I'm a bit late with this but whatever. My suggestion would be, whenever you want to do something and you don't know how, create a thread asking about the process. We'll answer questions until you make it through, then we can make a tutorial from that.
If there's already tutorial for what you want to do but you're not sure it applies to the new tools, you can send it to me, I'll look at it and tell you what's different with the new approach. We can then release an updated version of that tutorial (provided the author agrees) or write up a new one.
That's the only way I see new tutorials being created.
Certainly. However, how would I proceed if I want to change something in the game that hasn't been successfully done with the previous tools, (like, for example, editing Emitters) and I am unsure of whether the new tools are even capable of it?
As per my original question, is there a Master List of their new capabilities such as adding bumpmaps to textures which until now was impossible? Is there a new interface or button for these new features?
Thanks. Could have fooled me... did infact fool me.
Atleast it's not Thorm Scissorpunch? *groan*
But yeah, another really bad name. After Yo Momma we now got L33T in Star Wars. Really, Disney?
I doubt any backlash will be as big, even if the movie is worse. After all it's not a part of the Trilogy / "Series". Even if it may potentially ruin a legendary character doing so.
The more interesting thing is... do people actually show up to watch it and give it that 150M opening they aim for or does TLJ leave it's mark and leave cinema's empty. It's literally got all eyes on it for that reason alone.
Eh, I don't agree. Rogue One was fine, even if it did have one Force scene. There was a reason many people were looking forward to Star Wars 1313.
There's more to the franchise than Jedi and Lightsabers.
And as soon as the filmmakers understand that we might actually get some good "different" movies. Not cloning V and VI and pushing that out as a "bold and new direction".
Is it so much to hire people to come up with better names? The most interesting and I dare say it, iconic Star Wars names were created both through research and several drafts. Luke Darklighter/Starkill and General Deathwater were going to be Luke and Vader, respectfully. (Sound familiar?).
Whoever is in charge of naming in the new films seems to keep the first name that comes to mind and does nothing further.