Shem

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Files posted by Shem

  1. Helena - Bastila's Mother Changes

    Original Review on Filefront:
     
    Here we have a mod idea that no-one has done before. Have you ever wondered why Bastilla's mother was wearing a Jedi Robe instead of common peoples clothing, I mean considering she's in a place like a tatooine bar you'd think she'd be wearing common clothing. The second part to this mod also changers the messenger Malare's clothing to more common ones as well. To be honest that part didn't really phase me when I saw her in a dancers outfit, maybe because I'm not so picky Very simple mod that corrects mistakes in the game, and also very well done.
     
    - JediKilla

    7,426 downloads

       (11 reviews)

    2 comments

    Submitted

  2. Robes for Korriban Sith Students

    Original Review on Filefront:
     
    Our benevolent overlord returns with an interesting addition to the planet Korriban. Remember the Sith Academy? Of course you do; it was in both games. Well, it's only in the first Knights of the Old Republic game that you get to become a student of the academy, and more importantly (at least for this mod), meet other students. Currently, all of the students of the academy wear those uniforms that Sith officers wear. It's a little odd, because they're not supposed to be just normal Sith officers, but Dark Jedi. Even the two masters of the academy, Uthar Wyn and Yuthura Ban, wear regular uniforms.
     
    So Shem has decided to give all of the students Dark Jedi robes. It's a nice addition, I think, and it means you might get a few extra robes for your party, and a few other nice items. But I'll explain that later. In addition to having robes, some of the NPCs' appearances have been altered, to avoid repetition. Also, Master Uthar and his former master, Jorak Uln, each wear special armor.
     
    Now, as if that wasn't enough, there are a few surprises here and there. But if you haven't played the game yet, you might want to stop reading.
     
    The main objective for Korriban is to find the Star Map in the Tomb of Naga Sadow. To get to that tomb, you have to gain enough prestige to be chosen to take the final trials. As I alluded to above, you'll be able to take some those Dark Jedi robes from for yourself; that's because you'll have the opportunity to terminate hostilities with some of your competition before you enter the tomb, and again afterwards.
     
    There are several different endings for Korriban, depending on your choices in the Tomb of Naga Sadow. For best results (i.e. to get the most items) you should kill both Uthar and Yuthura. This will throw the Sith academy into a rebellion, and all of the students and teachers will become hostile. This is both a light side and dark side option, so you don't have to worry about that. But if you want some extra LS points, befriending Yuthura and helping her kill Uthar, then bringing her back to the light will get the same results, though you won't get any of Yuthura's items.
     
    OK, you can keep reading now if you stopped before.
     
    This mod utilizes the TSL patcher to make the necessary appearance.2da changes, and there is an extra file included that will make the mod compatible with T7nowehere's Weapons of the Old Republic, for those of you who have that mod. The mod is also compatible with Prime's Jedi Model mod, so no worries if you have that as well. Enjoy the new Sith academy!
     
    NOTE: Please leave comments or feedback for the author, especially if you download and use this mod; usually it's the only reward modders receive for their efforts.
     
    ~JC

    12,429 downloads

       (10 reviews)

    10 comments

    Submitted

  3. Invisible Headgear

    Original Review on Filefront:
     
    Star Wars if you look through all of the movies, games, fan media, ect. always had one thing in common, masks, and not your normal run of the mill costume masks that you could by at your local convenient store. They have these great elaborate masks that give them special abilities or give them some extra bounus that they need to do what they are doing. The only thing that is bad about those masks is that they are UUUUUUUUUUGLY (excluding a few choice ones of course.) Now you ask "SithRevan what can we do about these ugly masks that make our characters look stupid?".
     
    Well my friends I have the solution. Actually Shem our Site Manager and all around cool guy has come up with the solution... I am just reviewing it.
     
    Anyway though I am proud to announce that the solution to making the ugly masks go away is to simply make them invisible and that is exactly what Shem did. What this mod does is makes all of the default masks in the game completely invisible so that you can get the bonuses with out having to make a fashion statement in the process.
     
    So I say awesome work Shem. I am glad to see you have a couple cool mods left in ya. Now to all of the other out there waiting to get you greedy little hands on this treasure... Enjoy.
     
