<?xml version="1.0"?>
<rss version="2.0"><channel><title>TSLRCM Latest Topics</title><link>https://deadlystream.com/forum/4-tslrcm/</link><description>TSLRCM Latest Topics</description><language>en</language><item><title>Remove TSLRCM Branding</title><link>https://deadlystream.com/topic/12147-remove-tslrcm-branding/</link><description><![CDATA[<p>
	Is it possible to Remove TSLRCM Branding from menus and loading screens and use the default versions instead?
</p>
]]></description><guid isPermaLink="false">12147</guid><pubDate>Mon, 02 Mar 2026 11:59:43 +0000</pubDate></item><item><title>Malachor 5, endings</title><link>https://deadlystream.com/topic/12094-malachor-5-endings/</link><description><![CDATA[<p>
	I reached Malachor V, and the three girls fighting the Kreya were defeated as expected. Atton defeated Sion on the bridge and ran away. When I enter the academy, I run to the left to rescue my party from prison. But neither Mandalore nor Atton are there. Only three girls in cages being tortured, and then you come to them and it says, “You didn't manage to save your companions.” What is this? I don't understand anything, I've tried everything, I run straight to the prison. 
</p>

<p>
	 
</p>

<p><a href="https://deadlystream.com/uploads/monthly_2026_01/1991355656_14-01-2026152016.jpg.dbf2a4b2135e88e6c071988521ba93ea.jpg" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="29180" src="https://deadlystream.com/uploads/monthly_2026_01/1991355656_14-01-2026152016.jpg.dbf2a4b2135e88e6c071988521ba93ea.jpg" data-ratio="60.09" width="1646" class="ipsImage ipsImage_thumbnailed" alt="Скриншот 14-01-2026 152016.jpg"></a></p>]]></description><guid isPermaLink="false">12094</guid><pubDate>Wed, 14 Jan 2026 16:10:28 +0000</pubDate></item><item><title>No party members in Trayus Crescent prison</title><link>https://deadlystream.com/topic/3122-no-party-members-in-trayus-crescent-prison/</link><description><![CDATA[
<p>I got the scene of Visas, Mira, Atton and Brianna confronting Kreia in Trayus Core, and Atton ran away and beat Sion. When I entered the academy I got the full speech about the choice, not just the vanilla game's first line, but when I got to the prison area there were only corpses in the cells and empty cages in the last room. I thought maybe because I was neutral in terms of LS/DS I didn't have the chance to save them and that line about the choice just triggers anyway but Kreia spoke of the companions as if they had lived. After defeating Kreia, Atton was there.</p>
<p> </p>
<p>Secondarily, I never had a chance to resolve the Fuel Sabotage mission: the TSF station was already secured by Onderon soldiers when I got to the other side of the station in the battle on Citadel Station and the only place I had to go was on the shuttle to the Ravager. I never saw Bao-dur again besides his holograms for his remote.</p>
<p> </p>
<p>Are these bugs or did I just miss something? I upgraded to the latest version from 1.8.1 either at the end of Peragus or right after arriving on Telos but I thought I saw one of the RCM's authors tell someone on moddb that that should be fine.</p>
<p> </p>
<p>North American 4-cd version; patched the game before applying a previous 1.8 version of the RCM; no I haven't tried starting a new game, it would take me weeks to get back to the endgame and if I just warped there via the console I wouldn't know what other variables weren't set up right so it wouldn't be a good test case; Windows 7; I removed the RCM logo from the override because I didn't want it but I was able to see it before I did that.</p>
<p> </p>
<p>I've got Darker Peragus, that Anakin head, some reskinned armors and foliage, and the latest M4-78 but no mods other than RCM that should affect like scripts or sequences of events and nothing that affects Malachor or the endgame at all.</p>
]]></description><guid isPermaLink="false">3122</guid><pubDate>Sun, 15 Mar 2015 23:45:07 +0000</pubDate></item><item><title>Help needed with TSLRCM install on Win 11</title><link>https://deadlystream.com/topic/11983-help-needed-with-tslrcm-install-on-win-11/</link><description><![CDATA[<p>
	Hi!
</p>

<p>
	I have used the restoration mod before a long time ago when I was installing on a Windows XP or 8 using the old game disks, but this is my first time trying to use the mod on a Windows 11 PC with the vanilla game installed via Steam. I really need help.
</p>

<p>
	 
</p>

<p>
	I followed the advice and downloaded the mod here, instead of via the Steam Workshop. For some reason the mod version of the launcher isn't coming up when I start the game. It's the vanilla <s>launcher</s> main menu instead. I thought I had this issue because I installed KOTOR II The Sith Lords Community Patch first. I saw multiple mods with readme files saying, "This mod should be installed before anything else, except mods that do hard edits/overwrites of 2DA, TLK or MOD (module) files."  Which one should be installed first? Is there a recommended order? 
</p>

<p>
	 
</p>

<p>
	I uninstalled the game, redownloaded the game from Steam, and tried again. This time I installed TSLRCM first and no other mods. I still don't get a modded<s> launcher</s> main menu when I start the game.
</p>

<p>
	 
</p>

<p>
	I could try using the Steam Workshop version of the mod, but people say when using that, you can't use other mods. I really wanted to try the Expanded Atton Romance Mod and a few other things. I may recolor some things myself and stick them in the override folder too, like I did in the old days. If the Workshop version screws all that up, it's not a good solution.
</p>

<p>
	 
</p>

<p>
	I would greatly appreciate any tips. Thanks!
</p>
]]></description><guid isPermaLink="false">11983</guid><pubDate>Wed, 29 Oct 2025 07:53:09 +0000</pubDate></item><item><title>Bug Reports for TSLRCM 1.8.6 (PC)</title><link>https://deadlystream.com/topic/8382-bug-reports-for-tslrcm-186-pc/</link><description><![CDATA[<p>
	<span id="cke_bm_67S" style="display: none;"> </span>Here's the place to report bugs, errors with other mods etc.<br>
	<br>
	NOTE: Only report issues here if you use the latest version of TSLRCM (1.8.6) on the PC! If you don't, please update to the latest version of TSLRCM! They very well might resolve your issue.<br>
	<br>
	When posting an issue, be able to state with your issue the following information (stolen from <a data-ipb="nomediaparse" href="http://www.lucasforums.com/showpost.php?p=2666463&amp;postcount=130" rel="external nofollow">a wonderful post</a> by Darth InSidious) . . . which I've amended.<br>
	 
</p>

<blockquote class="ipsQuote" data-gramm="false" data-ipsquote="">
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			<p>
				1) When did the problem begin to occur?<br>
				2) Did you install the latest version of the mod?<br>
				3) What version of the game do you have? (Steam, 4CD, KotOR Collection?) What region is the game designed for if it's the 4 CD version?<br>
				4) Did you update your game as required by your game's region?<br>
				5) Did you install this over the previous version(s), or did you perform a fresh installation <em>as required</em> by the TSLRCM's read-me file?<br>
				6) What other mods did you have installed? Please give an accurate list and <em><strong>provide links to <span style="color:#f1c40f;">each</span> of these mods</strong></em> - even if they are found on this site. (We don't actually know them all!.)<br>
				7) Can you be more specific about the error? At what point did it happen?<br>
				8 ) Have you tried re-downloading the mod?<br>
				9) Have you tried using a different save game?<br>
				10) Have you tried starting a new game?<br>
				11) What Operating System do you use? (List Virtual Machines as well if you are using them.)<br>
				<br>
				Include these questions with your answers, please.
			</p>
		</div>
	</div>
</blockquote>

