-
Content Count
6,300 -
Joined
-
Last visited
-
Days Won
384
Files posted by Sith Holocron
-
Replacement Loading Screens for KotOR2: Original Pack (with or without TSLRCM) - Part 1
By Sith Holocron in Skins
AUTHOR: Sith Holocron
ORIGINAL RELEASE: 17 APR 2018
GAMES: Star Wars Knights of the Old Republic 2. [This mod will not work in Star Wars Knights of the Old Republic 1.]
Description:
------------------
Were you ever dissatisfied with the low-resolution loading screens when the in-game footage looks so much better ? What if there was a mod that took care of that for you? Psssst . . . it’s this mod!
This version of the mod covers the areas in the normal “vanilla” game and the areas added/restored by TSLRCM. If you’re looking for additional loading screens that cover large scale add-on mods, you should seek out the “Replacement Loading Screens for KotOR2 Add-On Pack” which is also available on Deadly Stream. The texture size is 2048 by 2048 so you'll have a large sized picture for each.
"221TEL Citadel Station - Suburban" Is NOT included as a great corrected example is already available in this mod by JCarter426.
List of the areas covered in this mod
Code Area
-------- ------------------------------------------------------
001EBO Prologue - Ebon Hawk Interior
002EBO Prologue - Ebon Hawk Exterior Hull
003EBO Ebon Hawk - Interior
004EBO Ebon Hawk - Interior - Red Eclipse Slayer Invasion
005EBO Ebon Hawk - Escape from Peragus [2]
006EBO Ebon Hawk - Interior (Duplicate of 003EBO – used before cutscene)
007EBO Ebon Hawk - Interior (Duplicate of 003EBO – used before cutscene)
101PER Peragus - Administration Level
102PER Peragus - Mining Tunnels
103PER Peragus - Fuel Depot
104PER Peragus - Asteroid Exterior
105PER Peragus - Dormitories
106PER Peragus - Hangar Bay
107PER Peragus - Turret Minigame
151HAR Harbinger - Command Deck
152HAR Harbinger - Crew Quarters
153HAR Harbinger - Engine Deck
201TEL Citadel Station - Dock Module
202TEL Citadel Station - Entertainment
203TEL Citadel Station - Residential 082 East
204TEL Citadel Station - Residential 082 West
205TEL Citadel Station - Cutscene with the Admiral
207TEL Citadel Station - Cantina
208TEL Citadel Station - Bumani Exchange Corp.
209TEL Citadel Station - Czerka Offices
211TEL Citadel Station - Swoop Track [4]
220TEL Citadel Station - Suburban
222TEL Citadel Station - Entertainment Module 081
231TEL Telos IV - Restoration Zone [5]
232TEL Telos IV - Underground Base
233TEL Telos IV - Czerka Site
235TEL Telos IV – Shuttle Cutscene
261TEL Telos IV - Polar Plateau
262TEL Telos IV - Secret Academy
298TEL Telos IV - Military Base Sub-Level (TSLRCM)
299TEL Telos IV - HK Manufacturing Plant (TSLRCM)
Installation:
-----------------
Drop the TGA files and loadscreen.2da into your Override folder.
The loading screen “load_301NARa.tga” is an alternate version of “load_301NARa.tga”. If you wish to use the alternate version, delete the “a” from the alternate and put that texture into the Override rather than the original texture.
Uninstall:
-------------
If for any reason, you don’t like one (or more) of the loading screens, consult the list above so you can determine which you’ll need to remove from your Override folder.
To completely remove the loading screens, delete all the above listed TGA files and the loadscreen.2da.
Legal Disclaimer:
------------------------
All materials and copyrights belong to LucasArts, Bioware and Obsidian Entertainment Inc. I own none of the materials, and I'm not making any money out of this mod. It is to be distributed as-is without alteration, unless by permission of me. This mod is not to be distributed for profit, either.
I hereby state that I specifically do NOT wish this mod to be uploaded to Steam Workshop. I may release this on NexusMods at a later date but I don't wish others to do so. Usage in other mods must be requested and approved by me before your use.
