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Found 69 results

  1. View File KOTOR 2 Alpha Textures KOTOR 2 Alpha Textures Description: This is an attempt to restore the K2 visuals, to CLOSELY match those used by the Obsidian during the Alpha stages of development, as seen in promotional screenshots and videos. Just like with KOTOR 1 many early game textures still exist ,in their low quality format, in the game files. This IS NOT a 100% faithful restoration, more a creative interpretation. (SEE screenshots). I don't think that is possible, or its beyond my capabilities. Textures are UPSCALES to 2k. Uploaded collage of promotional images. Installation: Textures are "High Resolution" upscales of base game images.(sometimes modified where necessary) They COULD be used as STANDALONE. However, i recommend/ the intent was, as a patch for my mod. - KOTOR 2 HD Galaxy Mod https://www.nexusmods.com/kotor2/mods/1174 If you have it, just extract the folders into override and REPLACE, when prompted. OPTIONAL FILES: Ive included a SEPARATE alternate appearance for TELOS.(not the red one! See images) Also included retextures for the Droids used in "Alternate Peragus mining Droids" by FF97, also 2k. WARNING - alpha droid models have a animation errors! LINK: https://deadlystream.com/files/file/1227-alternate-peragus-mining-droids/ INCOMPATIBILITY: Obviously, any mods that affect the games environment visuals(replaces same files) are incompatible. However, there is no chance of game breaking errors or bugs. Permissions: Do not re-upload this mod or UNMODIFIED assets from this mod to other sites. Modifying or using the files in your own mods, is allowed and encouraged. Legal: THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE. Submitter JackInTheBox Submitted 07/19/2023 Category Skins TSLRCM Compatible Yes  
  2. Version 1.0.0

    144 downloads

    KOTOR 2 Alpha Textures Description: This is an attempt to restore the K2 visuals, to CLOSELY match those used by the Obsidian during the Alpha stages of development, as seen in promotional screenshots and videos. Just like with KOTOR 1 many early game textures still exist ,in their low quality format, in the game files. This IS NOT a 100% faithful restoration, more a creative interpretation. (SEE screenshots). I don't think that is possible, or its beyond my capabilities. Textures are UPSCALES to 2k. Uploaded collage of promotional images. Installation: Textures are "High Resolution" upscales of base game images.(sometimes modified where necessary) They COULD be used as STANDALONE. However, i recommend/ the intent was, as a patch for my mod. - KOTOR 2 HD Galaxy Mod https://www.nexusmods.com/kotor2/mods/1174 If you have it, just extract the folders into override and REPLACE, when prompted. OPTIONAL FILES: Ive included a SEPARATE alternate appearance for TELOS.(not the red one! See images) Also included retextures for the Droids used in "Alternate Peragus mining Droids" by FF97, also 2k. WARNING - alpha droid models have a animation errors! LINK: https://deadlystream.com/files/file/1227-alternate-peragus-mining-droids/ INCOMPATIBILITY: Obviously, any mods that affect the games environment visuals(replaces same files) are incompatible. However, there is no chance of game breaking errors or bugs. Permissions: Do not re-upload this mod or UNMODIFIED assets from this mod to other sites. Modifying or using the files in your own mods, is allowed and encouraged. Legal: THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
  3. View File Ebon Hawk Revisited The KOTOR Revisited Collection: The Ebon Hawk is an important place in the KOTOR experience since it's where you get acquainted with all your different partners. With this pack I've tried to replace the sad and dull grey/greenish interior colors with something more in line with the exterior look of the ship, while keeping in mind its damaged cargo ship background. WARNING: if you are a hardcore vanilla supporter, this mod won't be for you (and there are already a lot of vanilla upscaled textures mods available). Not that this mod is not lore-friendly compared to the SW universe (to me at least it is) but it changes most of the vanilla textures by original and home made ones. Click here for a Vanilla VS Revisited comparison My main inspiration when creating these textures was the SWTOR game and The Clone Wars serie. This mod DOES replace textures for: - Exterior (4k upscaled and reworked vanilla texture used as a base with many custom details added by hand like damage/burning marks, engine covers, painting...) - Full Interiors with many details added over vanilla (I let you discover everything in game). - The Metal Box loot container (now it looks like a...metal box). This mod DOES NOT replace textures for: - Animated screen panels - Cockpit exterior views (using High Quality Cockpit Skyboxes is strongly recommended). - Textures are TGA 2048x2048 pixels (based on my experience there's no need to go highter in resolution in this game. Bigger textures on old graphics games is just a waste of ressource to me). The total size is 1.12gb on your HDD once installed. - These textures add maximum details with minimum tilling effect. On a low poly game with no normal/bump maps, tilling REALLY IS your enemy. - I used a soft cell shading style because in my opinion photorealistic textures on low poly meshes just look weird and not that great (but again this is my taste). - Hi quality Reflection effects added to metallic objects like walls, floors,... - On a vanilla unmodded game (if such thing still exist): Extract the file and drop the Override folder in your game install folder. That's it. - On an already modded game: there's a high probability that you already have the same files than this mod in your Override folder. These files can be TGA or TPC (or both). So follow these steps: 1/ Extract the file and drop the Override folder in your game install folder. Overwrite existing files when asked. 2/ Download and use the Removes duplicate TGA/TPC tool (easy to use but make sure to read the description). When asked delete the TPC duplicates. By doing this, you make sure there is no conflict with existing modded TPC files in your Override folder so my textures will appear as expected in your game. NOTE: This pack does not cover 100% of the Ebon Hawk textures, especially the animated screen panel (cockpit, holocom,...). It is recommended to install it over a vanilla overhaul textures pack and/or an animated screens overhaul to get a complete HD experience. Just make sure you are installing a Vanilla overhaul BEFORE installing my pack. - Could you make a TPC version? I've tried to convert the mod in TPC but this format breaks many reflection effects when a texture uses an Alpha channel. As I'm not used to work with this format I don't know how I could fix it and to be honest I don't really care. If a simple solution exists then why not providing a TPC version. - I don't like this or that, could you change it? It is a very personal project from a pre-Disney SW fans so like any old school SW supporter I'm very stubborn and closed-mind. It will be unlikely that I take your idea in consideration, but you may try. - Do you plan "revisiting" others places from KOTOR? I've already done a few planets (see the collection above this page) and more may come in the future. - Kexikus and his High Quality Skybox II mod which I used on my pics. - Quanon and his Quanons Ebon Hawk Interior Upscaled Textures mod which I used as a template to help me finding correct files/textures in the game. It was also my "vanilla" benchmark used to calibrate my own textures colors and luminosity. - Many other modders for all the files I'm using on my game and can not list here. Submitter Laast Submitted 07/07/2023 Category Mods K1R Compatible Yes  
  4. Laast

