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Mutilator57

Member Since 05 Dec 2011
Offline Last Active Today, 04:16 AM
*****

Posts I've Made

In Topic: Weird Graphical Limitations/glitches

01 November 2017 - 04:18 AM


Should I disable frame buffer effects then? 

You shouldn't quote me on this, but I remember having the setting on to make all those graphical enhancements appear. However, I also vageuly remember the type of graphics card affecting those settings as well. 


In Topic: Weird Graphical Limitations/glitches

01 November 2017 - 03:51 AM

Are you guys sure? I always thought those kind of effects were controlled by the frame buffer effects settings.


In Topic: Download:KotOR High Resolution Menus

31 October 2017 - 12:25 AM

The screenies have a particularly 'stretched' look about them. Got to try it myself before I pass judgement of course; there've been a tonne of spectacular mods that I wouldn't even have, had I not ignored the bad screenshots!


In Topic: What's Restored In K1R

30 October 2017 - 03:44 AM

Using T3 in K1, bah. Personality-less hunk of junk.

Yeah, I think both games went too extreme. In K1, he was essentially worthless to the plot as all he had to do was open a door. In TSL, it's the exact opposite - he becomes the central figure after Kreia and the Exile.


In Topic: What's Restored In K1R

30 October 2017 - 02:54 AM

But that's the point, with the codes, a fast ship would have been unnecessary. Any ship would have done.

 

Regardless, there's nothing wrong with getting the codes before being on Canderous' side. Ships weren't readily available on Taris, remember? 

"They impounded all of my ships and swoop-bikes" is what the Upper City merchant said. Ships were likely a valuable commodity few could get.

Also true.

I think I'll leave this conversation to those with a much firmer grasp on the story than I!  :hrhr: