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Showing results for tags 'Reskin'.
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Version 1.1
48,642 downloads
///// 01. Background ///// Being such a main part of the K1 story, I was surprised to see these had yet to be revamped. I was looking to get into modding/reskinning, so I thought this would be a great project. ///// 02. Enhancements ///// First steps were to update the overall model. I wanted some visual upgrades while still maintaining a very-aged and neglected structure. I love the runes scattered throughout the game and I really wanted to incorporate those as well. It seemed fitting to light them. (And you're going to them all over the place.) Next section was so focus on the HUD (for lack of a better term). It was very pixelated and really needed a crisp, new look. I tried to simplify it a bit and ended up removing a couple of parts as well. The biggest change I made was creating a new piece for the planet locators. I simply didn't like the originals and wanted to make the location an actual planet. This was a really fun part--recreating the central galaxy this all revolved around. I used some shots of actual galaxies, nebulas, and starfields. It's hard to beat the real thing. I adjusted the colors slightly for better clarity as well. The mother of a bastard that caused me the most grief, was the dodecahedron in the center of the star map. The texture had such a bizarre repeat pattern and never really wrapped that well. I'm happy to the point I got it to, but would like to make that an actual sphere in v2. ///// 03. Future Plans ///// In thinking about a version 2, I'd like to actually edit the model files. I think some edges could be softened, but mostly I'd like to adjust the mapping to avoid so many repeated areas of the texture. The final opening of the star map, where the PC finds out the location of the forge could use some work. Most (if not all) is model work and I wasn't ready for that. I'd also like to adjust the lighting in a couple of places. Would I go as far as to customize it for every zone you find a map? I dunno, that's a big endeavor and there are a limited number of placeables. ///// 04. Moving Forward ///// This has been a fun project for sure, and I'm happy to see it come to fruition. Please download and let me know your thoughts. I open to constructive criticism and whatever I can do to the better the project, I'm happy to do so. ///// 05. Install ///// Drag 'em to your override folder. These shouldn't conflict with anything. ///// 06. Uninstall ///// Remove the files. ///// 07. Disclaimer ///// Distribute, have fun, edit, whatever. I only ask that you don't claim this as your own. ///// 08. Thanks ///// So many! Shout outs for tutorials, advice, suggestions, testing, encouragement, and more. A Future Pilot, Darth_Sapiens, DarthParametric, DarthVarkor, djh269, InSidious, JCarter426, Kexikus, ndix UR, Rece, Sith Holocron, Sithspecter, Sniggles, tjsase, VarsityPuppet, Zhaboka -
I would like whichever one of these is easiest to be accomplished with minimal influence on the game itself: A- The Jedi Armors to have NO "Max Dex. Bonus" in their stats or increase that value in particular to a Max Dex. Bonus of 10000000000 or whatever... OR B- To have standard robes replaced with Zeison Sha and the other jedi armors (visually only) .... OR C- I want to ALWAYS be wearing the model for the Zeison Sha Warrior Armor (Blue one with mail skirt) as Kiera and Vissas are ALWAYS wearing their robes regardless of what is equipped Option "A" would be best since i could still use under/overlays and seems like a decent press of the "delete" key in the right spot... should be rather simple to accomplish what im going for, change the appearance.2da... change the Armor stats to remove/alter Max Dex... or reskin the robes entirely. I'm tired of search engines NOT understanding my request and sending me to reskins of the Jedi armors because NO ONE likes them. although there was ONE that i saw and liked but it REPLACED the armor im trying to KEEP 😕 *Bonus* if it is AT ALL possible to have the Max Dex. Stat removed or drastically expanded for the Jedi Armors *especially Zeison Sha Warrior* , and reskin/exchange the Jedi/Sith robes to be the Jedi/Sith robes from KOTOR 1 and do the same with the "Master" robes and equivalents with the 'Padawan-Jedi robes' models in KOTOR 2 (making Kotor 2's placeholder for Padawan -> Jedi -> Jedi Knight robes to be the 'robeless' robes from Kotor 1 and the placeholder for Kotor 2's Master tier robes would be replaced with the models for the Kotor 2's Padawan/Jedi Robes. Purely visually, robe stats would stay as they are in base game only Jedi armor would have altered stats with the removal of 'Max Dex. Mod') *I would be extremely happy and willing to resume my playthrough with just option "A" but if you had a glimmer of compassion and a spare chunk of time, maybe take a look into adding this as well *this isn't my actual request but since I'm asking in the 1st place and I've seen it around, just replacing things id rather keep* Thank you SOOOOO much, I've looked for over 2 hours to try and do any of this myself, cuz I don't like asking people to do something if i can just do it myself... but after my 2nd hour passed and i was just fuming at the concept that after HOW many years no one has wanted to either look a particular way (IE cool blue Jedi plate mail) , got sick of having more Dexterity than they are allowed to use/ not wearing armor for stats, or even thought the bulky robes post Jedi look bad enough to, well, replace with the Jedi armor models... so here i am ^-^
