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JCarter426

Member Since 06 Dec 2011
Offline Last Active Sep 15 2017 11:34 PM
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Posts I've Made

In Topic: Party Member Conversations in Apartment and Ebon Hawk (K1)

10 September 2017 - 04:12 PM

I looked at the existing OnEnter script and it really doesn't do much. It just changes the skybox. I'm guessing the other triggers are done with actual trigger objects rather than the script. There may be stuff I'm overlooking but I don't think it would be a scripting problem. The work would be in making all the cutscenes, and also editing the banter dialogue to account for the changes.


In Topic: Party Member Conversations in Apartment and Ebon Hawk (K1)

10 September 2017 - 03:22 PM

That would be a bit of work, but I like the idea. I might take a look at it when I have the chance.


In Topic: Need help to modify game mechanics in Kotor2

08 September 2017 - 09:07 AM

It could, and that's the method a couple K1 mods have used. But the thing I'm not sure about is whether new forms can be added into the same GUI spot as the existing forms. Otherwise, you would be able to use two at a time.


In Topic: Need help to modify game mechanics in Kotor2

07 September 2017 - 11:45 PM

Well, once again, pretty much all of the combat system is hard coded; however, it might be possible to make something with similar effects. I haven't really looked into it much, but the existing forms are outlined in spells.2da.


In Topic: Need help to modify game mechanics in Kotor2

07 September 2017 - 03:28 PM

I was refering to the fact that (as far as i know) rifles cannot benefit from any "one weapon" or "2 weapon" bonus. So adding a special skills

like "2 hands heavy weapon" would balance the game.

 

I believe they already do, but in any case it's not possible to add new feats like that.

 

Actually if you go the laboratory with a character that has low "cure" you can't see all the craftable implants, same with low demolition for grenade ecc...

 

That's because it displays what whoever accesses it can do. I was under the impression that it displayed everything with some options greyed out, though. Anyway, I don't think that can be changed.

 

12) By stances i meant lightsaber forms (https://strategywiki...ith_Lords/Forms)

 

Yes, but what did you want to do with them? Animations? Or just mechanical effects?