<p>
	 
</p>

<p>
	This is now <span style="color:#ff0000;"><strong>a requirement</strong></span> for bug posting. Thank you for your continued patronage.
</p>
]]></description><guid isPermaLink="false">8382</guid><pubDate>Thu, 17 Dec 2020 22:56:04 +0000</pubDate></item><item><title>Final Fight Not Initiating</title><link>https://deadlystream.com/topic/11876-final-fight-not-initiating/</link><description><![CDATA[<p>
	Hi y'all! I'm encountering an issue where, walking into the room of the final fight in the core, I am set into an automatic walk with no dialogue. It also allows me to break out of the auto walk by moving at all. Regardless of if I let the auto walk happen or not, no dialogue initiates and the screen temporarily glitches out when I try to speak to them. This prevents (what I assume to be) the final battle from initiating. The TSLRCM readme mentions a, "Restored a previously skipped shot of player approaching [final boss]," which seems to not be working. Is there a known fix for this? Any help would be greatly appreciated, thank you!
</p>
]]></description><guid isPermaLink="false">11876</guid><pubDate>Fri, 29 Aug 2025 19:34:49 +0000</pubDate></item><item><title>Stuck in dialogue as Atton after Twin Suns fight</title><link>https://deadlystream.com/topic/10952-stuck-in-dialogue-as-atton-after-twin-suns-fight/</link><description><![CDATA[<p>
	<span style="background-color:rgba(2,2,2,.06);border:0px;color:#dcddde;font-size:16px;padding:0px;text-align:left;vertical-align:baseline;">I</span><span style="background-color:rgba(2,2,2,.06);border:0px;color:#dcddde;font-size:16px;padding:0px;text-align:left;vertical-align:baseline;">'m stuck in dialogue as Atton in kotor2 after dealing with Twin Suns</span><span style="background-color:rgba(2,2,2,.06);border:0px;color:#dcddde;font-size:16px;padding:0px;text-align:left;vertical-align:baseline;">. I have a nice chat with the rest of my crew near ebon hawk</span><span style="background-color:rgba(2,2,2,.06);border:0px;color:#dcddde;font-size:16px;padding:0px;text-align:left;vertical-align:baseline;">, but then Atton just like </span><span style="background-color:rgba(2,2,2,.06);border:0px;color:#dcddde;font-size:16px;padding:0px;text-align:left;vertical-align:baseline;">"Look</span><span style="background-color:rgba(2,2,2,.06);border:0px;color:#dcddde;font-size:16px;padding:0px;text-align:left;vertical-align:baseline;">, we need to move</span><span style="background-color:rgba(2,2,2,.06);border:0px;color:#dcddde;font-size:16px;padding:0px;text-align:left;vertical-align:baseline;">. They coming after us</span><span style="background-color:rgba(2,2,2,.06);border:0px;color:#dcddde;font-size:16px;padding:0px;text-align:left;vertical-align:baseline;">, not the Exile</span><span style="background-color:rgba(2,2,2,.06);border:0px;color:#dcddde;font-size:16px;padding:0px;text-align:left;vertical-align:baseline;">" over and over again</span><span style="background-color:rgba(2,2,2,.06);border:0px;color:#dcddde;font-size:16px;padding:0px;text-align:left;vertical-align:baseline;">. Tried older saves</span><span style="background-color:rgba(2,2,2,.06);border:0px;color:#dcddde;font-size:16px;padding:0px;text-align:left;vertical-align:baseline;">, but no matter what I do</span><span style="background-color:rgba(2,2,2,.06);border:0px;color:#dcddde;font-size:16px;padding:0px;text-align:left;vertical-align:baseline;">, it happens over and over again</span><span style="background-color:rgba(2,2,2,.06);border:0px;color:#dcddde;font-size:16px;padding:0px;text-align:left;vertical-align:baseline;">. So I assume it</span><span style="background-color:rgba(2,2,2,.06);border:0px;color:#dcddde;font-size:16px;padding:0px;text-align:left;vertical-align:baseline;">'s something about script in this cutscene</span><span style="background-color:rgba(2,2,2,.06);border:0px;color:#dcddde;font-size:16px;padding:0px;text-align:left;vertical-align:baseline;">. Any suggestions</span><span style="background-color:rgba(2,2,2,.06);border:0px;color:#dcddde;font-size:16px;padding:0px;text-align:left;vertical-align:baseline;">?</span>
</p>

<p>
	 
</p>

<p>
	<span style="background-color:rgba(2,2,2,.06);border:0px;color:#dcddde;font-size:16px;padding:0px;text-align:left;vertical-align:baseline;">My mod list: </span>
</p>

<div class="ipsSpoiler" data-ipsspoiler="">
	<div class="ipsSpoiler_header">
		<span>Spoiler</span>
	</div>

	<div class="ipsSpoiler_contents">
		<p>
			<span style="background-color:rgba(2,2,2,.06);border:0px;color:#dcddde;font-size:16px;padding:0px;text-align:left;vertical-align:baseline;">TSLRCM,    TSLRCM Tweak Pack,    Robes with Shadows,    K2CP,    Ultimate HR Textures,    Ultimate Character Overhaul,    Ultimate Nar Shaddaa,    Ultimate Dantooine,    Ultimate Dxun,    Ultimate Onderon,    Ultimate Korriban,    Ultimate Malachor,    PFHC06 Fix,    JC's Minor Fixes,    Hires Beam Effects,    Fire and Ice HD,    Animated Energy Shields,    New Holocron Textures,    Thigh-High Boots for Twi'lek,    Darth Malak's Armor,    Supermodel Fix,    Mandalorian Worn-Out Armor,    HD NPC Portraits,    HD PC Portraits,    PFHC03 Restoration,    4k Atton,    Darth Sion Remake,     Lore-Friendly Mandalore Mask,    Mira Unpoofed,     New Lightsaber Blade Models,    HQ Skyboxes II,    Kreia's Fall Ingame Cutscene,    AI Upscaled Icon Overhaul,    Rescaled Trandoshans,    JC's Handmaiden Sisters,    Fixed Hologram Models &amp; Admiralty Redux,    Player &amp; Party Underwear,    Ultimate Character Overhaul Patches,    Train the Handmaiden,    Hide Weapons in Animations,    EZ Swoop racing,   Dahnis Flirt Option for Female PC,    Handmaiden and Female Exile - Disciple and Male Exile Romance,    No Jealousy Lock in Handmaiden Dialogue</span>
		</p>
	</div>
</div>
<p>
	This file to override folder fixes the issue
</p>
<p>
<a class="ipsAttachLink" href="https://deadlystream.com/applications/core/interface/file/attachment.php?id=24537" data-fileExt='dlg' data-fileid='24537'>attwarn2.dlg</a></p>]]></description><guid isPermaLink="false">10952</guid><pubDate>Mon, 01 Jan 2024 13:36:21 +0000</pubDate></item><item><title>Inquiries on Mod Compatibility List for TSLRCM 1.8.6</title><link>https://deadlystream.com/topic/8547-inquiries-on-mod-compatibility-list-for-tslrcm-186/</link><description><![CDATA[<p>
	If a mod is added to this list, it <strong>MUST</strong> have a link to the place where it can be currently downloaded. If a mod is no longer able to be downloaded, it will not be on this list.<br>
	<br>
	In addition, the mods listed below individually work with TSLRCM but <em>may not work with each other</em>. Deadly Stream holds no responsibility for mod's interaction with each other. Keep in mind that some mods in the Compatibility List have extra requirements which are indicated next to the title.<br>
	<br>
	For mods hosted on Deadly Stream itself, check the YES/NO to TSRLCM compatibility, listed on each page. They will not appear on this list.
</p>

<p>
	<u><strong>To request other mods to be added on this list, contact the TSLRCM team via Private Message.</strong></u><br>
	<br>
	<strong><span style="font-size:16px;"><span style="color:#00ff00;">Mods confirmed to work with the TSLRCM</span></span></strong>
</p>