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I would like whichever one of these is easiest to be accomplished with minimal influence on the game itself: A- The Jedi Armors to have NO "Max Dex. Bonus" in their stats or increase that value in particular to a Max Dex. Bonus of 10000000000 or whatever... OR B- To have standard robes replaced with Zeison Sha and the other jedi armors (visually only) .... OR C- I want to ALWAYS be wearing the model for the Zeison Sha Warrior Armor (Blue one with mail skirt) as Kiera and Vissas are ALWAYS wearing their robes regardless of what is equipped Option "A" would be best since i could still use under/overlays and seems like a decent press of the "delete" key in the right spot... should be rather simple to accomplish what im going for, change the appearance.2da... change the Armor stats to remove/alter Max Dex... or reskin the robes entirely. I'm tired of search engines NOT understanding my request and sending me to reskins of the Jedi armors because NO ONE likes them. although there was ONE that i saw and liked but it REPLACED the armor im trying to KEEP :/ *Bonus* if it is AT ALL possible to have the Max Dex. Stat removed or drastically expanded for the Jedi Armors *especially Zeison Sha Warrior* , and reskin/exchange the Jedi/Sith robes to be the Jedi/Sith robes from KOTOR 1 and do the same with the "Master" robes and equivalents with the 'Padawan-Jedi robes' models in KOTOR 2 (making Kotor 2's placeholder for Padawan -> Jedi -> Jedi Knight robes to be the 'robeless' robes from Kotor 1 and the placeholder for Kotor 2's Master tier robes would be replaced with the models for the Kotor 2's Padawan/Jedi Robes. Purely visually, robe stats would stay as they are in base game only Jedi armor would have altered stats with the removal of 'Max Dex. Mod') *I would be extremely happy and willing to resume my playthrough with just option "A" but if you had a glimmer of compassion and a spare chunk of time, maybe take a look into adding this as well *this isn't my actual request but since I'm asking in the 1st place and I've seen it around, just replacing things id rather keep* Thank you SOOOOO much, I've looked for over 2 hours to try and do any of this myself, cuz I don't like asking people to do something if i can just do it myself... but after my 2nd hour passed and i was just fuming at the concept that after HOW many years no one has wanted to either look a particular way (IE cool blue Jedi plate mail) , got sick of having more Dexterity than they are allowed to use/ not wearing armor for stats, or even thought the bulky robes post Jedi look bad enough to, well, replace with the Jedi armor models... so here i am ^-^
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View File Knights of the Old XBOX A Mod for Star Wars Knights of The Old Republic Author: N-DReW25 1.2.0 Release Date: 27.01.2024 Installation: Alongside the "Readme.txt" file will be the following folders: "Audio Mods" "Movie Cutscene Mods" "Override Mods" * To install Audio Mods: Open the Audio Mods folder, open the Taris Sith Raid XBOX VO folder, open the Streamwaves and copy all 4 .WAV files to this directly (swkotor\streamwaves\m02aa\prer99) and overwrite the vanilla files. * To install Movie Cutscene Mods: Open the Movie Cutscene Mods folder, select which mod you'd like to install and simply copy the .BIK file into your swkotor "movies" folder and overwrite the original .BIK files. * To install Override Mods: Open the Override Mods folder, select which mod you'd like to install and copy the files within the mod folder into your swkotor "Override" folder. You cannot install both Dark Jedi mods as they use the same files, please pick only one Dark Jedi mod to install. Uninstallation: Depends on what you've chosen to uninstall. * For Audio Mods, open the "Backup (Vanilla Files)" and copy the .WAVs inside to the prer99 folder and overwrite the Xbox .WAVs you added. * For Movie Cutscene Mods, open the "Backup (Vanilla Cutscenes)" folder and copy the .BIKs inside to your swkotor movies folder and overwrite the Xbox .BIKs. * For Override mods, delete the files you copied into your Override. Description: As you may know, or may even remember, Star Wars Knights of the Old Republic was released on July 15 2003 whilst the PC edition was released on November 19 2003. Obviously, the original Xbox console from 2003 has gone out of fashion a LONG time ago and 95% of the Kotor Modding and Gaming Community in general have migrated over to the glorious PC Master- *Cough* I mean, to the PC. But did you know that Bioware gave Kotor one final improvement before releasing the full game to the PCs? if you've actually played Kotor on the original Xbox (Or maybe even the Xbox 360, Xbox One or even the Xbox Series X) then you'll recall how on the Console edition of Kotor had a variety of oddities like lower resolution textures, different appearances for NPCs, incorrect appearances for NPCs, alternative VO, bugs/glitches, Yavin 4 being locked behind DLC and more... This mod pack is similar to my TSL Mini Mod Collection mod, every update to the KOTOX will include more Xbox inspired mods for the player to install and experience. Known Bugs: This mod shouldn't have bugs but if there is Just PM me on Deadlystream. Incompatibilities: Would be incompatible with any mods which modify the Taris Sith Raid dlg, the legal and Revan's death .BIKs and any Dark Jedi texture mods. Report any unknown incompatibilities to me on Deadlystream.com. Permissions: Do NOT claim credit for this mod and do not use assets from this mod without my permission. Thanks to: l2daorch: For contributing the Taris Sith Raid audio! DarthParametric: For contributing the Xbox textures! DrMcCoy and DarthParametric (again): For helping me with Xoreo's Tools! Effix: For helping me operate the Command Prompt! Asxdefter on YouTube: For his 2010 playthrough of Kotor on the Xbox 360. His Kotor videos were a massive inspiration for making this mod! BlueShadePlays on YouTube: For their 2017 playthrough of Kotor on the Xbox One. As the Xbox One Kotor has 1080p support, their Kotor videos provided HD crystal clear footage of the Xbox features which I recreated in this mod! Bioware: For such an amazing game! JCarter428: For SithCodec! Stoffee: For TSLPatcher! Fred Tetra: For Kotor Tool! Legal: THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE-MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE. Submitter N-DReW25 Submitted 09/12/2021 Category Mods K1R Compatible No