    Note: Please leave the author feedback, especially if you download this mod and use it. It really helps encourage the author to make more mods in the future.
     
    -SithRevan

    16,384 downloads

       (9 reviews)

    11 comments

    Submitted

  4. Bastila's Black Undies

    Original Review on Filefront:
     
    Bastila Clothes
     
    Shem's addition offers an attractive re-texturing to Bastila's "good" and "evil" undies. They are tailored in solid black, and resembled Brianna's underclothes from K2. In addition to being flattering, Bastila no longer looks like she's going topless during the Swoop race or the Leviathan torture scene.
     
    NOTE: If you download and use this mod, please leave comments and/or a review. Feedback is the only payment any fan artist gets, and it will help them produce more and better mods in the future!
     
    Review by Allronix

    876 downloads

       (4 reviews)

    1 comment

    Updated

  5. Creature Reskin Pack

    Original Review on Filefront:
     
    This is version two of the Character Reskin by Shem. Here's the first one with screenshots of the Vandar, Malak, Saul Karath, Star Forge Robes, and Sith Robe reskins. This is the review of the first one:

    This version adds sith eyes to the sith. Personally, I don't really understand the fascination with sith eyes, but it's there if you like them. For some of these skins, I didn't really notice much of a difference from the originals. Some are very different, like the new skins for Yuthara, Uther, Jorak, Bandon, and Vandar look different and the first two are well-done, though I didn't really see much of a differnce of the new Malak, and Saul Karath. And personally I think he went a bit overboard with the black on the sith as now it's really difficult to see the details of the fabric. I think the problem is is that he tried to do too many reskins and so none of them have many details on them. Try not doing so much in the future. Anyway, good work and I hope to see more from you!  

    -IfritZero

    707 downloads

       (2 reviews)

    2 comments

    Updated

  6. Movie-Style Dark Side Transitions

    Original Review on Filefront:
     
    "Please, Shem," said InSidious, "what do you call good?"
    "I call all mods good," said Shem; and instantly he vanished away and InSidious was alone with Inyri...'
     
    And lo, it came to pass that InSidious, of the tribe of Holowan was elevated unto the Filefront. And a voice, liken unto an voice cried out unto the wilderness: "You're in trouble now, folks!"
     
    Meanwhile (and on a more serious note ), Shem graces us with another of his mods. More specifically, it's a re-do of the Dark Side transitions - that is, with the increasingly zombie-like appearance - pale flesh, cracked, almost varicose skin and glowy yellow eyes.
     
    Now, a lot of people think these look a bit rubbish, and would rather that just the eyes changed, and so Shem has given us a mod that does just that for the default heads for KotOR.
     
    But not just that! Shem has gone a step further, and, given Inyri's go-ahead, has made his subtler Dark Side transitions for Inyri Forge's KotOR Male Head Pack!
     
    How do you like them apples?!
     
    Note: Please leave the author feedback, especially if you download this mod and use it. It really helps encourage the author to make more mods in the future.
     
    - Darth InSidious

    3,448 downloads

       (5 reviews)

    3 comments

    Submitted

  7. Realistic Visual Effects

    Original Review on FIlefront:
     
    Ever get annoyed by some of the visual effects in Knights of the Old Republic? I know I have. Also, for some reason I'm talking like Andy Rooney. Anyway, I guess there's some unwritten rule in LucasArt's development bible that says there have to be shiny special effects even if they don't make sense. Take the Force Protection green bubble from the Jedi Knight games, or the glowing purple hands of the flurry animation in KotOR. Just about every Star Wars game--the ones that have Force powers, at least--are riddled with these weird special effects that make no sense in real life. They don't even make sense in the Star Wars universe, and they're not even consistent from one game to the next! So, our glorious leader Shem decided to fix all that.
     
    Shem has gone through the visualeffects.2da file and has eliminated just about every visual oddity. There are so many that I can't even list them all, and it's probably better that you test the mod out and see for yourself. But I'll go over the basics:
     
    *No more crazy glowing hands with any of the melee special attacks (Critical Strike, Flurry, Power Attack).
    *No more weird white circles surrounding your player when you use Force Cure/Heal.
    *No more blurry vision with Force Speed.
    *And lots more Force visuals have been removed.
     
