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Showing content with the highest reputation since 08/27/2010 in Image Comments

  1. 3 points
    Nice! Makes me want to do a self-imposed challenge armour play-through for Kotor some day. Is this the first of the combat suits to come?
  2. 3 points
    Fantastic take on those as always! Your attention to details have served you well ^^ What do you think - will you make some Jedi robes as well?
  3. 3 points
    These violent delights have violent hats.
  4. 3 points
    Yeah about that approval.... I think @Tyvokka needs to install a giant flashing light or something whenever there's a new submission.
  5. 3 points
  6. 3 points
    Downloaded, and used it! The adjustments' great; noticeably with those eyes. Them eyes are gorgeous! This is the Bastila's texture that fits me the most; can't think any better than this for now to be honest. Permanent spot in the Override folder has been filled. Thanks for the amazing work DH! Note: She's a shyer in my playthrough so, this was the best angle I can get from her.
  7. 2 points
    Everything is much easier. It generates images, I use it as a texture. Manual labor remains.
  8. 2 points
    That's one of the most embarrassing bugs they left.
  9. 2 points
    I am so looking forward to when the other male heads are downloadable. You do such Amazing work. Love it!
  10. 2 points
  11. 2 points
    PFHC02A — копия.tga
  12. 2 points
    *Looks my own NCS tool* Famous last words...
  13. 2 points
    The next menu will be even better. It will be Vandar standing on a bar stool, so you can see him over the fog. After that, maybe T3 doing an Empire Strikes Back tribute.
  14. 2 points
    Damn another dark jedi!
  15. 2 points
    For immersion I edited this mod to have various Sand People wearing armor on Tatooine. Just an idea
  16. 2 points
    I'm not sure about the undershirt, but the jacket looks pretty good. With some adjustment it could be made to work with the pocketless version of the jacket I made. That one was a hybrid using the Scout legs, but it could be mated back to the original Scoundrel legs, which I assume you are using.
  17. 2 points
    Seems like you need to add a displacement filter to the symbol to get it to conform to the folds of the cloth.
  18. 2 points
    Good afternoon. Later I'll post it.
  19. 2 points
    Not a possibility, a fact: The only issue I'm having is trying to colour match to the heads. It's a freaking nightmare as they are all different. It's no wonder that Bioware and Obsidian went with jumpsuits. I might have to do a unique texture per head.
  20. 2 points
    No need, I am working on a non-mirrored UVs underwear model using the Canderous body. Will release it shortly.
  21. 2 points
    I'd suggest Reshade. It's infinitely easier to use and completely customizable. One caveat is to avoid simply downloading presets and assuming that Reshade always runs that slow. A lot of mod makers (and I mean A LOT) have this wierd obsession with eye gougingly high levels of bloom which is one graphical feature that tanks any system. Just disable or minimize that effect, (as well as the AA they also pack in there for no reason) My computer is very outdated, and I can still run all of my games with it while suffering at the most, 10 fps slowdown; however if I disable bloom and area fog, using only the bare minimum of color correction and edge sharpening, I have no fps drop whatsoever. Also, it's got an ingame editing tool so you can tweak any effect you want and see what stops you from losing fps.
  22. 2 points
  23. 1 point
    Good afternoon. I can send the file in a personal message.
  24. 1 point
    I like this! Recolors/Retextures of this outfit could be used for Tarisian nobles as well. But only Davik should have purple!
  25. 1 point
    Wearing armor and a custom helmet made by SithSpecter
  26. 1 point
    The model is awaiting publication.
  27. 1 point
  28. 1 point
    Install this mod, followed by Part A of this one. Now I just need to try a hooded version with no T-visor so I can try out a custom vacuum mask and hope there aren't too many clipping issues...
  29. 1 point
    [mus_s_darkside playing in background.]
  30. 1 point
    Cheers, Hope. It was Revan Strikes Back Reshade from Nexus Mods I utilised to get this dreamy, high contrast quality.
  31. 1 point
    Oh, I didn't know, I am sorry about that and that makes much more sense now. Thank you for clarifying. I do realize that it takes effort and time to re-texture a model, texturing is like an art and not everybody sees art in the same way as eachother. For me, I think the model should have been different, but that's simply my opinion and upon re-viewing it with what Dark Hope said to my original comment, I do see it for what it is and do find it looking good, and do realize that the texturing might show up better in-game. I realize that this is a much older game on a much older engine with horrible limitations, and appreciate greatly what Dark Hope has done with re-texturing the in-game models. I apologize for any disrespect.
  32. 1 point
  33. 1 point
    Everything is much simpler. Work with a photo. Trial and error. Work in Photoshop.
  34. 1 point
    I'm starting to see a pattern here....are you possibly remastering all the heads in the game?
  35. 1 point
    I forgot about the female version of the Sand People disguise. Neat photo, as always!
  36. 1 point
    My favorite planet of the first KOTOR! The Dantooine grove had some of the best parts in KOTOR, namely the Juhani duel and the final confrontation with the Mandalorian raiders. Love the screenshot!
  37. 1 point
  38. 1 point
    How did you find it? Sith Warrior is one of my favourite class stories
  39. 1 point
    @DeathScepter Maybe, I don't really know. I've never released a mod before, and since I'm basically just editing a few things from a pre-existing mod, I don't know if I'd be allowed to release it. Plus I'd have to learn the ins and outs of making my own TSL-patcher based mod.
  40. 1 point
    @ebmarYou notice how some areas, like the collar specifically, appear differently in our screenshots? The Bendak Starkiller texture you're using was intended for the original Mandalorian model and does not wrap properly around the Final Touch model. I'm trying to edit the texture so that it properly fits on the new model. Look at the Mandalorian textures included with the Final Touch mod, some parts were edited.
  41. 1 point
    I've uploaded a fix, at least for the female body models (not sure if males also need a fix). Just needs a kindly admin/mod to approve it.
  42. 1 point
    Rascal the woman is ready. https://ibb.co/8bLnKH1 https://ibb.co/pQ6mczH https://ibb.co/zNfxLTZ
  43. 1 point
    Well, guess I'm thankful that I do listen to your input quite much then lol.
  44. 1 point
  45. 1 point
    I like plain screenshots of modules but the idea of looking wishfully across the module with a character is a nice touch, try Jolee in Kashyyk next and see what that looks like. I like your work!
  46. 1 point
    It occurs to me that since I suck so much at textures, I'd be far better off worrying about fixing the models and just giving you the base textures to play with. Although in the case of your biker Revan, the tattoos probably obfuscate the skin tone change anyway for the most part.
  47. 1 point
    Thanks! I appreciate it- a lot. Just practice- trial and error will have their result [and all starting from worst] Yes! jumpsuits, and sometimes with collars too [Bastila's slave outfit for example]. And DP...
  48. 1 point
  49. 1 point
    I very much just read GIMP instead of pimp....
  50. 1 point
    Interesting! Even with the reskin though, Juhani still has a bit of a brick head.