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Found 74 results

  1. Anyone know how to fix or can fix (A better Mira) mod by corpsecotillion I really like the mod. but unfortunately it has some bugs. Following these instructions fixes the head mesh issue "The head model expects a file mirahe.tga, make a copy of p_mirah.tga and rename it to mirahe.tga.I believe the name for the body texture is also incorrect, P_MiraA01.tga should be P_MiraA.tga" But even with the headmesh fix the teeth of the model clip through when Mira is talking and it's weird and buggy. Alternative request: Change Mira's default hair to the one in the mod
  2. Version 1.0

    2,664 downloads

    This mod changes the Male Caucasian 04 head, to a (hopefully) slightly less dopey, and higher quality version. Dark side faces are included. These textures are quite large (2048*2048), so if you happen to be playing on a laptop from '98, you should probably resize them a bit.
  3. I don't know if someone has done this already, but could someone port the blonde guy head from KOTOR 2 to KOTOR 1? or link me to an existing one? I couldn't find it if it has already been done. Thanks! EDIT: This one.
  4. 2,850 downloads

    This is just a simple PC portrait mod, it replaces PFHC07 with a new head (which is a modified version of PFHC05). The new head is supposed to look like http://vignette3.wik...=20091003183103, which is what Wookiepedia has as the Legends "canon" Exile. I did not make this mod—I requested it in the appropriate thread and a few other users put it together: - Schizo did the main bulk of the modeling work - Effix changed the hair color (I know that according the the Revan novel the Exile has light brown hair, but I prefer blonde because of Aimo's KOTOR comics on Deviantart. So I guess this isn't really "canon" after all) - DarthParametric fixed the model with Taina's Replacer - I actually did do one thing: I replaced the party portrait with that hand-drawn pic To install: unzip the files and copy them to your override folder To uninstall: take 'em out again
  5. Would anyone be willing to do a head replacer for Mira that utilizes DarthParametric's Kira Carsen head but retains Mira's default appearance in her armor/clothing? I have the same outfit on Kira in SWTOR from the Cartel Market, so I wanted to see if this was something possible to do in K2.
  6. Version 1.0

    812 downloads

    Author: Kainzorus Prime Mod Name: Count Dooku - PMHC01 Replacement ************************* Under NO circumstances is this, or any of my other, mod(s) to be posted on ANY site other than by myself. ************************* 1. Info =========== After the demise of my old TSL Dooku skin along with pcgamemods, I've decided to make it once again, this time having more experience and using more suitably shaped head. The skin replaces PMHC01, or the caucasian guy with scar underneath his right eye. There are custom icons present aswell, though they don't differ too much. As Dooku was never shown any sign of dark side corruption, there are no transitions included, all dark side skins using the same one as normal light side head. 2. Instalation: ========= Unpack all files from zip and place them in Override folder. If you do not have Override folder, create it in main K1 directory. 3. Usage ========= This replaces the first caucasian pc head, so you just can create new pc or change current appearance via KSE to use it. 4. REMOVAL: =========== Remove these files form Override folder to uninstall: PMHC01.TGA PMHC01D1.TGA PMHC01D2.TGA PMHC01D3.TGA PMHC01D.TGA PO_PMHC01.TGA PO_PMHC01D1.TGA PO_PMHC01D2.TGA PO_PMHC01D3.TGA PO_PMHC01D.TGA 5. Credits: =========== Special thanks to: Holowan Laboratories - For all the great resources. Hapslash - Original textures from his Dooku model for Jedi Academy. 6. DISCLAIMER: =============== This Mod is not supported by LucasArts, Bioware or Obsidian. Please do not contact them for support of this mod. Copyright: Star Wars: Knights of the Old Republic, characters, items, etc. are trademarks and copyrights owned by their respective trademark and copyright holders. Star Wars: Knights of the Old Republic: The Sith Lords, characters, items, etc. are trademarks and copyrights owned by their respective trademark and copyright holders. Bioware and the Odyysey Engine are trademarks of Bioware Corp. Obsidian are trademarks of Obsidian Entertainment. All trademarks and copyrights contained in this document are owned by their respective trademark and copyright holders.
  7. 343 downloads