Special Thanks:
-----------------------
Ndix UR for his wonderful Loading Screen Template which enabled me to offer these loading screens in a format resembling the original loading screens for you all.
Thanks to DarthParametric, JCarter426, NDreW-25, and Marius Fett for their input and technical expertise.
And thanks to YOU for giving this monstrosity a whirl! Won’t you leave feedback on the download page? (I'd like to see what I’ve done right , you see…)
Note:
Compatible with VarsityPuppet's TOR Style Loading Screens 1.0
Video Preview:
----------------------
If you'd like a preview of all of the loading screens, check out this video below. It does show the screens without the filter and the black bars but it will give you an idea what you'll be working with before you download. I recommend watching the video maximized. This video shows all screens in part 1, part 2, and part 3 of this mod (excepting 235TEL.)
12,803 downloads
-
Czerka Sign and Desk Enhancement
By Sith Holocron in Skins
CZERKA SIGN AND DESK ENHANCEMENT (version 1.2)
==============================================
MOD AUTHOR: Sith Holocron
ORIGINAL RELEASE: 13 MAY 2017
UPDATED RELEASE 1.1: 25 MAR 2017 (added desk and loading screen)
UPDATED RELEASE 1.2: 16 OCT 2018 (adds new version of desk and removes the loading screen)
GAMES: Star Wars Knights of the Old Republic 1 and Star Wars Knights of the Old Republic 2: The Sith Lords.
Description:
This texture replaces all instances of the low resolution Czerka sign seen in the game. In addition, the desk seen in the Czerka office (and many other places throughout the game) has been cleaned up and even has an animated screen!
Notes:
A small update: I've made some minor updates to the green buttons on the desk texture. If you'd rather use the original ones instead, they are still available in the package. (See Installation instructions.)
The loading screen has been removed from the package as it's now included in my "Replacement Loading Screens for KotOR2: Original Pack (with or without TSLRCM) - Part 1" mod. Why have multiple identical versions. right?
Installation:
If using TSL: Choose whether you wish to use the original or new versions of the textures. Grab all files from one of those folders and put them in your Override folder.
If using KotOR1: Choose whether you wish to use the original or new versions of the textures. Grab all files from one of those folders and put them in your Override folder.
Uninstall:
Remove the textures from the Override folder.
Legal Disclaimer:
All materials and copyrights belong to LucasArts, Bioware and Obsidian Entertainment Inc. I own none of the materials, and I'm not making any money out of this mod. It is to be distributed
as-is without alteration, unless by permission of me. This mod is not to be distributed for profit, either.
I hereby state that I specifically do NOT wish this mod to be uploaded to Steam Workshop. I may release this on NexusMods at a later date but I don't wish others to do so. Usage in other mods must be requested and approved by me before your use.
Pictures:
Before and after of the Czerka sign.
Note the animation of the desk monitor. This GIF is a bit janky looking. I assure you that the animation runs much smoother in the actual game.
From Update 1.2
Before
After
Special Thanks:
To JCarter426 for his wonderful Loadscreen Template for K2 (1.1) - which enabled me to include this loadscreen for you all. Even though I now have removed the loading screen from this mod package, he still deserves the credit.
8,282 downloads
-
HQ Movies Update Patch (all 6 parts)
By Sith Holocron in Media
HQ Movies Update Patch
Here we have a fairly massive patch that comes in 6 parts. What this patch does is make all your kotor2 pre-rendered cut scenes a slightly higher quality. So no more squinting at the screen trying to make out details - or at least a little less squinting.
Warning:
These movies weren't re-shot in high-res; they were just up-scaled to 1600x1200, which is why they they won't be leaps and bounds over what you already have.
Steam and GOG KOTOR2 Users:
This patch is already included in Steam and GOG versions of the game. Do not install this with Steam and GOG versions.
Installation:
Install this patch before you install TSLRCM. TSLRCM has a few movie fixes that will override some of the movies in this patch and that is completely intended.
NOTE: You must have at least 2 Gigs of free Hard Drive space to run this patch.
- Copy the K2_HQ_PATCH_Movies executable into the root game directory
(default C:\Program Files\LucasArts\SWKotOR2)
- Double-click on the K2_HQ_PATCH\Movies executable to run the program.