    So, if you're looking for a more realistic visual experience, one that is closer to the movies, than this is the mod for you. Also, for those of you making fan films with the games, this come in handy. Oh, and this version is for the first Knights of the Old Republic game; the KotOR II version will be up shortly. Enjoy!
     
    Since this is a major .2da edit, Shem has used the TSL patcher to ensure that it will be compatible with other mods. You will, however, need WinRAR or 7Zip to extract the files.
     
    NOTE: Please leave comments/feedback for the author, especially if you download and use this mod; usually it's the only reward modders receive for their efforts.
     
    ~JC

    41,409 downloads

       (10 reviews)

    4 comments

    Submitted

  8. Feat Progression

    Update: Sorry for those that downloaded this prior to 4/2/2016. The issue with the installer was thought to have been fixed and in reality fell through the cracks to be completely forgotten...
     
    Original Review on Filefront:
     
    KotOR I is indeed a great game as it allows you to customize your characters with new armor, abilities, and powers not to mention it's great storyline. You can definitely tell that this game cheats you a little bit on feats and powers though because it only will give you 1-2 of them each time you level up. I think, and obviously Shem thought, that is a little less then you should actually be getting. So anyway that is why I am happy to announce this mod that will take care of that pesky little factor.
     
    You know Shem... he makes some of the coolest mods, in my opinion some of the best. So you all know that this one will be no different. What this mod does is sort of unique. You have seen it done with force powers but this differs a bit. This mod actually changes the amount of feats that you get during a regular level up period. This will give you more of an advantage to actually get all of the feats in the game before you cannot level up anymore.
     
    Well I really have to hand it to you Shem this definitely looks awesome. I personally will have a space in my override waiting for it after this review. Now to all of you itching to get you hands on this little trinket... Enjoy.
     
    Note: Please leave the author feedback, especially if you download this mod and use it. It really helps encourage the author to make more mods in the future.
     
    -SithRevan

    6,417 downloads

       (6 reviews)

    5 comments

    Updated

  9. Force Power Gain

    Original Review on Filefront:
     
    Here we have a mod by our newest staff member JediShemL. This mod changes the way each Jedi Class gains their Force Powers per level. Every now and then your jedi will get two powers, then next level he will get one. It is pretty much random the way he has set it up. As for balance, I would have to say this mod is as balanced as it could be. The noticable difference that this mod has to other feat/force power gain mods is that it changes the rate at which your specific class gains powers.
     
    - JediKilla

    2,489 downloads

       (5 reviews)

    3 comments

    Submitted

  10. Increased Skills and Attributes

    Original Review on Filefront:
     
    If you're looking for a mod to give you a foot up on your game, check this one out. It is designed to help you start off stronger and become stronger at each level. How, you might ask? It will start your character off at 18 for each skill, and 4 for each attribute. This'll make your player character a little more self-sufficient at the beginning of the game! In order to take advantage of these starting stats you must either click "recommended" for skills and attributes when creating your character, or alternatively you can just use quick character creation and they will already be set.
     
    This mod also has a secondary function. It will also change skill bonuses to only cost one skill point, regardless of what it is. This is helpful if you're thinking twice about spending those precious skill points on a skill that costs more than one, because that's no longer an issue! This mod should be especially helpful for new players just getting into the game, or veteran players who just want a relaxed game with a bit less hassle. Keep it up Shem!
     
    ~Inyri

    4,251 downloads

       (5 reviews)

    1 comment

    Updated

  11. Ultimate Sound Mod

    Original Review on Filefront:
     
    The ear is impressively good at distinguishing the most minute of differences between sounds, however without a context or direct comparison it can do an amazingly poor job at just that. This is why judging a sound mod just from listening to the sounds won't give you a clear picture of how good (or bad) the mod really is. From listening to the sound files from this mod out of game, they didn't sound all that impressive. However from experience I know these findings are generally inaccurate. Testing this mod in-game proved just that.
     
