38 Screenshots

About This File

TSL Loot & Immersion Upgrade

Version 3b
by 90SK

 

Mod Info:

  • A fresh take on the body items in TSL, with over 60 new skins!
  • Doubling the appearance item content with in-character skins and integration into TSL's world. 
  • I have thoroughly tested this mod, and taken creative liberties with adding new items.
  • It was created to add life to TSL's selection of armors and robes. 
  • Requires a new game start to fully add everything, but some features will appear in your old saves.

This mod is not primarily compatible with other mods, please know what you are installing and consult files before installing. B)

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Contributors:
90SK - Imaging, item creation, scripting, voicing, ideas
VarsityPuppet - Model enhancement
Fred Tetra - KotOR Tool
Silveredge9 & Quanon - Mandalore mask
L0rdReV@n88 - Exile darksider robe
Sharen Thrawn - Improved NS skybox
Gsccc - Tutorial on VO recording
tk102, Stoffe, Darth333 - Scripting tutorials
Darth Nihilus art from prima guide as base for Nihilus mask reskin
Developers of KotOR - a lot of materials, the games, and making way for my work to be done.

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It will add many additional robes and armors, replace many robes and armors, add and improve loot drops, and it is designed to fit in with TSL.

 

Content Overview:

  • Cloaked Knights of the Old Republic 1 style tunics replace the padawan robe model
  • Jedi master robes have been reskinned and diversified from the original robes
  • Added content on Onderon, Nar Shaddaa, Dxun, Telos, Korriban, and Dantooine
  • Dxun tomb puzzle reward is a unique Jedi armor instead of a shield
  • Options for squad appearances on Onderon via merchant and Korriban/Dxun
  • Vogga's loot on Nar Shaddaa improvement
  • Canon and comic book style improved masks for Nihilus and Mandalore
  • New and added armors from Heavy Armor Expansion Mod including 6+ new armors
  • Improved Bao-Dur skin, new merchant and end boss for Dxun/Onderon, 10+ new random loot unique items 
  • Cheat code "giveitem revan" for Darth Revan robe
  • Cheat code "giveitem jediarmor" for TOR style armored robe, and found on Dantooine 
  • Korriban and Dxun tombs have improved appearance item loot, Azkul has a unique armor reward
  • Many improved armor skins
  • Many improved and new robe skins
  • All unrestrictive items and textures totally overhauled
  • Metallic/improved HKs and T3
  • Item descriptions and inventory item icons included
  • New facemask through random loot
  • An overall 50+ improved/new appearance skins

 

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CONTENT UPDATE LOG:

7-11-17 Update -
Dxun tomb puzzle reward is a unique Jedi robe instead of a shield.
Updated merchant inventory on Onderon, mostly cleaning out non-new items and dupliate listings,
armored flight suit and new Onderon encounter enemies have been given a new space suit skin.
Code "giveitem light_matrix" and "giveitem zs13" will give force friendly heavy armors, also through the merchant.
Item codes "giveitem zs1" - "zs9" will give various cloaked heavy armors.
Item code "giveitem ajunta" gives the armored flight suit

9-28-17 Update -
Changed the armored flight suit,
changed some names in the merchant inventory,
added the improved NS skybox as pictured in the screenshots.

11-11-17 Update -
Issued some new screenshots,
armored flight suit icon and skin fix

1-21-18 Update -
Expansion of Opo Chano's inventory to sell rare droid items and HK parts
Exile's clothing in the Coruscant cutscene is now a unique jedi robe

2-4-18 Update -
New masked traveler encounter from beginning of Telos has been adjusted
New dark Jedi disguise in loot on Dxun, code "giveitem mod"
Issued screenshot for new dark Jedi disguise.
Concept dark Jedi robe restored to random loot system and at code "giveitem sith"
 

3/23/18-
Version 2.0.8b

- Vogga loot added 'Kaiburr Armor' code "giveitem deluxe"
- Code "giveitem zs18" is a high defense default clothing item.
- Fixed missing line glitch for Onderon ending bounty hunter #2 & modified character titles
- Azkul wears a custom js/zs armor, code "giveitem shadow"
 

Recent 2.0.8b Updates:
- Fixed the Handmaiden robe not appearing glitch
- Naming of the Gand quest on Nar Shaddaa is replaced with this mod due to conflicting files in Override.
- Exile armband replaced with an Exile robe item for 5/17/18, "giveitem exile", "giveitem 90sk_1" and "giveitem 90sk_2"
- Some random additions to Opo Chano's loot including a new Jedi robe "giveitem jolee" and Khoonda militia armor w/. inventory icon "giveitem khoonda"
- New armor additions to loot at endgame Dxun, "giveitem zs13"
- Newly improved HK-47 and T3 skins added
- Collars on the default TSL model type robes in this mod have been adjusted and +3 skins for that type
- Armored flight suit item has been repaired for loot drop on Onderon, "giveitem ajunta"
- New Jedi robe in loot system "giveitem nomi"

 

12/12/18-12/18/18:

Version 3b :

  • TOR style armored robes have been added to Akerre, and one or two other locations    :    giveitem "jediarmor"
  • Exar Kun's Force Friendly heavy armor is now found in the Onderon Museum    :    giveitem "onderon_robe"

 

The cloaked heavy armors replace the J (Star Forge Robe) class item class, no other star forge (J class) mods are compatible! All previous updates in the log are applicable along with the addition of this section.