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Version 1.0.0
500 downloads
----------------------------------------------------------------------- Knights of the Old Republic - The Sith Lords ----------------------------------------------------------------------- TITLE: Effixian's Kreia Reskin AUTHOR: Effix(ian) CONTACT: PM me on the forums or find me on Steam ------------------------- INSTALLATION ------------------------- Extract the zip, move the files from the folder to your override folder. ----------------------- DESCRIPTION ----------------------- "The dark side of the Force is a pathway to many abilities some consider to be unnatural." This is a simple reskin mod that changes Kreia's default body & head textures and her portrait. This mod is not compatible with mods that also change Kreia's appearance. Tip: It might be interesting to try this with https://deadlystream.com/files/file/742-kreias-hood-down --------- BUGS --------- None ------------------------- UNINSTALLING ------------------------- Remove from your override folder: P_KreiaA.tga P_KreiaH.tga PO_PKreia.tga ------------------------------------ DISTRIBUTION NOTES ------------------------------------ You may NOT: Use the material from this mod in your own mod without giving me credit, implying it was your creation. You might: Use the material from this mod in your own mods if you simply ask me. -------------------- THANKS TO -------------------- Fred Tetra for KotOR Tool --------------------------------- THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS. --------------------------------- My mods are free. If you would like to show your support then you can buy me a coffee at ko-fi.com/effix -
Version 1.2
689 downloads
If the Republic is going to go to the trouble of supplying its troops with modular armor, the least they can do is keep their own military's color scheme. A Reskin of the Republic Mod Armor's texture, complete with its own icon. Nothing too fancy, but it should do the trick and at least pretends like the Defense 5 armor textures weren't 3 blatant copies with the colors tweaked. I also touched up the pants slightly, because for some reason BioWare was convinced we needed to see female characters' entire asses and that can't be comfortable. Just unzip and drop the files into your override. As long as no other armors in your override use Model 4, Texture 10 Light Armor, you're good to go. If they do, just rename the texture number to something not in use, edit the uti the same, and replace the "10" in the icon's file with your number.- 2 comments
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3,320 downloads
This is just a simple PC portrait mod, it replaces PFHC07 with a new head (which is a modified version of PFHC05). The new head is supposed to look like http://vignette3.wik...=20091003183103, which is what Wookiepedia has as the Legends "canon" Exile. I did not make this mod—I requested it in the appropriate thread and a few other users put it together: - Schizo did the main bulk of the modeling work - Effix changed the hair color (I know that according the the Revan novel the Exile has light brown hair, but I prefer blonde because of Aimo's KOTOR comics on Deviantart. So I guess this isn't really "canon" after all) - DarthParametric fixed the model with Taina's Replacer - I actually did do one thing: I replaced the party portrait with that hand-drawn pic To install: unzip the files and copy them to your override folder To uninstall: take 'em out again -
Version 1.0.0
495 downloads
******************************************** Knights of the Old Republic - The Sith Lords ******************************************** TITLE: Effixian's PMHB06 Reskin AUTHOR: Effix(ian) CONTACT: PM me on the forums or find me on Steam ************* INSTALLATION ************* Extract the zip, put the contents of the sub folder into your override folder. ************ DESCRIPTION ************ Reskin of the PMHB06 player head. This is a spin off of my KotOR Jolee Bindo Alternative mod, which is a Jolee inspired reskin of Gadon Thek, similar to my TSL PMHB10 reskin. Requested by Ozune. ************* UNINSTALLING ************* Remove from the override folder: PMHB06.tga PMHB06d1.tga PMHB06d2.tga po_PMHB06.tga po_PMHB06d1.tga po_PMHB06d2.tga ********* THANKS TO ********* Fred Tetra for KotOR Tool ------------------- THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS. --------------------------------- My mods are free. If you would like to show your support then you can buy me a coffee at ko-fi.com/effix -
The Zabrak armors in KotOR, unsurprisingly, tend to be unimaginative recolors of whatever armor texture they are a part of. This works well enough for the Zabrak Field Armor, but the Zabrak Combat Suit and Zabrak Battle Armor are obviously sharing textures with other armors. To rectify this, I'm editing their textures to show a bit more uniformity where possible. For the Zabrak Combat Suit, I'm tempted to try a green and brown color scheme inspired by Bao-Dur. The Zabrak Battle Armor will use a modified version of the unused PBD04 texture (it seems to have originally been intended for the Republic Mod Armor judging by the symbol on the chest piece, but needs must). I'll post pictures when I move out of the concept phase, but let me know what y'all think.
