30 Screenshots

About This File

TSL Loot & Immersion Upgrade

Version c.01 
by 90SK

 

"This is but a taste of the dark side to whet your appetite..."

 

 

--------------------------------------------------------------------

 

Mod Info:

A fresh take on the body items in TSL, with over 60 new skins!

  • In-character skins and integration into TSL's world. 
  • It was created to add life to TSL's selection of armors and robes. 
  • Requires a new game & start to fully add everything.
  • This mod is not primarily compatible with other mods, please know what you are installing and consult files before installing. B)
  • See changelog for details on latest version and giveitem codes.

--------------------------------------------------------------------

Patches for Loot Immersion Upgrade:

Contributors:
90SK 
- Skinning, item creation, scripting, ideas/putting the mod together
VarsityPuppet 
- Skinning help, Model enhancement: Jedi robe, Master robe, Heavy armor robe, Darth Bandon female armor 
Sithspectre
- Heavy Armor Female skin remap to male and model
RGB
- Skinning help, texture parts for M class Items (Darth Bandon model)
Fred Tetra 
- KotOR Tool
Silveredge9 & Quanon 
- Mandalore mask model and original skin 
flying-gg
- Beta Testing
Effixian
- great placement of jedi armor on Geeda merchant idea
L0rdReV@n88 -
 Exile darksider robe skin
Sharen Thrawn 
- Nar Shaddaa skybox skin
Gsccc 
- Tutorial on VO recording
tk102, Stoffe, Darth333 
- Scripting tutorials
Darth Nihilus art from prima guide as base for Nihilus mask reskin
Developers of KotOR 
- a lot of materials, the games, and making way for my work to be done.

-------------------------------------------------------------------

 

It will add many additional robes and armors, replace many robes and armors, add and improve loot drops, and it is designed to fit in with TSL.

Content Overview:

  • Cloaked Knights of the Old Republic 1 style tunics replace the padawan robe model with new skins.
  • Jedi master robes have been reskinned.
  • Significant added content focused on armors/robes for Onderon pt1 and pt2, Nar Shaddaa, Dxun, Telos, Korriban, and Dantooine.
  • Canon and comic book style improved masks for Nihilus and Mandalore.
  • Improved Bao-Dur skin (tan, green eyes).
  • Korriban and Dxun tombs have improved appearance item loot.
  • All unrestrictive items and textures totally overhauled.
  • Metallic/improved HK-50, 51, 47 and T3.
  • Vacuum mask replaced with an electromesh mask design.
  • No-glitch upgrade screens for red space suit and Mandalore Armors + Custom Icons.
  • Cheat code "giveitem light_matrix" for blue hypermesh armor.
  • Cheat code "giveitem revan" for Darth Revan robe .
  • Cheat code "giveitem shadow" Azkul's outfit.
  • Cheat code "giveitem 90sk_1" and "giveitem 90sk_2" additional Exile's personal robes. 

 

--------------------------------------------------------------------

 

INSTRUCTIONS AND DETAILS:

PLEASE READ CAREFULLY***

Step 1.

  • Download 7Zip to unpack .7z files (harmless freeware for file packing)

Step 2.

 

  • Copy baseitems.2da to an empty Override
  • Install TSLRCM and any Lightsaber mods you want
  • Next, after installing saber mods or TSLRCM, copy this mod's Override from Mod archive to either your
    • "Program Files/steam/steamapps/common/Knights Of The Old Republic II" ,
    • or  "Program Files/LucaAarts/SWKotOR2" if you're not using the steam version

Step 3.

That's it!

To verify that the mod is working, check it in KSE.

 

You can do a few things to remove the mod if you need to, but it is largely not recommended.

  1. Use the auto-generated Backup folder to replace files from the mod.
  2. You can also reset your Override folder (delete your override folder, make a new folder and name it override)
  3. Manually manage your Override folder

 

 

 

-------------------------------------------------------------------

Misc Information: 

Spoiler

 

In TSL Loot and Immersion Upgrade, I have revised all the appearance items in the game, and added quite a few new armors and robes.

  • If you are playing for the first time, please start a New Game to fully play the features of this mod.

 

Armor designs and culture is largely intact, item descriptions and icons have been filled out, and I tried to hide new items all over the game.

 

  • You will receive an Exile item on the Harbinger, and you will also encounter new models and skins for old items throughout the game.
  • Additional items have been created and placed at static loot drop points in the game.