<p>
	<br>
	Movie-Style Retextures for Kotor and TSL by DarthJacen<br>
	<a data-ipb="nomediaparse" href="https://deadlystream.com/forum/files/file/738-ultimate-sound-mod/" rel="">Ultimate Sound Mod</a> by Shem (will give a blank force power with HK description though, bug with the mod itself!)<br>
	<a data-ipb="nomediaparse" href="http://www.gamefront.com/files/9979468/Realistic_Nar_Shaddaa_Skybox" rel="external nofollow">Realistic Nar Shaddaa Skybox</a> by Sharen Thrawn<br>
	Coruscant Hiqh Resolution Textures by Exile007<br>
	<a data-ipb="nomediaparse" href="https://deadlystream.com/forum/files/file/730-handmaiden-style-undies-for-female-pcs/" rel="">Handmaiden Style Underwear for Female Exile</a> by Shem<br>
	<a data-ipb="nomediaparse" href="https://deadlystream.com/forum/files/file/64-movie-style-jedi-master-robes/" rel="">Movie Style Jedi Master Robes</a> by Darth_DeadMan<br>
	Fixed Mandalorian Banners by J7<br>
	<a data-ipb="nomediaparse" href="https://deadlystream.com/forum/files/file/585-coruscant-jedi-temple-by-deathdisco/" rel="">Coruscant Jedi Temple</a> by DeathDisco (However, this mod is NOT compatible with M4-78 EP <em>unless</em> you also use <a data-ipb="nomediaparse" href="https://deadlystream.com/forum/files/file/394-coruscant-jedi-temple-compatibility/" rel="">the compatibility patch</a> too.)<br>
	<a data-ipb="nomediaparse" href="http://www.gamefront.com/files/11810777/Better_Male_Bodies" rel="external nofollow">Better Male Bodies</a> by Trex<br>
	<a data-ipb="nomediaparse" href="http://warpedproductions.echonetwork.net/imperialofficertsl.html" rel="external nofollow">Imperial Officers</a> by Prime<br>
	Full Force Mod by Team Hssiss<br>
	<a data-ipb="nomediaparse" href="http://www.gamefront.com/files/11624595/Fixed_Kreia_s_Fall_Movie" rel="external nofollow">Fixed Kreia's Fall Movie</a> by Jinger<br>
	<a data-ipb="nomediaparse" href="http://www.gamefront.com/files/14780185/Movement_Animation_Fixes_for_KOTOR_and_TSL" rel="external nofollow">Movement Animation Fix for KOTOR &amp; TSL</a> by ZimmMaster<br>
	<a data-ipb="nomediaparse" href="https://deadlystream.com/forum/files/file/73-darth-nihilus-animation-fix/" rel="">Darth Nihilus Animation Fix 2.0</a> by Khrizby<br>
	<a data-ipb="nomediaparse" href="http://www.gamefront.com/files/7275087/Any_Spell_Mod" rel="external nofollow">Any Spell Mod</a> by iLike_Speed<br>
	<a data-ipb="nomediaparse" href="http://www.gamefront.com/files/10882869/Droid_Enhancement" rel="external nofollow">Droid Enhancement</a> by ElecManEXE<br>
	<a data-ipb="nomediaparse" href="http://www.gamefront.com/files/15183125" rel="external nofollow">Expanded Workbench Revised Revision 2.02</a> by Vanaheim (AKA Vanir)<br>
	<a data-ipb="nomediaparse" href="https://deadlystream.com/forum/files/file/735-realistic-visual-effects/" rel="">Realistic Visual Effects (for TSL)</a> by Shem<br>
	<a data-ipb="nomediaparse" href="http://www.gamefront.com/files/9809582/Remote_Tells_Influence" rel="external nofollow">Remote Tells Influence </a>by tk102<br>
	<a data-ipb="nomediaparse" href="http://www.princessartemis.com/images/mods/k2dustilins.html" rel="external nofollow">Insane Dustil by Princess Artemis</a><br>
	<a data-ipb="nomediaparse" href="http://www.lucasforums.com/showthread.php?t=205656" rel="external nofollow">TSL Visual Enhancement 2011 by Xarwarz</a><br>
	<a data-ipb="nomediaparse" href="http://www.algonet.se/~stoffe/index.xml" rel="external nofollow">High Level Force Powers</a> by Stoffe (AKA RevanAnt)<br>
	<a data-ipb="nomediaparse" href="https://deadlystream.com/forum/files/file/79-bao-durs-charged-armor/" rel="">Bao-Dur's Charged Armor by ChAiNz 2da</a><br>
	Peragus - the Republic Mining Station by Jamesolbyo52<br>
	<a data-ipb="nomediaparse" href="https://deadlystream.com/forum/files/file/63-movie-mandalorians/" rel="">Movie Mandalorians (4.2) by Darth_Deadman</a><br>
	T.W.O - Heavy Repeater Pack by BryanWee20<br>
	Blaster Rifle Pack by BryanWee20<br>
	Heavy Blaster Pack by BryanWee20<br>
	<a data-ipb="nomediaparse" href="https://deadlystream.com/forum/files/file/739-sith-assassins-with-lightsabers/" rel="">Sith Assassins - with Lightsabers</a> by Shem<br>
	<a data-ipb="nomediaparse" href="https://deadlystream.com/forum/files/file/736-invisible-headgear/" rel="">Invisible Headgear</a> for TSL by Shem<br>
	Invisible Reticles for K1 and K2 by Darth Enervus<br>
	<a data-ipb="nomediaparse" href="http://www.gamefront.com/files/6089241/Skip_Peragus_Turret_Game" rel="external nofollow">Skip Peragus Turret Game</a> by Goldberry2000<br>
	<a data-ipb="nomediaparse" href="https://deadlystream.com/forum/files/file/741-bao-dur-wears-jedi-robes/" rel="">Bao-Dur Wears Jedi Robes</a> by Shem<br>
	<a data-ipb="nomediaparse" href="https://deadlystream.com/forum/files/file/144-reskin-of-pfha03/" rel="">PFHA03 Red-head reskin</a> by Fair Strides<br>
	<a data-ipb="nomediaparse" href="https://deadlystream.com/forum/files/file/169-reskin-of-miras-default-clothes/" rel="">Mira Reskin</a> by Fair Strides<br>
	<a data-ipb="nomediaparse" href="https://deadlystream.com/forum/files/file/200-dance-dance-dance/" rel="">Dance Armband</a> by Fair Strides<br>
	<a data-ipb="nomediaparse" href="https://deadlystream.com/forum/files/file/248-global-boolean-tracker/" rel="">Global Boolean Tracker</a> by Fair Strides<br>
	<a data-ipb="nomediaparse" href="https://deadlystream.com/forum/files/file/249-warper-bands/" rel="">Warper Armband</a> by Fair Strides<br>
	<a data-ipb="nomediaparse" href="https://deadlystream.com/forum/files/file/760-visas-dancer-outfit-and-dance/" rel="">Visas' Dancer Outfit and Dance</a> by Fair Strides<br>
	<a data-ipb="nomediaparse" href="http://www.gamefront.com/files/6579118" rel="external nofollow">Onderon Museum Upgrade</a> by Mono_Giganto
</p>

<p>
	<span style="font-size:16px;"><strong>The mods below this list will <em>either</em> not work with TSLRCM or require special attention to enable it to work with TSLRCM.</strong></span>
</p>

<p>
	 
</p>

<blockquote class="ipsQuote" data-gramm="false" data-ipsquote="" data-ipsquote-contentapp="forums" data-ipsquote-contentclass="forums_Topic" data-ipsquote-contentcommentid="2363" data-ipsquote-contentid="393" data-ipsquote-contenttype="forums" data-ipsquote-timestamp="1287863264" data-ipsquote-userid="179" data-ipsquote-username="zbyl2">
	<div class="ipsQuote_citation">
		On 10/23/2010 at 3:47 PM, zbyl2 said:
	</div>

	<div class="ipsQuote_contents ipsClearfix" data-gramm="false">
		<p>
			<span style="font-size:16px;"><strong><span style="color:#ffff00;">Mods that require attention to get working with TSLRCM</span></strong></span>
		</p>

		<p>
			<a href="http://achilles01.webs.com/fixesandtweaksk2.htm" rel="external nofollow" target="_blank">Game Balance Mod by Achilles</a> - ONLY use Autobalance.2da, don't use any of the other files with the mod!!!
		</p>

		<p>
			<a href="http://www.algonet.se/~stoffe/index.xml" rel="external nofollow" target="_blank">Improved AI by Stoffe (AKA RevanAnt)</a> - While this mod mostly works, it cause some problems with one scene on Nar Shaddaa (you might be unable to select a third teammember during a cutscene so have to do some hard battles with just Bao-Dur and Atton).
		</p>

		<p>
			<a href="https://deadlystream.com/forum/files/file/737-enhanced-merchants/" rel="">Enhanced Merchants</a> by Shem - We've modified many of the merchants, for the modified loot drops and other fixes, which will most likely be undone by using this mod. So be aware of that!
		</p>

		<p>
			<a href="http://www.lucasforums.com/showthread.php?t=168259" rel="external nofollow" target="_blank">Floating Lightsabers</a> by Darth333 (The mod itself needs a small fix to work as intended though. First of all, install the mod as usual. Then open Spells.2da from your Override folder and find the lines FORCE_POWER_D3_SABER_1 to _3. Remember their line numbers or simply keep the 2da file open. Next, go to the d3_saber_source folder found in the mod file and copy the d3_saber_force.nss somewhere else to edit. (You can also edit the one in the source folder, but I prefer keeping the mod files intact.) Open it using Kotor Tool's text editor or any other editor of your choice and replace 997 with the row number of FORCE_POWER_D3_SABER_1, the two instances of 998 with the row number of FORCE_POWER_D3_SABER_2 and the two instances of 999 with the row number of FORCE_POWER_D3_SABER_3. Once that's done, compile the script and place it in your Override, replacing the script already there.)
		</p>

		<p>
			<strong><span style="font-size:16px;"><span style="color:#ffff00;">Mods requiring compatibility patches</span></span></strong>
		</p>

		<p>
			Handmaiden Choice for Females by Stoffe (AKA RevanAnt) - Completely replaced by another installation: <a href="https://deadlystream.com/forum/files/file/226-handmaiden-4-females-disciple-4-males-for-tslrcm-183/" rel="">Handmaiden4Females,Disciple4Males for TSLRCM 1.8.3</a>
		</p>

		<p>
			<a href="http://www.gamefront.com/files/13138511/Admiralty_Mod" rel="external nofollow" target="_blank">Admiralty Mod</a> by Jinger (AKA Kreia) - Use this compatibility mod: <a href="https://deadlystream.com/forum/files/file/208-tslrcm-compatibility-patch-for-jingers-admiralty-mod/" rel="">TSLRCM Compatibility Patch for jinger's Admiralty Mod</a>
		</p>

		<p>
			<a href="http://www.gamefront.com/files/3850171/Slender_body_for_female__v1_1_" rel="external nofollow" target="_blank">Slender Body for Females</a> by Taina - Use this compatibility mod: <a href="https://deadlystream.com/forum/files/file/290-slenderbodied-females-comp-patch/" rel="">Slenderbodied Females Comp. Patch</a>
		</p>

		<p>
			 
		</p>

		<p>
			<u><strong><span style="font-size:16px;"><span style="color:#FF0000;">Mods that are <em>definitely</em> incompatible with TSLRCM</span></span></strong></u>
		</p>

		<p>
			 
		</p>

		<p>
			Ultimate Saber Mod - No longer supported.
		</p>

		<p>
			Skip Peragus (by SuperSquall) - New material added to TSLRCM now makes this incompatible.
		</p>

		<p>
			<a href="http://www.gamefront.com/files/6353454/Skip_Telos" rel="external nofollow" target="_blank">Skip Telos</a> (by obiwan3001) - New material added to TSLRCM now makes this incompatible.
		</p>

		<p>
			TSL Un-Restored Content (TSL:URC) - Final Version - This mod is basically what the TSLRCM evolved from. All the bells and whistles you see in this mod are already in the TSLRCM.
		</p>

		<p>
			<a href="http://www.gamefront.com/files/13437948/ravager_rewrite.rar" rel="external nofollow" target="_blank">Ravager Rewrite 2.0</a> - There are changes to numerous files modified by TSLRCM as well.
		</p>

		<p>
			Peragus-Harbringer-Prologue Correction Mod by Ulic - This mod will not work with TSLRCM 1.7 onwards, due to our own fixes to Peragus.
		</p>

