Ashton Scorpius

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Files posted by Ashton Scorpius

  1. K1 Ported Alien VO Replacements

    This mod replaces the voice overs used for Nikto, Aqualish, Gran, and Quarren NPCs in KOTOR.
    In KOTOR I, Nikto, Aqualish, Gran, and Quarren NPCs use VOs that are meant for and shared by several other species. KOTOR II fixes this by adding VOs specific to these four species, so I figured hey, why not incorporate them back into the original game?
    The intention of this mod is to provide a stronger sense of immersion and consistency between the two games, while keeping the affected dialogue true to its intended "feel." A bonus side effect is that the aggressive Nikto VOs make the Black Vulkars seem like an actual threat instead of comic relief.
    I've included compatibility patches for the KOTOR 1 Community Patch (Queedle Fix), K1 NPC Overhaul, and KOTOR 1 Restoration.
    Installation & Uninstallation 
    To install this mod, run Installer.exe and select the first option to install the main mod.
    Then, run the installer again for any of the compatibility patches you may need. It doesn't matter which order you install compatibility patches in. You must have installed the other mods beforehand.
    To uninstall this mod, delete the files from your game's modules, override, and streamwaves folders (I've included a list of them in the readme.txt). If necessary, restore files from "backup" into your game's directory.
    Compatibility
    Compatibility patches have been added for the mods already mentioned due to their common usage.
    The K1 Restoration Mod has a Nikto NPC in the Vulkar Base sublevel with Basic (English) VOs. I decided to leave this unaltered as to not interfere with the restored content.
    Known Issues
    Some of the Nikto VOs don't have perfectly matching mouth animations, which is because KOTOR II has some missing .LIP files. The placeholders I'm using are as close as I could find. These may be replaced in a later version.
    Redros's mouth doesn't move for a couple of lines of dialogue. This bug happens regardless of this mod and only if his appearance is Nikto, so I felt it's a bug beyond this mod's scope.
    Please let me know of any other issues you find, or if you come across anything I missed!
    Credits
    Fred Tetra, Kotor Tool Fair Strides, KotOR Toolset tk102, DLG Editor & K-GFF Editor JCarter426, SithCodec Thanks to the KOTOR community for keeping these games alive.
    Disclaimer
    This mod is not supported by LucasArts, BioWare, or Obsidian Entertainment. It is for personal usage only and intends no copyright infringement. As this mod ports files from KOTOR II to KOTOR I, it's intended for players who already own both games. I do not claim ownership of these ported files.
    Contact me on DeadlyStream or via Discord (listed on my DS profile) if you have any questions, comments, suggestions, or the like.
    If you want to use this mod as a part of an external work, you must recieve my permission. This mod should only be found on Deadly Stream, no user may upload it to another modding site.
    If you just want to use the included WAV or LIP files, you're better off extracting them yourself. Not only are they not my property, some of them are renamed duplicates or have been modified otherwise.

    3,691 downloads

       (2 reviews)

    14 comments

    Updated

  2. TSL Ebon Hawk Downloadable Map

    This mod allows the player to access a full map of the Ebon Hawk in KOTOR II.
    If you're annoyed at blocked off corners within the ship that prevent you from filling the map on your own, then this is the mod for you. Installing this will add a dialogue option to the ship's security system allowing you to download the Ebon Hawk's full map. I've also added background stars to the Ebon Hawk's interior maps (regular and prologue variants) to make them look less bland.
    Installation
    To install this mod, run Installer.exe and select your game's directory.
    To uninstall this mod, delete the files from your game's Override folder. Note that the Ebon Hawk's map will still be full in saves created before uninstalling.
    Compatibility & Known Issues
    This mod should be fully compatible with anything else.
    Installing this mod for a version of the game not in English may cause issues, although I've added language compatibility to the best of my ability.
    Credits
    Fred Tetra, Kotor Tool
    tk102, DLG Editor & K-GFF Editor
    The GIMP Team, GIMP
    Thanks to the KOTOR community for keeping these games alive.
    Disclaimer
    This mod is not supported by LucasArts, BioWare, or Obsidian Entertainment. It is for personal usage only and intends no copyright infringement.
    Contact me on DeadlyStream or via Discord (listed on my DS profile) if you have any questions, comments, suggestions, or the like.
    If you want to use this mod as a part of an external work, you must recieve my permission. This mod should only be found on Deadly Stream, no user may upload it to another modding site.