    Just from the saber ignite sounds I knew this was going to be a very popular sound mod. Try it out and you'll see what I mean. Shem has taken some of the sound effects from the recent (as well as older) films and put them into KotOR and KotOR2. This not only adds a wider variety of sound variation, since the styles between the two trilogies are actually quite distinct, but it also simply improves the sounds, making them all the more impressive. Of course not only the saber ignition sounds have been changed. All the saber sounds, basically, have been enhanced, as well as several of the blaster sounds, using familiar sounds such as those from Han Solo's DL-44 pistol. Several Force sounds have also been changed, and luckily changing the Force saber throw sound to something that actually sounds like a saber has been a key change!
     
    This is definitely a mod to look into if you're either disappointed with KotOR or KotOR2's original sounds, or if you just enjoy hearing new sound variations added to the game. I'd certainly recommend it.
     
    Note: If I didn't make it clear in the review, this mod is compatible with both KotOR1 and KotOR2, so you can use it with either. Simply make sure to read the read-me before installing.
     
    ~Inyri

    20,819 downloads

       (9 reviews)

    2 comments

    Submitted

  12. Carth's Republic Uniform Plus

    Original Review on Filefront:
     
    Our glorious leader Shem returns, with a mod that--as usual--you'll all enjoy. I know this because so many of you have already requested that he release this mod, after seeing it in some of his YouTube videos. Yes, Shem has finally released Carth's Republic Uniform--and then some.
     
    As you can tell from the screenshot, Carth will now wear the Republic soldier variant armor during his brief appearance on the Endar Spire. He will also be wearing this armor when you first wake up on Taris. Carth is a Republic soldier, so it's only natural that he wear the armor of one. However, he wouldn't make it ten feet out of the apartment parading around in that thing without being captured by Sith. So as soon as Carth leaves the apartment, you should switch to his classic Orange Jacket of Doom so the Sith won't know who he is. I guess it's supposed to be a flight suit, seeing as Carth's a pilot.
     
    In any case, once Carth joins the party, he will have two sets of armor in his inventory: first, as I said before, the flight jacket, and second, his set of Republic armor that he was wearing earlier. They have identical properties, so you're free to pick which one you think is appropriate. Personally, I think it makes more sense for Carth to wear his jacket, for reasons already mentioned. Anyway, as I said, they have identical properties, properties good enough that you'll want Carth to wear them. While the defense bonus for each set of armor is moderate, they give a whopping +5 to Carth's regeneration rate. And they can only be worn by Carth of course; how Shem managed to do this may be of interest to some of you modders out there. Carth also comes with a few extra items, some credits, medpacks, an extra blaster, and such, but it will be more fun for you to be surprised.
     
    The mod uses the TSL patcher, of course; however, the Republic armor uses the J slot in appearance.2da, so it won't be compatible with mods that allow Carth to wear Revan's robes. Well, it should be compatible, but Carth won't be able to wear the armor after you install this mod. And you'll need WinRAR/7zip to extract the files. Enjoy!
     
    NOTE: Please leave comments/feedback for the author, especially if you download and use this mod; usually it's the only reward modders receive for their efforts.
     
    ~JC

    1,143 downloads

       (4 reviews)

    1 comment

    Updated

  13. Darth Malak -- IMPROVED

    Original Review on Filefront:
     
    Are you tired of kicking Malak's ass? I know I am....so get ready guys and girls for the new and improved Malak! Here we have one beefed up dude ready to give you a whoopin This little mod does what it is meant to and to great effect. Have fun guys
     
    - JediKilla

    2,553 downloads

       (1 review)

    1 comment

    Submitted

  14. Jolee Turns Into a Yoda Species

    Original Review on Filefront:
     
    Ever since Yoda's introduction in The Empire Strikes Back the tiny green muppet has inspired thousands. His appearances in the prequel films solidified his fan following which spawned various spin offs, such as Yaddle or, as are probably more familiar with, Master Vandar.
     
    We were blessed to be given a Yoda-inspired model with Knights of the Old Republic, and your friendly neighborhood manager Shem was not about to give up an opportunity to expand this model's role within the game. This mod will change Jolee Bindo's appearance to that of Master Vandar, but with some modifications so it's not a direct copy of the pint-sized Jedi master. Only the appearance is changed, so you don't have to worry about losing Jolee's unique sense of humor and his wit.
     