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View File Republic Mod Armor Reskin If the Republic is going to go to the trouble of supplying its troops with modular armor, the least they can do is keep their own military's color scheme. A Reskin of the Republic Mod Armor's texture, complete with its own icon. Nothing too fancy, but it should do the trick and at least pretends like the Defense 5 armor textures weren't 3 blatant copies with the colors tweaked. I also touched up the pants slightly, because for some reason BioWare was convinced we needed to see female characters' entire asses and that can't be comfortable. Just unzip and drop the files into your override. As long as no other armors in your override use Model 4, Texture 10 Light Armor, you're good to go. If they do, just rename the texture number to something not in use, edit the uti the same, and replace the "10" in the icon's file with your number. Submitter PirateofRohan Submitted 06/21/2021 Category Mods K1R Compatible Yes
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View File Effixian's Bearded PMHA06 --------------------------------------------------------------------- Knights of the Old Republic - The Sith Lords --------------------------------------------------------------------- TITLE: Effixian's Bearded PMHA06 AUTHOR: Effix(ian) CONTACT: PM me on the forums or find me on Steam ------------------------ INSTALLATION ------------------------ Extract the zip, put the contents of the sub folder into your override folder. ---------------------- DESCRIPTION ---------------------- Reskin that adds a beard to the PMHA06 player head. It also changes the eye color to cyanish. The darkside transitions are similar to the vanilla ones. ------------------------- UNINSTALLING ------------------------- Remove from the override folder: PMHA06.tga PMHA06d1.tga PMHA06d2.tga po_PMHA06.tga po_PMHA06d1.tga po_PMHA06d2.tga ------------------- THANKS TO ------------------- Fred Tetra for KotOR Tool ----------------- Donations ----------------- My mods are free. If you would like to show your support then you can buy me a coffee at ko-fi.com/effix ------------------- THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS Submitter Effix Submitted 06/18/2021 Category Skins TSLRCM Compatible Yes
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Version 1.0.0
208 downloads
--------------------------------------------------------------------- Knights of the Old Republic - The Sith Lords --------------------------------------------------------------------- TITLE: Effixian's Bearded PMHA06 AUTHOR: Effix(ian) CONTACT: PM me on the forums or find me on Steam ------------------------ INSTALLATION ------------------------ Extract the zip, put the contents of the sub folder into your override folder. ---------------------- DESCRIPTION ---------------------- Reskin that adds a beard to the PMHA06 player head. It also changes the eye color to cyanish. The darkside transitions are similar to the vanilla ones. ------------------------- UNINSTALLING ------------------------- Remove from the override folder: PMHA06.tga PMHA06d1.tga PMHA06d2.tga po_PMHA06.tga po_PMHA06d1.tga po_PMHA06d2.tga ------------------- THANKS TO ------------------- Fred Tetra for KotOR Tool ----------------- Donations ----------------- My mods are free. If you would like to show your support then you can buy me a coffee at ko-fi.com/effix ------------------- THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS -
Version 1.1.1
1,930 downloads
This is an HD reskin of our favorite smuggler, Atton! The texture for his body is now 2048x2048, and utilizes hand-drawn edges and photographed textures. I consistently checked my work against a 3D model to ensure there were no texture seams. I even added an environment map to allow Atton's buckles/buttons to shine. I made sure to remain as faithful to the original texture as possible while adding a few details of my own. INSTALLATION Drop the .tga and .txi files into the Override directory of you SWKotOR2 installation folder. THANX Thanks to designm.ag at flickr.com (https://creativecommons.org/licenses/by/2.0/) and texturelib.com. Mod made by tjsase using Adobe Photoshop CS2 and Autodesk Maya 2016 Student Version -
379 downloads
Carth and his weird head were due for an upgrade. Texture changes: -Higher resolution -New eyes -New eye color -New hair -New nose -New eyebrows -New and repositioned ears -Removal of forehead wrinkles -Overall adjustment of highlights and shadows Model changes: -Slimmed tip of the nose -Removal of double chin -Lip shape -Cheek shape -Chin shape -Jaw shape Drag and drop directly into override to install --corpsecotillion -
Version 1.0.0
332 downloads
******************************************** Knights of the Old Republic - The Sith Lords ******************************************** TITLE: Effixian's Black Handmaiden AUTHOR: Effix(ian) CONTACT: PM me on the forums or find me on Steam ************ DESCRIPTION ************ This is a simple reskin mod that changes the Handmaiden's textures and portraits. Adjusted/matching underwear and Dancer's Outfit are included. This mod is not compatible with mods that also change the Handmaiden's appearance. Requested by nate.sana.j on Steam. ************* INSTALLATION ************* Unzip, copy the files from the subfolder to your override folder. ***** BUGS ***** None. ************* UNINSTALLING ************* Remove from your override folder: P_HandmaidBAD01.tga P_HandmaidenBA.tga P_HandmaidenH.tga P_HandmaidenHD1.tga P_HandmaidenHD2.tga PFBLHandM01.tga PFBLHandMD01.tga PO_PHandM.tga PO_PHandMd1.tga PO_PHandMd2.tga ******************* DISTRIBUTION NOTES ******************* You may not: Use the material from this mod in your own mod without giving me credit, implying it was your creation. You might: Use the material from this mod in your own mods if you simply you ask me. ********* THANKS TO ********* Fred Tetra for KotOR Tool ------------------- THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS. --------------------------------- My mods are free. If you would like to show your support then you can buy me a coffee at ko-fi.com/effix -
Version 1.0.0