- Wait while the files copy to the game folder. When the window disappears, you're done!
Uninstall:
There is no uninstall method. Reinstall the game if for some reason you don't wish to use this patch.
Legalese:
This asset patch is supplied for use AS IS and is not officially supported by LucasArts or Obsidian Entertainment. LucasArts and Obsidian Entertainment will not offer customer support in the installation or application of these assets and are not responsible for any problems which may arise from their use. Although we have tested these assets, they are offered AS IS. Use this patch AT YOUR OWN RISK
LucasArts, the LucasArts logo, STAR WARS and related properties are trademarks in the United States and/or in other countries of Lucasfilm Ltd. and/or its affiliates. © 2004, 2005 Lucasfilm Entertainment Company Ltd. or Lucasfilm Ltd. All rights reserved.
4,931 downloads
0 comments
Updated
-
NPC Portraits for KotOR 1
By Sith Holocron in Skins
Here's another mod that sprung from other people's hard work.
NPC PORTRAITS FOR KOTOR 1
===========================
MOD AUTHOR: Sith Holocron
ORIGINAL RELEASE DATE: 03 JUN 2017
UPDATED RELEASE DATE: 23 JUN 2017
GAMES: Star Wars Knights of the Old Republic
Notes:
------
This mod is not recommended for Knights of the Old Republic 2 for what should be obvious reasons.
This mod is not recommended for first time players of Star Wars Knights of the Old Republic - spoilers!
This mod will overwrite portraits of the NPC characters that may be provided by other mods. Keep this in mind when installing this mod.
Background:
------------------
I had this idea of asking folks to get high quality captures of the NPCs in 3DS MAX using poses similar to the ones in the traditional NPC portraits. I would then put a detailed background that indicated where we first met those characters.
I then proceeded to ask around for folks willing to grab some of these for me. Thus the NPC PORTRAITS FOR TSL mod was born. This new mod - like the previous mod - redoes the portraits but this time, it's for the original KotOR.
As none of the portraits in KotOR shift from LS to DS - or vice versa - they ALL now have animations in the backgrounds.
I have NO plans to do other characters from mods such "Kay" from Recruitable Kay or "Shadow" from Brotherhood of Shadow. It's just the standard NPCs here. I'd love to see someone else tackle those characters though!
Description:
-----------------
Here is my explanation of why I chose these backgrounds. You can skip this part of the read-me if you like but I'm putting this in here so I don't have to have lengthy, boring discussions of why I placed who in front of where. (If I completely ignore you if you bring this up in the review thread, now you know why.)
Carth - You first meet Carth on the Endar Spire so that's where I stuck him. I was considering using the Taris Hideout but that seemed to be a boring location.
Bastila - Yeah, you meet her on Taris but as she's a Jedi, I decided to put her on Dantooine. Trust me, you don't want so many of the characters with drab Taris backgrounds.
Canderous - You meet him on Taris in one of the nightclubs but it seemed to be a bit boring for a background. So I moved the action to Davik's Hangar, during Malak's bombardment.
T3-M4 - The player meets "him" in Janice Nall's shop on Taris so that's "his" background.
Mission - You first meet her in the Javyar's Cantina on Taris so that's her background.
Zalbaar - I didn't want to reuse the same area for Big Z that Mission had, so I changed his background to Rwookrrorro Village on Kashyyyk.
Jolee - I wanted Manaan to be in here somewhere and seeing as his friend is on trial, I picked that planet as his background.
Juhani - She has the Dantooine Grove as her background as that's where you first meet her.
HK-47 - You meet "him" in Yuka Laka's Droid Shop on Tatooine so that's "his" background.
Trask - You didn't think I'd forget Trask, did you? He's only in one location - the Endar Spire - so that's where you'll see him in front of.
Installation:
----------------
Read this portion carefully.
For Trask, Carth Onasi, and Jolee skins: just grab all of of the TGA and TXI files, and then drop them into your Override folder.