    13,135 downloads

       (1 review)

    2 comments

    Updated

  3. K1 Better Twi'lek Male Heads

    This mod intends to address key issues with male Twi'lek heads in KOTOR I, most notably the addition of ear geometry.
    Both the ear meshes and textures included in this mod are modified ports from SWTOR, which improve ear shape and texture quality. Additional improvements include better smoothing groups, non-clipping teeth and eyelids, and recolored tongues.
    There are two options for installation. Option A models feature "slim" necks, while Option B models retain unaltered "blubber" necks. I highly recommend the first option as it fixes clipping with heavy armor collars, but feel free to choose the second if you prefer that look. There are no other differences between the two.
    Given the frequency of Twi'lek NPCs, this mod is a nice visual improvement, and the addition of ear meshes keeps consistency with other head models in the game.
    There's also a KOTOR II version available here.
    Installation & Uninstallation
    To install this mod, drag the files from either the Option A folder or Option B folder to the Override folder located in your game's directory. Then, drag files from the Textures folder to the Override folder as well. If you're updating from an older version, make sure to delete any TGA and TXI files of the same names beforehand.
    Only place the twilek_m05 files in your Override folder if you have the KOTOR 1 Community Patch installed. Otherwise, they won't do anything.
    To uninstall this mod, delete the files from your game's Override folder. There's a list of files included in the download's readme.txt for reference.
    Compatibility & Known Issues
    This mod will not be compatible with any retextures for Twi'lek male heads.
    This mod is compatible with both the K1 Community Patch and K1 NPC Overhaul Mod. Either or both of those must be installed prior to installing this.
    This mod is incorporated into N-DReW's K1 Gameplay Improvement DEM, so separate installation is unnecessary.
    Credits
    Fred Tetra, Kotor Tool
    bead-v, KOTORmax & MDLedit
    ndix UR, tga2tpc
    The GIMP Team, GIMP
    Autodesk, 3ds Max
    Darth Parametric, Upper teeth no-clip fix
    Thanks to Darth Parametric, ebmar, and JCarter426 for assisting in identifying issues and troubleshooting during the making of this mod.
    Major thanks to the KOTOR community for the passion and dedication that keeps these games alive.
    Disclaimer
    This mod is not supported by LucasArts, BioWare, EA, or Obsidian Entertainment. It is for personal usage only & intends no copyright infringement. 
    Contact me on DeadlyStream or via Discord (listed on my DS profile) if you have any questions, comments, suggestions, or the like. 
    If you want to use this mod as a part of an external work, you must recieve my permission. This mod should only be found on Deadly Stream, no user may upload it to another modding site.

    28,300 downloads

       (3 reviews)

    8 comments

    Updated

  4. TSL Better Male Twi'lek Heads

    This mod intends to address key issues with male Twi'lek heads in KOTOR II, most notably the addition of ear geometry.
    Both the ear meshes and textures included in this mod are modified ports from SWTOR, meant to improve ear shape & texture quality. Additional improvements include better smoothing groups, non-clipping teeth, non-clipping eyelids, & recolored tongues.
    There are two options for installation. Option A models feature "slim" necks, while Option B models retain unaltered "blubber" necks. I highly reccomend the first option as it fixes clipping with medium & heavy armor collars, but feel free to choose the second if you prefer that look. There are no other differences between the two.
    Given the frequency of Twi'lek NPCs, this mod is a nice visual improvement & the addition of ear meshes adds consistency with other head models in the game.
    There's also a KOTOR I version available here.
    Installation & Uninstallation
    To install this mod, drag the files from either the Option A folder or Option B folder to the Override folder located in your game's directory. Then, drag files from the Textures folder to the Override folder as well. If you're updating from an older version, make sure to delete any TGA and TXI files of the same names beforehand.
    To uninstall this mod, delete the files from your game's Override folder. There's a list of files included in readme.txt for reference.
    Compatibility & Known Issues
    This mod will not be compatible with any retextures for Twi'lek male heads.
    There are no known issues as of this current version.
    Credits
    Fred Tetra, Kotor Tool
    bead-v, KOTORmax & MDLedit
    ndix UR, tga2tpc
    Autodesk, 3ds Max
    The GIMP Team, GIMP
    Darth Parametric, Upper teeth no-clip fix (K1)
    Thanks to Darth Parametric, ebmar, & JCarter426 for assisting in identifying issues & troubleshooting during the making of this mod.
    Major thanks to the KOTOR community for the passion & dedication that keeps these games alive.
    Disclaimer
    This mod is not supported by LucasArts, BioWare, or Obsidian Entertainment. It is for personal usage only & intends no copyright infringement. 
    Contact me on DeadlyStream or via Discord (listed on my DS profile) if you have any questions, comments, suggestions, or the like. 
    If you want to use this mod as a part of an external work, you must recieve my permission. This mod should only be found on Deadly Stream, no user may upload it to another modding site.