    Carth and his weird head were due for an upgrade. Texture changes: -Higher resolution -New eyes -New eye color -New hair -New nose -New eyebrows -New and repositioned ears -Removal of forehead wrinkles -Overall adjustment of highlights and shadows Model changes: -Slimmed tip of the nose -Removal of double chin -Lip shape -Cheek shape -Chin shape -Jaw shape Drag and drop directly into override to install --corpsecotillion
  8. Version 1.0

    2,249 downloads

    This mods adds a new pc based on Obi-Wan Kenobi's appearance in Episode III. The head is a heavily remodeled pmhc06, the skin is made from scratch in a higher resolution. Installation: Press "Kenobi Install.exe" and follow the instructions. Removal: Remove the relevant .mdl, mdx and .tga files and put back the .2da files stored in the backup folder _________________________________ I do not give permission for this mod to be reuploaded to other sites and/or sources without my knowledge.
  9. 40,449 downloads

    ====================================== Knights of the Old Republic Juhani MOD ====================================== author: miro42 email: ben@floydiantheory.com website: www.floydiantheory.com/miro42.deviantart.com name: Cathar Juhani credits (thanks): Trex for his awesome tutorial and everyone at Holowan Labs. Because there are too many to name, thanks for all the great tools out there! For an actual list of programs and tools that I used, check out the little tutorial. Of course, thanks go to Bioware and LucasArts for bringing KOTOR to life. filename: juhaniCathar_head.zip file size: 183KB (435kb unzipped) date released: 18 Feb 2009 description: For those of you who remember Star Wars pre-prequel, you might remember the old Dark Horse comics series 'Tales of the Jedi'. From this series one of my favorite characters was Sylvar, the Cathar. So when I found out that KOTOR had a Cathar I was psyched. Of course then I actually saw Juhani and I was quite dissapointed to find that she looked nothing like a Cathar should. She didn't even have any hair! This mod gives Juhani an actual cat like appearance (based more off of the 'Redemption' arc than the older ones) with a different nose, bigger ears, and a squatter, but (in my opinion) cuter face. I've also retextured her head so it looks a little bit nicer. installation: Extract contents of the zip file. Place the .mdl, .mdx, and .tga files into override (x:Program Files\LucasArts\SWKOTOR by default). Start KOTOR! How easy is that?! uninstallation (is that a word?): delete the .mdl, .mdx, and .tga files from the override. notes: This is my first ever mod and I would like to think that there are no problems with it. However, computers are computers and I'm sure someone will have a problem. If this is the case please email me and I'll look into figuring out the problem. However, since this is my first mod I don't really know what else I can do as my skills are all but nill. So, try redownloading and reinstalling and see if that works. Good luck, and have fun! permissions: If you wish to use this for anything but personal use, send me an email and I'm sure I'll give you permission to use it however you like. THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
  10. Version 1.0.0