    Ebon Hawk Revisited

    Version 1.1

    450 downloads

    The KOTOR Revisited Collection: The Ebon Hawk is an important place in the KOTOR experience since it's where you get acquainted with all your different partners. With this pack I've tried to replace the sad and dull grey/greenish interior colors with something more in line with the exterior look of the ship, while keeping in mind its damaged cargo ship background. WARNING: if you are a hardcore vanilla supporter, this mod won't be for you (and there are already a lot of vanilla upscaled textures mods available). Not that this mod is not lore-friendly compared to the SW universe (to me at least it is) but it changes most of the vanilla textures by original and home made ones. Click here for a Vanilla VS Revisited comparison My main inspiration when creating these textures was the SWTOR game and The Clone Wars serie. This mod DOES replace textures for: - Exterior (4k upscaled and reworked vanilla texture used as a base with many custom details added by hand like damage/burning marks, engine covers, painting...) - Full Interiors with many details added over vanilla (I let you discover everything in game). - The Metal Box loot container (now it looks like a...metal box). This mod DOES NOT replace textures for: - Animated screen panels - Cockpit exterior views (using High Quality Cockpit Skyboxes is strongly recommended). - Textures are TGA 2048x2048 pixels (based on my experience there's no need to go highter in resolution in this game. Bigger textures on old graphics games is just a waste of ressource to me). The total size is 1.12gb on your HDD once installed. - These textures add maximum details with minimum tilling effect. On a low poly game with no normal/bump maps, tilling REALLY IS your enemy. - I used a soft cell shading style because in my opinion photorealistic textures on low poly meshes just look weird and not that great (but again this is my taste). - Hi quality Reflection effects added to metallic objects like walls, floors,... - On a vanilla unmodded game (if such thing still exist): Extract the file and drop the Override folder in your game install folder. That's it. - On an already modded game: there's a high probability that you already have the same files than this mod in your Override folder. These files can be TGA or TPC (or both). So follow these steps: 1/ Extract the file and drop the Override folder in your game install folder. Overwrite existing files when asked. 2/ Download and use the Removes duplicate TGA/TPC tool (easy to use but make sure to read the description). When asked delete the TPC duplicates. By doing this, you make sure there is no conflict with existing modded TPC files in your Override folder so my textures will appear as expected in your game. NOTE: This pack does not cover 100% of the Ebon Hawk textures, especially the animated screen panel (cockpit, holocom,...). It is recommended to install it over a vanilla overhaul textures pack and/or an animated screens overhaul to get a complete HD experience. Just make sure you are installing a Vanilla overhaul BEFORE installing my pack. - Could you make a TPC version? I've tried to convert the mod in TPC but this format breaks many reflection effects when a texture uses an Alpha channel. As I'm not used to work with this format I don't know how I could fix it and to be honest I don't really care. If a simple solution exists then why not providing a TPC version. - I don't like this or that, could you change it? It is a very personal project from a pre-Disney SW fans so like any old school SW supporter I'm very stubborn and closed-mind. It will be unlikely that I take your idea in consideration, but you may try. - Do you plan "revisiting" others places from KOTOR? I've already done a few planets (see the collection above this page) and more may come in the future. - Kexikus and his High Quality Skybox II mod which I used on my pics. - Quanon and his Quanons Ebon Hawk Interior Upscaled Textures mod which I used as a template to help me finding correct files/textures in the game. It was also my "vanilla" benchmark used to calibrate my own textures colors and luminosity. - Many other modders for all the files I'm using on my game and can not list here.
  5. View File K1 Clothing Pack A Mod for Star Wars Knights of The Old Republic Author: N-DReW25 1.1.0 Release Date: 12.12.2023 Installation: Please install the K1 Community Patch FIRST before this mod! If you plan on using it, install the Unofficial K1CP Tweak Pack mod SECOND! (The Tweak Pack is optional and is NOT required for this mod to work. Do NOT install "Fixed Male 01 Clothing" or "K1 Outcast Clothing Fix" from this mod as these fixes are included in THIS mod!) If you want to use it, install the Restored Content for K1CP mod BEFORE this mod. Make sure you install the NPC Diversity Pack mod BEFORE this mod in its entirety for best results! Once you're ready to install the mod, simply click on this mod's TSLPatcher.exe and you'll be faced two options. This mod comes in 2 parts, and since these parts are optional you'll be given two installation options. The "K2 to K1 Clothing Install" shall install the ported K2 clothing component of the pack whilst the "K1EP Clothing Install" shall install the K1EP component of the mod, for more details on these installations please refer to the "Description" section of this readme. Click which install you'd like to install, click install, sit back and watch the TSLPatcher do its magic. Once the installer has finished, click the INSTALL.exe again and repeat this process. Description: In terms of commoner clothing, Obsidian added various new outfits for their NPCs in Kotor 2. The default 'potato sack' outfit was given a stylish facelift, the bloodied Outcast outfit was replaced with the Refugee outfits we see today and on Telos we saw the introduction of a new noble outfit. This mod will port those Kotor 2 clothing textures to Kotor 1... but with a twist! The Kotor 1 Community Patch does the same thing as Obsidian did, it replaced K1's 'potato sack' outfit "N_CommM01" with Kotor 2's default outfit and Gendar's bloodied Outcast outfit "N_CommM07" was replaced with an Refugee outfit. This mod won't do that, instead, K1's 'potato sack' and K2's default clothing shall be two different outfits NPCs can wear. The removal of the clothing replacement is most pronounced in the Outcast village where almost every NPC now wears a Refugee outfit instead of the K1 bloodied Outcast outfit... except for the Outcasts infected with the Rakghoul disease, their clothing shall still use the K1 bloodied Outcast outfit texture. This mod shall also add the K2 noble outfit, but even this outfit has a twist of its own! In K2, the male noble outfit was blue whilst the female noble outfit was purple... in this mod, you will find 2 noble outfits across the galaxy: a blue male and female noble outfit and a purple male and female outfit. In the latest 1.1 update, I've added the new clothing from the K1 Enhancement Pack modder's resource. This will come in the form of an alternative installation which will work great with the previous K2 to K1 Clothing component. In addition to the K1EP clothing, I've added compatibility for the latest update of the Restored Content for K1CP Demo, if you have that mod installed the new clothing added in this mod shall be gloveless as they are in that mod. If you aren't familiar with any of the above mentioned outfits, please check the screenshots on the mod page so you'll know whether or not this mod is for you. Known Bugs: This mod shouldn't have bugs, but if there feel free to report it to me on Deadlystream. Incompatibilities: Please report any incompatibilities! Permissions: Do NOT claim credit for this mod and do not use assets from this mod without my permission. Thanks to: Bioware: For such an amazing game! Obsidian: For such an amazing sequel and for making the K2 textures! SpaceAlex: For releasing the K1EP as a modder's resource! Fred Tetra: For Kotor Tool! Stoffee: For TSLPatcher! Everyone who downloads the mod! Legal: THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE-MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE. Submitter N-DReW25 Submitted 06/03/2023 Category Skins K1R Compatible No  
  6. N-DReW25