    Shem was kind in the way he designed this mod so that if you want to uninstall it at any point, you won't need to do any fancy 2da editing to get good ol' Jolee back. Just delete the UTC files and you're set! It also makes use of the TSL Patcher for easy installation. This mod includes a very nicely made custom icon, a new color scheme for the Yoda model, and some differently-colored robes. It's a fun mod, so if you don't mind Jolee looking a little green I'd definitely recommend giving it a try!
     
    Note: Please leave the author feedback, especially if you download this mod and use it. It really helps encourage the author to make more mods in the future.
     
    ~Inyri

    1,156 downloads

       (3 reviews)

    0 comments

    Submitted

  15. Zaalbar's Items

    Original Review on Filefront:
     
    If you absolulty love Zaalbar, you will get these weapons. This is a nice little touch to give Zaalbar more of a kick.
     
    KillaJedi
     
    Info from the author:
    These items are for Zaalbar, and only Zaalbar can use
    them. We are familiar with his Bowcaster, as it can still
    be upgraded and it's more powerful. Zaalbar now has his own
    Wookiee Warblade and Implant. Zaalbar's Warblade is very
    powerful and upgradeable, and his Implant regenerates his
    health, plus it gives Zaalbar the master two-handed weapon
    feat so that he doesn't get a penalty for using his Warblade.
    These items can be found in the footlocker where you would
    originally find Zaalbar's Bowcaster, which is near where you
    rescue Zaalbar.

    1,299 downloads

       (5 reviews)

    4 comments

    Updated

  16. SEM - Super Enhanced Mod

    Main Mod's Original Review on Filefront:
     
     
     
     
    Also you will need the Ultimate Sound Mod for this to work properly. Make sure that is installed first before you install this mod and let the baseitems.2da file from this mod overwrite the one from the Ultimate Sound Mod. If you're not interested in that mod, you will still need to download it and get the cb_ls_powerup.wav, cb_ls_powerup1.wav, cb_ls_powerup2.wav, cb_ls_powerdown.wav, cb_ls_powerdown1.wav, and cb_ls_powerdown2.wav files. That way the double-bladed and short lightsabers make a on/off sound.
     
    Addon's Original Review on Filefront:
     
     
     
     
    Malkior's Tweak pack (no Filefront review):
     
    An addon approved by Shem that tweaks the grenades, mines and most of the non-humanoid creatures in the game to be up to par with the rest of Shem's work...

    2,806 downloads

       (9 reviews)

    14 comments

    Updated

  17. Playable Taepalae

    Original Review on Filefront:
     
    Ah, Shem returns with another head mod, so soon after the last one. This one is of another non-player character from Dantooine, but this time it's a female one. In order to complete the main quest on Dantooine, you have to enter the Jedi Enclave sublevel, which has been overridden with laigreks and salvagers. Before you enter, you come across a group of such salvagers led by Taepalae. She might look familiar, as it's similar to one of the female head options from Knights of the Old Republic I. (For the record, it was Shem who told me this...it's been ages since I've played KotOR I. )
     
    Anyway, as I was saying with the Dopak skin, there are five parts of a head mod, not including all the .2da editing, which is done by the TSL Patcher for this mod (of course ). I'll start with the head skin: it's Taepalae. Shem didn't make any changes, and this sort of thing is really a matter of preference anyway. As for dark side transitions, instead of the zombie look, you'll get a pair of Sith eyes. There are custom portraits, one light side, one dark...though she kind of looks evil in both. Custom underwear is the same as Brianna the Handmaiden's, since they have the same skin tone, and for clothes Shem used a reskin of the Twin Sun outfits. There's a bit of a problem with the latter in the character creation screen, but after that it's fine.
     
    That was five things, right?
     
    As I said with the Dopak mod, if you're interested in trying something new for a change, give this a download. You'll need WinRAR/7zip to extract the files, and be sure to select the SWKotOR2 folder--not the Override folder--when you run the TSL Patcher. Enjoy!
     
    NOTE: Please leave comments/feedback for the author, especially if you download and use this mod; usually it's the only reward modders receive for their efforts.
     
    ~JC

    970 downloads

       (4 reviews)

    4 comments

    Updated

  18. Handmaiden-style Undies For Female PCs

    Original Review on Filefront:
     
    Nice outfit - what, you miners change regulation uniforms while I've been in here?
    -Atton Rand
     
    That default underwear we get as an Exile resembles nothing as much as it does a burlap sack. Come on. If you have to run around most of the first planet in your knickers, shouldn't they at least be something attractive? And how about giving Atton a reason to snark about his "half naked interrogation fantasy?"
     
