High Quality Blasters 1.1

   (21 reviews)

40 Screenshots

About This File

A KNIGHTS OF THE OLD REPUBLIC II MODIFICATION

 

 

 

 

 

 

 

High Quality Blasters


By Sithspecter

 


Installation:

 

Point the installer towards your Knights of the Old Republic II game folder (not the override folder) to install High Quality Blasters.

 

Description:

 

When Knights of the Old Republic II was released in December 2004, it made a number of improvements over the first installment. However, the blaster models were still the same low-quality models as before. After remastering all the blasters in the first game, I knew I had to make the same high-quality blasters available for the sequel.

 

This mod completely replaces the existing blasters with newly modeled firearms, complete with high quality textures. Special care was taken to retain the form and look of the original items, but in a high quality package. Each weapon was carefully textured based on close examination of its default counterpart. It's a much improved package that I hope will be a permanent addition to your TSL override folder for years to come.

 

Use:

 

Use of High Quality Blasters is extremely easy. Run the installer, then play the game. That's it! The new models will automatically appear when you load up your last save.

 

However, this mod does make a couple .uti changes to avoid doubling up on weapon textures. I've applied a new model and texture to a few items that share a model and texture in the default game. The following items are affected:

 

Benok’s Blaster
Blaster Rifle
Heavy Repeating Blaster Rifle
Plasma Projector

 

What this means is that if you already have one of these items, it will still show up as high quality, but it will share a texture with another high quality item. If you re-acquire one of these through cheats or KSE, it will appear properly. This will not negatively affect the gameplay in anyway.

 

Bugs:

 

Due to differences between the body models (especially female), the weapons will sometimes appear to clip the hands (especially in the female off-hand). There is nothing I can do about this without introducing more issues, it is something that happens with the default weapons, and you will have to live with it.

 

Credit:

 

Thanks to 90SK, Fair Strides, Varsity Puppet, and Kexikus for providing feedback for this mod.

 

Credit goes to Kexikus for the inspiration from your screenshots. They look fantastic so I modeled the screenshots for this mod after your High Definition Skyboxes mod.

 

Permissions:

 

Do not upload this mod or assets from this mod, modified or not, to other sites without my express permission. I have uploaded this mod to multiple sites and can provide support on those sites.

 

Legal:

 

THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.


What's New in Version 1.1   See changelog

Released

Added a fix for some of the disruptor weapons firing from the player's feet.

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Is this version any different to the older version?

(I don't know where I got it but I have a version that I've had installed for a while now, 3 or 4 months)

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Definitely a mod I will not be playing the game without again.

 

The Vanilla models are fine but the textures; Although good for  their time, leave much to be desired in a modern era of video games.  Great job, +1.

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Guest Ezyrlybe

Posted

I guess the next step will be "High Quality Swords".

 

Awesome work.

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This mod may have been crashing my game... or I may have accidentally been using the K1 version with TSL... hahaha only time will tell.

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This mod may have been crashing my game... or I may have accidentally been using the K1 version with TSL... hahaha only time will tell.

 

Pretty sure you probably just installed the K1 version in TSL. It's pretty difficult for this mod to crash your game.

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Is there a similar mod like this for melee weapons? If so, I'd like to download it since the swords, staffs, and batons look terrible compared to the blasters now. 

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I found a bug with the "Mandalorian Disintegrator and Ripper". The bolts shoots from the feet. Don't know if other blaster's suffer from this or not, since i didn't test ALL of them.

I know there's a near to zero chance for this to be fixed (considering the time of release of this mod) and i don't have the programming knowledge to do it myself, but i thought i share this with everyone.

Excellent mod nonetheless!

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On 11/6/2018 at 3:26 PM, bbb18 said:

I found a bug with the "Mandalorian Disintegrator and Ripper". The bolts shoots from the feet. Don't know if other blaster's suffer from this or not, since i didn't test ALL of them.

I know there's a near to zero chance for this to be fixed (considering the time of release of this mod) and i don't have the programming knowledge to do it myself, but i thought i share this with everyone.

Excellent mod nonetheless!

Thanks for the reminder, I had forgotten about this bug. I will try to correct it this weekend.

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Thank you very much for the commitment Sithspecter :)

Really appreciate it!

Will await for the fix then ;)

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I was able to manually install this on the new IOS version of KOTOR 2.  It looks amazing, and so far I have not encountered any bugs.  Fantastic mod!  My only small complaint is that there is not a unique skin for the Verpine Droid Disintegrator as it looks identical to the Verpine Droid Disruptor.  The new Verpine skin looks great even if the two weapons share the same look.

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This mod looks fantastic, i had been using it for some time now through steam.

Edited by nodood

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Anyone else getting this texture issue with the blasters on the war bots? First encountered this on a new playthrough I started, everything else from the mod works flawlessly for me though.

War_Droid_Blaster_Bug2.jpg

War_Droid_Blaster_Bug.jpg

Edited by bbnice

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16 hours ago, LoneWanderer said:

@bbnice If you mean THIS ISSUE (your images are not loaded correctly), then ajdrenter made a fix: https://deadlystream.com/topic/4680-modhigh-quality-blasters/?do=findComment&comment=80533

 

Forgot to scale the last images lol, that was my bad. I installed the fix from ajdrenter in override and it's a clean install game with nothing but HQB installed. Seems to be just affecting the war bots, but not the war droids so far in my playthrough. I haven't hit the droid planet yet, but will update as I progress to verify everything working on that planet.

War_Bot_Bug3.jpg

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On 7/28/2022 at 2:13 AM, bbnice said:

Forgot to scale the last images lol, that was my bad. I installed the fix from ajdrenter in override and it's a clean install game with nothing but HQB installed. Seems to be just affecting the war bots, but not the war droids so far in my playthrough. I haven't hit the droid planet yet, but will update as I progress to verify everything working on that planet.

War_Bot_Bug3.jpg

I have the exact same issue as showcased here, and only limited to that droid's weapon model. Any news on a fix?

Edited by finnegan

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