JC's Lightsaber Visual Effects for K1 1.2

   (7 reviews)

11 Screenshots

About This File

Summary

This mod replaces the lightsaber blade textures. I've made new textures using Saber, a plug-in for After Effects made by visual effect artists who work on the actual films, which they released for free on VideoCopilot.net. The new textures are of higher quality (1024x1024 vs the original 128x128) and should be more accurate to the movie look, given that they were generated with a tool made by movie people.

I've adjusted some of the blade colors; I mainly used math to choose them, placing them at even distributions along the color spectrum, and sticking with the plug-in's default setting for blue. In more practical terms, this means yellow is a bit yellower, while green and violet are closer to the blue end. Blue itself is much brighter than the original.

I've also included some alternate texture options:

Brighter Green
The Brighter Green alternate texture is more in line with Luke's lightsaber as it is depicted in Return of the Jedi.

Darker Blue
The Darker Blue alternate texture is more in line with the original game color and blue lightsabers as they are depicted in Revenge of the Sith.

Heart & Mantle
There are two for the Heart of the Guardian and Mantle ofthe Force colors. The default is my approximation of the original game textures, while the alternate option has them changed to look more like standard lightsaber blades since I had to do them anyway for the K2 version. Heart becomes orange and Mantle becomes cyan, if you choose this option.

 

Installation

  1. Extract files from the downloaded archive.
  2. Copy the files from Override to your own Override folder (if you don't have one, make one).
  3. Optionally, copy whatever files you want to use from the Alternate Textures folder to your Override folder, replacing the previously-installed files.

 

Uninstallation

  1. Remove the installed files.

 

Compatibility

This mod should be compatible with any mods that add or alter lightsaber hilts, assuming the use the orginal game textures for the blades.

This mod is not compatible with other mods that alter the lightsaber blade textures, including my own past mods.

 

Credits

KOTOR Tool – Fred Tetra
Saber – Andrew Kramer & VideoCopilot.net
tga2tpc – ndix UR

 

Permissions

I hereby grant nobody except myself permission to upload some or all of this mod anywhere for any reason. For any reason.

If you would like to include any part of this mod in anything, then please contact me for permission.

 

Disclaimers

IT'S SO DENSE, EVERY SINGLE IMAGE HAS SO MANY THINGS GOING ON...

 

Donations

If you enjoy my mods and would like to show your support in a monetary manner, you may do so via PayPal with this donation link.

For various legal and ethical reasons, this is entirely optional and is not a requirement to downloading or using any of my mods. I also do not create specific mods for hire.

I make mods as a hobby and will most likely do so regardless of any donations or lack thereof, but modding does take up a lot of my time and every bit helps.

 

 


What's New in Version 1.2   See changelog

Released

  • Added alternate texture options for green and blue.
  • Converted all textures from TGA/TXI to superior TPC format.

 

  • Like 4
  • Thanks 2



User Feedback

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Saul_R97

  

Very nice just wish there was a thinner variation more like the prequel/sequel trilogies

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Valefury

   0 of 2 members found this review helpful 0 / 2 members

Hey man Really good job on the colors. There's one serious issue though with the beam width. You can even tell in the screenshots that your blades are significantly wider like the core/white part. What you get with that is it looks like the blade is spilling out of the top of the hilt and it's kind of immersion breaking to look at it no matter what the angle. Like I said the color job you did is great but the width of the blades need to be shaved down just a bit so it looks like it fits into the hilt.

Response from the author:

I'm not sure if I see the problem. The core appears to be coming out of the hilt for me:

Spoiler

PhdlxrJ.png

If you are using a mod that changes the hilt, that might account for it. Although even the original models and textures have horrible clipping issues with the colored part of the blade due to the limitations in the way the blades were implemented.

Upon taking a closer look, though, I did notice that my textures are a little wider than the originals. I thought I traced over the original core fairly closely:

Spoiler

UluI0VC.png

However there is also an added stroke to blend the core and the glow, and the extra width seems to be a result of spillover from this.

That wasn't my intent, so maybe I'll take another look at it in a future update.

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Guest

  

Naturally. It just brings back that scene from 1977.

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Hobo King Niklz

  

These are amazing! The blue is a little lighter than I'd like; a deeper, slightly darker blue would look better in my opinion but overall these are the best looking blades! 

Response from the author:

I've added an alternate darker blue. :)

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Soka

  

Such a big improvement on the vanilla, these are so pretty, and look really lovely in game 

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Ashton Scorpius

  

Again, fantastic work, especially on the violet. 

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InSidious

   1 of 1 member found this review helpful 1 / 1 member

More and more strong and big.

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