    Shem takes the handmaiden underwear - (that lovely bit of fan service for the guys when your male Exile wrestled Brianna) and turns it into default underwear for the rest of the female crew. Slinky black skivvies never go out of fashion, and cross universes well.
     
    Again, feedback both good and bad will assist greatly in helping the autor make more and imoroved mods in the future. They also make no profit off these ventures other than your feedback
     
    - Allronix

    4,180 downloads

       (1 review)

    2 comments

    Submitted

  19. Feat Progression for TSL

    Original Review on FIlefront:
     
    Well this is fun.. two awesome mods from Shem in one day. It is not surprising though, Shem is an awesome modder and when he puts out a mod he goes all out. It looks like this one is the counterpart to the one I just reviewed last. Well I know that you all have heard my speech from the last one so I am going to get right into the review.
     
    This mod is actually very unique in several ways 1 it deals with the way your characters gain feats, 2 it uses a 2da file that is really not used very much, and three well it is just plain cool. What this mod does is it upgrades the amount of feats you gain on every level up cycle. That way instead of getting maybe 1 or 2 feats you are going to be getting double that or more depending on your class. This mod also gives you feats based on class like lets say for example you were a bounty hunter, it will try give you more feats based on that class. So you can definitely see how this mod would come in handy throughout the entire game.
     
    So like I said before on the last review I did, I have to hand it to you Shem. Not only did you make a way cool mod you made it for both games. That takes real skill and patients, so I have to commend you on that one. Now to all of you out there just waiting to get your hands on this.... enjoy.
     
    Note: Please leave the author feedback, especially if you download this mod and use it. It really helps encourage the author to make more mods in the future.
     
    -SithRevan

    5,490 downloads

       (6 reviews)

    6 comments

    Updated

  20. Force Power Progression

    Original Review on Filefront:
     
    Here we have a mod by our newest staff member JediShemL. This mod changes the way each Jedi Class gains their Force Powers per level. Every now and then your jedi will get two powers, then next level he will get one. It is pretty much random the way he has set it up. As for balance, I would have to say this mod is as balanced as it could be. The noticable difference that this mod has to other feat/force power gain mods is that it changes the rate at which your specific class gains powers.
     
    - JediKilla

    3,287 downloads

       (3 reviews)

    0 comments

    Updated

  21. Movie-Style Dark Side Transitions

    Original Review on Filefront:
     
    As we saw in Episode 3, the Dark Side does not automatically mean you start looking like Darth Sion on a bad skin day. It's a far more subtle, quiet thing to fall. The changes are subtle, aside from yellowed eyes glowing with the Dark Side's power.
     
    Shem broken out these faces of the Dark Side for our Exiles, male and female. However, when the Exile goes Dark, she/he does not go alone. Therefore, there are DS transitions for every member of the Exile's crew! Now, you can watch the subtle evil creep across the Handmaiden's face or see Mira's face grow stony. That, and Atton still retains his lady-killer face while reverting back to literal lady-killer status.
     
    Again, roses and onions will allow the modder to make more and better mods in the future. It is also the only payment modders receive for the hours of hard work that goes into a project.
     
    - Allronix

    4,841 downloads

       (3 reviews)

    5 comments

    Updated

  22. Realistic Visual Effects

    Original Review on Filefront:
     
    As promised, the KotOR II version of Shem's Realistic Visual Effects mod is up! Because I'm lazy, I'll quote parts of the KotOR I review...
     

    All those nasty visual effects are gone with this mod. There are too many to count, and you'll probably want to see for yourself anyway, but here are the basics:

    As far as I can tell, this mod is identical to the KotOR I version, because in essence there weren't more annoying visuals in KotOR II, just more of the same. For those of you who are as annoyed by the special effects as I am, this mod is just for you! Also, it should come in handy for those fan film makers out there. Enjoy!  

    The mod does use the TSL Patcher, of course, since this is a major edit of the visualeffects.2da file. But you'll need WinRAR or 7Zip to extract the files in the first place.
     