    911 downloads

    This mod brings detail to the next level! Add a more 3-D feel with aging and realistic skin! So like all my mods, I add some age to the character - wrinkles around the eyes, nose, forehead, laugh lines. I increased the sharpness in game and this make a huge difference. The hair looks a lot better than VANILLA... she differently looks older! (But not as old as that witch!) The reason for this is she was a Jedi so probably 20 years old if not older then roughly 10 years traveling around space puts this one at 30 or older. (I think older.) Oh yeah, let me say that this re texture and the modifications I made are a big step up from my two re-textures! If you're going to download a skin, please down this! I worked my butt off and I learned a lot of new things along the way. This is truly a PASSION project. THIS IS A MANUAL INSTALL. I also added a dark side transition but they are not as detailed as the base face if this gets downloaded enough, I'll add the aging to the dark side. Thank you for all the support and the downloads. I really hope you enjoy this skin. I'm personally doing a brand new play through.
  11. View File PHMC06 Beard and new Dark side Transition I'm going to explain a bit about the mod. I added a beard and darkened the hair of the blonde guy PC head for KOTOR 2. I also created a full darkside transition from scratch that I believe will add a new touch to darkside play-throughs. --INSTALLATION-- Installation is simple, just extract the files in the zip folder to your override folder in the game directory. If you're replacing another mod that alters the same PC head as mine, it'll ask you if you want to overwrite existing files, hit yes to all. -These are the only files you need to extract. I will include a read-me with these instructions in case you miss them. PMHC06.tga PMHC06D1.tga PMHC06D2.tga PO_PMHC06.tga PO_PMHC06D1.tga PO_PMHC06D2.tga --COMPATIBILITY-- - There shouldn't be any compatibility issues unless another mod directly alters the PMHC06 head. Submitter Trailblazer444 Submitted 12/29/2019 Category Skins TSLRCM Compatible Yes  
  12. Version 1.0.0

    538 downloads

    I'm going to explain a bit about the mod. I added a beard and darkened the hair of the blonde guy PC head for KOTOR 2. I also created a full darkside transition from scratch that I believe will add a new touch to darkside play-throughs. --INSTALLATION-- Installation is simple, just extract the files in the zip folder to your override folder in the game directory. If you're replacing another mod that alters the same PC head as mine, it'll ask you if you want to overwrite existing files, hit yes to all. -These are the only files you need to extract. I will include a read-me with these instructions in case you miss them. PMHC06.tga PMHC06D1.tga PMHC06D2.tga PO_PMHC06.tga PO_PMHC06D1.tga PO_PMHC06D2.tga --COMPATIBILITY-- - There shouldn't be any compatibility issues unless another mod directly alters the PMHC06 head.
  13. View File PFHCO5 HEAD/FACE This mod brings detail to the next level! Add a more 3-D feel with aging and realistic skin! So like all my mods, I add some age to the character - wrinkles around the eyes, nose, forehead, laugh lines. I increased the sharpness in game and this make a huge difference. The hair looks a lot better than VANILLA... she differently looks older! (But not as old as that witch!) The reason for this is she was a Jedi so probably 20 years old if not older then roughly 10 years traveling around space puts this one at 30 or older. (I think older.) Oh yeah, let me say that this re texture and the modifications I made are a big step up from my two re-textures! If you're going to download a skin, please down this! I worked my butt off and I learned a lot of new things along the way. This is truly a PASSION project. THIS IS A MANUAL INSTALL. I also added a dark side transition but they are not as detailed as the base face if this gets downloaded enough, I'll add the aging to the dark side. Thank you for all the support and the downloads. I really hope you enjoy this skin. I'm personally doing a brand new play through. Submitter Iamstarlordsra Submitted 08/27/2019 Category The Sith Lords  
  14. Version 1.0

    3,606 downloads

    Hi all! Most of us think that Bastila is the most appealing character in KotOR and understandably so, cause her face model is one of the most sophisticated female heads I've seen in KotOR. So I was thinking, let's kick her look up a notch with a little bounty hunter style, so she can look more badass. There are two looks to choose from, considering her Dark Side transitions... With veins and without them, I don't think I need to explain that any further. Installation instructions are in the Readme file and on the main screen of the TSLPatcher. As for the bugs; there's only one, which I couldn't fix and couldn't find about anything on it, except that it cannot be fixed... The bug is only visible on the Carachter Generation Screen, however and nowhere else. So even if you encounter this bug, which would happen offen, click "Play" without any worries, cause in-game it'll show up just fine, always.
  15. 2,306 downloads

