the Old Republic II: The Sith Lords." It was commonly used to obtain infinite experience, as you could use it to spawn groups of Hssiss endlessly and kill them, then rinse and repeat. "The Sith Lords Restored Content Mod" restores massive amounts of gameplay. It also fixed many bugs and glitches from the original game, including the Hssiss glitch. This mod restores the Hssiss glitch to the game if you use TSLRCM, as most seem to. You can use it to gain endless experience without having to use the cheat console or a third party character editing software, but rather a glitch that came with the original game. Both the cheat console and Kotor Save Editor would be much faster/easier ways of getting "infinite" experience, but the Hssiss glitch maybe feels more fun & less cheap? I don't know... It is for me! The mod simply restores the original script, I did nothing but extract it with Kotor Tool and put it in my Override, which worked. Therefore, I did no coding or original work of any kind, thus no .nss file is included. Also, no credit or special permission is required to use or repost this elsewhere as it contains nothing original. HOW TO USE THE GLITCH: On Korriban, find the Shryak Caves just around the corner after you leave the academy. Go through the caves and at the end you will find the Secret Tomb. After the second vision (which involves landmines), follow the tunnel east to the fork and go right (you will be facing south on the map). Follow this tunnel to a room where you will find a Dead Jedi. Every time you activate the corpse, 2 Hssiss will spawn in the room. TIPS: You can examine the corpse a bunch of times in a row to fill the room with Hssiss. Area of effect powers like Force Storm and Death Field are most effective in dispatching hords of Hssiss. Light side characters do not regenerate Force Points, so consider using Master Drain Force. Once you exit the tomb, you will be unable to come back in and continue using the glitch.
  8. File Name: KK's Disguise Armband File Submitter: Antonia File Submitted: 05 Feb 2016 File Category: Mods K1R Compatible: Yes This mod adds an item to inventory which you can equip, then use (like an energy shield). Once that's done, you navigate a dialog-driven menu (computer interface) to select a head, body, or combination and it applies disguise effects. This will work for the main PC and all the usual party member suspects (though it doesn't specifically support Trask, so he may do odd things under some circumstances). There are 4 versions. Any of them should be compatible with everything, though if you've got mods installed that drastically change the order of appearance.2da, everything will point to the wrong things, and if you have content ADDED to appearance.2da, it won't know about that content without some alterations. (Contact me) The 4 versions that are here now are: KK_Dsg_Band_v1_0b_K1R_and_KK_PC.7z - Direct custom content support for K1R and my custom female PC KK_Dsg_Band_v1_0b_K1R.7z - Direct support for K1R, but not my custom PC KK_Dsg_Band_v1_0b_KK_PC.7z - Direct support for my custom PC, but not for K1R KK_Dsg_Band_v1_0b_BASE.7z - No custom content support (though it still works fine for base-game content) Pick your version, run the installer, enjoy. The patcher will make additions to globalcat.2da, spells.2da, igearstore001.utm (Igear's shop, Taris undercity), and tar03_selven031.utc (Selven's character template, Taris lower city apartments). It should only append to these using intelligent functions from TSL patcher, and not overwrite or break anything (plus it makes backups). Everything else is new, unique files from me, so if they conflict with anything at all, it's very very strange. (really shouldn't possibly happen). As the above files probably suggest, you can loot one from Selven, buy another from Igear, and if two isn't enough, just use the console: "giveitem kk_i_arm_dsg.uti" (no quotes) for as many as you want. There's a large readme.txt in the archive, and of course, any other questions, comments, concerns, yadda may be directed to me, and I'll be happy to address them. ^-^ Click here to download this file
  9. Version v1.0b

    943 downloads

    This mod adds an item to inventory which you can equip, then use (like an energy shield). Once that's done, you navigate a dialog-driven menu (computer interface) to select a head, body, or combination and it applies disguise effects. This will work for the main PC and all the usual party member suspects (though it doesn't specifically support Trask, so he may do odd things under some circumstances). There are 4 versions. Any of them should be compatible with everything, though if you've got mods installed that drastically change the order of appearance.2da, everything will point to the wrong things, and if you have content ADDED to appearance.2da, it won't know about that content without some alterations. (Contact me) The 4 versions that are here now are: KK_Dsg_Band_v1_0b_K1R_and_KK_PC.7z - Direct custom content support for K1R and my custom female PC KK_Dsg_Band_v1_0b_K1R.7z - Direct support for K1R, but not my custom PC KK_Dsg_Band_v1_0b_KK_PC.7z - Direct support for my custom PC, but not for K1R KK_Dsg_Band_v1_0b_BASE.7z - No custom content support (though it still works fine for base-game content) Pick your version, run the installer, enjoy. The patcher will make additions to globalcat.2da, spells.2da, igearstore001.utm (Igear's shop, Taris undercity), and tar03_selven031.utc (Selven's character template, Taris lower city apartments). It should only append to these using intelligent functions from TSL patcher, and not overwrite or break anything (plus it makes backups). Everything else is new, unique files from me, so if they conflict with anything at all, it's very very strange. (really shouldn't possibly happen). As the above files probably suggest, you can loot one from Selven, buy another from Igear, and if two isn't enough, just use the console: "giveitem kk_i_arm_dsg.uti" (no quotes) for as many as you want. There's a large readme.txt in the archive, and of course, any other questions, comments, concerns, yadda may be directed to me, and I'll be happy to address them. ^-^