TSL BEN.DS rebalances mod 2.0

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About This File

intro:

this rebalances mod rebalances the game to make it more harder and make TSL feel like a game. It has some restored content in it. this mod was made from HaVoKeR Ultimate Balancing Mod who so kindly let me have a starting point from that, but this mod is nothing like that now.

this mod is Unique because it Restores the tabletop Force progression system into KotOR 2.

Paragon created it in a different mod but did not Restore all off the system.

 

The SW:RPG tabletop system is being used here, The original system of Force Powers had three. Control, Sense and Alter. Then you had Force effects, which were gained by using these three powers.

The use of these powers, their icons, etc. are restored content. you get to pick these at levaling up in the force power section. different classes will get different one to pick with e.g. concerlers will get control first.

 

this mod workes well with heroes of the old rebublic saber mod what only workes with tslrcm mod.

 

OTHER CHANGES: this make the game more harder and make the classes seem more Realistic, changes the party members stats to make them more usful.

also you can create more items in the workbench to help you (after you reach level 16 you can create light sabers) it makes the bosses much more stronger (you will have to use med packs and sheilds).

the grenades and rockets are more powerful now, mines will now will damage you and your party members.

 

changes made:

1.1: fixs some bugs and comaptiblitiy issus with tslcrm

2.0:made so new difacalte levels and made the game more rebalenced becaue i made it to hard on easy and median difficalte levels also i have bosted a lot of weapons what effect you and your enemay also Combat will go faster then usall and finaly at level 16 you can make light sabers at the work bench.


What's New in Version 2.0

Released

  • 1.1: fixs some bugs and comaptiblitiy issus with tslcrm
  • 2.0:made so new difacalte levels and made the game more rebalenced becaue i made it to hard on easy and median difficalte levels also i have bosted a lot of weapons what effect you and your enemay also Combat will go faster then usall and finaly at level 16 you can make light sabers at the work bench.



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Guest HaVoKeR

Posted

Wth, your going to use telekineses in stuff now then? if everything is working perfectly as you said, this mod is great indeed. ô.o

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Guest 70R4N

Posted

This looks interesting. Will try this the next time I will replay the game.

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Guest Mablus25

Posted

I can't seem to download any of the mods for somereason?

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Guest Mablus25

Posted

I tried to download it but it takes me to the main website of Deadlystream

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I'm having a problem with the mod. I started a new game to try to make sure everything worked right but I'm having implant conflicts. It seems I need an implant feat to equip, but the feat is not a selectable option at level up. Anyone else run into this?

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I'm having a problem with the mod. I started a new game to try to make sure everything worked right but I'm having implant conflicts. It seems I need an implant feat to equip, but the feat is not a selectable option at level up. Anyone else run into this?

 

I wish the author of this mod would come back and remedy this BUT I found a way around it for those who have had the same problem. Download the ultimate balancing mod by havoker and replace the Feat.2da file thats in TSL B.ends with the one by havoker. I've beaten 3 planets and have not run into any problems with it.

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Okay I have played this game for much longer now and I have to say this makes jedi battles much quicker where one side could easily own you if you don't use things like force wave successfully on them. Two complaints, this mod makes the HK factory impossible to beat and does not do anything to make the guardian or sentinel more viable options when building your character. If you want to have a chance in this game you will have to go for the uber builds like consular/watchman or consular/weaponmaster.

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Does anyone know if this modification is still compatible with the actual version of TSLRCM (1.8.5) ?

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