 

Opo Chano on Telos sells a robust variety of droid parts and all HK parts.

 

On Onderon, I have fully replaced Gegorrann with a new faction merchant who will go about business as usual selling you Military surplus and rarities, per his agreement with the Onderon Military.

  • Beware playing Dark side on Onderon when using this mod.
  • There are no glitches per say, but I believe they attack the merchant, vice versa at the end.
  • Not to spoil anything, but those guys are riot police.

 

TSLRCM works functions but I do not know if you can reach the HK factory. But, you can complete the game. 

Likewise I heard that the new merchant on Onderon makes an outcome not passable for Dark Side players, but I don't believe this is the case with version 4.4.4.

I explain how to bypass these potential glitches further down the page in the Troubleshooting section.

 

  • If you are using Movie Mandalorians, please install it after installing Loot and Immerison Upgrade.
  • This mod largely has every mod I've worked with in it. There are variations to this mod's content in separate, older releases that you can find on my profile.
  • The Cortosis armor mod, New Onderon Merchant mod, armored robes mod, and all other mods I've made are currently inside the Loot and Immersion Upgrade in most up-to-date form.
  • I did not include Beautified Lightsaber Blades for TSL in this mod.

 

  •  

 

If you have any questions about the mod, or want to know more about it before you download, feel free to leave a comment or Private Message me (90SK) on DeadlyStream.

 

--------------------------------------------------------------------
 

Changelog:

Spoiler

 

I fixed as many glitches and anomolies as I could find, including everything with missing items, KSE, the installer, items, etc.

 

10/25

  • At least one unused armor, unused droid items and several unused crystals have been restored with this mod (attn: Citadel Station, Nar Shaddaa, Korriban, Onderon
  • Opo Chano sells originally unused droid parts and all HK parts
  • I redid HK-47's skin for version 3.3

11/3 - 12/10

  • I redid the Onderon Merchant's inventory to primarily sell armors. He sells all the best armors of the game, I went into great detail here. 
  • This 11/3 update only acts on the Onderon Merchant's inventory. You will need him to respawn, aka first visit to get the new inventory.
  • I have retroactively added a new Exile item, different loot in the Korriban tomb, and different loot with new armors in Vogga's chamber.

 

  • Giveitem Codes:
    •  a_90sk_41              - Armored Verpine HyperFlex Underlay
    •  a_90sk_42              - Echani MultiFlex Advancement Suit
    •  a_90sk_43              - Ulic Qel-Droma's MultiFlex Armor
    •  a_90sk_44              - Aratech MultiFlex Jedi Armor
    •  a_90sk_47              - Jedi Enforcer MultiFlex Armor
    •  a_90sk_48              - Keeto's MultiFlex Armor

11/19

  • Giveitem "cortosis"                      -    Cortosis Armor
  • Giveitem "a_90sk_r02"          -    Cloaked Fiber Mesh (Jedi Knight Robe)
  • Giveitem "a_90sk_r03"          -    Cloaked Fiber Mesh (Dark Sage Robe)
  • Giveitem "a_90sk_r04"          -    Cloaked Fiber Mesh (Dark Jedi Knight Robe)

 

12/10

  • Giveitem "echo"                      -    Aratech Mk.IV Equipment
  • Giveitem "deluxe"                   -    Enforcer Shadow Armor
  • Giveitem "a_band_c01"         -     Exile Item
  • Giveitem "matukai"                -     Matukai Combat Armor 

 

These are giveitem codes

 

  • TOR Jedi Armor Type
    • nomi - Green Jedi Armor

 

  • Star Forge Robe Tunics
    • watchman (Jedi Tunic)
    • mod (Tulak Hord Robe)
    • a_band_c01 (Exiles Item)

 

  • Misc New Items
    • giveitem "696" (Corsair Body Suit)
    • giveitem "tunic15" :  Electromesh Armor
    •  giveitem "jediguard" :  Temple Combat Armor
    • giveitem "a_band_c01" Exile's Star Forge Robe

 

    •  

-------------------------------------------------------------------

 

NOTES:

Compatibility:  

Spoiler

 

                        No other Star Forge (J class) mods are compatible!

                          The I (Jedi robe), N (master robe) , J (star forge robe) , and K (armored flight suit) class armors are fully replaced with this mod. 