A number of fixes and updates have been applied to the archive after the initial release of v.3b on 12/12/18. I have found and resolved several issues with the archive including a missing skin icon and texture on onderon, visas armored robe, atton armored robe, and some texture issues have been fixed as of 12/27/18. The current version of v.3b available as of 12/27 will patch and fix any issues from the previous version. 

PM 90SK on DeadlyStream.com for questions, comments, or concerns about the mod or the new update. 

 

12/27/18 - Fixed all Jedi armor females

5/21/19 - The Readme.txt file now has a list of file types used in the mod, and somewhat more comprehensive information for beginners. 

5/21/19 - Updated Jedi Heavy Armor texture and Onderon new NPC UTI files.

 

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COMPATIBILITY & MOD DETAILS


- This mod is mostly meant to be a standalone total conversion/addition to TSL.
- Item Classes: This mod replaces the Jedi robe class, the Jedi master robe class, the armored flight suit class, and the star forge robe class.

Version v.3b is the recommended version, 2.0.7b is the previous version and is not recommended unless you're familiar with it. 

  • This mod is not compatible with the STEAM TSLCRM.
  • This mod is compatible with TSLRCM and M4-78EP
  • v.3b is not confirmed but likely is compatible with NPC Overhaul (use at your own risk)
  • Best used with tslrcm and m4-78ep, and/or a new game
  • Mods not acting on areas affected by this mod are totally fine to install.
  • If you have questions about something on this page, feel free to PM me (90SK)

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INSTRUCTIONS AND DETAILS

PLEASE READ CAREFULLY***

1. Download 7Zip to unpack .7z files (harmless freeware for file packing)

 

2. Installation: Run tslpatcher.exe and select the Knights of the Old Republuc II folder in your Program Files/steam/steamapps/common directory OR the Program Files/lucasarts/SWKoTOR2 directory (depending on if you're using KOTOR2 from Steam).

 

For use with M4-78EP, install TSLRCM and M4-78EP then Loot & Immersion Upgrade after.

You can do a few things to remove the mod if you need to.

  1. Use the auto-generated Backup folder to replace files from the mod.
  2. You can also reset your Override folder (delete your override folder, make a new folder and name it override)
  3. Copy files from the mod archive in tslpatchdata (EXCEPT 2da FILES) into override and then hit delete while the mod files are still selected in override from being copied

When in doubt, MAKE A BACKUP OF YOUR OVERRIDE FOLDER BEFORE INSTALLING (Just in case) -- although this is not necessary if you know what you're doing. Also please note this is close to being a total converison of items for TSL and will not function correctly with other appearance mods unless otherwise discovered on the user end. You are free to experiment with adding other appearance mods at your own risk.

 

This mod is designed to fit in with and improve TSL. It is not entirely perfect but should run smoothly in Version 3b

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Additional Credits:
Do not redistribute or release this mod, or use any component of it in your own mods (except specifically for personal use), without permission from the original authors.

 

Explicitly do not release this mod on any site or in any way/shape/form.

 

Special thanks to VarsityPuppet and all authors aside from myself credited for use of their work and expertise in this mod.
Special thanks to Flying-gg for some essential beta testing.

 

Extra special to thanks to staff of LucasForums and DeadlyStream!!

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DLC for this mod:
JS/ZS Default Model for Loot & Immersion 2.0.7b - http://deadlystream.com/forum/files/file/1205-default-jal-shey-items-expansion-for-tsl/
Only Sells Cortosis Armor Replacement for new Merchant - http://deadlystream.com/forum/files/file/553-cortosis-armor-merchant/
Cloaked Heavy Armor Patch/Options- http://deadlystream.com/forum/files/file/246-armored-robes-for-jal-shey-armors/?st=10#commentsStart
Alternate KotOR Style Robes - http://deadlystream.com/forum/files/file/209-k1-tunics-for-k2/
KotOR Cloaked Tunic replacement - http://deadlystream.com/forum/files/file/153-cloaked-kotor-tunics-for-tsl/
TSL Jedi Master Class replacement - http://deadlystream.com/forum/files/file/658-jedi-master-robes-improved/

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THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BIOWARE/ OBSIDIAN ENTERTAINMENT OR LUCASARTSOR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.

