Effixian's Lore Keeper's Robe 2

   (5 reviews)

2 Screenshots

About This File

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Knights of the Old Republic - The Sith Lords
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TITLE: Lore Keeper's Robe
AUTHOR: Effix(ian)
CONTACT: PM me on the forums or find me on Steam.

 

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INSTALLATION
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Unzip. Copy the extracted files your Override folder.

 

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DESCRIPTION
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This adds a a robe, inspired by Atris' textures and Jedi librarian Jocasta Nu. The merchant will only work with a savegame from before you enter the area where the merchant is located (before that area is loaded). Not compatible with other mods that change Margar's inventory, or any mod that happens to use the same item name (a_robe_80).

 

Lore Keeper's Robe (a_robe_80)

 

Defense Bonus: 3
Attribute Bonus: +2 Wisdom
Regenerate Force Points: 2
Damage Immunity 10% vs. Dark Side
Damage Immunity 10% vs. Light Side
Upgradable: yes, as robes
Cost: 9500
Merchant: Margar, Iziz Spaceport (Onderon)

 

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BUGS
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None known.

 

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UNINSTALLING
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Remove the following files from your Override folder:
a_robe_80.uti
ia_JediRobe_080.tga
margar_store.utm
PFBI80.tga
PMBI80.tga

 

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DISTRIBUTION NOTES
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You may NOT: Use the material from this mod in your own mod without giving me credit, implying it was your creation.
You might: Use the material from this mod in your own mods if you simply you ask me.

 

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Thanks to
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Fred Tetra for KotOR Tool

 

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THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.


What's New in Version 2   See changelog

Released

  • New version because I messed up on the merchant file, please update



User Feedback

Recommended Comments

Fair point. I was hoping the price would prevent people from getting it early.
I've also had comments on other items that their stats aren't powerful enough to last very long, so I thought "a little OP" was ok this time.

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I just took a look at the Enhanced Merchants mod's files, it doesn't seem this mod is compatible with it.
The merchant that I updated in my Prototype Knight Breastplate mod happens to not be updated in the Enhanced Merchants mod, that's just luck.

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p.s. what you can do is install this mod and then Enhanced Merchants, then Enhanced Merchants will work and you can still get my item but only with the cheatcode.

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p.s. what you can do is install this mod and then Enhanced Merchants, then Enhanced Merchants will work and you can still get my item but only with the cheatcode.

I do believe the Enhanced Merchants on Deadlystream has a TSLPatcher that merges the files together so this mod first then Enhanced Merchants should work! (If I am wrong correct me) 

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Ok, that was interesting, thanks for making me have a closer look, I learned:

1. I totally messed up on my merchant file. Some values failed to save properly so it would not have worked. Not sure if it was purely my mistake or some quirk with the editor.
2. It looks like the Enhanced Merchant mod's TSL Patcher assumes you did not already change the merchant's file and it results in some values getting a twin. I'm not sure that crashes the game but all in all I don't recommend trying to combine the mods with it.

Conclusion: Update this mod now if you want the merchant to work and forget about combining it with Enhanced Merchants.

I might do some research in the future on how to use the patcher to truely add an item, leaving whatever changes there already are intact. I know how to do that with 2da files but so far for me merchants were a simple "copy file X to location Y" thing.

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