		<p>
			Battle of Telos mod by Jinger - It has already been included in TSLRCM 1.7 onwards.
		</p>

		<p>
			<a href="http://www.lucasfiles.com/index.php?s=a6ed&amp;action=file&amp;id=1491&amp;PHPSESSID=a6ed" rel="external nofollow" target="_blank">Mira/Hanharr choice by Tupac Amaru</a> - Too many of the same files are modified.
		</p>

		<p>
			VP's module tweak pack - There is reported incompatibility with our Peragus changes.
		</p>

		<p>
			Trayus Academy Clothing Fix by SithRevan - Incompatible with TSLRCM's Malachor modules.
		</p>

		<p>
			<a href="http://www.gamefront.com/files/10031950/Dark_Apprentice__Holowan_Consortium__2_00_00_" rel="external nofollow" target="_blank">Dark Apprentice Holowan Consortium</a> - Developed by The Source (AKA MacLeodCorp), Jae Onasi, Darth InSidious, T7nowhere, Commas, Darth Moeller, &amp; the LucasForums Community
		</p>

		<p>
			- There are too many conflicting files.
		</p>

		<p>
			<a href="http://www.gamefront.com/files/8305072/Lonna_Vash_Mod__1_2_" rel="external nofollow" target="_blank">Lonna Vash Mod</a> by Sikon - It is incompatible due to TSLRCM 1.8's changes in the Korriban modules.
		</p>

		<p>
			<a href="http://www.gamefront.com/files/11401426/Force_Fashion" rel="external nofollow" target="_blank">Force Fashion II</a> by jonathan7, Marius Fett and Ender Wiggin - There are conflicting dialog files.
		</p>

		<p>
			<a href="https://deadlystream.com/forum/files/file/276-nar-shaddaa-hidden-complex-improved/" rel="">Nar Shaddaa Hidden Complex</a> by FrantFire - There are changes to numerous files modified by TSLRCM as well.
		</p>

		<p>
			Get your Lightsaber Back from Atris by Lit Ridl - Atris' dialog modified in TSLRCM as well.
		</p>

		<p>
			<a href="http://www.gamefront.com/files/10613831/Darth_Sion_Versus_Master_Vash_Scene" rel="external nofollow" target="_blank">Darth Sion vs Master Vash</a> by zbyl2 - Won't work due to changes in 701KOR.
		</p>

		<p>
			Khoonda Lost rooms by Darth_Tartarus - Won't work with our changes to Dantooine.
		</p>

		<p>
			<a href="http://www.gamefront.com/files/10211880/90SK_s_SUPER_Content_Mod" rel="external nofollow" target="_blank">90SK's SUPER Content Mod</a> - Too many files are modified by this mod that are already modified by TSLRCM.
		</p>

		<p>
			<a href="http://www.gamefront.com/files/13073738/Sion_s_Arrival_to_Peragus_Fix" rel="external nofollow" target="_blank">Sion's Arrival to Peragus Fix 2.0</a> by Zbyl2 - Already included in TSLRCM 1.8 (and all later versions as well)
		</p>

		<p>
			Goto's Window Fix by Darth Insidious - Already included in TSLRCM 1.8 (and all later versions as well)
		</p>

		<p>
			<a href="http://www.gamefront.com/files/11930024/Lightsaber_Parts_Icon_Fix" rel="external nofollow" target="_blank">Lightsaber Parts Icon Fix</a> by DrGhent - Already included in TSLRCM 1.8 (and all later versions as well)
		</p>

		<p>
			<a href="http://www.gamefront.com/files/9979586/Weapon_Finesse_Icon_Fix" rel="external nofollow" target="_blank">Weapon Finesse Icon Fix</a> by Mrmarb - Already included in TSLRCM 1.8 (and all later versions as well)
		</p>

		<p>
			Bao-Dur Shader Fix by darth_shan - Already included in TSLRCM 1.8 (and all later versions as well)
		</p>

		<p>
			<a href="http://www.gamefront.com/files/11992269/Telos_Shuttle_Crash_Movie_Fix__1_0b_" rel="external nofollow" target="_blank">Telos Shuttle Crash Movie Fix</a> by Zbyl2 &amp; DarthParametric - Would conflict with the in-game crash-cutscenes in between added in TSLRCM 1.8
		</p>

		<p>
			Telos Polar Sidequest by FrantFire - Modifies too many files that we also modify.
		</p>

		<p>
			HOTOR 1.6 by Qui Don Jorn - From the modder himself "You are overwriting the new stuff that RCM 1.8 restored when you put HotOR 1.6 on top of it? HotOR hasn't been made compatible yet."
		</p>

		<p>
			<a href="https://deadlystream.com/forum/files/file/265-the-genoharadan/" rel="">GenoHaradan 0.9 beta by Exile007</a> - According to Exile007: "Do not use with TSLCRM, it's not compatible. Frankly, I wouldn't chance it with many content mods"
		</p>

		<p>
			<a href="http://www.the-jedi-masters.com/download.html" rel="external nofollow" target="_blank">Knights of the Old Republic III : The Jedi Masters 2.0 (beta) by Trex</a> - As TJM 2.0 is a total conversion mod for TSL, it is <strong><em>completely</em></strong> incompatible with TSLRCM.
		</p>

		<p>
			Andrei's Dynamic Jedi Classes (ADJEC) - There are changes to numerous files modified by TSLRCM as well.
		</p>

		<p>
			<a href="http://www.gamefront.com/files/11159192/Cyan_Lightsaber_Fix" rel="external nofollow" target="_blank">Cyan Lightsaber Fix</a> by Marius Fett[/url] - Already fixed in TSLRCM 1.8.3. (and all later versions as well)
		</p>

		<p>
			<a href="https://deadlystream.com/forum/files/file/81-kreias-assorted-robe-collection/" rel="">Kreia's Assorted Robe Collection</a> - Not compatible.
		</p>

		<p>
			<a href="https://deadlystream.com/forum/files/file/328-trailer-force-crush-sound/" rel="">Trailer Force Crush Sound</a> by Don Kain - Included in TSLRCM 1.8.3 (and all later versions as well)
		</p>

		<p>
			<a href="http://www.gamefront.com/files/6397748/Kolto_Tank_on_Ebon_Hawk" rel="external nofollow" target="_blank">Kolto Tank on Ebon Hawk</a> by Lit Ridl - Puts a very commonly named trigger used in many modules in override, breaking pretty much all of them. Incompatible with TSL itself thus, not merely TSLRCM.
		</p>

		<p>
			<a href="http://www.nexusmods.com/kotor2/mods/43/?" rel="external nofollow" target="_blank">Alternate Revan Romances</a> by felixfelicitas - According to <a href="https://deadlystream.com/forum/user/14399-bookman230/" rel="">Bookman230</a>, this mod has a conflict with a 904Kriea.dlg file.
		</p>
	</div>
</blockquote>

<p>
	 
</p>
]]></description><guid isPermaLink="false">8547</guid><pubDate>Thu, 25 Feb 2021 00:53:36 +0000</pubDate></item><item><title>Dialogue with Atton about the astronavigation system</title><link>https://deadlystream.com/topic/316-dialogue-with-atton-about-the-astronavigation-system/</link><description><![CDATA[
<p>How to reach the dialogue with Atton about the astronavigation system? Astrogation system.</p>
<p> </p>
<p>003EBO_dlg003atton.dlg</p>
<p>e112</p>
<p>StrRef 75220 75221 :</p>
<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="316" data-ipsquote-contentclass="forums_Topic"><div>
<p>Well, the astrogation system is voice-printed and locked down, but that T3 unit is doubling as the astrogation system.</p>
<p> </p>
<p>You can try to plot a course, but without that T3 unit to perform the calculations, you'd probably plow us into a star.</p>
</div></blockquote>
<p> </p>
<p>I have the impression never to have met it.</p>
]]></description><guid isPermaLink="false">316</guid><pubDate>Tue, 09 Nov 2010 19:22:48 +0000</pubDate></item><item><title>Can't go to Malachor V</title><link>https://deadlystream.com/topic/1711-cant-go-to-malachor-v/</link><description><![CDATA[
<p>Hey to start off I'm going to mention that there might be some spoilers in here. Here's a list my active mods: TSLRCM, SSSkipPeragus mod, and KSE Savegame editor. I went through the HK Factory and then it jumped me to the Ravager as expected. I played through the Ravager ship without any issues. Killed Nihilus, and then destroyed the ship like a good lil' dark Jedi. I get the cutscene, and them I'm back on the Ebon Hawk. At this time all I knew was that I was supposed to go to Malachor after this, and since I haven't played through in a couple years, (when I didn't have the RCM) I thought I had to tie up loose ends, so I went around finishing side quests, expecting that when I was finished, it would allow me to go to Malachor. I ended up saving over my Ravager saves so I was wondering if there are anyways to force it to Malachor V or if I need to get someone's save from just leaving the Ravager and go from there using the savegame editor to get my stats back to their place.</p>
<p>Any help will be much appreciated.</p>
<p> </p>
<p>Update:I just realized that I have a back-up of most of my saves, I may have one from when I was on the ravager, if so, it might send me to Malachor V, but then again it might not. I'll try this, but I won't get back to you if it doesn't work, so just assume it didn't.</p>
]]></description><guid isPermaLink="false">1711</guid><pubDate>Wed, 07 Nov 2012 04:25:19 +0000</pubDate></item><item><title>Atton/Disciple and Visas/Handmaiden Duel Outcomes</title><link>https://deadlystream.com/topic/7316-attondisciple-and-visashandmaiden-duel-outcomes/</link><description><![CDATA[<p>
	Remember these old videos? Was there ever any info in the game files about the fates of these NPC's dueling each other? Did the writers leave anything in the game files to that mentioned a particular outcome? Or is it safe to assume that these party members fought each other to the death? 
</p>

<div class="ipsEmbeddedVideo">
	<div>
		<iframe allowfullscreen="" frameborder="0" height="344" width="459" data-embed-src="https://www.youtube.com/embed/6XNHZ0NxDSY?feature=oembed"></iframe>
	</div>
</div>

<div class="ipsEmbeddedVideo">
	<div>
		<iframe allowfullscreen="" frameborder="0" height="344" width="459" data-embed-src="https://www.youtube.com/embed/XT-k6LkJnIw?feature=oembed"></iframe>
	</div>
</div>

<p>
	 
</p>
]]></description><guid isPermaLink="false">7316</guid><pubDate>Sun, 18 Aug 2019 18:44:10 +0000</pubDate></item><item><title>KSE or cheat code to trigger HK factory?</title><link>https://deadlystream.com/topic/11510-kse-or-cheat-code-to-trigger-hk-factory/</link><description><![CDATA[<p>
	I forgot the steps to trigger the HK factory and thought you just needed to bring HK-47 to the HK-50 encounters! I realised I'd messed up when the factory wasn't triggered when it was meant to
</p>

<p>
	Is there a way to edit the save file or use a cheat to add and complete the quest such that the factory is triggered? Would be a shame to lose out on it <span><img alt=":(" data-emoticon="" src="https://deadlystream.com/uploads/emoticons/default_sad.png" title=":(" /></span>
</p>
]]></description><guid isPermaLink="false">11510</guid><pubDate>Fri, 28 Feb 2025 10:56:58 +0000</pubDate></item><item><title>Using TSLRCM on the original X-Box</title><link>https://deadlystream.com/topic/901-using-tslrcm-on-the-original-x-box/</link><description><![CDATA[
<p>Hi there,</p>
<p>I'm sorry if this message has been posted before but I'm interested in finding out if the TSLRCM can be ported to the original X-Box console. I know I have been able to port mods from the KotOR PC version to the KotOR X-Box version. I was just wondering if it is at all possible to port TSLRCM to the X-Box in hopes that I may create a machinima with that mod. If anyone can let me know that would be greatly appreciated. Thank you for your time.</p>
]]></description><guid isPermaLink="false">901</guid><pubDate>Mon, 04 Jul 2011 03:01:13 +0000</pubDate></item><item><title>Hardlocked on Telos. Smuggling quest. Enemies not aggro'd, can't progress without killing them.</title><link>https://deadlystream.com/topic/11429-hardlocked-on-telos-smuggling-quest-enemies-not-aggrod-cant-progress-without-killing-them/</link><description><![CDATA[<p>
	I'm on Telos, I've just completed what seems to be all missions except the smuggling quest line and the ship quest, which seems to be locked behind finishing this?<br />
	<br />
	I can't get my ship back, it says it will take thirty hours, so it seems I have to finish all quests before the ship is released.
</p>

<p>
	 
</p>

<p>
	I have the final smuggler quest, to escort Dobo to the docking bay. I follow through, the Lt shows up and only she aggro's. I kill her, the 2 guards are non-targetable and non-aggro'd and nobody talks. I can't leave as the airlock is security locked. Trying to talk to Dobo, the random guy he meets or the 2 Guards escorting the Lt don't talk, nothing happens to any of them when trying to talk.
</p>

<p>
	 
</p>

<p>
	What's causing this hard lock? I used the mod list recommended on here: https://kotor.neocities.org/modding/mod_builds/k2/full#Ultimate_Character_Overhaul_Patches
</p>

<p>
	I have loaded all previous saves and frustratingly came to the same point. I really don't want to start the entire game all over again to once again become hard locked.
</p>

<p>
	 
</p>

<p>
	Any help would be appreciated.
</p>

<p>
	 
</p>

<p>
	Edit:<br />
	This is a fresh intall and using the Gog version of the game, latest update of game and mods.
</p>

<p>
	Windows 11.
</p>

<p>
	<a class="ipsAttachLink" data-fileext="zip" data-fileid="26633" href="https://deadlystream.com/applications/core/interface/file/attachment.php?id=26633" rel="">SAVEGAME - Copy.zip</a>
</p>
]]></description><guid isPermaLink="false">11429</guid><pubDate>Wed, 25 Dec 2024 22:59:08 +0000</pubDate></item><item><title>Can't download TSLRCM</title><link>https://deadlystream.com/topic/11412-cant-download-tslrcm/</link><description><![CDATA[<p>
	as the title state: Can't download TSLRCM as deadlystreams says the mod is 0 bytes big and it just goes on in infinity. i tried to download it off moddb but it says TSLRCM has been deleted off of there and i don't have the option to download it from steam as my game version is GoG. any solution?
</p>
]]></description><guid isPermaLink="false">11412</guid><pubDate>Fri, 13 Dec 2024 19:45:31 +0000</pubDate></item><item><title>HK-50 encounters bugged</title><link>https://deadlystream.com/topic/11403-hk-50-encounters-bugged/</link><description><![CDATA[<p>
	The 2 runs I have done on kotor 2 have bugged hk50 encounters. The regular storywise ones are fine and working properly (I belive they are from the vanila as well) but the extra ones that chase you are bugged. 
</p>

<p>
	 
</p>

<p>
	The ones I am referring to, I believe from the restored content mod, are the group of 3 waiting at the telos docks (screenshot: https://ibb.co/r3hwb9Y) and the group of 3 on nar shadaa that appear after completing the main story on nar shadaa and speaking with the jedi master. not sure about the other as I have not yet progressed on any other planet (nar shadaa first)
</p>

<p>
	 
</p>

<p>
	They just stand there, not talking or moving, not attacking or anything, just staying there (same color as regular npcs - blue/green)
</p>

<p>
	Doesnt matter if I leave/return, or reload, or if I have party members or not (including hk47)
</p>

<p>
	Cant interact, or attack them or do anything with them in any way
</p>

<p>
	The regular ones I had no issues with (telos plateu, peragus, nar shadaa warehouse encounter)
</p>

<p>
	 
</p>

<p>
	the mods I use are restored content one, the new bonus droid planet M4-78, graphics improvement ones (visuals for characters, worlds, lightsabers and high quality blasters), party swap (handmaiden and disciple for either sex main character), choose hanharr or mira mod, coruscant jedi temple, arena, and the implant project (mod about balancing/changing implants), workbench named crystal attunement, no blur on force speed and delayed message from exhange on nar shadaa, invisible headgear and the k2 improved gameplay mod (2,5)
</p>

<p>
	 
</p>

<p>
	 
</p>

<p>
	Ive used the same mods before, a few years ago did countless runs but this never happened, I though it might be connected to the nar shadaa delayed message mod, but nothing changed after removing it
</p>

<p>
	 
</p>

<p>
	Cant seem to find any info or anyone else experiencing this same issue
</p>
]]></description><guid isPermaLink="false">11403</guid><pubDate>Sun, 08 Dec 2024 19:19:23 +0000</pubDate></item><item><title>SW KOTOR 2 TSLRCM 1.8.6</title><link>https://deadlystream.com/topic/10988-sw-kotor-2-tslrcm-186/</link><description><![CDATA[<p>
	Hello there. I have a problems with the mods from SW KOTOR 2 TSL I have all TSLRCM 1.8.6, M4-74, party swap 1.3.4 with M4-74, canonical exile, feat gain, and Mira as Jedi Watchman, and romance of female exile and Handmaiden, I got stuck in Nar Shaddaa after I choose the party to rescue exile from GO-TO yacht, then the cutscene of duros brothers repeats again, how to fix it?
</p>
]]></description><guid isPermaLink="false">10988</guid><pubDate>Fri, 09 Feb 2024 12:44:41 +0000</pubDate></item><item><title>Searching for an old version of TSLRCM (1.7)</title><link>https://deadlystream.com/topic/11063-searching-for-an-old-version-of-tslrcm-17/</link><description><![CDATA[<p>
	Hello,
</p>

<p>
	I'm doing some poking around the Restored Content Mod's files and I'd like to have an older version of the mod to compare to; specifically 1.7 (or any pre-1.8 versions, really).
</p>

<p>
	Unfortunately I can't seem to find any downloads for it online. Does anyone happen to have and old build of it lying around or archived? I'd appreciate it.
</p>