 


What's New in Version v.3b   See changelog

Released

No changelog available for this version.

  • Like 1
  • Thanks 1



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Thanks 90SK and Squall for your answers.

 

And a special thanks to you 90SK, your mod is great

 

Okay, I managed to fix the issue on the Czerka Site. What you need to do is open up the tslpatchdata folder in the Overhaul mod, then open up TEL 233 (I believe that is the module folder for the site.). You will then need to open up the UTC file that has the Mercenary Droidmaster's data. You will then click on the inventory option and add an armor to the armor section as it is empty. Then run the patcher for that module, and everything will run fine.

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I just released another update, if you've got the mod installed go ahead and download/reinstall. No need to restart your playthrough, the glitch was with the scouts on Dxun and anywhere before talking with Kelborn should be fine. 

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I don't know if its this mod, but every time I go to try and put the dancer outfit on one of my female characters that can wear it, nothing shows up and the character disappears. Did the update forget the dancer outfit that came with it?

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^I had the same problem with the dancers outfit

 

To fix this issue, open up your appearance.2da file, scroll over to model L and text l or whatever is next to it, and scroll down to handmaiden's head slot. Enter in this for her data: 

 

model l = RHBL

textl = PFBLHandM

textlevil = PFBLHandMD

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I'm really enjoying this mod and love that loot is actually useful now, but I've run into a problem inside the Telos military base. When I search the lockers inside the room with the gas vent terminal, I get a piece of armor called "Mandalorian Heavy Armor." When I try to equip it, the game crashes immediately. I can obviously get around this bug by not using the armor, but the stats I'm able to glimpse just before the game closes look pretty good... Any advice on fixing this?

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A couple of corrections:

 

- The armor is called "Mandalorian Battle Armor."

- The game only seems to crash when I try to equip Bao-Dur with the armor. When I equip my PC with it, everything works fine.

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A couple of corrections:

 

- The armor is called "Mandalorian Battle Armor."

- The game only seems to crash when I try to equip Bao-Dur with the armor. When I equip my PC with it, everything works fine.

Could this be related to Bao-Dur's arm? I remember from a while back that his arm causes issues, which is one of the reasons why a lot of heavy armors have Bao-Dur as unable to use them.

 

Neat mod btw...someone mentioned you may be able to find a certain set of special robes in it... on Korriban... maybe I'll give it a go.

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Guest marcrusa

Posted

K cool! In the readme for step 2, it says to put the files into the override folder in my KOTOR 2 folder. But when I went into the folder, there was a folder called "SWKotOR2" without the quotes. Inside this folder, there is another override folder. Which override folder do I put the step 2 files into?

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Put Override from the mod directory in your SWKotOR2 folder, or copy the contents of Override to SWKotor2/Override folder. 

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If you are using the latest version of this mod and run into issues with baseitems.2da, install Duplisaber and then try again and the issue will be resolved. Baseitems.2da is required to be in Override for this mod to work.

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Hey 90SK, do we have to use Duplisaber to use this mod? I know the installation instructions say if we don't have it installed to use the baseitmes.2da into the override, but I am just wondering

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duplisaber edits baseitems.2da so when it is installed, loot immersion installs normally because it needs baseitems.2da in override. I included baseitems.2da in the archive, just put it in override and the installer will run normally. 

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Guest marcrusa

Posted

When I try to install the mod, I get an unhandled exception error where it says I can't create the file, "ia_classZS_001.tga." Any fixes or explanations?

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Guest marcrusa

Posted

Also, for 90SK, I noticed that you have many other files on deadlystream. Are these included in Loot and Immersion In just one file, or not?

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Guest marcrusa

Posted

I put the baseitems.2da file in the override, but I got the same error. Could you release a version that does not require you to have duplisaber, or is there an old version that I can install that doesn't require duplisaber.

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Guest marcrusa

Posted

Also, in case this helps, before I uninstalled the game to install new mods, before I uninstalled the game, even though I didn't have duplisaber, the mod installed fine. So again, any ideas and/or fixes?

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Most of them are. You need to make sure you're not using any read-only files in Override. Select your KotOR2 directory and remove the read-only property by right clicking and using the menu. Also this mod is only recommended with duplisaber, the RCM, M4-78, and extended enclave due to the amount it changes. Best use with a new game but some features will retroactively appear in your old saves. PM me with more questions or if your problem persists. 

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Guest marcrusa

Posted

Also, this mod, for me at least, has to be in the top 3-5 mods of all time for KOTOR 2 if you ask me. So thank you for making this.

  • Like 1

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had Mira turn up in her potato sack in the first couple of cutscenes since she didn't have the Heavy Armor feat, and couldn't equip her power armor. Other than that, it's been a great for my last nostalgia trip :) Top job mate

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