JC's Extra Saber Colors for K1 1.1

   (3 reviews)

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About This File

Summary

This mod adds five new lightsaber colors to Star Wars: Knights of the Old Republic, including the colors that were introduced in Star Wars: Knights of the Old Republic II – The Sith Lords. The new colors are cyan, orange, pink, silver, and viridian.

The orange and cyan blades are similar to but visually distinct from Heart of the Guardian and Mantle of the Force. In KOTOR 2, the Heart of the Guardian and Mantle of the Force textures are simply reused, but I decided to retain the idea that these are unique crystals, so they are a little different from the standard orange and cyan.

There is one item drop for each new color.

Cyan: in some rubble near Juhani's haunt in the grove on Dantooine.

Orange: on the corpse of Shaela Nur in the Tomb of Naga Sadow on Korriban.

Pink: in the crystal cave on Dantooine.

Silver: carried by an elite Sand People warrior in the desert on Tatooine near the entrance to their territory.

Viridian: on the corpse of poor Nemo inside the ruins on Dantooine.

Additionally, Suvam Tan on Yavin will sell the new crystals. He will have at least one and up to three of each color when he restocks his store. I thought it would be weird if he sold only the new colors, so for extra flavor he will also sell crystals in the original colors (blue, red, green, yellow, and violet).

I have also swapped the placement of the other crystals in the cave around so they match the appearance of the crystal formations from which you receive them better. The blue crystal comes from the crystal formation that looks blue, etc.

The lightsaber blade textures are based on the template I developed for my Lightsaber Visual Effects mod. I suggest that you also use that mod for aesthetic consistency.

There are two versions of the mod: one that uses the original hilt models, and one that uses Hi Poly Tin Cans courtesy @VarsityPuppet.

Installation

  1. Extract files from the downloaded archive.
  2. Run Extra_Saber_Colors_K1.exe.
  3. Click "Install Mod" and select your game directory (default name SWKOTOR).
  4. Optionally, copy the files from the Alternate Viridian folder to Override if you want to use the alternate version that is closer to the original KOTOR 2 viridian texture, replacing the previously installed files.

Uninstallation

  1. Remove the installed files or replace from backups if necessary.

Compatibility

Ths mod uses TSL Patcher for compatibility, but various subtleties may make it incompatible with other lightsaber mods or mods that affect the same areas.

This mod patches the following:

  • upcrystals.2da
  • danm14ac
  • danm14ae
  • korr_m39aa
  • liv_m99aa
  • tat_m18aa

This mod must be installed after any non-TSL Patcher mods that edit those.

On Tatooine, one instance of g_tuskenmale003 (Elite Warrior) has been replaced by a new creature file so only one of them will drop a silver crystal. The other instance of this creature is unaffected

This mod utilizes the following model variations for lightsaber crystals and hilts:

  • 200
  • 206
  • 207
  • 208
  • 209

 This mod is compatible with my Darksaber mod.

Credits

KOTOR Tool – Fred Tetra

TSL Patcher – stoffe, with updates by Fair Strides

ERFEdit – stoffe, with updates by Fair Strides

K-GFF – tk102

NWNSSCOMP – Torlack, stoffe, & tk102

Saber – Andrew Kramer & VideoCopilot.net

tga2tpc – ndix UR

Permissions

I hereby grant nobody except myself permission to upload some or all of this mod anywhere for any reason. For any reason.

If you would like to include any part of this mod in anything, then please contact me for permission.

Disclaimers

IT'S SO DENSE, EVERY SINGLE IMAGE HAS SO MANY THINGS GOING ON...

Donations

If you enjoy my mods and would like to show your support in a monetary manner, you may do so via PayPal with this donation link.

For various legal and ethical reasons, this is entirely optional and is not a requirement to downloading or using any of my mods. I also do not create specific mods for hire.

I make mods as a hobby and will most likely do so regardless of any donations or lack thereof, but modding does take up a lot of my time and every bit helps.


What's New in Version 1.1   See changelog

Released

  • Added missing pink models.
  • Like 4
  • Thanks 2



User Feedback

Recommended Comments



For some reason i can't get the pink lightsaber to work. The crystal shows up, but when i go to install it no preview of the  lightsaber shows and when equipped it just stays the same color as it was before. Aside from the pink everything works as it should and it's a great mod. I only have this and your Lightsaber Visual Effects for K1 installed when it comes to lightsaber mods.

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Just from a lore perspective, making the silver crystal drop from a Sand Person is genius. After all, Durindfire gems are found only on Tatooine. Now my perfect Halcyon!Revan setup can be completed!

  • Like 1

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Yeah, I didn't have any particular idea for most of them but I had remembered reading that, so I decided to put the silver crystal on Tatooine. I would've put it in the krayt dragon cave but there's already a violet crystal there.

Likewise the orange crystal is on Shaela because she's depicted with an orange lightsaber in the Tales comic she was in.

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Is there an additional option to replace the hilts with versions from the "movie style hilts" mod or some other non-vanilla version?

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There is an option to use VP's Hi Poly Tin Cans. But otherwise, no, at the moment it is not trivial to change the hilt and blade separately because they are on the same model.

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Got it, thanks for the answer. And in the future are not planned well, at least some alternative versions of the hilts (not cans)?

Edited by Alex_Amolen

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Good day!  Please tell me how to achieve partial compatibility of this modification and KotOR 1 Restoration 1.2?  Is deleting six files sufficient for this: danm14ac, danm14ae, korr_m39aa, tat_m18aa?  I understand that in this regard, containers, cobblestones and other objects containing items will disappear, but apparently this is the only solution, because the crystals will already be available from the merchant at the station near Yavin 4.

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Those are the right files, but you don't want to delete them. Install K1R, then Extra Saber Colors, then restore K1R's .mod files from the backup folder. And yes, you will still be able to purchase the crystals on Yavin Station.

However, it might work with K1R as is, anyway. I'm not sure, but I also don't see why it would be a problem, as long as it's installed after K1R.

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Can this been made compatible with your Default Lightsaber Replacement mod,  alongside your Lightsaber Visual Effects mod for K1 and K2?

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Maybe eventually. I'm working on an update that wouldn't be compatible anyway so figuring out how to make them compatible isn't a huge priority at the moment.

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Thank you for this wonderful mod. Always love seeing new LS colours. 
I've got a question/request though, would it be possible to have both veridian colours accessible at once? I'd love to dual wield both of them as I can't decide which one I like more.

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