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Status Updates posted by Sith Holocron
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I have updated my Droid Testing Console Texture Upgrade mod to version 1.2. I corrected a glitch in it. More details on the download page.
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It was time to get a larger hard drive to have all of the raw footage for the EP documentary. Hopefully, this should be enough.
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Oh my, folks. Something interesting is gonna be uploaded here to the Download section in the near future. No, it's not from me. When you see it, I think you'll know it.
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Remember @Quanon? I sure do but I apparently I forgot I had a text interview that could've gone in Stoney's M4-78 chapter. As the models for the Archons are in both Stoney's version and in the EP, I may as well use the interview in the next chapter. Since Quanon has not been heard from in a long time and he no longer responds to emails, I'll need some one to "perform" his interview. If that sounds like something that you might be interested in, please PM me.
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@Quanon: Just read it and will be replying momentarily.
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I don't see an issue with someone else recording what another wrote as long as person ok with it and they read what the person wrote.
I already gave my ok since I don't have recording access and I hate my recorded voice anyway.🥵
Also he is stating ahead of time that someone was going to record the written words in place of author to me it's not an issue unless the author of said article doesn't want someone else to record it.
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Poll closes on the 15th. Get your vote in.
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I've had folks say they were going to contribute to the documentary and I haven't seen any audio coming my way yet. Let me know via PMs of your current status as soon as you can, please. Thank you.
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I haven't done this since the LucasForums days but I've returned to doing folding@home. At least this way it'll feel like I'm doing something in this ongoing nightmare. Feel free to join me.
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I have been killing my time attempting (and eventually succeeding) to get the Ossus Datarcrons. This includes the horrible Endurance datacron jumping puzzle that I had to endure. I have a edited version of that jumping puzzle recorded so you can actually see what happens as opposed to what you'd get if you had your shader complexity in SWTOR set to high. I had settings set to low after failing the jumping puzzles many many times. So look for a video on YouTube later tonight, I guess.
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To those making uploads from now on: Taking pictures of your monitor with your cell phone is insufficient as a representative picture of your work. If you can't screen cap properly, hold off on uploading until you can manage it. Don't let impatience ruin the experience of your mod's users.
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@darthbdaman: How are you being repressed?
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I hereby refrain from making any April Fool's jokes this year. This is the way.
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I am quickly losing steam on the JumpStationZ archive transfer. Of what hasn't already been brought over here, what is actually worth bringing here?
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In this thread, does my information to ZoeyMarcyQuick sound right to all of you? If I'm missing something, please chime in on the thread.
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When asking to use my mods in yours, it's bad form to insult me. To the person asking, you've been blocked.
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*Hugs @Sith Holocron* I'm so sorry you got hurt by such. Hopefully things are better *gets her a cute kitten*
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Here's the "low-effort" image that got my thread yanked off of the SWTOR subreddit. Apparently on that subreddit you can't have an image that has the UI but how can you show the achievement without having the UI?
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Those that wish to use my Soundset mods in KotOR2 should be able to do so if they install @JCarter426's mod first. Thanks JC! If you have questions about his mod, you should ask him though as he made it. (For my mods, you can look here.)
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In lieu of birthday gifts, how about recording on your phones or microphones what you think of the M4-78 Enhancement Project for me? Make sure you introduce yourself as your screen name in your sound file.
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And here is where I ask Eric Musco (of the SWTOR dev team) why a drop in Star Fortresses isn't dropping as it is supposed to. If you have posting ability on the SWTOR forums, a show of support over there is very welcome.
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Help IGN realize that Lego Star Wars is not the best Star Wars game by voting in this poll.
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I think it might be a good idea for someone to create a KOTOR2 video tutorial for dealing with cutscenes resolution issues that includes this mod's videos. Alternatively, Xuul could update his old video, of course.
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I believe I promised treasures? Here are the two that I think you lot would enjoy the most.
2. The Virago (but best known around here as visually similar to Mandalore's Basilisk wardroid in KotOR2.)
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After I get home (still in NYC now) and after I wake up, I'll make my 101st blog about my SWTOR Cantina experience. Until then, I drink!
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ClassiCinematics has started on the K2 BIKs:
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@Sith HolocronThe mod is not incompatible with TSLRCM, it can still be used with the RCM (Hence is why its on the Reddit Build) but as TSLRCM removed the Sion BIK scene and replaced it with the in-game scene this new scene won't be seen by 99% of people because 99% of people use TSLRCM these days.
The only scene players will see is the Harbinger arriving at Peragus.
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I don't believe that's accurate. I tested with Kainzorus's mod after the first revisions of the mod build, so with TSLRCM's base handling of the sequence in mind, and it did have clear changes to the camera and ingame elements during the cutscene. I could be mistaken--I make stupid mistakes plenty--but if it's so in this case, I don't know how I wouldn't have caught that the sequences are the same.
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