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JCarter426

Member Since 06 Dec 2011
Offline Last Active Feb 18 2018 04:52 PM
*****

Topics I've Started

Project C8-42 Comics: 10th Anniversary

26 December 2017 - 02:01 AM

Happy Life Day, everyone. During recent discussions I became aware that some of you remember and even have a peculiar desire to see the comics I made many moons using screenshots from the KOTOR games. I then also realized that ten years have passed since then. I started working on them in 2006 and allowed the first batch to escape onto the internets in August 2007. It's now December 2017, so I compiled everything I released all those years ago, plus some extra, and I'm calling it the 10th anniversary edition. I also added some commentary ten years later about how I think they're terrible.

 

So, for those interested, here is the 244 page PDF.

 

Before anyone asks, there are no plans at this time to continue or reboot the series in any manner. I'm not unilaterally opposed to the idea, though, but I have too many projects right now. Still, I'd welcome any feedback and suggestions and whatever in the event that I ever change my mind.


Download:JC's Republic Soldier Fix for K1

25 December 2017 - 05:55 AM

Posted Image

 

File Name: JC's Republic Soldier Fix for K1

File Submitter: JCarter426

File Submitted: 25 Dec 2017

File Category: Mods

K1R Compatible: No

 

I became so very tired of the low resolution textures for female Republic soldiers. So I made a new model for them, using the male version as a template.

 

While I was at it, I noticed errors on the male model, so I've corrected those as well.

 

Click here to download this file


JC's Republic Soldier Fix for K2

25 December 2017 - 05:55 AM

Posted Image

 

File Name: JC's Republic Soldier Fix for K2

File Submitter: JCarter426

File Submitted: 25 Dec 2017

File Category: Mods

TSLRCM Compatible: Yes

 

I became so very tired of the low resolution textures for female Republic soldiers. So I made a new model for them, using the male version as a template.

 

While I was at it, I noticed errors on the male model, so I've corrected those as well.

 

This K2 version also fixes the TSF officers, since they use the same model.

 

Click here to download this file


JC's Supermodel Fix for K2

26 August 2017 - 06:51 PM

Posted Image

 

File Name: JC's Supermodel Fix for K2

File Submitter: JCarter426

File Submitted: 26 Aug 2017

File Category: Mods

TSLRCM Compatible: Yes

 

This is a fix for a number of issues present on the supermodels, the stock animations used for most characters in the game.

 

First, Obsidian added several combat animation variations for K2, but they messed up a couple of the names, causing the game to play animations that don't exist and resulting in characters freezing in place. This mod fixes that.

 

Also, the animations for dual blasters had the hand objects in the incorrect positions. For male characters, the blasters would clip through the hands, and for female characters they would hover above the hands. I've restored them to the positions they were in K1.

 

I have also changed the melee running animations to match how they are in K1. I included this as an optional part of the installation as it's an issue of preference rather than a straightforward fix.

 

Click here to download this file


Cinematic KOTOR

25 August 2017 - 03:36 AM

Hassat Hunter mentioned that he wanted but was unable to get a camera similar to one TSLRP did for TSLRCM. So, I decided to do one.

 

Here's the original, for reference:

 

 

That's just the camera, not the scene from the mod. And here's my recreation, as it were:

 

 

I've been thinking for a while of doing some more of this, making the game cutscenes more cinematic so they aren't using the same few static angles repeatedly and to do some other improvements. It's going to take a while and I may be posting scenes as I do them for suggestions.

 

I won't be doing all the cutscenes, but I'll do some of the more prominent ones, and for both games. For now, though, my focus is just the Ebon Hawk cutscenes in K2. They're all in one location, and I have a general idea of what all of them are, so that makes them relatively easier to access and I can release them in one batch when they're done.

 

Also, this may come as a surprise, but I have not played TSLRCM because I have not played through the whole game since TSLRP was still going. So I don't know a lot of the changes in it and I haven't seen many of the new cutscenes. I don't know where this camera would even fit in, for example. I'm planning to get through it soon, but I'd welcome any suggestions or other information in the meantime.