 

 

Troubleshooting:

Spoiler

 

  • White Box Icon Items :

This version will patch over these Do not interact with these items.

Bypassing them is the best way to continue your game. v.4.4.4 will patch these. Only one is know ("Malak's Robe")

 

  • No DS on Onderon :

If this happens, restart Onderon after removing "npc_gegorran.utc" from Override (After installing the mod, or Before by removing the file from tslpatchdata)

 

  • No HK Factory with TSLRCM:

Before meeting with Kavar, remove "end_mand.dlg" from Override (After installing the mod, or Before by removing the file from tslpatchdata instead). 

 

  • Spelling:

Please, have mercy on me! :)

 

  • Star Forge Robe Items Crashing:

This is because not all NPCs including party members are able to wear this type of item in default TSL. I believe Atton, Handmaiden, Exile, and Disciple can wear.

 

 

 

 

-------------------------------------------------------------------

COMPATIBILITY & MOD DETAILS:


- Item Classes: This mod replaces:

the Jedi robe class, the Jedi master robe class, the Jal Shey / Zeison Sha / Darth Malak's armor class, the armored flight suit class, and the star forge robe class.

Version c.01 is the current version.

This mod is designed to fit in with and improve TSL.

  • This mod is not compatible with the STEAM TSLCRM due to directory conflicts
  • Please start a new game to use Loot & Immersion Upgrade
  • v4.4.4b has not been tested with NPC Overhaul
  • Level and weapon mods are compatible with Loot & Immersion Upgrade
  • If you have questions about something on this page, feel free to PM me (90SK)

 

--------------------------------------------------------------------

Additional Credits:
Do not redistribute or release this mod, or use any component of it in your own mods (except specifically for personal use), without permission from the original authors.

 

Explicitly do not release this mod on any site or in any way/shape/form.

 

 

Special thanks to VarsityPuppet and all authors aside from myself credited for use of their work and expertise in this mod.
Special thanks to Flying-gg for some essential beta testing.

Extra special thanks to staff of LucasForums and DeadlyStream!

 

--------------------------------------------------------------------

THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BIOWARE/ OBSIDIAN ENTERTAINMENT OR LUCASARTSOR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.

 


What's New in Version c.03   See changelog

Released

4/3/21

 

  • Added more screenshots
  • Added to loot drop on Peragus, replaces Peragus belt. 
  • Improved Exile robe texture
  • Major loot drops confirmed working (Onderon, Dantooine, Peragus, Harbinger)
  • KSE Compatible and confirmed works!

6/19/21

6/23/21

  • Includes darkblade/kaiburr blade for silver color. 
  • Padawan robes have been reverted to TSL original theme
  • New skins for Mandalorian Assault Armor and Mandalorian Heavy Armor
  • New type of Star forge robe (player only) on Dantooine and Harbinger
  • All original Jal Shey/Zeison Sha armors have been retroactively patched.

 

4/18/2022

 

  • Like 1
  • Thanks 1



User Feedback

Recommended Comments



When I make it to the second part of the Telos restoration zone, the twilek girl with the droids is not there, thus the game crashes.  Any fixes and/or explanations.

 

Your issue is that the Twi'lek is wearing an armor you don't have (I've had the same issue before) therefore the game can't see her at all. Use the Kotor Tool, download the NPC Overhaul mod by Kain and go inside the TSLPATCHER data folder. Then, you'll want to find the MOD folder that has the Czerka Site files in it. Find the Mercanary Droidmaster utc file, open it with the Kotor Tool, and then click her inventure option. Change her armor to a generic one, then save your new utc file in the MOD folder. Run the TSLPATCHER for that module, and you'll be good to go.

Share this comment


Link to comment
Share on other sites

The game doesn't recognize the mdl file present, so it gives the appearence of nothing. As long as you do what I said above and haven't gone into the Czerka Site yet, you'll be fine.

Share this comment


Link to comment
Share on other sites
Guest marcrusa

Posted

Congrats on version 2.0.6!  Does this version fix the issues with NPC's not appearing?  I ask cause if they don't appear, the game crashes.