    K1 Clothing Pack

    Version 1.1.1

    256 downloads

    A Mod for Star Wars Knights of The Old Republic Author: N-DReW25 1.1.0 Release Date: 12.12.2023 Installation: Please install the K1 Community Patch FIRST before this mod! If you plan on using it, install the Unofficial K1CP Tweak Pack mod SECOND! (The Tweak Pack is optional and is NOT required for this mod to work. Do NOT install "Fixed Male 01 Clothing" or "K1 Outcast Clothing Fix" from this mod as these fixes are included in THIS mod!) If you want to use it, install the Restored Content for K1CP mod BEFORE this mod. Make sure you install the NPC Diversity Pack mod BEFORE this mod in its entirety for best results! Once you're ready to install the mod, simply click on this mod's TSLPatcher.exe and you'll be faced two options. This mod comes in 2 parts, and since these parts are optional you'll be given two installation options. The "K2 to K1 Clothing Install" shall install the ported K2 clothing component of the pack whilst the "K1EP Clothing Install" shall install the K1EP component of the mod, for more details on these installations please refer to the "Description" section of this readme. Click which install you'd like to install, click install, sit back and watch the TSLPatcher do its magic. Once the installer has finished, click the INSTALL.exe again and repeat this process. Description: In terms of commoner clothing, Obsidian added various new outfits for their NPCs in Kotor 2. The default 'potato sack' outfit was given a stylish facelift, the bloodied Outcast outfit was replaced with the Refugee outfits we see today and on Telos we saw the introduction of a new noble outfit. This mod will port those Kotor 2 clothing textures to Kotor 1... but with a twist! The Kotor 1 Community Patch does the same thing as Obsidian did, it replaced K1's 'potato sack' outfit "N_CommM01" with Kotor 2's default outfit and Gendar's bloodied Outcast outfit "N_CommM07" was replaced with an Refugee outfit. This mod won't do that, instead, K1's 'potato sack' and K2's default clothing shall be two different outfits NPCs can wear. The removal of the clothing replacement is most pronounced in the Outcast village where almost every NPC now wears a Refugee outfit instead of the K1 bloodied Outcast outfit... except for the Outcasts infected with the Rakghoul disease, their clothing shall still use the K1 bloodied Outcast outfit texture. This mod shall also add the K2 noble outfit, but even this outfit has a twist of its own! In K2, the male noble outfit was blue whilst the female noble outfit was purple... in this mod, you will find 2 noble outfits across the galaxy: a blue male and female noble outfit and a purple male and female outfit. In the latest 1.1 update, I've added the new clothing from the K1 Enhancement Pack modder's resource. This will come in the form of an alternative installation which will work great with the previous K2 to K1 Clothing component. In addition to the K1EP clothing, I've added compatibility for the latest update of the Restored Content for K1CP Demo, if you have that mod installed the new clothing added in this mod shall be gloveless as they are in that mod. If you aren't familiar with any of the above mentioned outfits, please check the screenshots on the mod page so you'll know whether or not this mod is for you. Known Bugs: This mod shouldn't have bugs, but if there feel free to report it to me on Deadlystream. Incompatibilities: Please report any incompatibilities! Permissions: Do NOT claim credit for this mod and do not use assets from this mod without my permission. Thanks to: Bioware: For such an amazing game! Obsidian: For such an amazing sequel and for making the K2 textures! SpaceAlex: For releasing the K1EP as a modder's resource! Fred Tetra: For Kotor Tool! Stoffee: For TSLPatcher! Everyone who downloads the mod! Legal: THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE-MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
  7. View File Smuggler's Deluxe [K1] A Mod for Star Wars Knights of The Old Republic Author: N-DReW25 1.0.0 Release Date: 06.03.2023 Installation: Please install the K1 Community Patch FIRST before this mod! If you plan on using it, install the Unofficial K1CP Tweak Pack mod SECOND (This mod is optional and is NOT required for this mod to work)! It is HIGHLY recommended you install the NPC Diversity Pack mod BEFORE this mod. This mod will change the appearances of over 100 NPCs in Kotor, with Smuggler's Deluxe these two mods together will further enhance the NPCs of Kotor! Once you're ready to install Smuggler's Deluxe simply click on this mod's TSLPatcher.exe, click install, sit back and watch the TSLPatcher do its magic. Description: Smuggler NPCs are generic NPCs who wear an iconic jacket, for a better description of a Kotor "smuggler" just picture Tanis Venn and his orange jacket... that jacket model/texture is referred to as "smuggler" in the game files. In the vanilla game you'll see only 3 Smuggler NPC variants using the White Commoner 01, Black Commoner 01 and Asian Commoner 01 heads. What does this mod do? It adds Smuggler variants for all 14 male generic commoner heads inserting them randomly into the Kotor galaxy! Do be aware that whilst the game files refer to this model/texture as "Smuggler" the NPCs given these new smuggler jackets are not actually smugglers. As far as this mod is concerned these smuggler jackets are simply normal jackets. As this mod is intended to be an Addon for the NPC Diversity Pack mod, if you use both mods together this mod will further diversify the NPCs you encounter in the Kotor galaxy! Known Bugs: This mod shouldn't have bugs, but if there is Just PM me on Deadlystream. Incompatibilities: Incompatible with any mods which modify the textures "N_Smuggler01.tga", "N_Smuggler02.tga" and "N_Smuggler04.tga". The reason why I modified these 3 textures is because the vanilla Smuggler outfit textures show Caucasian flesh at the hands (creating a bug where black NPCs would have Caucasian hands). Whilst the K1CP mod attempted to add skin tones for Asian and Black Smugglers, I chose to replace these 'skinned' areas with gloves for the time being. Please report any further incompatibilities! Permissions: Do NOT claim credit for this mod and do not use assets from this mod without my permission. Thanks to: Bioware: For such an amazing game! Fred Tetra: For Kotor Tool! Stoffee: For TSLPatcher! Everyone who downloads the mod! Legal: THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE-MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE. Submitter N-DReW25 Submitted 03/06/2023 Category Mods K1R Compatible No  
  8. Version 2.0.0

    187 downloads

    A Mod for Star Wars Knights of The Old Republic Author: N-DReW25 1.0.0 Release Date: 06.03.2023 Installation: Please install the K1 Community Patch FIRST before this mod! If you plan on using it, install the Unofficial K1CP Tweak Pack mod SECOND (This mod is optional and is NOT required for this mod to work)! It is HIGHLY recommended you install the NPC Diversity Pack mod BEFORE this mod. This mod will change the appearances of over 100 NPCs in Kotor, with Smuggler's Deluxe these two mods together will further enhance the NPCs of Kotor! Once you're ready to install Smuggler's Deluxe simply click on this mod's TSLPatcher.exe, click install, sit back and watch the TSLPatcher do its magic. Description: Smuggler NPCs are generic NPCs who wear an iconic jacket, for a better description of a Kotor "smuggler" just picture Tanis Venn and his orange jacket... that jacket model/texture is referred to as "smuggler" in the game files. In the vanilla game you'll see only 3 Smuggler NPC variants using the White Commoner 01, Black Commoner 01 and Asian Commoner 01 heads. What does this mod do? It adds Smuggler variants for all 14 male generic commoner heads inserting them randomly into the Kotor galaxy! Do be aware that whilst the game files refer to this model/texture as "Smuggler" the NPCs given these new smuggler jackets are not actually smugglers. As far as this mod is concerned these smuggler jackets are simply normal jackets. As this mod is intended to be an Addon for the NPC Diversity Pack mod, if you use both mods together this mod will further diversify the NPCs you encounter in the Kotor galaxy! Known Bugs: This mod shouldn't have bugs, but if there is Just PM me on Deadlystream. Incompatibilities: Incompatible with any mods which modify the textures "N_Smuggler01.tga", "N_Smuggler02.tga" and "N_Smuggler04.tga". The reason why I modified these 3 textures is because the vanilla Smuggler outfit textures show Caucasian flesh at the hands (creating a bug where black NPCs would have Caucasian hands). Whilst the K1CP mod attempted to add skin tones for Asian and Black Smugglers, I chose to replace these 'skinned' areas with gloves for the time being. Please report any further incompatibilities! Permissions: Do NOT claim credit for this mod and do not use assets from this mod without my permission. Thanks to: Bioware: For such an amazing game! Fred Tetra: For Kotor Tool! Stoffee: For TSLPatcher! Everyone who downloads the mod! Legal: THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE-MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
  9. View File Vanilla M4-78 Textures Upscaled Twice The vanilla M4-78 textures upscaled twice with A.I. software waifu2x-caffe. I've left out the txi files that only had "xbox_downsample 256", those were left overs from the old Xbox version. DRO_Ehok.tga is the Ebon Hawk exterior, specific for the droid planet. If you prefer another version of the Hawk's exterior then you may want to replace it. I've included upscaled versions of 2 CM files that some of the txi's call upon. Requested by some old guy on an obscure website. Submitter Effix Submitted 10/06/2022 Category Modder's Resources  
  10. Version 1.0.0

    515 downloads

    The vanilla M4-78 textures upscaled twice with A.I. software waifu2x-caffe. I've left out the txi files that only had "xbox_downsample 256", those were left overs from the old Xbox version. DRO_Ehok.tga is the Ebon Hawk exterior, specific for the droid planet. If you prefer another version of the Hawk's exterior then you may want to replace it. I've included upscaled versions of 2 CM files that some of the txi's call upon. Requested by some old guy on an obscure website.
  11. Is it possible to have multiple robes mods going at once without any issues arising? I am currently using Reb's Average Jedi Robes textures (which I won't get rid of) but I also want to use the TOR Armor Robes to replace Juhani's red robes, and JC's hybrid robes to give jedi master robes a cloak. Can I have my cake and eat it to? Or is it not possible?
  12. I've been looking into the modules to find a reference to the area map texture, however, I couldn't find it. I've also looked into the official documentation, but I couldn't find any useful information. Is it located anywhere else?
  13. View File Quanons Star Forge and Endar Spire Upscaled Textures This mod will add upscaled textures for the Star Forge and Endar Spire sections of the game. Except the skies see note below. All textures are now 4x their original size. Example a 128x128 becomes 512x512, etc... I've not gone up to the 4096x4096 sizes as I don't see what that would add to this older game. A few textures do get to this size, example is the Ebon Hawk. Normal maps have also been redone, rerendered not just upscaled. It's still a 400% improvement on the older files. Enjoy! Sky textures are made by the awesome Kexikus get them here: => https://deadlystream.com/files/file/723-high-quality-skyboxes-ii/ Submitter Quanon Submitted 07/25/2022 Category Mods K1R Compatible Yes  
  14. Version 1.0.0

