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Status Updates posted by DarthVarkor
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Whenever I trigger a custom DLG file in K2 Steam version it skips through all the lines? Anyone know why? I have "node unskippable" checked for all the lines and this doesn't happen when I use the disc version of the game...
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@DarthParametric, it's currently in a box with all of my other blurays. However it (and my unopened copy of TLJ) are the only ones wondering why they aren't being watched. Ever.
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@DarthVarkor, the story behind the making of that movie is better than the movie. As I couldn't find a link to the excellent documentary "Wreckage and Rage", this will have to do.
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My next mod is out!: https://deadlystream.com/files/file/1331-k1-the-revelation-cutscene-remake/
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I can't get FRAPS to show or record in TSL (Steam) on Win10. Managed to fix the issue for K1 by running the game straight from its .exe using Win7 compatibility mode but no luck with TSL. Anyone know why?
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So, Shadow Play actually works quite nicely, same quality as FRAPS as far as I can tell, and file size appears to be a bit smaller. Hopefully FRAPS will still actually get back to me (I brought the software from them, didn't torrent it.) But regardless, Shadow Play does the trick. Thanks for your suggestions guys!
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Well. that's a replay of the Mass Effect Trilogy done. That ending still leaves a bad taste in the mouth...
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Quote
You ever try the fan mod Mass Effect Happy Ending Mod or MEHEM for short?
Oh yeah, I used expanded galaxy in this playthrough, it added quite a bit to the experience, as did Priority: Earth overhaul. That one really surprised me, they fixed a lot of bugs and added cut content, added new music to the combat encounters and other small details that made the level feel a lot more potent. Even gave Harbinger some lines, which was nice!
QuoteThere was another mod that made it so Citadel DLC was basically an epilogue, no references to the war or anything like that. It made for an enjoyable "after the credits" kind of experienc
I used that in combination with the original MEHEM once and it was quite a nice combination. I honestly don't know why I decided to use the vanilla extended cut ending this time. But, at least I still got to enjoy the Citadel DLC. Definitely the best part of ME3 and gave us this brilliant track:
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@JenkoThere is even a mod that removes the "Starchild" from the nightmare cutscenes and replaces it with things a character who had seen things like Shepard would actually care about like: The scene from Virmire from the first game, the horror of the Reapers, what a post Reaper Earth would look like, and the disturbing scenes from the Prothean vision. nexusmods.com/masseffect3/mods/534
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@Malkior yes! i used THAT one too! don't know WHY they did the DUMB child thing
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God damn, Cyberpunk 2077 looks incredible....
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Yeah they kind of shot themselves in the foot with that CG announcement trailer. They were in very early pre-production during TW3's development, but then in the last 6-12 months of that game's development they went into heavy crunch and everyone got pulled off Cyberpunk pre-production to help get TW3 shipped. I can't remember the specifics, but I gather it was after that where they scrapped what they had and started again, around mid-2015.
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That's what I heard too, yeah. I was hoping all the cutscenes would be fully cinematic but it looks like we're going to get a mixture of first person and third for them, similar to Deus Ex: Human Revolution & Mankind Divided. I hope we get a lot more dialogue options in the game than shown in the demo. Honestly wouldn't surprise me if CDPR deliberately watered it down for the demo, they like to be secretive.
Hopefully it'll be worth the wait (and hype).
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My most ambitious trailer to date! The theatrical trailer for TPK is here:
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I really hope this isn't true. Jeremy Soule's music IS The Elder Scrolls imo.
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Seeing a lot of people on here having custom images as their 'banner' on their profile (above the user pic and name), yet I can't seem to find an option to do it on mine in "Edit Profile"...help, anyone?
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https://www.pcgamer.com/cyberpunk-2077-is-delayed/ Well, I had a feeling it was coming. Gutted I won't be able to play it as soon as originally hoped, but if it means the game will be a more perfectly polished experience then I'm happy to wait.
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their consumer-friendly approach has always been well received
Except that time they threatened supposed TW2 pirates with lawsuits unless they handed over a bag of cash (up to €1000 apparently). They soon realised that probably wasn't the best way to win friends and influence people and did a complete 180. They also used the horribly invasive DRM Starforce for the original release of TW1.
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Except that time they threatened supposed TW2 pirates with lawsuits unless they handed over a bag of cash (up to €1000 apparently).
Admittedly, that wasn't the best tactic on CDPR's part at all. But, I find it hard to sympathize with these alleged pirates who pirated from (at the time) an up and coming game studio who was relying on the success of The Witcher games to stay in business. Not saying they are perfect, by any means, but they are a far cry from the likes of Bethesda, Activision and EA these days, I just hope they don't devolve during this crunch period on Cyberpunk.
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Legacy of the Sith it out:
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Just did a search on my whole PC, I honestly can't find the Alternative Carth or K1 Dantooine textures for TSL anywhere, just re-dowloaded them too to check it didn't have a different name for them but nope, not there. I'm pretty sure the only mod I used for Carth was the admiralty one, but, in case I did and for some reason can't find it, sorry! When I'm downloading mods for the film, I save them in a separate folder named as "mod name - mod author", unless so...
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Happy 15th anniversary, KotOR!
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Coming in at 2 hours & 28 minutes (including credits), The Prodigal Knight is officially DONE!
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Oh dear, Bethesda. Oh dear. Any minimal interest I ever had in this game is now completely gone. Shame, I absolutely love Fallout as a franchise.
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Don't look now, but.
https://www.polygon.com/2018/12/5/18128248/fallout-76-customer-information-leaked-collectors-edition
It's worse...
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The epilogue for The Prodigal Knight is now available!
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PC is all packed away for the move tomorrow, I’ll be back in a few days!
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Let us know when your move is complete please. (If anyone is curious about my move, check my 100th blog for updates.)
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Too bad that this came out after you finished Taris. :(
Is there any chance that you could add that scene in using his mod?
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Looking for TWO MALE voice actors for a short prologue to my upcoming film. One of the parts is a re-voicing of Admiral Cede, leave a comment/DM me if you're interested!
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Anicam testing is going well(ish)... https://www.youtube.com/watch?v=HN8k-AzbvEQ
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No idea to be honest. I've just acquired @bead-v's Animated Camera Data Creator that works well with AniCam and am testing it out for future machinima projects.
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Newest trailer for The Prodigal Knight coming along nicely...
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Think I can finally understand/appreciate the stress filmmakers/game developers go through when wrapping up a series in a way that pleases everyone. Without giving anything away... I don't expect everyone will be satisfied with the ending to TPK, but I'd be lying if I said I wasn't proud of it (and the film as whole). Seriously can't wait for everyone to finally see it, I've really tried to give it a bit of a twist I don't think you'll see coming. Here's hoping...
/end worry.
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After TPK is released, would anyone be interested in a Q&A type video with the cast? Could edit it together so it's like a visual podcast almost. Reckon it's time to get @Sith Holocron on the mic!
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The Soldier's Destiny premieres tonight in just under four hours - if any of you are interested, I'd love to see you there for the premiere!
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@DarthVarkorSo when is it being officially released? In a week?
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It was streaming earlier but apparently there was some sort of problem. AFAIK he's reuploading it now, @N-DReW25
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@Mellowtron11 They're usually of my own volition being a complete dumb ass :')