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  1. 1 point

    Version 4.0

    1,294 downloads

    ----------------------------------------------------------------------- Knights of the Old Republic - The Sith Lords ----------------------------------------------------------------------- TITLE: Effixian's T3-M4 Reskins AUTHOR: Effix(ian) CONTACT: PM me on the forums or find me on Steam ----------------------- DESCRIPTION ----------------------- These are simple reskins that changes T3-M4's appearance. It adds a metallic shine to T3, like in KotOR 1. It also removes the "damaged look" that T3 has at the start of the game. It shouldn't cause any conflicts with other mods (except other mods that changes T3's appearance). - The "T3-M4 to T1-N1" variation changes T3 to T1-N1, but also makes T1-N1 look like T3. So it's swapping the looks of those 2. - The "T3M4 to 3C-FD" variation changes T3 to 3C-FD, but also makes 3C-FD look like T3. So it's swapping the looks of those 2. ------------------------- INSTALLATION ------------------------- Unzip. Pick the folder of your choice, copy the files to your override folder. --------- BUGS --------- None. ------------------------- UNINSTALLING ------------------------- Remove from your override folder: P_t3m3_01.tga P_t3m3_01.txi P_t3m4_01.tga P_t3m4_01.txi PO_PT3m4.tga "T3-M4 to T1-N1" version; also remove: C_DrdAstro03.tga C_DrdAstro03.txi "T3M4 to 3C-FD" version; also remove: C_DrdAstro01.tga C_DrdAstro01.txi PO_P3CFD.tga ------------------------------------- DISTRIBUTION NOTES ------------------------------------- You can use the files from this mod in your own mod if you simply credit me. -------------------- THANKS TO -------------------- Fred Tetra for KotOR Tool ---------------- Donations ---------------- My mods are free. If you would like to show your support then you can buy me a coffee at ko-fi.com/effix ------------------- THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.
  2. 1 point

    Version 1.0.0

    149 downloads

    ---------------------------------------------------------------------- Knights of the Old Republic - The Sith Lords ---------------------------------------------------------------------- TITLE: Effixian's Devaronian Player Character AUTHOR: Effix(ian) CONTACT: PM me on the forums or find me on Steam ------------------------ INSTALLATION ------------------------ Unzip somewhere and run the file "TSLPatcher - Install Effixians Devaronian PC.exe". ----------------------- DESCRIPTION ----------------------- This mod adds a Devaronian player head. The dark side transition gets yellow "movie style" eyes. Apart from that the texture is exactly the same as that of the NPC that's in the game. The Devaronian is one of the very few aliens in the game that has a separate head model, so robes, armor and clothing will show like with the human player characters. I initially made this mod for Steam, Soaring__Sky asked me to add it here because she wanted a TSL Patcher version. The existing mod by Coljas is similar to this mod but it doesn't use the TSL Patcher. --------- BUGS --------- None known. ------------------------- UNINSTALLING ------------------------- 1. Remove the following files from your Override folder: (not harmful if you leave these, step 2 will make the game not use them) p_devh.mdl p_devh.mdx P_DevH.tga P_DevHD1.tga P_DevHD2.tga po_P_DevH.tga po_P_DevHd1.tga po_P_DevHd2.tga 2. If you haven't installed any head mods after this mod you can get the following files from the mod's backup folder and put them back in your Override folder: appearance.2da heads.2da portraits.2da Doing this when you did add another head mod would result in the later head(s) no longer being available in the character creator. ------------------------------------ DISTRIBUTION NOTES ------------------------------------ You may NOT: Use the material from this mod in your own mod without giving me credit, implying it was your creation. You might: Use the material from this mod in your own mods if you simply ask me. ---------------- Thanks to ---------------- Stoffe and Fred Tetra for the needed tools and tutorials ------------------- THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS. --------------------------------- My mods are free. If you would like to show your support then you can buy me a coffee at ko-fi.com/effix
  3. 1 point
  4. 0 points
    You can't do that in K1 anyway. It's possible, yes. How practical it is depends entirely on how conversant you are with the game's models and animations, and importing/exporting them. I'm guessing "not at all"? Probably not the best place to start then. It will require editing one of the supermodels and replacing the existing anim with the TSL version. Before that you'll probably want to transfer it to the K1 rig to make sure it doesn't need any editing.