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About This File

Have you ever noticed that Mira's poofy hair looks like a split top dinner roll?

 

Her hairstyle in the concept art is wonderful and I always felt that her head model just kind of missed the mark. So I made some seriously heavy edits to the model and texture of PFHC05 until I came up with something a little more fitting for our friendly neighborhood bounty hunter. Her clothes have new colors to match the new vibe she's got going on also, and I reworked the neckline of her shirt a little.

 

No .2da files in this so it's just a drag and drop installation.

 

--corpsecotillion

  • Dark Side Points 1



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I like it, but the dark side version of the skin makes her look like she has some sort of STD

LOL!!!

It's well done, I just don't like the orange spray tan. Good quality though.

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I like it, but the dark side version of the skin makes her look like she has some sort of STD

 

HAHAHA poor Mira. Must be all the men she's kidnapping. I probably am the one person who actually likes the zombie dark side transitions and not just Sith eyes.

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HAHAHA poor Mira. Must be all the men she's kidnapping. I probably am the one person who actually likes the zombie dark side transitions and not just Sith eyes.

Nope, I love the Darkside transitions too! 

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I seem to be having an issue with the textures of  her face not showing up. I made sure they were all in my override folder. Is there any way to fix this?

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I seem to be having an issue with the textures of  her face not showing up. I made sure they were all in my override folder. Is there any way to fix this?

 

Never mind, I found my issue. There was an issue with my Appearance.2DA file and just needed to fix it

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Guest Krebstar

Posted

Never mind, I found my issue. There was an issue with my Appearance.2DA file and just needed to fix it

Hey, I seem to be having the same problem but have no idea how to edit the appearance.2da file, what changes did you make to it?

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On 5/16/2017 at 10:37 AM, Squall Lionhart said:

 

Never mind, I found my issue. There was an issue with my Appearance.2DA file and just needed to fix it

Yes, do please elaborate on what you did to fix it, exactly.

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On 4/15/2017 at 12:51 PM, Bek said:

Head looks a bit too small.

I agree. any chances to work it out to be a little bigger??? 

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The head model expects a file mirahe.tga, make a copy of p_mirah.tga and rename it to mirahe.tga.

I believe the name for the body texture is also incorrect, P_MiraA01.tga should be P_MiraA.tga.

There should be no need to edit appearance.2da.

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Guest JoeShmoe

Posted

Is anyone having any issues with her teeth clipping through the corners of her mouth when she talks? She looks so good but it's clear that this face was not meant to work with talking.

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On 10/7/2018 at 7:46 AM, Effix said:

The head model expects a file mirahe.tga, make a copy of p_mirah.tga and rename it to mirahe.tga.

I believe the name for the body texture is also incorrect, P_MiraA01.tga should be P_MiraA.tga.

There should be no need to edit appearance.2da.

this helped but now teeth are clipping through like she has two sets... do you know a fix? I really like this mod, I'm also using ultimate character redux

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On 2/7/2019 at 4:32 PM, Guest JoeShmoe said:

Is anyone having any issues with her teeth clipping through the corners of her mouth when she talks? She looks so good but it's clear that this face was not meant to work with talking.

I'm having the same problem, did you find a fix?

Edited by Saul_R97

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Big shame that this mod is more for use if you want your PC to have Mira's look in a dark side playthrough.

Due to as so many have mentioned, the lip flaps clipping through her teeth!

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