<p>
	Thanks.
</p>
]]></description><guid isPermaLink="false">11063</guid><pubDate>Sat, 13 Apr 2024 20:35:48 +0000</pubDate></item><item><title>Stuck on Malachor V with Bao's remote</title><link>https://deadlystream.com/topic/3085-stuck-on-malachor-v-with-baos-remote/</link><description><![CDATA[<p>Okay, so I got to Malachor V, and I'm currently at the Mass Shadow Generator sequence with the remote. After I went to all 4 consoles, Bao's hologram pops up, saying that I did everything, etc, etc, and then... nothing happens. The remote stands there in the cutscene for a couple of seconds, Goto doesn't come in and the cutscene ends and I'm still with the remote and the quest is saying that I have one more generator to go, although I did all 4 of them. I guess it's a bug, but it's a real game crashing one. <img src="https://deadlystream.com/uploads/emoticons/default_sad.png" alt=":("><br>Every mod I've installed, I checked it first to make sure that they are compatible with TSLRCM. So I have no idea what could be wrong. I've Googled it, and didn't found anything, regarding this issue. I've tried reloading a previous save, where I start Malachor, but nothing. I also checked the TSLRCM troubleshooting posted here, but didn't found anything, regarding this. Everything's been fine all the way through from the beginning of the game, and I was glad that there wasn't even a slight bug to interrupt my gameplay. Finally got to Malachor V and I was looking forward to finally finish the game after a long time, again, and the game is flipping me the bird, every time here, no matter what I do. <img src="https://deadlystream.com/uploads/emoticons/default_sad.png" alt=":("><br><br>Here's the video of it. Is there a way to solve or skip this? Just please, don't tell me I have to re-install the game....... again. <img src="https://deadlystream.com/uploads/emoticons/ds_smilies_tongue.gif" alt=":P"><br><br><a href="https://www.youtube.com/watch?v=pWUOyxv-30I" rel="external nofollow">https://www.youtube.com/watch?v=pWUOyxv-30I</a></p>]]></description><guid isPermaLink="false">3085</guid><pubDate>Tue, 24 Feb 2015 16:29:40 +0000</pubDate></item><item><title>Interrogation Scene at Ebon Hawk won't trigger</title><link>https://deadlystream.com/topic/2822-interrogation-scene-at-ebon-hawk-wont-trigger/</link><description><![CDATA[
<p>First, I'm very sorry if this isn't the right place, but I'm new here and I can't find a proper place...</p>
<p> </p>
<p>So, the problem is, when I kill all 3 groups of HK-50 as asked in the quest "Finding the HK Factory", the journal displays: "You've encountered three groups of HK. Once back on the Ebon Hawk, HK-47 can trace its location." But when I return to the Ebon Hawk, the scene where HK-47 Interrogates the Other HK-50 doesn't trigger.</p>
<p> </p>
<p><span style="color:rgb(238,238,238);font-family:helvetica, arial, sans-serif;font-size:12px;background-color:rgb(31,31,31);">1) When did the problem begin to occur?</span></p>
<p><span style="color:rgb(238,238,238);font-family:helvetica, arial, sans-serif;font-size:12px;background-color:rgb(31,31,31);">After killing the three required groups of HK-50</span></p>
<p> </p>
<p><span style="color:rgb(238,238,238);font-family:helvetica, arial, sans-serif;font-size:12px;background-color:rgb(31,31,31);">2) Did you install the latest version of the mod?</span></p>
<p><span style="color:rgb(238,238,238);font-family:helvetica, arial, sans-serif;font-size:12px;background-color:rgb(31,31,31);">Yes.</span></p>
<p> </p>
<p><span style="color:rgb(238,238,238);font-family:helvetica, arial, sans-serif;font-size:12px;background-color:rgb(31,31,31);">3) What version of the game do you have? (Steam, 4CD, KotOR Collection?) What region is the game designed for if it's the 4 CD version?</span></p>
<p><span style="color:rgb(238,238,238);font-family:helvetica, arial, sans-serif;font-size:12px;background-color:rgb(31,31,31);">4 CD. USA</span></p>
<p> </p>
<p><span style="color:rgb(238,238,238);font-family:helvetica, arial, sans-serif;font-size:12px;background-color:rgb(31,31,31);">4) Did you update your game as required by your game's region? (Updates are included in the Steam version. Skip this question if you are using that.)</span></p>
<p><span style="color:rgb(238,238,238);font-family:helvetica, arial, sans-serif;font-size:12px;background-color:rgb(31,31,31);">Yes.</span><br> </p>
<p><span style="color:rgb(238,238,238);font-family:helvetica, arial, sans-serif;font-size:12px;background-color:rgb(31,31,31);">5) Did you install this over the previous version(s), or did you perform a fresh installation </span><em>as required</em><span style="color:rgb(238,238,238);font-family:helvetica, arial, sans-serif;font-size:12px;background-color:rgb(31,31,31);"> by the TSLRCM's read-me file?</span></p>
<p><span style="color:rgb(238,238,238);font-family:helvetica, arial, sans-serif;font-size:12px;background-color:rgb(31,31,31);">Fresh Installation. Installed the Vannilla game and then installed TSLRCM (and some other mods wich I'll list in point 8) afterwards.</span><br> </p>
<p><span style="color:rgb(238,238,238);font-family:helvetica, arial, sans-serif;font-size:12px;background-color:rgb(31,31,31);">6) Did you use the TSLPatcher, if provided?</span></p>
<p><span style="color:rgb(238,238,238);font-family:helvetica, arial, sans-serif;font-size:12px;background-color:rgb(31,31,31);">Yes.</span><br> </p>
<p><span style="color:rgb(238,238,238);font-family:helvetica, arial, sans-serif;font-size:12px;background-color:rgb(31,31,31);">7) Were there any errors in the TSLPatcher installation?</span></p>
<p><span style="font-size:12px;background-color:rgb(31,31,31);">No</span><br> </p>
<p><span style="color:rgb(238,238,238);font-family:helvetica, arial, sans-serif;font-size:12px;background-color:rgb(31,31,31);">8) What other mods have you installed? Please give an accurate list and provide links to each of these mods - even if they are found on this site. (We don't actually know them all!.)</span></p>
<p> </p>
<div>M4-78EP(Patched) <a href="https://deadlystream.com/forum/files/file/399-m4-78ep-patched/" rel="">http://deadlystream.com/forum/files/file/399-m4-78ep-patched/</a>
</div>
<div>TSLRCM 1.8.3 <a href="https://deadlystream.com/forum/files/file/398-tslrcm-183/" rel="">http://deadlystream.com/forum/files/file/398-tslrcm-183/</a>
</div>
<div>Telos OTE 1.0 <a href="https://deadlystream.com/forum/files/file/444-telos-ote/" rel="">http://deadlystream.com/forum/files/file/444-telos-ote/</a>
</div>
<div>Malkior's Kotor 2 Sound Collection 1.0 <a href="https://deadlystream.com/forum/files/file/445-malkiors-kotor-2-sound-collection/" rel="">http://deadlystream.com/forum/files/file/445-malkiors-kotor-2-sound-collection/</a>
</div>
<div>Proper Sith Assassins 1.0 <a href="https://deadlystream.com/forum/files/file/443-proper-sith-assassins/" rel="">http://deadlystream.com/forum/files/file/443-proper-sith-assassins/</a>
</div>
<div>4k Atton 1.0 <a href="https://deadlystream.com/forum/files/file/441-4k-atton/" rel="">http://deadlystream.com/forum/files/file/441-4k-atton/</a>
</div>
<div>PMHH01 Fixed 1.1 <a href="https://deadlystream.com/forum/files/file/439-pmhh01-fixed/" rel="">http://deadlystream.com/forum/files/file/439-pmhh01-fixed/</a>
</div>
<div>SWTOR HK-47 1.0 <a href="https://deadlystream.com/forum/files/file/437-swtor-hk-47/" rel="">http://deadlystream.com/forum/files/file/437-swtor-hk-47/</a>
</div>
<div>Default Replacement Hilts Megapack 6.0 <a href="https://deadlystream.com/forum/files/file/435-default-replacement-hilts-megapack/" rel="">http://deadlystream.com/forum/files/file/435-default-replacement-hilts-megapack/</a>
</div>
<div>ONDERON-OTE 1.0 <a href="https://deadlystream.com/forum/files/file/434-onderon-ote/" rel="">http://deadlystream.com/forum/files/file/434-onderon-ote/</a>
</div>
<div>Darth Sion's glowing eye <a href="https://deadlystream.com/forum/files/file/433-darth-sions-glowing-eye/" rel="">http://deadlystream.com/forum/files/file/433-darth-sions-glowing-eye/</a>
</div>
<div>Kreia's Fall HD cutscene 1.2 <a href="https://deadlystream.com/forum/files/file/432-kreias-fall-hd-cutscene/" rel="">http://deadlystream.com/forum/files/file/432-kreias-fall-hd-cutscene/</a>
</div>
<div>Nihilus/Visas scene VO tweak <a href="https://deadlystream.com/forum/files/file/431-nihilusvisas-scene-vo-tweak/" rel="">http://deadlystream.com/forum/files/file/431-nihilusvisas-scene-vo-tweak/</a>
</div>
<div>Prologue sensor droids fix <a href="https://deadlystream.com/forum/files/file/430-prologue-sensor-droids-fix/" rel="">http://deadlystream.com/forum/files/file/430-prologue-sensor-droids-fix/</a>
</div>
<div>Kreia's dialog about small kindnesses and cruelities 1.0 <a href="https://deadlystream.com/forum/files/file/429-kreias-dialog-about-small-kindnesses-and-cruelities/" rel="">http://deadlystream.com/forum/files/file/429-kreias-dialog-about-small-kindnesses-and-cruelities/</a>
</div>
<div>Extended Enclave (TSLRCM add-on) 2.1 <a href="https://deadlystream.com/forum/files/file/428-extended-enclave-tslrcm-add-on/" rel="">http://deadlystream.com/forum/files/file/428-extended-enclave-tslrcm-add-on/</a>
</div>
<div>Malachor Exterior Reskin By Quanon V1.2 <a href="https://deadlystream.com/forum/files/file/423-malachor-exterior-reskin-by-quanon/" rel="">http://deadlystream.com/forum/files/file/423-malachor-exterior-reskin-by-quanon/</a>
</div>
<div>[TSL] Fixed Proficiency/Focus Feat Icons 1.0 <a href="https://deadlystream.com/forum/files/file/420-tsl-fixed-proficiencyfocus-feat-icons/" rel="">http://deadlystream.com/forum/files/file/420-tsl-fixed-proficiencyfocus-feat-icons/</a>
</div>
<div>Peragus Mining Gear 1.01 <a href="https://deadlystream.com/forum/files/file/401-peragus-mining-gear/" rel="">http://deadlystream.com/forum/files/file/401-peragus-mining-gear/</a>
</div>
<div>TSLRCM 1.8.3 Alternative ending <a href="https://deadlystream.com/forum/files/file/400-tslrcm-183-alternative-ending/" rel="">http://deadlystream.com/forum/files/file/400-tslrcm-183-alternative-ending/</a>
</div>
<div>Realistic Nar Shaddaa Skybox Mod - Loadscreens <a href="https://deadlystream.com/forum/files/file/363-realistic-nar-shaddaa-skybox-mod-loadscreens/" rel="">http://deadlystream.com/forum/files/file/363-realistic-nar-shaddaa-skybox-mod-loadscreens/</a>