The T3-M4 folders have TWO different versions of HK-47's portraits - one portrait utilizing Darth_Sapien's skin, the other portrait using Quanon's skin.
The Canderous folders have TWO different versions of his portraits - the model utilizing the original texture and a version using the texture created by Quanon.
The HK-47 folders have THREE different versions of HK-47's portraits - the standard model with vanilla skin, the standard model with Quanon's skin, and the SWTOR model created by DarthParametric using Kainzorus Prime's skin.
For Zaalbar: There are THREE different textures to choose from - the original, one created by Quanon, and one created by Corpsecotillion.
For Mission: There are THREE different versions: the original game skin, a version by Dark Hope, and a version by Quanon.
For Bastila: There are FOUR different versions: 2 versions by Quanon, a version by Dark Hope and Quanon, and the original game skin.
For Juhani: There are TEN different textures to choose from. 7 Variants from "Juhani Catlike Head Mod", Shem's "Juhani New Look" Skin, Miro42's "Juhani Real Cathar Head", and her original skin.
Look at the pictures in the release thread to determine which portrait type you wish to use. Copy the contents of that folder to your Override folder.
Note the files that you put into your Override folder.
Uninstall:
-------------
Remove the files that you copied (and noted) from the Override folder.
Very Special Thanks:
----------------------------
Quanon - For all of the head and body renders. Many of his skins were utilized as well; including Carth, Jolee, T3-M4, Mission, Zaalbar, and HK-47.
RedRob41 - His "Juhani Catlike Head Mod" mod was essential for this project allowing for seven different variations of Juhani!
Dark Hope (previously known as Cache71) - For her Mission Vao skin and for her work with Quanon on the their Bastila skin.
Darth_Sapiens - For his HD T3-M4 skin.
Darth Parametric - For his SWTOR HK model.
Kainzorus Prime - For the skin for DP's model.
Corpsecotillion - For his Zaalbar skin.
miro42 - For his "Juhani Real Cathar Head" model change and skin.
Jorak Uln - For the Taris planet texture seen in the Trask portrait and for most of the textures used in the background of the Jolee texture.
Kexikus - For his high quality skybox skins, seen here in the following portraits: Jolee.
Thunder3 - For the high quality skins in his Endar Spire Mod - seen in the Trask and Carth portraits.
Shoelace - For the instructions on how to use XnView for Jorak Uln's Manaan mod. (Jorak Uln? Might I humbly suggest to update your instructions? Please?)
djh269 - Beta-testing and for read-me proof-reading.
N-DReW25 - Beta-testing on Android. (That's a new one for one of my mods.)
If you have any issues with my mod, take it up with me and not with these fine contributors. (You can - of course - compliment them on their time, work, and graciousness.)
Enjoy!
Legal Disclaimer:
------------------------
All materials and copyrights belong to LucasArts, Bioware and Obsidian Entertainment Inc. I own none of the materials, and I'm not making any money out of this mod. It is to be distributed
as-is without alteration, unless by permission of the mod author. This mod is not to be distributed for profit, either.
I hereby state that I specifically do NOT wish this mod to be uploaded to Steam Workshop. I may decide to upload the mod to NexusMods at a later date but that will be my decision and mine alone. So there.
Post-Script:
----------------
If you thought this read-me was long and annoying, please do check out the M4-78 Documentary I write and narrate on Xuul's YouTube channel. It's even more cringe inducing. See you there!
992 downloads
-
Replacement Onderon Iziz Cantina Sign
By Sith Holocron in Skins
Replacement Onderon Cantina Sign (version 1.0)
==============================================
MOD AUTHOR: Sith Holocron
ORIGINAL RELEASE: 26 AUG 2018
GAMES: Star Wars Knights of the Old Republic 2: The Sith Lords
Notes:
------
This mod is not recommended for Knights of the Old Republic 1 for what should be obvious reasons. This probably isn't my best work.
Description:
------------
This texture replaces the lower resolution Onderon Cantina sign seen in the game.
Installation:
-------------
Drop the texture into your Override folder.
Uninstall:
----------
Remove the texture from the Override folder.