217 downloads
************************************** Knights of the Old Republic - The Sith Lords ************************************** TITLE: Effixian's White Hanharr AUTHOR: Effix CONTACT: PM me on the forums or find me on Steam ************* INSTALLATION ************* Unzip somewhere and copy the files from the sub folder to your override folder. ************ DESCRIPTION ************ This mod changes Hanharr's appearance. Not compatible with other mods that change Hanharr's appearance. Inspired by a request by darthquell on Steam. ***** BUGS ***** None known. ************* UNINSTALLING ************* Remove the following files from your override folder: P_Hanharr.tga PO_PHanharr.tga ******************* DISTRIBUTION NOTES ******************* You may NOT: Use the material from this mod in your own mod without giving me credit, implying it was your creation. You might: Use the material from this mod in your own mods if you simply ask me. ******** Thanks to ******** Stoffe and Fred Tetra for the needed tools and tutorials ------------------- THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS. --------------------------------- My mods are free. If you would like to show your support then you can buy me a coffee at ko-fi.com/effix -
Version 2.2
6,205 downloads
This adds three Jedi Robes into both games, Anakin's, Obi-Wan's, and Mace Windu's robes. Original credit goes to Kainzorus Prime and Deadman for the original skins and HapSlash for the original Jedi Academy model. The reason for the 2.1 instead of 3.0 is because I am not finished with my current expansion to this robe mod. How to Obtain: Type in the cheat code "giveitem_sl_anakin" for Anakin's, "giveitem_sl_windu" for Mace's, and "giveitem_sl_kenobi' for Obi-Wan's. Or you could use the save game editor. If you want these in game, in K1, the times are in the Aratech store on Dantooine right after you get off the Hawk for the first time. The robes in TSL are with Darrala. I have added compatibility with Deadman's robe mod, you can safely replace this and still get his and mine together. However, if you don't use his robe mod, then I have included as default a file that can go in the override should you not want to download Deadman's mod to use with mine. Installation: Drop K1 folder to Override in Kotor directory, and TSL into Kotor II directory. Bugs: None known, if any pop up, PM me.- 31 comments
- 4 reviews
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Version 1.0.0
114 downloads
Author : RedHawke 09/10/04 Version 1.2 ============================================================================ This is a reskin to turn our Cathar Jedi friend, Juhani into a nice Siberian Tigress motif, so I modified her skins accordingly, I hope you enjoy the new Juhani. This mod is also fully compatable with all of My Mods and just about everyone else's mods as well, unless you have some that change Juhani's appearance. A .kmm file is included to use with Cchargin's KMM or KOTOR Mod Manager program. I hope you all enjoy the Mod! Installation Instructions: ----------------------------- Just extract everything to your KOTOR override, or activate it with KMM. Uninstallation Instructions: ----------------------------- Simply delete all these .tga files from your override directory, or Deactivate it with KMM. This Mod Does: ----------------------------- Changes Juhani into a Siberian Tiger themed character. Her Head, Underwear, Clothes, Portrait, and Party Selection Screen Image textures have all been altered. Her Clothes also have a little additional skin/fur showing, I hated the blue parts, I thought it looked better this way. Acknowledgements: ------------------------------------------------ A boatload of thanks to Fred Tetra for creating the awesome and simple to use kotor editing tool. And Thanks to Cchargin for the cool Kotor Mod Manager, KMM Program! Also a very appreciative nod to the many friendly and informative people at the Lucasforums Holowan Laboratories board who have shown and or helped me to learn how to do stuff like this. And have fun with the new cold weather Juhani! ;^) -
4,875 downloads
In early 2014, a modder by the name of taibhrigh emerged onto the scene at Holowan Labs and released a series of head reskins for KotOR and TSL. For a time, they were available to download from Gamefront; however, those links, like many so many others that came before, were eventually lost. Newcomers to the forums discovered taibhrigh's work and requested that he reupload the files, but as fate would have it, the files were lost during a computer change. Like so many other mods doomed to the whims of time, it seemed as if all hope had faded into oblivion. Enter the venerable Sith Holocron who, upon hearing the cries of the modding community, reached out to a fellow community member who had given favorable reviews to the reskins in the past. This man, who calls himself "milestails," claimed that he possibly had the mods stored on his home PC. However, he was away from his home country and would not be returning for a few more months. "With bated breath," as Shakespeare once put it, the modding community waited... Having returned to his home country, milestails proudly presents taibhrigh's Female Player Head Replacement Skin (PFHC07) for TSL in its original form complete with recolored hair, eyes, lips, movie-style darkside transitions, and portraits. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ » Taibhrigh's Female Player Head Replacement Skin (PFHC07) ReadMe ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ NAME: Taibhrigh's Female Player Head Replacement Skin (PFHC07) TYPE: Reskin SIZE: Unzipped - 1.64 megabytes, Zipped - 770 kilobytes DATE RELEASED: February 3, 2014 (Original), March 2, 2015 (Re-release) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ » DESCRIPTION ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ In early 2014, a modder by the name of taibhrigh emerged onto the scene at Holowan Labs and released a series of head reskins for KotOR and TSL. For a time, they were available to download from Gamefront; however, those links, like many so many others that came before, were eventually lost. Newcomers to the forums discovered taibhrigh's work and requested that he reupload the files, but as fate would have it, the files were lost during a computer change. Like so many other mods doomed to the whims of time, it seemed as if all hope had faded into oblivion. Enter the venerable Sith Holocron who, upon hearing the cries of the modding community, reached out to a fellow community member who had given favorable reviews to the reskins in the past. This man, who calls himself "milestails," claimed that he possibly had the mods stored on his home PC. However, he was away from his home country and would not be returning for a few more months. "With bated breath," as Shakespeare once put it, the modding community waited... Having returned to his home country, milestails proudly presents taibhrigh's Female Player Head Replacement Skin (PFHC07) for TSL in its original form complete with recolored hair, eyes, lips, movie-style darkside transitions, and portraits. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ » INSTALLATION ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Drag and drop the following files into your Override folder, which for Windows 7 users, is located at C:\Program Files (x86)\LucasArts\SWKotOR2: - PFHC07.tga - PFHC07d1.tga - PFHC07d2.tga - po_PFHC07.tga - po_PFHC07d1.tga - po_PFHC07d2.tga Note: I am not responsible for any incompatibility issues that may arise from the use of this mod in conjunction with other mods. (I TAKE NO RESPONSIBILITY FOR ERRORS MADE WHILE INSTALLING THIS MOD) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ » UNINSTALLATION ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Remove the following files from your Override folder: - PFHC07.tga - PFHC07d1.tga - PFHC07d2.tga - po_PFHC07.tga - po_PFHC07d1.tga - po_PFHC07d2.tga (I TAKE NO RESPONSIBILITY FOR ERRORS MADE WHILE UNINSTALLING THIS MOD) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ » KNOWN BUGS ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ None ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ » BUG REPORTING ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ THIS MOD IS RELEASED AS-IS. I AM MERELY THE DISTRIBUTOR, NOT THE AUTHOR. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ » SPECIAL THANKS ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Thanks to taibhrigh for allowing the community to share in his vision for new player heads. Thanks to Sith Holocron for reaching out and starting the re-release process. Also thanks to everyone over at Holowan Labs and Deadly Stream for hosting the work of the community. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ » REDISTRIBUTION ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ This mod may NOT be redistributed in any way without the explicit permission of the author (taibhrigh) and the proper credit given to him within the ReadMe. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ » LEGAL ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE CORP/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSORS/SPONSORS/OWNERS OF THE AFOREMENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE AFOREMENTIONED COMPANIES/LICENSORS/SPONSORS/OWNERS/THE AUTHORS OF THIS MODIFICATION ARE NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE. -
View File Effixian's White Hanharr ************************************** Knights of the Old Republic - The Sith Lords ************************************** TITLE: Effixian's White Hanharr AUTHOR: Effix CONTACT: PM me on the forums or find me on Steam ************* INSTALLATION ************* Unzip somewhere and copy the files from the sub folder to your override folder. ************ DESCRIPTION ************ This mod changes Hanharr's appearance. Not compatible with other mods that change Hanharr's appearance. Inspired by a request by darthquell on Steam. ***** BUGS ***** None known. ************* UNINSTALLING ************* Remove the following files from your override folder: P_Hanharr.tga PO_PHanharr.tga ******************* DISTRIBUTION NOTES ******************* You may NOT: Use the material from this mod in your own mod without giving me credit, implying it was your creation. You might: Use the material from this mod in your own mods if you simply ask me. ******** Thanks to ******** Stoffe and Fred Tetra for the needed tools and tutorials ------------------- THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS. --------------------------------- My mods are free. If you would like to show your support then you can buy me a coffee at ko-fi.com/effix Submitter Effix Submitted 12/12/2020 Category Skins TSLRCM Compatible Yes
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View File Effixian's PMHB06 Reskin ******************************************** Knights of the Old Republic - The Sith Lords ******************************************** TITLE: Effixian's PMHB06 Reskin AUTHOR: Effix(ian) CONTACT: PM me on the forums or find me on Steam ************* INSTALLATION ************* Extract the zip, put the contents of the sub folder into your override folder. ************ DESCRIPTION ************ Reskin of the PMHB06 player head. This is a spin off of my KotOR Jolee Bindo Alternative mod, which is a Jolee inspired reskin of Gadon Thek, similar to my TSL PMHB10 reskin. Requested by Ozune. ************* UNINSTALLING ************* Remove from the override folder: PMHB06.tga PMHB06d1.tga PMHB06d2.tga po_PMHB06.tga po_PMHB06d1.tga po_PMHB06d2.tga ********* THANKS TO ********* Fred Tetra for KotOR Tool ------------------- THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS. --------------------------------- My mods are free. If you would like to show your support then you can buy me a coffee at ko-fi.com/effix Submitter Effix Submitted 12/02/2020 Category Skins TSLRCM Compatible Yes
