darthbdaman

M478_Staff
  • Content Count

    355
  • Joined

  • Last visited

  • Days Won

    16

File Comments posted by darthbdaman

  1. KotOR1 - Improved AI

       2,068    35

    I think that's incorrect. It does compile most tsl scripts. There is specific syntax it doesn't like unfortunately. Oh well the external compiler works

  2. KotOR1 - Improved AI

       2,068    35

    Holopatcher built in, it has a very strict compiler. It chokes on most of your scripts in the K2 version actually, buts I couldn't find a cause

  3. KotOR1 - Improved AI

       2,068    35

    There is a typo in the source of the k_inc_jump_saber_throw file. There is an extra .nss appended in the include, which will cause compilation errors. This is also true in the K2 version

  4. Jedi From The Start

       19,522    20

    The Bastila Lightsaber exists because of how the scripts check for items. When you save Bastila, if you haven't picked up the Yellow Double Bladed Lightsaber from Brejiks corpse, she will go and collect it. Because the player can now come into the scenario with a Yellow Double Bladed Lightsaber, it is possible for the player to not loot Bastila's Lightsaber, and have her then not collect it. I restored the Lightsaber to get around this. There are other solutions, but they all have downsides, so I will keep the restored Lightsaber.

  5. Jedi From The Start

       19,522    20

    More than 1000 other people have downloaded it, and no one else has reported this problem. It is probably some sort of windows permissions issue on your end, like N-DReW said.

  6. KSR 2022

       1,385    41

    3 minutes ago, ConansHair said:

    If I remember correctly, if this Mod works like the old SotOR Mod, the PC gets their own Unique hilt at the end of Jedi training, which JFTS kinda bypasses...

    Probably not. Making it compatible would be a pain, and it would probably conflict with Extra Saber Colors which I prefer and recommend


  7. The TSLPatcher install all option has some problems. It's missing some of the files from the individual modules so they are not installed. Also the module install folders are misslabeled (there are 2 instruction labeled [install_folder6].

  8. Unofficial K1CP Tweak Pack

       1,561    9

    The version of TSLPatcher you have included with the bug fixes option is outdated, and this is causing an issue in the Taris Cantina Dueling scene. Basically some of the scripts have a "+" at the end of them, and the TSLPatcher is removing those from the script names, which will break the dueling quest (the Gerlon fight is unable to start). If you grab the TSLPatcher included with the community patch it will fix this issue.

    • Like 1
    • Thanks 1
  9. Jedi From The Start

       19,522    20

    On 7/23/2018 at 2:53 PM, JasonRyder said:

    I'm most concerned about the story aspects of this mod. Bastila's whole dialogue on Taris and the early part of Dantooine wouldn't make sense now. 

    This stuff was edited or removed as appropriate if anyone is wondering. Bastila's dialogue specifically is removed, and the early part of Dantooine is abridged with appropriate dialogue

  10. TSL Galaxy Map Fix

       9,136    12

    does this change malachors coordinates, I know you don't access it like that normally but with the malachor ending mod it will work like that. malachors coordinates are in the files if you look for them.