    366 downloads

    This mod will add upscaled textures for the Star Forge and Endar Spire sections of the game. Except the skies see note below. All textures are now 4x their original size. Example a 128x128 becomes 512x512, etc... I've not gone up to the 4096x4096 sizes as I don't see what that would add to this older game. A few textures do get to this size, example is the Ebon Hawk. Normal maps have also been redone, rerendered not just upscaled. It's still a 400% improvement on the older files. Enjoy! Sky textures are made by the awesome Kexikus get them here: => https://deadlystream.com/files/file/723-high-quality-skyboxes-ii/
  15. View File Quanons Taris Upscaled Textures This mod will add upscaled textures for the planet Taris. Except the skies and Sith base see note below. All textures are now 4x their original size. Example a 128x128 becomes 512x512, etc... I've not gone up to the 4096x4096 sizes as I don't see what that would add to this older game. A few textures do get to this size, example is the Ebon Hawk. Normal maps have also been redone, rerendered not just upscaled. It's still a 400% improvement on the older files. Enjoy! Sky textures are made by the awesome Kexikus get them here: https://deadlystream.com/files/file/723-high-quality-skyboxes-ii/ For the Sith base get my other Upscaled pack! 😉 Another great mod you might consider, for the cantina signs; by SithHolocron: https://deadlystream.com/files/file/1135-animated-manaan-cantina-sign-for-kotor1/ Other big improvement, to the Taris arena, mainly the crowds and fights, by DarthParametric: https://deadlystream.com/files/file/1404-taris-dueling-arena-adjustment/ Submitter Quanon Submitted 06/30/2022 Category Mods K1R Compatible Yes  
  16. Version 1.0.0

    376 downloads

    This mod will add upscaled textures for the planet Taris. Except the skies and Sith base see note below. All textures are now 4x their original size. Example a 128x128 becomes 512x512, etc... I've not gone up to the 4096x4096 sizes as I don't see what that would add to this older game. A few textures do get to this size, example is the Ebon Hawk. Normal maps have also been redone, rerendered not just upscaled. It's still a 400% improvement on the older files. Enjoy! Sky textures are made by the awesome Kexikus get them here: https://deadlystream.com/files/file/723-high-quality-skyboxes-ii/ For the Sith base get my other Upscaled pack! 😉 Another great mod you might consider, for the cantina signs; by SithHolocron: https://deadlystream.com/files/file/1135-animated-manaan-cantina-sign-for-kotor1/ Other big improvement, to the Taris arena, mainly the crowds and fights, by DarthParametric: https://deadlystream.com/files/file/1404-taris-dueling-arena-adjustment/
  17. View File KotOR II Switch Texture Restoration KotOR II Switch Texture Restoration The Switch port of KotOR II included some upscaled textures for much of the game, just like the first game. While some of these look fine, I found some of the armor and character portraits pretty bad to look at. Not as bad as K1, but still annoying at times. I'm not sure why, but these were not advertised or mentioned, and there is no way to turn them off in game. This mod restores the original textures for the character portraits, armor textures, while preserving the new UI and button prompts. Please notify me if anything is broken or you run into issues. I played many hours with this mod, but it has by no means been exhaustively tested. It should not cause any major or game-breaking issues though. This is compatible with, but does not require my KotOR II Switch Modding Framework, if you wish to use this with other mods that change textures, install this first. NOTE: Like any other mod for Switch, this requires a hacked or modded Switch with custom firmware. This can probably be adapted to firmwares other than Atmosphere, but I offer no support for them. Installation is dead simple, extract the "atmosphere" folder to the root of your SD card. If you wish to uninstall: If this is the only mod you installed: Simply delete the "0100B2C016252000" folder under atmosphere/contents/ If you installed other mods, it will depend. I would generally recommend just wiping clean for safety, or if you didn't install any other texture mods, you could delete just the "Textures" folder in override. Big thanks to JC for a ton of help with this mod. Submitter jacqylfrost Submitted 06/26/2022 Category Mods TSLRCM Compatible Yes  
  18. Version 1.0.0