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View File Effixian's Black Kreia ************************************** Knights of the Old Republic - The Sith Lords ************************************** TITLE: Effixian's Black Kreia AUTHOR: Effix CONTACT: PM me on the forums or find me on Steam ************* INSTALLATION ************* Unzip somewhere and copy the files from the sub folder to your override folder. ************ DESCRIPTION ************ This is a simple reskin mod that changes Kreia's textures and portrait. This mod is not compatible with mods that also change Kreia's appearance. Requested by anthoxyloto, Vash and aaaaajajajajaja on Steam. Note: Kreia's hood being down is not part of this mod -> https://deadlystream.com/topic/3852-kreias-hood-down ***** BUGS ***** None known. ************* UNINSTALLING ************* Remove the following files from your override folder: P_KreiaA.tga P_KreiaEvilA.tga P_KreiaEvilH.tga P_KreiaH.tga P_KreiaH.txi PO_PKreia.tga ******************* DISTRIBUTION NOTES ******************* You may NOT: Use the material from this mod in your own mod without giving me credit, implying it was your creation. You might: Use the material from this mod in your own mods if you simply ask me. ******** Thanks to ******** Stoffe and Fred Tetra for the needed tools and tutorials ------------------- THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS. --------------------------------- My mods are free. If you would like to show your support then you can buy me a coffee at ko-fi.com/effix Submitter Effix Submitted 11/11/2020 Category Skins TSLRCM Compatible Yes
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View File Czerka Armor and Appearance Fix Czerka Corp is one of the biggest business entities in the galaxy, employing billions of sentients on who knows how many planets. Yet in the vanilla version of K1, the developers made some weird (to my mind) decisions on how to depict the employees of this vast corporate empire. JC's Korriban: Back in Black mod recognized and corrected the odd decision the developers made to have Czerka employees wearing Sith military uniforms, but this weirdness regarding Czerka is not just limited to Korriban. On Tatooine, there are personnel identified as Czerka employees who are dressed as commoners. On both Tatooine and Kashyyyk there are Czerka guards patrolling their areas unarmed. It could be argued that these might be local contracted labor who therefore don't get uniforms, but I don't really picture this for security personnel, who serve as the only type of law enforcement in places like Anchorhead, or for the crews of the sandcrawlers, who operate specialized equipment that was imported to the planet. On Kashyyyk, a particularly dangerous planet, you would expect to have every security person armed and wearing armor to protect them from the wildlife and to deal with potential rebellion by the people they are enslaving. That's not to say there's absolutely no place for independent contractors, but I think those characters would be mostly people operating small businesses under license, like the bartenders in Dreshdae and Anchorhead, the weapons dealer in Dreshdae, or the Ithorians running the hunting club or the droid shop in Anchorhead. I also didn't like that only human and Twi'lek employees got uniforms, especially when the Ithorian on Kashyyyk held what seemed to be a very important position there. This mod seeks to address these issues by appropriately clothing all Czerka personnel and providing armor for those employees who should have it. Version: 1.0 completed 10/17/20 Description: This mod makes several changes to the appearances and capabilities of characters employed by Czerka Corp: 1. All human and Twi'lek non-paramilitary Czerka personnel on every planet where Czerka operates wear Czerka uniforms. Czerka employees on Korriban wear standard Czerka uniforms instead of Sith military uniforms. The Czerka miners on Tatooine and Mission's brother Griff also wear Czerka uniforms. 2. The Rodians Greeta and Fodo and the Ithorian Janos wear varients of the Czerka uniform that are fitted for their respective species. 3. All Czerka personnel working in the paramilitary departments of the company such as security, slaving or hunting are appropriately armed for their jobs and also wear custom Czerka armor which displays an employee's rank by the number of stat bars on the chest (for men) or sleeves (for women). There are six ranks (loosely based on police ranks) in all. Rank determines the type of armor worn by the employee: Stat Bars Rank Armor 0 Guard Czerka Light Armor 1 Constable Czerka Light Armor 2 Officer Czerka Mod I Armor 3 Sergeant Czerka Mod II Armor 4 Lieutenant Czerka Mod III Armor Special Captain or higher Czerka Medium Armor This armor can be obtained in game and worn by PCs. It comes in five varieties: --------------------------------- Czerka Light Armor Base Class: 4 Note: Basically just a standard combat suit bearing the Czerka colors and logo. No special features. --------------------------------- Czerka Mod I Armor Base Class: 4, Upgradable Armor Reinforcement: +1 Defense Bonus Mesh Underlay: Resist 5/- vs. Energy --------------------------------- Czerka Mod II Armor Base Class: 4, Upgradable Armor Reinforcement: +2 Defense Bonus Resist 10/- vs. Slashing Mesh Underlay: Resist 10/- vs. Energy Resist 5/- vs. Fire ---------------------------------- Czerka Mod III Armor Base Class 4, Upgradable Armor Reinforcement: +3 Defense Bonus Resist 10/- vs. Slashing Resist 10/- vs. Piercing Mesh Underlay: Resist 15/- vs. Energy Resist 10/- vs. Fire ----------------------------------- Czerka Medium Armor Base Class: 6, Upgradable Attribute Bonus: +1 Dexterity Armor Reinforcement: +2 Defense Bonus Mesh Underlay: Resist 20/- vs. Universal For everyone concerned that this mod will cause the all-green Czerka commander's uniform to disappear from the game (since only Captain Dehno and Commander Dern wear it in the original game), don't worry. That uniform has been reassigned to non-paramilitary personnel who work in supervisory positions like the mining team leader on Tatooine, the guy who manages the Czerka general store on Korriban, or Carth's friend Jordo who is apparently a cargo ship's captain. Installation: Double-click on the installer icon and when prompted direct it to your game folder (“swkotor”, in most cases). After selecting the