    17,236 downloads

       (1 review)

    6 comments

    Updated

  5. TSL Removed Mouth Cubes (Modder's Resource)

    Per request, this is a modder's resource to fix unused models in TSL that had the "mouth cube" problem, AKA tongue tip dummies unintentionally set to render.
    I have also included a model for Jedi Malak with his "mouth cube" fixed. Not to be confused with my Malak Mouth Fix mod, the model in this download has no further changes.
    What's Included
    Jedi Malak (Full body): n_jedimalek.mdl/mdx
    Sith Governor/Apprentice (Head): sith_app.mdl/mdx
    Atris (Darth Traya variant) (Full body): n_darthtraya.mdl/mdx
    Credits
    Fred Tetra, Kotor Tool
    bead-v, MDLedit
    Disclaimer
    This modder's resource is not supported by LucasArts, BioWare, or Obsidian Entertainment. It is intended to be used by other members of the KOTOR modding community & intends no copyright infringement.
    Contact me on DeadlyStream or via Discord (listed on my DS profile) if you have any questions, comments, suggestions, or the like. Feel free to use these files however you want, this is a resource & no permissions are necessary.

    125 downloads

       (1 review)

    1 comment

    Submitted

  6. TSL Mira Unpoofed

    In KOTOR 2, Mira is a companion with hair that falls nothing short of a blocky mop. Whether the style's a relic from the early 2000s or due to graphical limitations at the time, this mod aims to tone down her excessive volume. Now, you can make Mira look just the right amount of edgy.
    Installation
    To install this mod, drag the "Override" files to the override folder located in your game's directory. If prompted, select replace, though you may want to back up duplicates beforehand.
    To uninstall this mod, delete p_mirah.mdl and p_mirah.mdx from your game's override folder.
    Compatibility & Known Issues
    Install this mod after installing any NPC portrait mods. Otherwise, there should be no issues.
    Credits
    Fred Tetra, Kotor Tool bead-v, MDLedit & KOTORmax Autodesk, 3ds Max The GIMP Team, GIMP Thanks to DarthParametric for help troubleshooting.
    Disclaimer
    This mod is not supported by LucasArts, BioWare, or Obsidian Entertainment. It is for personal usage only and intends no copyright infringement.
    Contact me on DeadlyStream or via Discord (listed on my DS profile) if you have any questions, comments, suggestions, or the like.
    If you want to use this mod as a part of an external work, please ask for my permission first. This mod should only be found on Deadly Stream, no other user may upload it to another modding site.

    7,798 downloads

       (2 reviews)

    1 comment

    Updated

  7. Better Twi'lek Male Heads for K1EP (Modder's Resource)

    This is a modder's resource containing Twi'lek textures from SpaceAlex's K1 Enhancement Pack that have been modified for compatibility with Better Twi'lek Male Heads.
    Textures are included in both TGA/TXI and TPC formats (the latter is recommended). Models for both the slim neck and original neck variants are included in ASCII format, so you can edit the model name and/or texture then convert to binary for either game. If BTMH is updated in the future with changes to the model, so will this. (Current model version: 1.3.X)
    Usage
    If you want to use these files as part of an external work, contact me first to receive my permission. Permission to use the K1 or TSL versions of BTMH automatically extends to this resource. Both SpaceAlex and I should be credited accordingly.
    This modder's resource should only be found on Deadly Stream, no user may upload it to another modding site. This restriction does not apply to any external works using these files.
    It should be noted that some of SpaceAlex's Twi'lek textures are upscaled variants from the base game. See readme.txt for more details.
    Credits
    Fred Tetra, Kotor Tool
    bead-v, KOTORmax & MDLedit
    ndix UR, tga2tpc
    Autodesk, 3ds Max
    The GIMP Team, GIMP
    Darth Parametric, Upper teeth no-clip fix (K1)
    SpaceAlex, K1 Enhancement Pack's male Twi'lek textures
    NDrew-25, prompting the creation of these textures for K1 Gameplay Improvement
    Disclaimer
    This modder's resource is not supported by LucasArts, BioWare, Obsidian Entertainment, or Electronic Arts. It is intended to be used by other members of the KOTOR modding community and intends no copyright infringement.
    Contact me on DeadlyStream or via Discord (listed on my DS profile) if you have any questions, comments, suggestions, or the like.