</div>
<div>[TSL] NPC Overhaul Mod 1.21 <a href="https://deadlystream.com/forum/files/file/345-tsl-npc-overhaul-mod/" rel="">http://deadlystream.com/forum/files/file/345-tsl-npc-overhaul-mod/</a>
</div>
<div>Dustil Restoration 1.0 <a href="https://deadlystream.com/forum/files/file/343-dustil-restoration/" rel="">http://deadlystream.com/forum/files/file/343-dustil-restoration/</a>
</div>
<div>Achilles TSL Robe Mod (TSLRCM Edition) <a href="https://deadlystream.com/forum/files/file/339-achilles-tsl-robe-mod-tslrcm-edition/" rel="">http://deadlystream.com/forum/files/file/339-achilles-tsl-robe-mod-tslrcm-edition/</a>
</div>
<div>Boma Beast Teeth Fix 1.0 <a href="https://deadlystream.com/forum/files/file/338-boma-beast-teeth-fix/" rel="">http://deadlystream.com/forum/files/file/338-boma-beast-teeth-fix/</a>
</div>
<div>Peragus Galaxy Map Change 1.0 <a href="https://deadlystream.com/forum/files/file/336-peragus-galaxy-map-change/" rel="">http://deadlystream.com/forum/files/file/336-peragus-galaxy-map-change/</a>
</div>
<div>PMHA03 Head Restoration 1.0 <a href="https://deadlystream.com/forum/files/file/333-pmha03-head-restoration/" rel="">http://deadlystream.com/forum/files/file/333-pmha03-head-restoration/</a>
</div>
<div>Trailer Force Crush Sound 1.0 <a href="https://deadlystream.com/forum/files/file/328-trailer-force-crush-sound/" rel="">http://deadlystream.com/forum/files/file/328-trailer-force-crush-sound/</a>
</div>
<div>Improved Peragus Asteroid Fields 1.1 <a href="https://deadlystream.com/forum/files/file/321-improved-peragus-asteroid-fields/" rel="">http://deadlystream.com/forum/files/file/321-improved-peragus-asteroid-fields/</a>
</div>
<div>Peragus Large Monitor Adjustment 0.1 <a href="https://deadlystream.com/forum/files/file/317-peragus-large-monitor-adjustment/" rel="">http://deadlystream.com/forum/files/file/317-peragus-large-monitor-adjustment/</a>
</div>
<div>Telos Citadel Station Skybox by Quanon 1.0 <a href="https://deadlystream.com/forum/files/file/311-telos-citadel-station-skybox-by-quanon/" rel="">http://deadlystream.com/forum/files/file/311-telos-citadel-station-skybox-by-quanon/</a>
</div>
<div>Replacement Texture for Lightning on Malachor V 1.1 <a href="https://deadlystream.com/forum/files/file/298-replacement-texture-for-lightning-on-malachor-v/" rel="">http://deadlystream.com/forum/files/file/298-replacement-texture-for-lightning-on-malachor-v/</a>
</div>
<div>Hanharr's Jedi Training V1.01 <a href="https://deadlystream.com/forum/files/file/297-hanharrs-jedi-training/" rel="">http://deadlystream.com/forum/files/file/297-hanharrs-jedi-training/</a>
</div>
<div>Shem's Ultimate Sound Mod for TSL and KotOR <a href="https://deadlystream.com/forum/files/file/293-shems-ultimate-sound-mod-for-tsl-and-kotor/" rel="">http://deadlystream.com/forum/files/file/293-shems-ultimate-sound-mod-for-tsl-and-kotor/</a>
</div>
<div>New Texture of Holocrons in the Telos Secret Academy 1.1 <a href="https://deadlystream.com/forum/files/file/283-new-texture-of-holocrons-in-the-telos-secret-academy/" rel="">http://deadlystream.com/forum/files/file/283-new-texture-of-holocrons-in-the-telos-secret-academy/</a>
</div>
<div>Aliens Redetailed Mod 1.0 <a href="https://deadlystream.com/forum/files/file/278-aliens-redetailed-mod/" rel="">http://deadlystream.com/forum/files/file/278-aliens-redetailed-mod/</a>
</div>
<div>Nar Shaddaa Hidden Complex: Improved! 3.0 <a href="https://deadlystream.com/forum/files/file/276-nar-shaddaa-hidden-complex-improved/" rel="">http://deadlystream.com/forum/files/file/276-nar-shaddaa-hidden-complex-improved/</a>
</div>
<div>New Bounty Hunters on Onderon <a href="https://deadlystream.com/forum/files/file/263-new-bounty-hunters-on-onderon/" rel="">http://deadlystream.com/forum/files/file/263-new-bounty-hunters-on-onderon/</a>
</div>
<div>New Onderon Merchant <a href="https://deadlystream.com/forum/files/file/257-new-onderon-merchant/" rel="">http://deadlystream.com/forum/files/file/257-new-onderon-merchant/</a>
</div>
<div>Protocol Droids by Vurt Version 1.1 <a href="https://deadlystream.com/forum/files/file/189-protocol-droids-by-vurt/" rel="">http://deadlystream.com/forum/files/file/189-protocol-droids-by-vurt/</a>
</div>
<div>K2 Exterior Textures, Part 2 Version 0.1 <a href="https://deadlystream.com/forum/files/file/188-k2-exterior-textures-part-2/" rel="">http://deadlystream.com/forum/files/file/188-k2-exterior-textures-part-2/</a>
</div>
<div>K2 Exterior Textures, Part 1 Version 0.1 <a href="https://deadlystream.com/forum/files/file/187-k2-exterior-textures-part-1/" rel="">http://deadlystream.com/forum/files/file/187-k2-exterior-textures-part-1/</a>
</div>
<div>Heavy Armor Expansion Mod 2.0 <a href="https://deadlystream.com/forum/files/file/168-heavy-armor-expansion-mod/" rel="">http://deadlystream.com/forum/files/file/168-heavy-armor-expansion-mod/</a>
</div>
<div>Maintenance Officer Realistic Reskin 1.0 <a href="https://deadlystream.com/forum/files/file/165-maintenance-officer-realistic-reskin/" rel="">http://deadlystream.com/forum/files/file/165-maintenance-officer-realistic-reskin/</a>
</div>
<div>Canonical Mandalore <a href="https://deadlystream.com/forum/files/file/161-canonical-mandalore/" rel="">http://deadlystream.com/forum/files/file/161-canonical-mandalore/</a>
</div>
<div>More Vibrant Skies 1.0 <a href="https://deadlystream.com/forum/files/file/156-more-vibrant-skies/" rel="">http://deadlystream.com/forum/files/file/156-more-vibrant-skies/</a>
</div>
<div>New Mandalorian Banner Fix <a href="https://deadlystream.com/forum/files/file/146-new-mandalorian-banner-fix/" rel="">http://deadlystream.com/forum/files/file/146-new-mandalorian-banner-fix/</a>
</div>
<div>Darth Nihilus Animation Fix 2.0 <a href="https://deadlystream.com/forum/files/file/73-darth-nihilus-animation-fix/" rel="">http://deadlystream.com/forum/files/file/73-darth-nihilus-animation-fix/</a>
</div>
<div>...A Darker Peragus 2.0 <a href="https://deadlystream.com/forum/files/file/32-a-darker-peragus/" rel="">http://deadlystream.com/forum/files/file/32-a-darker-peragus/</a>
</div>
<div>Peragus Tweak 1.2 <a href="https://deadlystream.com/forum/files/file/8-peragus-tweak/" rel="">http://deadlystream.com/forum/files/file/8-peragus-tweak/</a>
</div>
<div> </div>
<div>Sorry for this amount <img src="https://deadlystream.com/uploads/emoticons/ds_smilies_tongue.gif" alt=":P">
</div>
<p><span style="color:rgb(238,238,238);font-family:helvetica, arial, sans-serif;font-size:12px;background-color:rgb(31,31,31);">9) Can you be more specific about the error? At what point did it happen?</span><br>Specified it already above.</p>
<p> </p>
<p><span style="color:rgb(238,238,238);font-family:helvetica, arial, sans-serif;font-size:12px;background-color:rgb(31,31,31);">10) Have you tried re-downloading the mod?</span><br>No...</p>
<p> </p>
<p><span style="color:rgb(238,238,238);font-family:helvetica, arial, sans-serif;font-size:12px;background-color:rgb(31,31,31);">11) Have you tried using a different save game?</span></p>
<p><span style="color:rgb(238,238,238);font-family:helvetica, arial, sans-serif;font-size:12px;background-color:rgb(31,31,31);">Yes.</span></p>
<p> </p>
<p><span style="color:rgb(238,238,238);font-family:helvetica, arial, sans-serif;font-size:12px;background-color:rgb(31,31,31);">12) Have you tried starting a new game?</span><br>No.</p>
<p> </p>
<p><span style="color:rgb(238,238,238);font-family:helvetica, arial, sans-serif;font-size:12px;background-color:rgb(31,31,31);">13) What Operating System do you use? (List Virtual Machines as well if you are using them.)</span></p>
<p>PC. Windows 8</p>
]]></description><guid isPermaLink="false">2822</guid><pubDate>Thu, 07 Aug 2014 23:04:43 +0000</pubDate></item><item><title>TSLRCM polish version and polish translation bug</title><link>https://deadlystream.com/topic/10977-tslrcm-polish-version-and-polish-translation-bug/</link><description><![CDATA[<p>I have a problem. I recently wanted to play TSL again but I decided to install the Polish version of TSLRCM and I installed the Polish translation and the items from TSLRCM don't have a name or anything other than that they are there + on the planets that are in the mod, when I talk to someone they don't have any dialogue options and I have to force quit the game because I can't tell them anything. I've tried uninstalling every mod except these 2, or having just one, and uninstalling the game and reinstalling it, and I've also tried installing TSLRCM from another source (I didn`t found the Polish translation anywhere other than Steam) and nothing works. Can anyone help?<img alt="bU0AhJ.Star-Wars-Knights-of-the-Old-Repu" class="ipsImage" data-ratio="56.25" height="1080" width="1200" src="https://i.im.ge/2024/01/30/bU0AhJ.Star-Wars-Knights-of-the-Old-Republic-II-The-Sith-Lords-29-01-2024-18-27-26.png"></p>
]]></description><guid isPermaLink="false">10977</guid><pubDate>Mon, 29 Jan 2024 20:28:12 +0000</pubDate></item><item><title>Mod Request: Visas Marr Spawn Glich Fix Mod</title><link>https://deadlystream.com/topic/10976-mod-request-visas-marr-spawn-glich-fix-mod/</link><description><![CDATA[<p>
	<span style="font-size:12px;">This is my first time doing this, but I am requesting that a mod creator make a mod that fixes the Visas Mar Spawn glitch that seems to occur in Kotor 2 games with or without TSLRCM. After defeating Visas Marr on the Ebon Hawk, she doesn't appear on the Ebon Hawk or the party roster, so if any Modder is willing to take up the challenge of making this mod please do so it would be a great help to me, and other players dealing with this issue whether they play TSL on Steam or not. </span>
</p>
]]></description><guid isPermaLink="false">10976</guid><pubDate>Mon, 29 Jan 2024 15:57:33 +0000</pubDate></item><item><title>Help! Desperate help on Nar Shadda talking to Hussef crashes game even without mods</title><link>https://deadlystream.com/topic/10902-help-desperate-help-on-nar-shadda-talking-to-hussef-crashes-game-even-without-mods/</link><description><![CDATA[<p style="background-color:#292c31;color:#d9dce4;font-size:13px;">
	I have the steam version. So I have a problem with the game where I'm at Nar Shaddaa and there's been a few threads on reddit with the same/similar problems, like here: 
</p>