  • Like 1

Share this comment


Link to comment
Share on other sites

^ With version 2.0.6, download and reinstall the mod and load a savegame before you entered that area of Telos, and it should work. I have not had a chance to view the fix in game but I believe I have resolved at least that part with that glitch. I think it's because they don't have appearance information for one of the armor slots in appearance.2da, so they show up as invisible and crash the game when they equip an armor type with missing appearance info. There's no easy fix, I thought maybe the NPC Overhaul mod caused some issues with this mod with some of my new armors crashing some NPCs. Those of you who played my SUPER content mod may remember that issue there also. I confess I am somewhat of a newb with some parts of the mod, I'm mainly about making new skins and the technical side is not my best skill.

Share this comment


Link to comment
Share on other sites

Hey 90SK great mod!!!

 

Unfortunately, the issue of G0-T0 crashing my game at least in my computer with G0-T0 isn't solve, but the solution to me was to remove the new texture and it works normally.

 

Other than this, the mod works flawlessly.

Share this comment


Link to comment
Share on other sites
Guest marcrusa

Posted

Ok 90SK, thanks for telling me and everyone else that.  I deleted my save and started a new game.  But that's fine cause now I look forward to this version of your awesome mod.  Another example of the issue I was having was on Dantooine.  It was years ago, with your super content mod, the main mercenary would be invisible, and my game would crash.

Share this comment


Link to comment
Share on other sites

^ Yep, I remember the super content mod had a lot of that. Remember to save your game before entering that module again on Telos, with your new game. If the issue isn't resolved, please let me know.

Share this comment


Link to comment
Share on other sites
Guest marcrusa

Posted

Um, a lot of stuff looks different on this page... What happened, and what is new?

Share this comment


Link to comment
Share on other sites

^ I updated the description with the changes for 2.0.7. There is new info in the support topic about 2.0.7 as well. Mainly, robe model replacement mods are now compatible with this mod (the installer will say otherwise, just ignore that), and the new NPCs on Onderon have been updated with different appearances. 

Share this comment


Link to comment
Share on other sites

Hey man, is this thing compatible with NPC overhaul? Considering Kainzorus's mod is very modular, can it be partially installed but still bug-free with yours? Also, I have your complete robe pack. - is it redundant to install it with this?

Share this comment


Link to comment
Share on other sites

^ Hey there. I honestly don't know about compatibility with NPC overhaul, but I am guessing it is not due to some technical conflicts between them, NPCs wearing items that are meant for the player only due to missing information in Appearance.2da. With the robe pack, could you PM me a link to that mod's page? Also, robe replacements that replace the default robes, and the links in the description, are all compatible.

 

If you decide to do a playthrough with this mod and the NPC overhaul, keep an eye out for invisible NPCs. If you find any, message me. 

Share this comment


Link to comment
Share on other sites
Guest marcrusa

Posted

I just installed the newest version of the mod. If I encounter an NPC that causes the game to crash due to being broken, what is the best way to fix the game without having to start all over again. I have literally restarted KOTOR 2 from the beggining about 10 different times due to bad luck with mods. Can someone please give me a possible fix?

Share this comment


Link to comment
Share on other sites
Guest marcrusa

Posted

I just installed the newest version of the mod. If I encounter an NPC that causes the game to crash due to being broken, what is the best way to fix the game without having to start all over again. I have literally restarted KOTOR 2 from the beggining about 10 different times due to bad luck with mods. Can someone please give me a possible fix?

 

The broken NPCs may be caused by the NPC Overhaul mod.

Share this comment


Link to comment
Share on other sites

Have the Kotor Tool installed before attempting this.

 

1. Open up NPC overhaul mod download

2. Open tslpatchdata folder located inside the overhaul

3. Find the module that gives you the broken NPC (I'm assuming I know which one it is.) Find the utc file with NPC that is broken, open up the inventory, and replace the equpped clothing with something in game.

Share this comment


Link to comment
Share on other sites

90SK your work in both KOTORs is admirable and I have one suggestion. Why you don't do an NPC Overhaul in the same style of Kainzorus Prime? Because it seems that he let the mod scene and your artistic vision for both games is well received on a long time.

 

It's just an idea you know.

 

In any case thanks for your work, they are much appreciated.

Share this comment


Link to comment
Share on other sites

It could be for both games KOTOR and TSL. I know that the work involved would be great but I believe that it could work.

Share this comment


Link to comment
Share on other sites

All of the jedi armors do not allow battle precognition to add your wisdom bonuses to your defense. Just putting it out there since idk if this was intentional. 

  • Like 1

Share this comment


Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Add a comment...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.