Effixian's PMHC04 from K2 to K1 3.0

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About This File

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Knights of the Old Republic
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TITLE: Effixian's PMHC04 from K2 to K1
AUTHOR: Effix(ian)
CONTACT: PM me on the forums or find me on Steam

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DESCRIPTION
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This mod replaces PMHC04 (a.k.a. "Mullet Man") with PMHC04 from KotOR 2 (a.k.a. "Jesus"). As requested by KohlKatarn & valten7.

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INSTALLATION
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Unzip. Copy the files inside the folder to your game's Override folder.

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BUGS
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There's a clipping issue with the eyelids/eyes at the very start of the game, when your character has its eyes closed/is sleeping.

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UNINSTALLING
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Remove from the Override folder:
- pmhc04.mdl
- pmhc04.mdx
- PMHC04.tga
- PMHC04A.tga
- PMHC04d.tga
- PMHC04d1.tga
- PMHC04d2.tga
- PMHC04d3.tga
- PO_pmhc4.tga
- PO_pmhc4d.tga
- PO_pmhc4d1.tga
- PO_pmhc4d2.tga
- PO_pmhc4d3.tga

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DISTRIBUTION NOTES
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You may not: Use the material from this mod in your own mod without giving me credit, implying it was your creation.
You might: Use the material from this mod in your own mod if you simply ask me.

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THANKS TO
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- Fred Tetra's Kotor Tool
- bead-v's MDLEdit
- JCarter426 & Kexikus for sharing their knowledge of converting things with MDLEdit

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THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.


What's New in Version 3.0   See changelog

Released

Fixed "mouth always open" issue

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54 minutes ago, DarthParametric said:

S_Female02 (which this head uses) is the male supermodel, if that's what you are referring to. S_Female03 is the female supermodel.

It's the S_Female02 supermodel, but something off in the facial animations on this head...it kinda looks like he's in a semi-catatonic state and should have drool running out of the mouth...it's weird looking...

 

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That's because Effix presumably didn't change the original rig. The TSL and K1 face bone positions/orientations differ and are thus not interchangeable, so you can't just recompile the model, you need to edit the rig and adjust the face bones.

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5 minutes ago, DarthParametric said:

That's because Effix presumably didn't change the original rig. The TSL and K1 face bone positions/orientations differ and are thus not interchangeable, so you can't just recompile the model, you need to edit the rig and adjust the face bones.

Ahhhhh....that makes more sense....thank you

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3 hours ago, DarthParametric said:

S_Female02 (which this head uses) is the male supermodel, if that's what you are referring to. S_Female03 is the female supermodel.

True, we modders know that. I still would not call the head model female. Space Jesus is male.

2 hours ago, DarthParametric said:

That's because Effix presumably didn't change the original rig. The TSL and K1 face bone positions/orientations differ and are thus not interchangeable, so you can't just recompile the model, you need to edit the rig and adjust the face bones.

Ah ok, yes, I didn't do that.

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Looking forward to this one hopefully getting a fix. I did get a good laugh as mouth breather "Jesus" staring at Carth

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15 hours ago, Sdub said:

Looking forward to this one hopefully getting a fix. I did get a good laugh as mouth breather "Jesus" staring at Carth

I've updated the mod. The mouth looks fine now.
There is a new issue, though; There seems to be an eyes/eyelids clipping issue when your character is sleeping at the very start of the game. Things look fine when the character blinks and I don't think there are other "sleeping" scenes, so I hope this is fine.

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It's due to the stunt animation in that scene. Seems to be a common issue with TSL head ports. It's possible you'll get the same sort of issue during the Star Map vision scenes.

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46 minutes ago, DarthParametric said:

It's due to the stunt animation in that scene. Seems to be a common issue with TSL head ports. It's possible you'll get the same sort of issue during the Star Map vision scenes.

Ah, thanks for that addition.

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