    88 downloads

    KotOR II Switch Texture Restoration The Switch port of KotOR II included some upscaled textures for much of the game, just like the first game. While some of these look fine, I found some of the armor and character portraits pretty bad to look at. Not as bad as K1, but still annoying at times. I'm not sure why, but these were not advertised or mentioned, and there is no way to turn them off in game. This mod restores the original textures for the character portraits, armor textures, while preserving the new UI and button prompts. Please notify me if anything is broken or you run into issues. I played many hours with this mod, but it has by no means been exhaustively tested. It should not cause any major or game-breaking issues though. This is compatible with, but does not require my KotOR II Switch Modding Framework, if you wish to use this with other mods that change textures, install this first. NOTE: Like any other mod for Switch, this requires a hacked or modded Switch with custom firmware. This can probably be adapted to firmwares other than Atmosphere, but I offer no support for them. Installation is dead simple, extract the "atmosphere" folder to the root of your SD card. If you wish to uninstall: If this is the only mod you installed: Simply delete the "0100B2C016252000" folder under atmosphere/contents/ If you installed other mods, it will depend. I would generally recommend just wiping clean for safety, or if you didn't install any other texture mods, you could delete just the "Textures" folder in override. Big thanks to JC for a ton of help with this mod.
  19. View File K1 Pre-Release Pack A Mod for Star Wars Knights of The Old Republic Author: N-DReW25 1.0.0 Release Date: 20.06.2021 Installation: Simply click on the TSLPatcher.exe, select your option, click install and sit back and watch the TSLPatcher do its magic. WARNING: If you wish to use Gloveless Sith Officers and Albino Sith Officers at the same time, please install Gloveless Sith Officers FIRST and Albino Sith Officers SECOND! Uninstallation: Depends on what you've chosen to install. Copy the files within the generated "backup" folder and place the file inside your modules folder, make sure you overwrite. Description: July 15 2003 was the day Kotor 1 was released for the first time on Xbox. If you've played Kotor on the Xbox or have played my Knights of the Old XBOX mod then you might be aware that the Xbox version and the PC version of these games are different, but what if I told you there was a 3rd version of Kotor which you might not have heard of before? Between 2002 and early 2003, the original Kotor website published a series of images which ranged from concept art to promotional screenshots of the game during its Beta/Pre-Release stage of development. Whilst these promotional screenshots might appear worse than the vanilla game (As these are pre-release/in-development screenshots), a few eagle eyed observers might notice some features in said screenshots which the vanilla game lacks. What this mod will do is add these features into the vanilla PC game. WARNING: Please be sure to consult the mod's screenshots before installing (Or ask the mod author in the comments), the installer for this mod is modular allowing you to install things at your leisure, however, some features might be perceived as lower quality than others so it is recommended to be 100% sure of what you want to install before installing anything. None of the features should break your game, it's merely a matter of your own opinion on whether or not you like the aesthetic of a specific feature or not. Known Bugs: This mod shouldn't have bugs but if there is Just PM me on Deadlystream. Gloveless Jedi Robes do not receive the grey Dark Side transitions, meaning the player character will have a grey head with normal hands. The best way to fix this would be to use a mod which removes the Dark Side transitions. Incompatibilities: Would be incompatible with any mods which modifies Mission Vao's body/underwear/head texture and portraits, Trask Ulgo's unique head texture and portraits, Jedi Robe textures and models, Sith Officer body/head textures or models Permissions: Do NOT claim credit for this mod and do not use assets from this mod without my permission. Thanks to: Bioware: For such an amazing game Fred Tetra: For Kotor Tool Stoffee: For TSLPatcher Everyone who downloads the mod! Legal: THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE-MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE. Submitter N-DReW25 Submitted 06/20/2022 Category Mods K1R Compatible No  
  20. Version 1.1.1

    212 downloads

    A Mod for Star Wars Knights of The Old Republic Author: N-DReW25 1.0.0 Release Date: 20.06.2021 Installation: Simply click on the TSLPatcher.exe, select your option, click install and sit back and watch the TSLPatcher do its magic. WARNING: If you wish to use Gloveless Sith Officers and Albino Sith Officers at the same time, please install Gloveless Sith Officers FIRST and Albino Sith Officers SECOND! Uninstallation: Depends on what you've chosen to install. Copy the files within the generated "backup" folder and place the file inside your modules folder, make sure you overwrite. Description: July 15 2003 was the day Kotor 1 was released for the first time on Xbox. If you've played Kotor on the Xbox or have played my Knights of the Old XBOX mod then you might be aware that the Xbox version and the PC version of these games are different, but what if I told you there was a 3rd version of Kotor which you might not have heard of before? Between 2002 and early 2003, the original Kotor website published a series of images which ranged from concept art to promotional screenshots of the game during its Beta/Pre-Release stage of development. Whilst these promotional screenshots might appear worse than the vanilla game (As these are pre-release/in-development screenshots), a few eagle eyed observers might notice some features in said screenshots which the vanilla game lacks. What this mod will do is add these features into the vanilla PC game. WARNING: Please be sure to consult the mod's screenshots before installing (Or ask the mod author in the comments), the installer for this mod is modular allowing you to install things at your leisure, however, some features might be perceived as lower quality than others so it is recommended to be 100% sure of what you want to install before installing anything. None of the features should break your game, it's merely a matter of your own opinion on whether or not you like the aesthetic of a specific feature or not. Known Bugs: This mod shouldn't have bugs but if there is Just PM me on Deadlystream. Gloveless Jedi Robes do not receive the grey Dark Side transitions, meaning the player character will have a grey head with normal hands. The best way to fix this would be to use a mod which removes the Dark Side transitions. Incompatibilities: Would be incompatible with any mods which modifies Mission Vao's body/underwear/head texture and portraits, Trask Ulgo's unique head texture and portraits, Jedi Robe textures and models, Sith Officer body/head textures or models Permissions: Do NOT claim credit for this mod and do not use assets from this mod without my permission. Thanks to: Bioware: For such an amazing game Fred Tetra: For Kotor Tool Stoffee: For TSLPatcher Everyone who downloads the mod! Legal: THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE-MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
  21. View File Quanons Manaan Upscaled Textures This mod will add upscaled textures for the Manaan part of the game. Except the skies, see note below. All textures are now 4x their original size. Example a 128x128 becomes 512x512, etc... I've not gone up to the 4096x4096 sizes as I don't see what that would add to this older game. A few textures do get to this size, example is the Ebon Hawk. Normal maps have also been redone, rerendered not just upscaled. It's still a 400% improvement on the older files. Have a peek at the screenshots and: Enjoy! Minor note: No the Sith base is not included, this is a separate texture set within the game, it gets used on various other locations to. So it'll be a pack on its own. Sky textures are made by the awesome Kexikus get them here: => https://deadlystream.com/files/file/723-high-quality-skyboxes-ii/ => https://www.nexusmods.com/kotor/mods/69 For the best looking Cantina signs, pick up this mod by SithHolocron: => https://deadlystream.com/files/file/1135-animated-manaan-cantina-sign-for-kotor1/ Submitter Quanon Submitted 05/12/2022 Category Mods K1R Compatible Yes  
  22. Version 1.0.0

