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Hassat Hunter

Member Since 29 Jul 2010
Offline Last Active Yesterday, 05:44 PM

Posts I've Made

In Topic: TSLRP: Not Quite A Post-Mortem

Yesterday, 05:47 PM

They altered the intro.

And the sparring gamebreaker is how you lose access to your teammates after sparring and losing in a certain manner, making them unable to EVER talk to you again or follow you, breaking the entire game in the process since all 3 of them are pretty important.

In Topic: TSL Main Menu Experiments

17 August 2017 - 07:34 AM

Just remember due to Obsidian's way to make the PC appear any main menu's after that don't render, just return Sion. Reason why the easter egg menu was broken in Vanilla (and could fortunately be fixed by using the excess unused slot before it).
There's not enough screens to use all planets, unless you find a way for all planets to work on a single main menu entry.

In Topic: Using the Launcher on different versions

17 August 2017 - 07:24 AM

Never heard there even being a modified launcher for the Collection, isn't it like Steam, launcher-less?

In Topic: 4th bomb site on the Ravager won't trigger

14 August 2017 - 10:11 PM

Considering the ton of issues you keep running into with your ton of mods, ever thought about not installing a ton of mods?

In Topic: What TSLRP sought to Restore

10 August 2017 - 11:15 AM

And then you realise stuff like this; http://deadlystream....ene-no-overlay/ or the tweakpack. Heck, I even modified a few of it's issues it had in base TSLRCM since I definitely agreed (mine on Ravager for example).

Dunno what TSLRCM Icon fix is, but seeing the comment following it it's overwriting out logo with the vanilla logo, basically overwriting the overwrite? While you could, you know, just remove our .tga from override?