    107 downloads

       (1 review)

    0 comments

    Updated

  8. K1 HD Legal Screen

    This mod replaces the KOTOR legal screen with a high-resolution version that stays faithful to the original.
    The two options for installation are the Classic (4x3 with black borders) and Widescreen (16x9) editions. If you don't see your resolution listed as a download, I may add additional options in the future if requested.
    Installation & Widescreen Patching
    To install this mod, simply drop legal.bik into the Movies folder in your game's directory. Make a backup copy of the original if you might uninstall this mod later.
    In order for this mod to work properly, your game must be patched to run in widescreen. Here's a couple of useful links in doing so.
    KOTOR Editable Executable Patching Tutorial Credits
    The GIMP Team, GIMP
    Olive Team, Olive Video Edior
    RAD Game Tools, RAD Video Tools
    Sith Holocron for helping me font-match.
    Thanks to the KOTOR community for keeping these games alive.
    Disclaimer
    This mod is not supported by LucasArts or BioWare. It is for personal usage only and intends no copyright infringement.
    Contact me on DeadlyStream or via Discord (listed on my DS profile) if you have any questions, comments, suggestions, or the like.
    If you want to use this mod as a part of an external work, you must recieve my permission. This mod should only be found on Deadly Stream, no user may upload it to another modding site.

    1,114 downloads

       (2 reviews)

    0 comments

    Updated

  9. TSL Jedi Malak Mouth Fix

    This mod addresses several issues with Jedi Malak's mouth in KOTOR II.
    These fixes include getting rid of the white box in his mouth, correcting the texture used for his tongue, connecting gaps, enlarging upper/lower teeth, & adjusting the placement of all of the above. As pointed out by JCarter426, Jedi Malak's model also used the wrong supermodel, which I've fixed in this mod as well.
    All seriousness aside, my intention with this mod was to ensure that Malak's mouth would only remain a disaster post-contact with Revan's lightsaber.
    Installation & Uninstallation
    To install this mod, drag the "Override" files to the Override folder located in your game's directory. If prompted, select replace.
    To uninstall this mod, delete n_jedimalek.mdl & n_jedimalek.mdx from your game's Override folder.
    Compatibility & Known Issues
    This mod will not be compatible with anything else that replaces this model.
    Known issues: When entering the Korriban cave tomb, Malak's tongue will appear half white. This is due to the lighting where he's standing & most likely can't be fixed.
    Credits
    Fred Tetra, Kotor Tool
    bead-v, MDLedit & KOTORmax
    Symmetric, Purifier, & ndix UR; KotOR Blender
    Autodesk, 3ds Max
    Blender Foundation, Blender
    Thanks to JCarter426 for the help/troubleshooting & ebmar for the enthusiasm!
    Disclaimer
    This mod is not supported by LucasArts, BioWare, or Obsidian Entertainment. It is for personal usage only & intends no copyright infringement. 
    Contact me on DeadlyStream or via Discord (listed on my DS profile) if you have any questions, comments, suggestions, or the like. 
    If you want to use this mod as a part of an external work, please ask for my permission first. This mod should only be found on Deadly Stream, no other user may upload it to another modding site.

    11,324 downloads

       (0 reviews)

    4 comments

    Updated

  10. K1 Shaleena/Lashowe Mouth Adjustment

    This mod issues a minor improvement for Lashowe's and Shaleena's heads in KOTOR so that the upper teeth are no longer hidden while talking.
    Shaleena's head will not be affected by this mod unless you are using KOTOR 1 Restoration, K1 NPC Overhaul, or any other mod that restores her unique appearance.
    Installation & Uninstallation
    To install this mod, drag the files from "Override" to the Override folder located in your game's directory. If prompted, select replace, although you may want to back up any pre-existing duplicates beforehand.
    To uninstall this mod, delete delete n_shaleenah.mdl/mdx and n_lashoweh.mdl/mdx from your game's Override folder.n_shaleenah.mdl & n_shaleenah.mdx from your game's Override folder.
    Compatibility & Known Issues
    This mod should be compatible with any retextures for these heads but not mods that affect the same model files.
    Credits
    Fred Tetra, Kotor Tool
    bead-v, KOTORmax & MDLedit
    Autodesk, 3ds Max
    Thanks to the KOTOR community for keeping these games alive.
    Disclaimer
    This mod is not supported by LucasArts, BioWare, or Obsidian Entertainment. It is for personal usage only & intends no copyright infringement. 
    Contact me on DeadlyStream or via Discord (listed on my DS profile) if you have any questions, comments, suggestions, or the like. 
    If you want to use this mod as a part of an external work, you must recieve my permission. This mod should only be found on Deadly Stream, no user may upload it to another modding site.

    10,444 downloads

       (0 reviews)

    2 comments

    Updated