    With this modification you can role-play and make as if your favorite Revan's face would grow hair during his adventure. To use the head models just put the files that you want in your override folder from Kotor 1. Both sides have been tested by me without any bugs, but I don't know if there may be any conflict in the long run. You can also use any custom skin from the default heads with this mod, there is no problem because it uses the PMC04 skin for the hair. If there is any bug please contact me on lucasforums. Credits to all the people who have done tutorials on modifying Kotor, thanks to them this conversion was possible.
  16. http://deadlystream.com/forum/index.php?app=downloads&module=display&section=screenshot&id=365 File Name: canon revan's hair for default's faces File Submitter: valten7 File Submitted: 04 Dec 2013 File Category: Mods Long hair for phmc01 and phmc05, for them who want a more closely canon revan. Notes: The mod use two skins for each head model, the phcm04 file for only the hair and the phcm01 or phcm05 for the faces, so if you want to apply or make a custom skin that add a beard or change the color of the hair, for example, feel free to try. If you find any bug please send my an email, I play the game with both heads and works fine for me Credits to all the people who have done tutorials and mods for Kotor. Click here to download this file
  17. Version 1.0.0

    125 downloads

    Per request, this is a modder's resource to fix unused models in TSL that had the "mouth cube" problem, AKA tongue tip dummies unintentionally set to render. I have also included a model for Jedi Malak with his "mouth cube" fixed. Not to be confused with my Malak Mouth Fix mod, the model in this download has no further changes. What's Included Jedi Malak (Full body): n_jedimalek.mdl/mdx Sith Governor/Apprentice (Head): sith_app.mdl/mdx Atris (Darth Traya variant) (Full body): n_darthtraya.mdl/mdx Credits Fred Tetra, Kotor Tool bead-v, MDLedit Disclaimer This modder's resource is not supported by LucasArts, BioWare, or Obsidian Entertainment. It is intended to be used by other members of the KOTOR modding community & intends no copyright infringement. Contact me on DeadlyStream or via Discord (listed on my DS profile) if you have any questions, comments, suggestions, or the like. Feel free to use these files however you want, this is a resource & no permissions are necessary.
  18. View File TSL Removed Mouth Cubes (Modder's Resource) Per request, this is a modder's resource to fix unused models in TSL that had the "mouth cube" problem, AKA tongue tip dummies unintentionally set to render. I have also included a model for Jedi Malak with his "mouth cube" fixed. Not to be confused with my Malak Mouth Fix mod, the model in this download has no further changes. What's Included Jedi Malak (Full body): n_jedimalek.mdl/mdx Sith Governor/Apprentice (Head): sith_app.mdl/mdx Atris (Darth Traya variant) (Full body): n_darthtraya.mdl/mdx Credits Fred Tetra, Kotor Tool bead-v, MDLedit Disclaimer This modder's resource is not supported by LucasArts, BioWare, or Obsidian Entertainment. It is intended to be used by other members of the KOTOR modding community & intends no copyright infringement. Contact me on DeadlyStream or via Discord (listed on my DS profile) if you have any questions, comments, suggestions, or the like. Feel free to use these files however you want, this is a resource & no permissions are necessary. Submitter Ashton Scorpius Submitted 02/22/2019 Category Modder's Resources  
  19. Could someone help me get the unused Canderous head from TSL working as a player head in TSL, and ported to K1? A friend wanted me to do it for him, but I told him I can't yet, since I don't have enough experience with modding yet.
  20. View File Effixian's K1 to K2 Heads ******************************************** Knights of the Old Republic - The Sith Lords ******************************************** TITLE: Effixian's K1 to K2 Heads AUTHOR: Effix(ian) CONTACT: PM me on the forums or find me on Steam ************ DESCRIPTION ************ This mod adds player heads: - PFHC01 from KotOR 1, as requested by shadongo. - PMHA05 from KotOR 1, as requested by Fallen Guardian. ************* INSTALLATION ************* PFHC01 from K1 to K2: Unzip somewhere and run the file "TSLPatcher_Effixians_PFHC01_from_K1_to_K2.exe". PMHA05 from K1 to K2 Unzip somewhere and run the file "TSLPatcher_Effixians_PMHA05_from_K1_to_K2.exe". Steam's TSLRCM: Point the patcher to TSLRCM workshop folder, location is something like [drive]:\[steam folder]\SteamLibrary\steamapps\workshop\content\208580\485537937 ***** BUGS ***** None known. ************* UNINSTALLING ************* 1. Remove the following files from your Override folder: For PFHC01 from K1 to K2: - pfhx01.mdl - pfhx01.mdx - PFHX01.tga - PFHX01A.tga - PFHX01AD1.tga - PFHX01AD2.tga - po_PFHX01.tga - po_PFHX01d1.tga - po_PFHX01d2.tga For PMHA05 from K1 to K2: - pmhx05.mdl - pmhx05.mdx - PMHX05.tga - PMHX05.txi - PMHX05D1.tga - PMHX05D1.txi - PMHX05D2.tga - PMHX05D2.txi - po_PMHX05.tga - po_PMHX05d1.tga - po_PMHX05d2.tga 2. Get the following files from the mod's backup folder and put them back in your Override folder: appearance.2da heads.2da portraits.2da ******************* DISTRIBUTION NOTES ******************* You may not: Use the material from this mod in your own mod without giving me credit, implying it was your creation. You might: Use the material from this mod in your own mod if you simply ask me. ********* THANKS TO ********* - Fred Tetra's Kotor Tool - bead-v's MDLedit - stoffe's TSLPatcher - The people at Deadly Stream ------------------- THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS. Submitter Effix Submitted 10/29/2018 Category Mods TSLRCM Compatible Yes  
  21. Version 1.0