    NOTE: Please leave comments/feedback for the author, especially if you download and use this mod; usually it's the only reward modders receive for their efforts.
     
    ~JC

    28,528 downloads

       (6 reviews)

    4 comments

    Updated

  23. Invisible Headgear

    Original Review on Filefront:
     
    Masks are as much a part of Star Wars as Wookiees or the Sith. The only problem with those masks like I said in my review of Shem's KotOR I version of this mod is that they look a bit... silly. Very few masks have the certain something needed to make the wearer look cool.
     
    Now if you're like me and of course my good friend Shem you think the same thing. So how do we get rid of the eyesores that give us enhanced feats, attributes, and skills without giving up the bonuses that come along with them? Well that is where Shem comes in. He has devised an ingenious way to get rid of them without giving up those certain bonuses. The solution is just to make them invisible.
     
    By using the "Null" model in the game and renaming it to portray all of the default masks in the game he has successfully made them invisible. So no more of the "should I wear this mask or does it make my character look stupid" dilemma. You can just get an invisible mask on and wear it with pride.
     
    So I really have to say awesome job Shem. Not only did you make all of those fashion statements you did it for both games! So really GOOD JOB. Now to all of you TSL freaks who have been itching to get your hands on this... Enjoy!
     
    Also, sorry for the long delay everybody.
     
    Note: Please leave the author feedback, especially if you download this mod and use it. It really helps encourage the author to make more mods in the future.
     
    -SithRevan

    10,429 downloads

       (8 reviews)

    5 comments

    Submitted

  24. Enhanced Merchants

    Original Review on Filefront:
     
    Well again Shem brings us another one of his awesome merchant mods and this time it is for TSL so you all can tell this is going to be really cool. This one does bascially the same thing as the K1 version of this mod but with a twist, it is for TSL. Again this does upgrade a good majority of the merchants in TSL like it did in K1... 90% to be exact. Now as before he wasd thinking of all of you guys who just have too much moeny for your own good, so now also in TSL you can get rid of those pesky credits that you just seem to accumulate. So all in all like I said in my last review of the K1 version of this mod I really do find it quite beneficial and overall great to have in the game.
     
    Now as I said my personal opinion of this mod is that it is a real asset to the game andI think he did a great job on it, I also do highly recommend putting it into your game just to have all of those benefits. Anway though as always enjoy and please make sure you downloads this one right away...Enjoy people!
     
    Note: Please leave the author feedback, especially if you download this mod and use it. It really helps encourage the author to make more mods in the future.
     
    -SithRevan

    4,407 downloads

       (3 reviews)

    1 comment

    Updated

  25. Ultimate Sound Mod

    TSL version only!
     
    Original Review on Filefront:
     
    The ear is impressively good at distinguishing the most minute of differences between sounds, however without a context or direct comparison it can do an amazingly poor job at just that. This is why judging a sound mod just from listening to the sounds won't give you a clear picture of how good (or bad) the mod really is. From listening to the sound files from this mod out of game, they didn't sound all that impressive. However from experience I know these findings are generally inaccurate. Testing this mod in-game proved just that.
     
    Just from the saber ignite sounds I knew this was going to be a very popular sound mod. Try it out and you'll see what I mean. Shem has taken some of the sound effects from the recent (as well as older) films and put them into KotOR and KotOR2. This not only adds a wider variety of sound variation, since the styles between the two trilogies are actually quite distinct, but it also simply improves the sounds, making them all the more impressive. Of course not only the saber ignition sounds have been changed. All the saber sounds, basically, have been enhanced, as well as several of the blaster sounds, using familiar sounds such as those from Han Solo's DL-44 pistol. Several Force sounds have also been changed, and luckily changing the Force saber throw sound to something that actually sounds like a saber has been a key change!
     
    This is definitely a mod to look into if you're either disappointed with KotOR or KotOR2's original sounds, or if you just enjoy hearing new sound variations added to the game. I'd certainly recommend it.
     
    Note: If I didn't make it clear in the review, this mod is compatible with both KotOR1 and KotOR2, so you can use it with either. Simply make sure to read the read-me before installing.
     
    ~Inyri

    5,548 downloads

       (4 reviews)

    1 comment

    Submitted