Jump to content

All Activity

This stream auto-updates

  1. Past hour
  2. Lyn Sekla dheb_LynSekla.rar
  3. optronix17

    Jolee Bindo HD

    I too would like the head texture please!
  4. Today
  5. Glad to hear it! I'm sure. I even made a post about it here and the files were in K1R.
  6. That thing was weird in K1R as it isn't mentioned in the What's Restored thread or on the mod page. Are you sure there aren't any Exar Kun Armor reskin mods out there that can replace this feature? Those two will eventually be added.
  7. May I request you keep the old one up as an archive whilst the new ones are uploaded seperately? Whilst I know your HD rework will be far superior to the old ones, some of us do like the 512x512 original quality aesthetic. I might be completely lost with what you are proposing here, but as a modder who uses your modders resources the way you setup your previous upscale mod was very convenient for me. When the mod is setup like this above, these three files are all part of the same download page but I can choose to download one or the other. If I was a player with a low-end PC and slow internet I wouldn't want to download the 4K TGA version due to the file size and so I'd stick with the 2K TPC version instead. This method best caters to everyone's needs, whether it be a low-end player, a player who wants to play with HD textures, and a modder who wants to access the raw TGA files. The only thing one could complain about is how there isn't a 2K TGA version for modders who want to view the lower resolution option. Of course, I might be missing the point of your thread completely - if I am please let me know!
  8. That's when Luxa spawns in, right? Could it be a mod conflict with something that affects Luxa?
  9. The game crashes when I'm talking to Loppak Slusk right when he says "looks like we have visitors," any ideas?
  10. Update: I have finished the lightmapping and attached the updated version. Now all it needs is someone talented to create a texture for it. Dantooine I-Wing (Lightmapped).zip
  11. Run into a soft lock here. So I was playing on my android and after I got access to the environmental zone, when I try to enter ebon hawk the game crashes. I tried it on PC - same result. I loaded an old save and run trough that quest again, and this time environment zone energy barrier didn't open! I tried editing save files, marking the quest as complete, setting 800_env_open to 0, 1, 2 and 3, but nothing helps. Am I missing something? Maybe it's different global numeric? ------------- Also I managed to fix reflections and fog on M4-78 with this patcher https://github.com/J0-o/3C-FD-Patcher Hope it helps
  12. Yesterday
  13. Would you recommend installing this mod along with Timbo's Balance in the Force mod?
    Excellent mod, does what it says om the tin
  14. Yes, I plan on updating a number of my old mods. But like I say, I'm good at making the files, not so good at finishing them up for release. Mostly I've still got to make new screenshots and Read-Me files, plus convert tga to tpc. Then there's my ever nagging perfectionism that causes me to revise them again. Anyway, if I get more answers to my questions in the first post, it will help me to get to the next steps. My contributions to SpaceAlex's mod were small, and I haven't gotten to all of those yet.
  15. nuts. one of the things i fixed aswell in my RE'd version.
  16. View File Double Force Points This mod doubles the force points gained per level for every jedi class. (Only effects newly gained levels.) Submitter GearHead Submitted 05/22/2026 Category Mods K1R Compatible Yes  
  17. Last week
  18. Quick question, what are the compatibility issues with M478? I'd love to give this mod a try but am wary of any compatibility issues.
  19. Someone should do the same concept but replace the head with Darth Parametric's Kira Carsen head.
  20. Version 1.0.0

    13 downloads

    This mod doubles the force points gained per level for every jedi class. (Only effects newly gained levels.)
  21. View File Lore Friendly Mira Edit Lore Friendly Mira Replacer gives Mira red hair, 2K textures, and custom portraits while keeping Mira's look lore accurate. Installation instructions Install Kirin’s Mira Replacer first, use PFHX01 Make sure Kirin’s PFHX01 replacer for Mira is installed. Place this mod’s files into your Override folder. Replace files if prompted. Main features Red hair for Mira Slightly adjusted eye color 2K HD textures Custom portraits Lore friendly Requirements Requires Kirin's Mira Replacer PFHX01 This mod will not work without it. No dark side transitions are included in this version, but they may be added in a future update. Credits Thanks to Kirin for the original Mira replacer. Submitter Saul0097 Submitted 05/21/2026 Category Skins TSLRCM Compatible Yes  
  22. Hey RedRob41! I wanted to ask. Would you ever consider updating your Juhani Catlike Head Mod with HD textures? Also, what about the armors in SpaceAlex's K1 Enhancement Pack?
  23. I would recommend three separate downloads given the size. I'd probably go with 128. Icons tend to look worse when scaled up too much, but on a 1080p screen the equipment icons are about 96 pixels.
  24. Even worse. This is pretty much how it looks when I compile with MDLOps 1.0.2 as well.
  25. What does the KBlender version look like? If you were running the game natively on a Mac (or Linux) it could potentially be a factor, but since you're running it inside Win 10 it should be irrelevant.
  26. I tried it again; the files from the MDLEdit folder comes out like this: Mind you, my old disc version of the game doesn't run well on my current computer (iMac running Win10 through Bootcamp) so I'm forced to use a Steam version of TSL. I don't know if that has anything to do with it.
  27. btw the head that people say is the canon head for is based off of this PFHC05d1 like something base on the lore canon meetra Surik. make her look more like this blue eyes brown hair fair skin and upscaled dark side look
  1. Load more activity
×
×
  • Create New...

Important Information

By using this site, you agree to our Guidelines.