<p style="background-color:#292c31;color:#d9dce4;font-size:13px;">
	<a href="https://www.reddit.com/r/kotor/comments/jv21or/entering_nar_shaddaa_docks_crashes_the_game/" rel="external nofollow" style="background-color:transparent;color:#9a9a9a;">https://www.reddit.com/r/kotor/comments/jv21or/entering_nar_shaddaa_docks_crashes_the_game/</a>
</p>

<p style="background-color:#292c31;color:#d9dce4;font-size:13px;">
	<a href="https://www.reddit.com/r/kotor/comments/anrq98/crash_when_reaching_nar_shaddaa/" rel="external nofollow" style="background-color:transparent;color:#9a9a9a;">https://www.reddit.com/r/kotor/comments/anrq98/crash_when_reaching_nar_shaddaa/</a>
</p>

<p style="background-color:#292c31;color:#d9dce4;font-size:13px;">
	I couldn't get help and am wanting to know if anyone can help me fix this problem so that it doesn't crash? I only have 4 mods installed. The "TSL Restored Content Mod", the "Schematic Lightsaber Mod 2021", and "Remove Restrictions for Force Power by Armor" all 3 from deadlystream and 1 from nexusmods called "Movie Mandalorian" that gives me armor here. I'm wondering if anyone can help me with fixing my situation so that the game doesn't crash in this area, like when I talk to the npc "Hussef".
</p>

<p style="background-color:#292c31;color:#d9dce4;font-size:13px;">
	The problem though is that the game even still crashes without any mods installed, so then I tried talking to him again it still crashed. I think the TSLRCM may have altered things in the game with npc behavior or something but I'm sure it shouldn't affect the game's dialogue or things to the npc.
</p>

<p style="background-color:#292c31;color:#d9dce4;font-size:13px;">
	I even tried changing and reverting back from "Disable Vertex Buffer Objects=1" or "Disable Vertex Buffer Obtions=1" to default "DisableVertexBufferObject=1"
</p>

<p style="background-color:#292c31;color:#d9dce4;font-size:13px;">
	May anyone please help me here tell me the solution to fixing this problem? Thank you.
</p>
<p>
	If anyone can take my save and get pass the part with Hussef dialogue, I would appreciate it. Just talk to him and get passed the dialogue
</p>
]]></description><guid isPermaLink="false">10902</guid><pubDate>Mon, 27 Nov 2023 01:28:56 +0000</pubDate></item><item><title>Problems with installing TSLRCM on Aspyr's Linux port w/o Steam Workshop</title><link>https://deadlystream.com/topic/9426-problems-with-installing-tslrcm-on-aspyrs-linux-port-wo-steam-workshop/</link><description><![CDATA[<p>
	After zero success with making a heavily modded Legacy PC version playable via Wine past a certain point, I was going to revert to Aspyr’s official Linux port because, for all its flaws, it might be the only stable working alternative. However, I found that TSLRCM’s installer (which runs without a hitch under Wine) does not understand how directories are arranged in TSL on Linux.
</p>

<p>
	On Linux, “/home/<em>&lt;username&gt;</em>/.local/share/Steam/steamapps/common/Knights of the Old Republic II” — which kinda corresponds to “C:\Program Files (x86)\Steam\steamapps\common\Knights of the Old Republic II” on Windows — does not directly contain the files and folders affected by TSLRCM’s installer. All of them are located in the “steamassets” subfolder instead. However, TSLRCM’s installer, which apparently takes care of locating the required folder by itself, does not recognize this difference and installs everything in the main “Knights of the Old Republic II” folder, as it would on Windows (where this would work fine, because dialog.tlk, Override, StreamVoice etc. are in their supposed places). Unfortunately, I have no idea on how to manually choose the folder for installing TSLRCM (and whether is it really possible), and the only other option I think of is some symbolic link hacking and manually moving a few files.
</p>

<p>
	I know I could use Steam Workshop to install TSLRCM but not only it’s one out of several dozen mods I’m going to install, it’s not even the first one — the first one is going to be ShiningRedHD’s Ultimate Character Overhaul. Workshop’s unsuitability for complex TSL mod builds is well-known. Is there a way to force TSLRCM’s installer to unpack files into the folder I need, instead of the folder it chooses automatically?
</p>
]]></description><guid isPermaLink="false">9426</guid><pubDate>Tue, 28 Jun 2022 20:28:45 +0000</pubDate></item><item><title>Jekk'Jekk Tarr Softlock (need help)</title><link>https://deadlystream.com/topic/10884-jekkjekk-tarr-softlock-need-help/</link><description><![CDATA[<p>
	Hi, so I was told to post a topic on this forum after finding essentially nothing helpful whatsoever. I wanted to play both Kotor games for the first time, and after finishing the first I would rather not have to quit the second entirely. Playing as Mira, I'm wearing the space suit inside of the Jekk'Jekk Tarr. I know that I'm supposed to go to the private lounge to start a cutscene that will have me playing as my player character again. However, when I click on that door, Mira just walks up to it and starts walking back and forth from her starting position to the door. It's endless. I ONLY have TSLRCM installed, other than that I have cheats enabled but I've only used them once for credits. I can't find anything relevant to my issue besides a couple of posts with essentially no interaction. I understand that it may not be a common issue, but I would appreciate the help nonetheless. Thank you
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]]></description><guid isPermaLink="false">10884</guid><pubDate>Sun, 12 Nov 2023 17:52:22 +0000</pubDate></item></channel></rss>