folder, the mod will install automatically. Uninstallation: Delete the files in your Override folder that have the same names as the files found in the mod’s tslpatchdata folder. Replace the .2da files in the Override folder with the ones from the mod’s backup folder if you have previously-installed mods you want to keep that altered these .2da files. Compatibility: This mod is compatible with any other mod that does not share the same .utc, .uti, .utp and .tga, file names as those found in this mod’s tslpatchdata folder. If any such files are present in your Override folder, this mod will not install properly. There may be incompatibilities of this mod's Korriban .utc files with JC's Korriban: Back in Black mod, but I am not certain, since JC's mod installs content at the module level and I do not know if that mod adds files into the Override folder or not. That's a level of modding I haven't yet learned. Note on Screenshots Displayed for this Mod: This mod does not reskin weapons, it only gives weapons to personnel who should have them equipped. The blasters featured in the screenshots for this mod are not mine, but are from Sithspecter's excellent High Quality Blasters v 1.1 mod, which I have installed in my version of K1. Also, the Screenshots folder that comes with the download includes some bonus content for your amusement. Enjoy! Acknowledgements: This mod was made using the following tools: TSL Patcher v. 1.2.10b1 by stoffe, updated by Fair Strides ChangeEdit v. 1.0.5b1 by stoffe, updated by Fair Strides KOTOR Tool v. 1.0.2210.16738 by Fred Tetra GIMP v. 2.10.6 Many thanks to the authors and developers of these programs! Thanks also to deadlystream.com, BioWare and LucasArts. Note: Install this mod at your own risk. Neither the author of this mod, nor the companies and developers listed above assume any responsibility for any damage to the user’s computer. This mod is not supported by either BioWare or LucasArts. Submitter garm343 Submitted 10/23/2020 Category Mods K1R Compatible Yes
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View File Effixian's Black Handmaiden ******************************************** Knights of the Old Republic - The Sith Lords ******************************************** TITLE: Effixian's Black Handmaiden AUTHOR: Effix(ian) CONTACT: PM me on the forums or find me on Steam ************ DESCRIPTION ************ This is a simple reskin mod that changes the Handmaiden's textures and portraits. Adjusted/matching underwear and Dancer's Outfit are included. This mod is not compatible with mods that also change the Handmaiden's appearance. Requested by nate.sana.j on Steam. ************* INSTALLATION ************* Unzip, copy the files from the subfolder to your override folder. ***** BUGS ***** None. ************* UNINSTALLING ************* Remove from your override folder: P_HandmaidBAD01.tga P_HandmaidenBA.tga P_HandmaidenH.tga P_HandmaidenHD1.tga P_HandmaidenHD2.tga PFBLHandM01.tga PFBLHandMD01.tga PO_PHandM.tga PO_PHandMd1.tga PO_PHandMd2.tga ******************* DISTRIBUTION NOTES ******************* You may not: Use the material from this mod in your own mod without giving me credit, implying it was your creation. You might: Use the material from this mod in your own mods if you simply you ask me. ********* THANKS TO ********* Fred Tetra for KotOR Tool ------------------- THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS. --------------------------------- My mods are free. If you would like to show your support then you can buy me a coffee at ko-fi.com/effix Submitter Effix Submitted 10/20/2020 Category Skins TSLRCM Compatible Yes
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View File Manaan Merc Overhaul ------------------------------------------------------------------------------------------------ MANAAN MERC OVERHAUL for Star WarsTM - Knights of the Old Republic by garm343 ------------------------------------------------------------------------------------------------ Version: 1.0.0 completed 9/9/20 Description: This mod makes changes to the appearance of the various mercenaries the player will encounter while on Manaan. It adds armor to the mercenaries who appear unarmored in the vanilla version of the game and changes the armor visible on each merc to one that is appropriate for that merc’s culture. For example, the Mandalorian merc will now wear Mandalorian armor and the Echani mercs will wear Echani armor. This mod also changes the faces and hair of the Echani mercs so that they now look like Echani (white hair, silvery eyes, and pale complexions). The stun baton carried by the Twi’lek merc in the underwater base is replaced with a heavy blaster instead. This mod does not alter the Iridorian merc’s appearance as he is already wearing his armor. Installation: Double-click on the installer icon and when prompted direct it to your game folder (“swkotor”, in most cases). After selecting the folder, the mod will install automatically. Uninstallation: Delete the files in your Override folder that have the same names as the files found in the mod’s tslpatchdata folder. Replace the .2da files in the Override folder with the ones from the mod’s backup folder if you have previously-installed mods you want to keep that altered these .2da files. Compatibility: This mod is compatible with any other mod that does not share the same .utc, .tga, .mdl, and .mdx file names as those found in this mod’s tslpatchdata folder. If any such files are present in your Override folder, this mod will not install properly. Acknowledgements: This mod was made using the following tools: TSL Patcher v. 1.2.10b1 ChangeEdit v. 1.0.5b1 KOTOR Tool v. 1.0.2210.16738 MDLedit v. 1.0.3 GIMP v. 2.10.6 Many thanks to the authors and developers of these programs! Thanks also to deadlystream.com, BioWare and LucasArts. Note: Install this mod at your own risk. Neither the author of this mod, nor the companies and developers listed above assume any responsibility for any damage to the user’s computer. This mod is not supported by either BioWare or LucasArts. Submitter garm343 Submitted 09/20/2020 Category Mods K1R Compatible Yes