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Posts posted by Squall Lionhart
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Is it bad to say I want that ship for me? I can't wait for her to shine.
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Another area I know where theres a difference in Taris when the sith ambush your apartment
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@Malkior:
glad you like it, im a "fan" (at least in movies) of that atmosphere - a big city, dusty,foggy, high crime rate, yet cozy and lights everywhere...
No seriously, im quite happy how it turned out, only thing i'd wish for would be some models placed inside the cantina to enable me doing holo ads to spice the whole thing up...
It took me a while to realize you were wanting to make something pop rather than talking about the actual Spice from Star Wars

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I'll do a fresh reinstall on my laptop and see if anything comes up.
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1) When did the problem begin to occur?
After training Bao-Dur to a Jedi
2) Did you install the latest version of the mod?
Yes
3) What version of the game do you have? (Steam, 4CD, KotOR Collection?) What region is the game designed for if it's the 4 CD version?
Steam
4) Did you update your game as required by your game's region?
Steam automatically updates
5) Did you install this over the previous version(s), or did you perform a fresh installation as required by the TSLRCM's read-me file?
Fresh install
8) What other mods did you have installed? Please give an accurate list and provide links to each of these mods - even if they are found on this site. (We don't actually know them all!.)
None
9) Can you be more specific about the error? At what point did it happen?
After training Bao-Dur in the ways of a Jedi, there is now a clone that just stays in the cargo hold. He does nothing but stand there
10) Have you tried re-downloading the mod?
Well, this bug has happened since 1.8.4
11) Have you tried using a different save game?
Yes
12) Have you tried starting a new game?
Yes, still happens
13) What Operating System do you use? (List Virtual Machines as well if you are using them.)
Windows 10, no virtual machines
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Feel free to do so. I won't get to Nar Shaddaa for at least two months and even then I might not start the TSL skyboxes yet. And even if I do, I'd need custom models for the Nar Shaddaa buildings anyway that have to be created by someone else so it's not even up to me alone to decide when I get to it.
I'll give it a shot. Thanks for the blessing.
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Im not into skyboxes and would be take way too much of my already limited time for me to learn it...
So actually i hope Kexikus will try on that one.
My idea though is orientate on Mass Effect Graphics more than SWTOR. While ingame TOR NS looks very colorful, its also a bit unnatural.
I prefer the "criminal vibe" you get from a more desaturated Omega, a foggy skybox with lots of small window lights and a few neon advertisements here and there.
If Kexikus is unable to do so, I'd like to try my hand at making one since I'm taking a 3D modeling class over the summer
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@Sith Holocron:
I had that thought also since a while, but we have to wait until Kex has more sparetime and if he likes to give it a go..
What always bugged me a little about ST skybox were the huge illuminated areas and the lack of "classic" windows; the buildings look way too small for my taste.
To make a realistic skybox we likely would need 3d models in the same size/position of vanilla, but with small windows like in your pic and some ads on top of the buildings.
My question is this: I know this overhaul is trying to stay true to the original game, but given that the skybox of Nar Shaddaa is a little crappy in the vanilla game, are you going to use TOR as a reference for the new one if you decide to do it?
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Pff, not specific enough. How about "Coming Christmas 2023: Sleheyron". Lines up perfectly with K1's 20th anniversary.
Get a trailer release of "Kotor, 20 years later, now complete with Sleheyron and other restoration"
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If I remember correctly, I think SelfInducedComa made an HD texture in his WIP.
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These are already exist
And please check Visas lipsync during discussion Korriban (arrival) in Ebon Hawk. I believe some sentences she pronounces with her mouth closed
I noticed this as well, during some of te restored dialogue with her saying "This place merely tolerates sentients walking upon it. It is pleased to have been left alone for so long"
After that she begins to speak with her mouth again.
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Been wondering this for a while, but has anyone had a problem when they train Bao-Dur, is there a second one in the cargo hold after the remote training with deflecting blaster bolts?
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On a scale from 1 to 10, how much do I love that Bao-Dur Skin? I'm gonna say 11 since he reminds me of Gene Simmons
Very awesome texture Sic. -
I actually believe the issue is dealing with the updated version of the game. I had a similar issue with some Jorn's textures on his hilts. I then moved to the legacy version of the game and the textures appeared as normal.
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Shiny! Awesome work as usual Jorak

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Are you using the updated version of the game? For some reason the update causes custom lightsaber hilt textures to fizzile in and out. I noticed when I used Kaiden Jorn's hilt mod. The only way to get the textures to show is to go to the legacy version of the game.
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Thats with the update unfortunately. I had the same issue and when I switched back to the legacy PC version, it was fixed.
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Mine works fine now, so I have no idea what in the hell is causing it.
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It's nothing personal. I just didn't think to add you. If I keep updating this, I'll add you if/when I get to know you better. Or if you want to suggest an appearance and some dialogue, I'll be happy to discuss that.
Thanks InSidious

I think my piece of dialogue would be true to my character of choice "whatever"
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I already redownloaded the same version and immediately started it and tried again... no luck.
And you said 3.3.7a wasn't helping either? strange...
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Okay, KSE is refusing to let me edit my current saves for KOTOR2. I did a reinstall of TSL a few days ago, but no matter what I do (I even deleted the saves directory and made a new save), KSE will only show me the saves that existed before I did the reinstall. I'm using version 3.3.3 (I tried the latest version, but it won't show any of my saves for either game). Anybody have any ideas?
I am getting the same thing... I'm gonna re download it and let you know what I find
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But thanks for the tip. Gotta shake that lazy habit of not making one
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Every installation I have is usually the same, Drop all the files in the Override
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Exile's Jedi Robe
View File
This was inspired by a mod I saw way back when on Filefront that gave the Exile a custom gray Jedi Robe. All it was however, was just a thing to soak up blaster bolts. I am here to give my own take on this robe, and what perfect time than after Kain released his Character Robes mod. This mod has a custom description along with the feat to make it for the PC only, utilizing that War Veteran feat. I have included a custom icon, and it is found in Daraala's store. The PC has unique dialogue for the first time on meeting Daraala. I may fix some grammar issues if I get enough requests.
"Well Squall, what if we're past the first meeting with Daraala?"
Well, use the save game editor (the working one FS has released) or type in sl_exile to get the robe ingame.
This acts as a teaser to my up in coming robe expansion pack with many other choices to come. Stay tuned.
Required Mod is Deadman's Movie robe pack, and my Movie Robes pack.
I will make a version for the original set of robes if I get enough requests.
Installation: Copy all files to Override in the Kotor II Directory
Bugs: None reported for now, if something comes up let me know and I will fix it ASAP.
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Submitter
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Submitted10/03/2015
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Category
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TSLRCM CompatibleYes
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This is the Sleheyron Planet, which is a Work-In-Progress mod for KotOR
in Work In Progress
Posted
I hope so
Sorry, couldn't resist.