Legal Disclaimer:
-------------------
All materials and copyrights belong to LucasArts, Bioware and Obsidian Entertainment Inc. I own none of the materials, and I'm not making any money out of this mod. It is to be distributed
as-is without alteration, unless by permission of me. This mod is not to be distributed for profit, either.
I hereby state that I specifically do NOT wish this mod to be uploaded to Steam Workshop. I may release this on NexusMods at a later date but I don't wish others to do so. Usage in other mods must be requested and approved by me before your use.
Here's a video because . . . why not?
Yep. I was bored today.
834 downloads
-
HQ Music Update Patch
By Sith Holocron in Media
HQ Music Update Patch
Just like the Movie patches, here is a Music Patch to enhance the original game's assets. This patch will make the regular game music into slightly higher quality music (approximately 22,050 Hz files.)
Warning:
These files won't be CD quality versions of the music but it is better than what came with the original 4 CD version of the game.
Steam and GOG KOTOR2 Users:
This patch is already included in Steam and GOG versions of the game. Do not install this with Steam and GOG versions.
Installation:
Install this patch before you install TSLRCM.
NOTE: You must have at least 2 Gigs of free Hard Drive space to run this patch.
- Copy the K2_HQ_PATCH_Music executable into the root game directory
(default C:\Program Files\LucasArts\SWKotOR2)
- Double-click on the K2_HQ_PATCH_Music executable to run the program.
- Wait while the files copy. When the window disappears, you're done!
Uninstall:
There is no uninstall method. Reinstall the game if for some reason you don't wish to use this patch.
Legalese:
This asset patch is supplied for use AS IS and is not officially supported by LucasArts or Obsidian Entertainment. LucasArts and Obsidian Entertainment will not offer customer support in the installation or application of these assets and are not responsible for any problems which may arise from their use. Although we have tested these assets, they are offered AS IS. Use this patch AT YOUR OWN RISK
LucasArts, the LucasArts logo, STAR WARS and related properties are trademarks in the United States and/or in other countries of Lucasfilm Ltd. and/or its affiliates. © 2004, 2005 Lucasfilm Entertainment Company Ltd. or Lucasfilm Ltd. All rights reserved.
1,109 downloads
-
KOTOR1 Animated Galaxy Map
By Sith Holocron in Skins
KOTOR1 Animated Galaxy Map 1.0
==============================
AUTHOR: Sith Holocron
ORIGINAL RELEASE: 26 OCT 2015
UPDATED RELEASE: 26 OCT 2015
GAMES: Star Wars Knights of the Old Republic
Description:
------------
The Galaxy Map texture of the Ebon Hawk was originally sized at 128x128. It is now sized to 512x512. In addition to the resolution bump, the actual texture is now animated.
As the texture tile is named the same in both KotOR games, the mod is usable in both games.
Though this mod is meant for Knights of the Old Republic 1, it can and will work in KotOR2 if the installation instructions below are followed.
Don't use this with Knights of the Old Republic 2, if seeing planets only seen in Knights of the Old Republic 1 causes any measure of distress. (Use the TSL version instead.)
Installation:
-------------
For Star Wars Knights of the Old Republic - Extract the files into the Star Wars Knights of the Old Republic/Override folder.
For Star Wars Knights of the Old Republic - Extract the files into the SWKotOR2/Override folder.
Uninstallation:
-------------
Take them out again.
Known Bugs:
-------------
None known at this time.
Legal Disclaimer:
-------------------
All materials and copyrights belong to LucasArts, Bioware and Obsidian Entertainment Inc.,
I own none of the materials, and I'm not making any money out of this mod. It is to be distributed
as-is without alteration, unless by permission of the mod author. This mod is not to be distributed
for profit, either. Use it how you like, but if you're going to post it up somewhere, or make a
derivate mod, or use it in another mod, please put a line in the readme, mentioning me.
I hereby state that I specifically do NOT wish this mod to be uploaded to Stream Workshop.
Credits:
-------------
LSaberDuelist and OldFlash (of LucasForums) for their instructive discussion and tutorial at LucasForums.
(http://www.lucasforums.com/showthread.php?t=153502)
2,162 downloads
0 comments
Submitted