    325 downloads

    This mod will add upscaled textures for the Manaan part of the game. Except the skies, see note below. All textures are now 4x their original size. Example a 128x128 becomes 512x512, etc... I've not gone up to the 4096x4096 sizes as I don't see what that would add to this older game. A few textures do get to this size, example is the Ebon Hawk. Normal maps have also been redone, rerendered not just upscaled. It's still a 400% improvement on the older files. Have a peek at the screenshots and: Enjoy! Minor note: No the Sith base is not included, this is a separate texture set within the game, it gets used on various other locations to. So it'll be a pack on its own. Sky textures are made by the awesome Kexikus get them here: => https://deadlystream.com/files/file/723-high-quality-skyboxes-ii/ => https://www.nexusmods.com/kotor/mods/69 For the best looking Cantina signs, pick up this mod by SithHolocron: => https://deadlystream.com/files/file/1135-animated-manaan-cantina-sign-for-kotor1/
  23. View File Quanons Ebon Hawk Interior Upscaled Textures This mod will add upscaled textures for the interior of the Ebon Hawk. Except the skies, see note below. All textures are now 4x their original size. Example a 128x128 becomes 512x512, etc... I've not gone up to the 4096x4096 sizes as I don't see what that would add to this older game. Normal maps have also been redone, rerendered not just upscaled. It's still a 400% improvement on the older files. Have a look at the screenshots and; Enjoy! EDIT: Looks like I forgot to pack the tpc normalmap files, you can get these with the extra ZIP I provided. Just unpack/ copy to the override folder! Sky textures are made by the great Sithspecter get them here: => https://deadlystream.com/files/file/938-high-quality-cockpit-skyboxes/ Install these after my pack and just overwrite them when asked. Other great texture mods to improve the many monitors and screens in the Ebon Hawk by talented SithHolocron: => https://deadlystream.com/files/file/848-animated-ebon-hawk-monitors-not-including-galaxy-map/ => https://deadlystream.com/files/file/1237-more-subtle-animated-ebon-hawk-monitors-still-not-including-galaxy-map/ => https://deadlystream.com/files/file/1032-kotor1-canon-animated-galaxy-map/ => https://deadlystream.com/files/file/724-kotor1-animated-galaxy-map/ NormalMaps.7z Submitter Quanon Submitted 05/09/2022 Category Mods K1R Compatible Yes  
  24. Version 1.0.0

    569 downloads

    This mod will add upscaled textures for the interior of the Ebon Hawk. Except the skies, see note below. All textures are now 4x their original size. Example a 128x128 becomes 512x512, etc... I've not gone up to the 4096x4096 sizes as I don't see what that would add to this older game. Normal maps have also been redone, rerendered not just upscaled. It's still a 400% improvement on the older files. Have a look at the screenshots and; Enjoy! EDIT: Looks like I forgot to pack the tpc normalmap files, you can get these with the extra ZIP I provided. Just unpack/ copy to the override folder! Sky textures are made by the great Sithspecter get them here: => https://deadlystream.com/files/file/938-high-quality-cockpit-skyboxes/ Install these after my pack and just overwrite them when asked. Other great texture mods to improve the many monitors and screens in the Ebon Hawk by talented SithHolocron: => https://deadlystream.com/files/file/848-animated-ebon-hawk-monitors-not-including-galaxy-map/ => https://deadlystream.com/files/file/1237-more-subtle-animated-ebon-hawk-monitors-still-not-including-galaxy-map/ => https://deadlystream.com/files/file/1032-kotor1-canon-animated-galaxy-map/ => https://deadlystream.com/files/file/724-kotor1-animated-galaxy-map/ NormalMaps.7z
  25. View File Quanons Tatooine Upscaled Textures This mod will add upscaled textures for the Tatooine part of the game. Except the skies, see note below. All textures are now 4x their original size. Example a 128x128 becomes 512x512, etc... I've not gone up to the 4096x4096 sizes as I don't see what that would add to this older game. A few textures do get to this size, example is the Ebon Hawk. Normal maps have also been redone, rerendered not just upscaled. It's still a 400% improvement on the older files. Have a peek at the screenshots and; Enjoy! Also try and spot the babies while on Tatooine. EDIT: Added a tiny zip with a missing wall texture! Sky textures are made by the awesome Kexikus get them here: https://deadlystream.com/files/file/723-high-quality-skyboxes-ii/ Qs_Tatooine_miss.7z Submitter Quanon Submitted 05/07/2022 Category Mods K1R Compatible Yes