Replacement Loading Screens for KotOR2: Original Pack (with or without TSLRCM) - Part 2 1.1

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Replacement Loading Screens for KotOR2: Original Pack (with or without TSLRCM) – Part 2
==============================================================================

 

 

AUTHOR: Sith Holocron
ORIGINAL RELEASE (version 1.0): 17 APR 2018
UPDATED RELEASE (version 1.1): 02 OCT 2018
 

 

 

GAMES: Star Wars Knights of the Old Republic 2

 

 

[This mod will not work in Star Wars Knights of the Old Republic 1]

 

 

Description:
Were you ever dissatisfied with the low-resolution loading screens when the in-game footage looks so much better?  What if there was a mod that took care of that for you?  Psssst…it’s this mod!

 

 

This version of the mod covers the areas in the normal “vanilla” game and the areas added/restored by TSLRCM. 
If you’re looking for additional loading screens that cover large scale add-on mods, you should seek out the “Replacement Loading Screens for KotOR2 Add-On Pack” which is also available 
on Deadly Stream.  The texture size is 2048 by 2048 so you'll have a large sized picture for each.

 

 

List of the areas covered in this mod

 

 

Code                            Area
------  ------------------------------------------------------

 

 

301NAR                      Nar Shaddaa - Refugee Landing Pad
301NARa                    Nar Shaddaa - Refugee Landing Pad (Alternate)*
302NAR                      Nar Shaddaa - Refugee Quad
303NAR                      Nar Shaddaa - Docks
304NAR                      Nar Shaddaa - Jekk'Jekk Tarr
305NAR                      Nar Shaddaa - Jekk'Jekk Tarr Tunnels
306NAR                      Nar Shaddaa - Entertainment Promenade
351NAR                      Nar Shaddaa - Goto's Yacht
371NAR                      Nar Shaddaa - Swoop Track

 

 

401DXN                     Dxun - Jungle Landing
402DXN                     Dxun - Jungle
403DXN                     Dxun - Mandalorian Ruins
404DXN                     Dxun - Mandalorian Cache
410DXN                     Dxun - Jungle Tomb
411DXN                     Dxun - Sith Tomb
421DXN                     Dxun - Turret Minigame

 

 

501OND                    Onderon - Iziz Spaceport
502OND                    Onderon - Iziz Merchant Quarter
503OND                    Onderon - Iziz Cantina
504OND                    Onderon - Sky Ramp
505OND                    Onderon - Turret Minigame
506OND                    Onderon - Royal Palace
510OND                    Onderon - Swoop Track
511OND                    Onderon - Iziz Merchant Quarter Invasion
512OND                    Onderon - Iziz Western Square

 

 

601DAN                     Dantooine - Khoonda Plains
602DAN                     Dantooine - Khoonda
603DAN                     Dantooine - Khoonda Plains Cutscenes
604DAN                     Dantooine - Crystal Cave
605DAN                     Dantooine - Enclave Courtyard
610DAN                     Dantooine - Enclave Sublevel (updated texture!)
650DAN                     Dantooine - Rebuilt Jedi Enclave

 

 

Also included in this latest update are two optional textures to increase the resolution of the columns in the Dantooine Enclave Sublevel.

 

 

Installation:
-------------
Drop the TGA files and loadscreen.2da into your Override folder.  

 

 

* The loading screen “load_301NARa.tga” is an alternate version of “load_301NAR.tga”. 
If you wish to use the alternate version, delete the “a” from the alternate and put that texture into the Override rather than the original texture.

 

 

Uninstall:
----------
If for any reason, you don’t like one (or more) of the loading screens, consult the list above so you can determine which you’ll need to remove from your Override folder.

 

 

To completely remove the loading screens, delete all the above listed TGA files and the loadscreen.2da.

 

 


 

 

Legal Disclaimer:
-------------------
 
All materials and copyrights belong to LucasArts, Bioware and Obsidian Entertainment Inc. I own none of the materials, and I'm not making any money out of this mod. It is to be distributed
as-is without alteration, unless by permission of me.  This mod is not to be distributed for profit, either. 

 

 

I hereby state that I specifically do NOT wish this mod to be uploaded to Steam Workshop.  
I may release this on NexusMods at a later date but I don't wish others to do so.  Usage in other mods must be requested and approved by me before your use. 

 

 


 

 


 

 

Special Thanks:
-------------------
Ndix UR for his wonderful Loading Screen Template which enabled me to offer these loading screens in a format resembling the original loading screens for you all.

 

 

Thanks to DarthParametric, JCarter426, NDreW-25, and Marius Fett for their input and technical expertise.

 

 

And thanks to YOU for giving this monstrosity a whirl!  Won’t you leave feedback on the download page?  (I would like to see what I’ve done right, you see…)

 

Note:

Compatible with VarsityPuppet's TOR Style Loading Screens 1.0

 


What's New in Version 1.1   See changelog

Released

- New loading screen for the Dantooine Enclave Sublevel.

- Two optional textures to increase the resolution of the columns in the Dantooine Enclave Sublevel.
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I really liked how some of the camera angles in the load screens look exactly like they did in vanilla, that combined with the HD textures in the loading screen just adds to the feeling of playing a new Kotor game with updated graphics. I especially liked the pictures of the Hawk and Korriban.

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Are there any screenshots of the alternate Nar Shaddaa screen (the Refugee Landing Pad screen)?  Either way, I'm excited to give this mod a go!

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19 hours ago, MasterKriebel said:

Are there any screenshots of the alternate Nar Shaddaa screen (the Refugee Landing Pad screen)?  Either way, I'm excited to give this mod a go!

Is it not in the video?  (Scroll up to description.)

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6 hours ago, Sith Holocron said:

Is it not in the video?  (Scroll up to description.)

Oh, hehe, yes, it's in the video.  Thanks!  My game is becoming a visual masterpiece because you and the other modders are spoiling us with good KOTOR content...

(My computer graphics card will just have to live with it.)

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Hi do you have any plans on updating on the tslrcm logo on the main menu and loading screens it looks really bad when everything else is high res and the logo isn't

Edited by Saul_R97

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18 hours ago, Saul_R97 said:

Hi do you have any plans on updating on the tslrcm logo on the main menu and loading screens it looks really bad when everything else is high res and the logo isn't

Then you'll have to talk to the makers of TSLRCM.  I didn't make that logo.

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You'd need a mod that replaces "kotor2logo.tga" and most other mods aren't going to bother to promote someone else's work (i.e. TSLRCM).  Might I recommend making a request in the Request section if you feel so strongly about this?  Be specific about what you need or you will likely be ignored here.

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2 hours ago, Sith Holocron said:

You'd need a mod that replaces "kotor2logo.tga" and most other mods aren't going to bother to promote someone else's work (i.e. TSLRCM).  Might I recommend making a request in the Request section if you feel so strongly about this?  Be specific about what you need or you will likely be ignored here.

Oh it wouldn't have to say tlsrcm on the logo just a vanilla upscaled hd logo that's compatible with tlsrcm and droid planet would be fine but i'll try your advice and make a request.

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