    617 downloads

    Description: I always hated the zombie looking dark side transitions that Kotor brought, and when Shem released his Movie Style Dark Side transition mod, I immediately downloaded it. However, DarthParametric released a skin of PMHH01 to look like Mullet Man from Kotor 1, and that is my favorite reskin. It did not include any movie style dark side transitions, so I decided to skin some myself. Original credit goes to DarthParametric for the awesome skin. Portraits are included, however they aren't the best, as I am still getting used to modding. Constructive criticism would be appreciated. Installation: Drop all files in the override folder of your KotOR 2 Directory. Bugs: None that I have seen, let me know if any do pop up. Notes: This does work with my PMHH01 fix, you may download both in whichever order you choose.
  22. It's been a few years since I've played TSL and I just learned about the restored content mod so i figured I'd give it another go but I wanted a bit of a twist on my character this time around. I've only been able to find two Male Sith pureblood heads and no female heads anywhere in my digging unless I'm just glossing over it. I'm not sure how hard it is to port heads over from TOR and I have no idea how to do it myself but I've seen a few really good examples from DarthParametric that I liked so I was wondering if anyone was willing to port one over from TOR? A great example would be Assistant Overseer Loun from Korriban. Any help would be greatly appreciated, thank you.
  23. Now that port is allowed I would love to get my young dream of play K1 using the "Jesus" or "Obi-wan" stlyle head from the second game (Think it is the PMHC04 model). I remembered to trying to port by myself sometime ago but I got lost because of the animations so I gave up. Here is an picture: It would be also very appreciated if someone did some tutorial (Especially on how to port heads and bodies between both games). I feel I would like to do some things and it would help me a lot. Thanks!
  24. FF97

    Jolee as PC

    Version 1.0.0

    127 downloads

    This mod will add Jolee from Kotor as a playable character in Kotor 2 TSL. The head replaces the black, bearded bald guy. Note: The animations differ a little from the default heads in Kotor 2. Jolee seems to be much less calm and always looking around. This is not a bug, but his unique animation from Kotor.
  25. A friend of mine recently requested that I make the unused bearded Canderous head a select able PC head in K1 and TSL, I told him that I can't port models to K1 yet due to lack of experience. But that I would happily attempt to get it working in TSL... Welp, that didn't work out well. I extracted the head, it's texture, and all the other files that I needed to extract. I renamed the head to replace the Obi-Wan looking guy. And.... this happened. But hey, despite the fact I unleashed a borderline Lovecraftian horror into the world of Star wars. At least it's progress!